
KeylessUniversal

local v8=Instance.new("ScreenGui")
local v9=Instance.new("Frame")
local v10=Instance.new("TextLabel")
local v11=Instance.new("TextLabel")
local v12=Instance.new("TextButton")
v8.Name="By415"
v8.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")
v8.ZIndexBehavior=Enum.ZIndexBehavior.Sibling
v8.ResetOnSpawn=false
v9.Parent=v8
v9.BackgroundColor3=Color3.fromRGB(12,12,12)
v9.BorderColor3=Color3.fromRGB(0,85,0)
v9.BorderSizePixel=5
v9.Position=UDim2.new(0.0658842921,0,0.572304785,0)
v9.Size=UDim2.new(0.277111709,0,0.341165423,0)
v10.Parent=v9
v10.BackgroundColor3=Color3.fromRGB(255,255,255)
v10.BackgroundTransparency=1
v10.BorderColor3=Color3.fromRGB(0,0,0)
v10.BorderSizePixel=0
v10.Position=UDim2.new(0.0356330089,0,0.0115942033,0)
v10.Size=UDim2.new(0.926253676,0,0.13636364,0)
v10.Font=Enum.Font.Arial
v10.Text="k00pkidd realm converted to f3x"
v10.TextColor3=Color3.fromRGB(255,255,255)
v10.TextScaled=true
v10.TextSize=14
v10.TextWrapped=true
v11.Parent=v9
v11.BackgroundColor3=Color3.fromRGB(255,255,255)
v11.BackgroundTransparency=1
v11.BorderColor3=Color3.fromRGB(0,0,0)
v11.BorderSizePixel=0
v11.Position=UDim2.new(0.0334348418,0,0.147740394,0)
v11.Size=UDim2.new(0.522123873,0,0.0619834699,0)
v11.Font=Enum.Font.Cartoon
v11.Text="By: snakeGOD (k00pkidd415)"
v11.TextColor3=Color3.fromRGB(255,255,255)
v11.TextScaled=true
v11.TextSize=14
v11.TextWrapped=true
v12.Name="A"
v12.Parent=v9
v12.BackgroundColor3=Color3.fromRGB(0,0,0)
v12.BorderColor3=Color3.fromRGB(0,85,0)
v12.BorderSizePixel=5
v12.Position=UDim2.new(0.145387009,0,0.431078941,0)
v12.Size=UDim2.new(0.702064872,0,0.23140496,0)
v12.Font=Enum.Font.SourceSansBold
v12.Text="Realm F3X"
v12.TextColor3=Color3.fromRGB(255,255,255)
v12.TextScaled=true
v12.TextSize=14
v12.TextWrapped=true
local function v66()
local v72=Instance.new("LocalScript",v9)
local v73=game:GetService("UserInputService")
local v74=v72.Parent
local v75
local v76
local v77
local v78
local function v79(v84)
local v85=v84.Position-v77
v74.Position=UDim2.new(v78.X.Scale,v78.X.Offset + v85.X,v78.Y.Scale,v78.Y.Offset + v85.Y)
end
v74.InputBegan:Connect(function(v87)
if ((v87.UserInputType==Enum.UserInputType.MouseButton1) or (v87.UserInputType==Enum.UserInputType.Touch)) then
v75=true
v77=v87.Position
v78=v74.Position
v87.Changed:Connect(function()
if (v87.UserInputState==Enum.UserInputState.End) then
v75=false
end
end
)
end
end
)
v74.InputChanged:Connect(function(v88)
if ((v88.UserInputType==Enum.UserInputType.MouseMovement) or (v88.UserInputType==Enum.UserInputType.Touch)) then
v76=v88
end
end
)
v73.InputChanged:Connect(function(v89)
if ((v89==v76) and v75) then
v79(v89)
end
end
)
end
coroutine.wrap(v66)()
local function v67()
local v80=Instance.new("LocalScript",v12)
v80.Parent.MouseButton1Click:Connect(function()
local v90=game:GetService("ReplicatedStorage")
local v91=v90:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local v92=game.Players.LocalPlayer
local v93=v92.Character
local v94=v92.Backpack
local function v95()
for v190,v191 in ipairs(v94:GetChildren()) do
if v191:FindFirstChild("SyncAPI") then
return v191
end
end
for v192,v193 in ipairs(v93:GetChildren()) do
if v193:FindFirstChild("SyncAPI") then
return v193
end
end
return nil
end
local v96=v95()
if not v96 then
warn("you dont have f3x skid")
return
end
local v97=v96.SyncAPI
local v98=v97.ServerEndpoint
local function v99(v105)
v98:InvokeServer(unpack(v105))
end
local function v100(v106,v107)
local v109
