Jumppower multiplied by jumping press Q to on off
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Jumppower multiplied by jumping press Q to on off

Universal ScriptSussy_Sussy_ 693 views 111 executesUpdated May 10, 2026
Unrated
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Lua Script•60 lines (1275 chars)
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")

local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

-- SETTINGS
local normalJump = 50
local multiplier = 1.05
local maxJump = 300

local enabled = true
local holdingJump = false

humanoid.UseJumpPower = true
humanoid.JumpPower = normalJump

-- 🔘 KEYBIND (Q toggle system)
UIS.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	
	-- Toggle system
	if input.KeyCode == Enum.KeyCode.Q then
		enabled = not enabled
		
		if not enabled then
			humanoid.JumpPower = normalJump
		end
		
		print("Jump System:", enabled and "ON" or "OFF")
	end
	
	-- Detect SPACE pressed
	if input.KeyCode == Enum.KeyCode.Space then
		holdingJump = true
	end
end)

-- Detect SPACE released
UIS.InputEnded:Connect(function(input)
	if input.KeyCode == Enum.KeyCode.Space then
		holdingJump = false
		humanoid.JumpPower = normalJump -- reset immediately
	end
end)

-- 🔁 LOOP (increase while holding)
while true do
	if enabled and holdingJump then
		local newJump = humanoid.JumpPower * multiplier
		
		if newJump > maxJump then
			newJump = maxJump
		end
		
		humanoid.JumpPower = newJump
	end
	
	wait(0.1)
end

Features & Information

Well when you jump your jumppower multiplied (normal jumppower 50) Update logs: added when you stop pressing space/jump your jumppower will stop

Community Comments (2)

Xx_hakerboi_Xx67Xx_hakerboi_Xx67May 10, 2026

This lowkey good

Sussy_Sussy_May 10, 2026

Updated

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