
KeylessUniversal

local LMG2L = {};
-- Players.juanfernando302.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 348, 0, 256);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 308, 0, 20);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_3"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton4_3"]["Text"] = [[become all k1ngHex1]];
LMG2L["TextButton4_3"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_3"]["Position"] = UDim2.new(0, 188, 0, 134);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton4_3"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_5"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton2_5"]["Text"] = [[decal spam]];
LMG2L["TextButton2_5"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_5"]["Position"] = UDim2.new(0, 188, 0, 76);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton6_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton6_7"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton6_7"]["Text"] = [[disco]];
LMG2L["TextButton6_7"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_7"]["Position"] = UDim2.new(0, 8, 0, 190);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton6_7"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton5_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton5_9"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton5_9"]["Text"] = [[fog]];
LMG2L["TextButton5_9"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_9"]["Position"] = UDim2.new(0, 190, 0, 194);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton5_9"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_b"]["TextSize"] = 19;
LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 348, 0, 56);
LMG2L["TextLabel_b"]["Text"] = [[k1ngHex gui by k1nghex]];
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton3_c"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton3_c"]["Text"] = [[theme]];
LMG2L["TextButton3_c"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_c"]["Position"] = UDim2.new(0, 8, 0, 134);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton3_c"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton_e"]["Text"] = [[skybox]];
LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 8, 0, 76);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_10"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
local function C_4()
local script = LMG2L["LocalScript_4"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all K1ngHex1")
wait(4.8)
end)
end;
task.spawn(C_4);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_6()
local script = LMG2L["LocalScript_6"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("76303498324899")
end)
end;
task.spawn(C_6);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
local function C_8()
local script = LMG2L["LocalScript_8"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";disco")
wait(4.8)
end)
end;
task.spawn(C_8);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
local function C_a()
local script = LMG2L["LocalScript_a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fog")
wait(4.8)
end)
end;
task.spawn(C_a);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 1847661821")
wait(4.8)
end)
end;
task.spawn(C_d);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(1000, 1000, 1000))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("96508949164403")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end;
task.spawn(C_f);
return LMG2L["ScreenGui_1"], require;No comments yet for this script.