v109={"CreateTextures",{{["Part"]=v106,["Face"]=v107,["TextureType"]="Texture"}}}
v99(v109)
end
function mate(v110,v111)
local v113
v113={[1 ]="SyncMaterial",[2 ]={[1 ]={["Part"]=v110,["Material"]=v111}}}
v99(v113)
end
function Resize(v114,v115,v116)
local v118
v118={[1 ]="SyncResize",[2]={[1 ]={["Part"]=v114,["CFrame"]=v116,["Size"]=v115}}}
v99(v118)
end
function floor(v119,v120)
local v122
v122={[1]="SyncTexture",[2 ]={[1 ]={["Part"]=v119,["Face"]=v120,["TextureType"]="Texture",["Texture"]="rbxassetid://83901588886686",["StudsPerTileV"]=2,["StudsPerTileU"]=2}}}
v99(v122)
end
function DestroyPart(v123)
local v125
v125={[1]="Remove",[2]={[1 ]=v123}}
v99(v125)
end
local function v101()
for v136,v137 in ipairs(workspace:GetDescendants()) do
if (v137:IsA("BasePart") or v137:IsA("UnionOperation")) then
spawn(function()
DestroyPart(v137)
end
)
end
end
end
local function v102()
v91:InvokeServer(";punish all")
v101()
task.wait(1)
local v126="87343658032269"
local v127=game:GetObjects("rbxassetid://" .. v126)[1 ]
v127.Parent=game.Lighting
for v138,v139 in next,v127:GetDescendants() do
pcall(function()
v139.Anchored=true
end
)
end
local v130=game:GetService("Players").LocalPlayer
local v131="Building Tools"
local v132=workspace
coroutine.wrap(function()
local v141
task.wait(10)
v127.Parent=nil
end
)()
function f3xbuildpart(v142,v143,v144,v145,v146,v147,v148,v149,v150)
local v151={}
table.insert(v151,{["Type"]=(v150:IsA("WedgePart") and "Wedge") or (v150:IsA("Seat") and "Seat") or (v150:IsA("VehicleSeat") and "VehicleSeat") or (v150:IsA("TrussPart") and "Truss") or (v150:IsA("SpawnLocation") and "Spawn") or ((v150.Shape==Enum.PartType.Block) and "Normal") or ((v150.Shape==Enum.PartType.Ball) and "Ball") or ((v150.Shape==Enum.PartType.Cylinder) and "Cylinder"),["CFrame"]=v150.CFrame,["Size"]=v150.Size,["Transparency"]=v150.Transparency,["Color"]=v150.Color,["Material"]=v150.Material,["Collision"]=v150.CanCollide,["Ref"]=v150})
local v152=v130.Backpack:FindFirstChild(v131).SyncAPI.ServerEndpoint
local v153={}
for v159,v160 in ipairs(v151) do
local v162
v162=v152:InvokeServer("CreatePart",v160.Type,v160.CFrame,v144)
v153[v160.Ref]=v162
end
for v163,v164 in ipairs(v151) do
local v166
v166=v153[v164.Ref]
if not v166 then
continue
end
spawn(function()
local v182
local v183
local v184
local v185
local v186
local v187
if (v164.Size~=Vector3.new(4,1,2)) then
v152:InvokeServer("SyncResize",{{["Part"]=v166,["CFrame"]=v166.CFrame,["Size"]=v164.Size}})
end
if (v164.Transparency~=0) then
v152:InvokeServer("SyncMaterial",{{["Part"]=v166,["Transparency"]=v164.Transparency}})
end
if (v164.Color~=BrickColor.new("Medium stone grey").Color) then
v152:InvokeServer("SyncColor",{{["Part"]=v166,["Color"]=v164.Color,["UnionColoring"]=true}})
end
if (v164.Material~="Plastic") then
v152:InvokeServer("SyncMaterial",{{["Part"]=v166,["Material"]=v164.Material}})
end
if (v164.Collision~=true) then
v152:InvokeServer("SyncCollision",{{["Part"]=v166,["CanCollide"]=v164.Collision}})
end
v182=v164.Ref
v183=v182:FindFirstChildOfClass("Texture")
if v183 then
v152:InvokeServer("CreateTextures",{{["Part"]=v166,["Face"]=v183.Face,["TextureType"]="Texture"}})
v152:InvokeServer("SyncTexture",{{["Part"]=v166,["Face"]=v183.Face,["TextureType"]="Texture",["StudsPerTileU"]=v183.StudsPerTileU,["StudsPerTileV"]=v183.StudsPerTileV,["Texture"]=v183.Texture,["Transparency"]=v183.Transparency}})
end
v184=v182:FindFirstChildOfClass("Decal")
if v184 then
local v201
v152:InvokeServer("CreateTextures",{{["Part"]=v166,["Face"]=v184.Face,["TextureType"]="Decal"}})
