
KeylessUniversal

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local hitId = "rbxassetid://54584713" -- the swing animation, is replacable and supports r15 or r6
local hitSpeed = 1.0 -- speed of the animation i suppose
local hitFadeTime = 0.1 -- how smooth can the animation end
local hitPriority = Enum.AnimationPriority.Action -- layers of animation, now above idle and walk (and run, and jump, and fall)
local hitAnim = Instance.new("Animation")
hitAnim.AnimationId = hitId
local currentHitTrack = nil
local function playHit()
local char = player.Character
if not char or not currentHitTrack then
return
end
if currentHitTrack.IsPlaying then
currentHitTrack.TimePosition = 0
else
currentHitTrack:Play(hitFadeTime, 1, hitSpeed)
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Z then
playHit()
end
end)
local function setupCharacter(character)
if currentHitTrack then
if currentHitTrack.IsPlaying then
currentHitTrack:Stop(0)
end
currentHitTrack:Destroy()
currentHitTrack = nil
end
local humanoid = character:WaitForChild("Humanoid", 5)
if not humanoid then
return
end
local animator = humanoid:FindFirstChildOfClass("Animator")
if not animator then
animator = Instance.new("Animator", humanoid)
end
currentHitTrack = animator:LoadAnimation(hitAnim)
currentHitTrack.Looped = false
currentHitTrack.Priority = hitPriority
end
player.CharacterAdded:Connect(setupCharacter)
if player.Character then
task.spawn(setupCharacter, player.Character)
end



it also supports the rest of the animation in this specific link: https://scriptblox.com/script/Universal-Script-FE-jeff-the-killer-animation-48979