v152:InvokeServer("SyncTexture",{{["Part"]=v166,["Face"]=v184.Face,["TextureType"]="Decal",["Texture"]=v184.Texture,["Transparency"]=v184.Transparency}})
end
v185=v182:FindFirstChildOfClass("SpecialMesh")
if v185 then
v152:InvokeServer("CreateMeshes",{{["Part"]=v166}})
v152:InvokeServer("SyncMesh",{{["Part"]=v166,["MeshId"]=v185.MeshId,["TextureId"]=v185.TextureId,["Scale"]=v185.Scale}})
end
v186=v182:FindFirstChildOfClass("SpotLight")
if v186 then
v152:InvokeServer("CreateLights",{{["Part"]=v166,["LightType"]="SpotLight"}})
v152:InvokeServer("SyncLighting",{{["Part"]=v166,["LightType"]="SpotLight",["Color"]=v186.Color,["Range"]=v186.Range,["Face"]=v186.Face,["Angle"]=v186.Angle,["Shadows"]=v186.Shadows}})
end
v187=v182:FindFirstChildOfClass("PointLight")
if v187 then
v152:InvokeServer("CreateLights",{{["Part"]=v166,["LightType"]="PointLight"}})
v152:InvokeServer("SyncLighting",{{["Part"]=v166,["LightType"]="PointLight",["Color"]=v187.Color,["Range"]=v187.Range,["Shadows"]=v187.Shadows}})
end
end
)
end
end
for v154,v155 in next,v127:GetDescendants() do
local v157
v157=nil
function v157(v178)
task.spawn(v178)
end
if v155:IsA("Part") then
if (v155.Shape==Enum.PartType.Block) then
v157(function()
f3xbuildpart("Normal",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif (v155.Shape==Enum.PartType.Ball) then
v157(function()
f3xbuildpart("Ball",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif (v155.Shape==Enum.PartType.Cylinder) then
v157(function()
f3xbuildpart("Cylinder",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
end
elseif v155:IsA("WedgePart") then
v157(function()
f3xbuildpart("Wedge",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif v155:IsA("Seat") then
v157(function()
f3xbuildpart("Seat",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif v155:IsA("TrussPart") then
v157(function()
f3xbuildpart("Truss",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif v155:IsA("VehicleSeat") then
v157(function()
f3xbuildpart("VehicleSeat",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
elseif v155:IsA("SpawnLocation") then
v157(function()
f3xbuildpart("Spawn",v155.CFrame,v132,v155.Size,v155.Transparency,v155.Color,v155.Material,v155.CanCollide,v155)
end
)
end
end
print("Finished build.")
task.wait(1)
end
v102()
wait(1)
local v90=game:GetService("ReplicatedStorage")
local v103=v90:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
v103:InvokeServer(";time 0")
wait(1)
local v90=game:GetService("ReplicatedStorage")
local v103=v90:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
v103:InvokeServer(";respawn all")
v103:InvokeServer(";music 1839246711;volume inf ")
v103:InvokeServer(";r6 all;sh WELCOME TO THE REALM OF K00PKIDD")
v103:InvokeServer(";sm Realm Made to F3X by snakeGOD")
end
)
end
coroutine.wrap(v67)()
local function v68()
local v82
v82=Instance.new("LocalScript",v9)
while true do
local v168
local v169
local v170
local v171
local v172
local v173
v168=game:GetService("Players")
v169=game:GetService("ReplicatedStorage")
v170=v168.LocalPlayer
v171=v170:WaitForChild("Backpack")
v172=v169:WaitForChild("HDAdminHDClient"):WaitForChild("Signals"):WaitForChild("RequestCommandSilent")
v173=nil
function v173()
local v189
v189=false
for v196,v197 in ipairs(v171:GetChildren()) do
if (v197:IsA("Tool") and (v197.Name=="Building Tools")) then
v189=true
end
end
if not v189 then
v172:InvokeServer(";btools")
end
end
v173()
wait(1)
end
end
coroutine.wrap(v68)()



holy visual🙏