
KeylessUniversal

-- 1. STEALTH INJECTION ENGINE (Anti-Cheat Bypass)
local player = game.Players.LocalPlayer
local targetParent = nil
local paths = {
game:GetService("CoreGui"):FindFirstChild("RobloxGui"),
player:WaitForChild("PlayerGui", 5),
game:GetService("CoreGui")
}
for _, path in ipairs(paths) do
if path then
targetParent = path
break
end
end
if not targetParent then targetParent = workspace end
-- 2. Build the Clean UI Shell
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "JakesCleanGui"
ScreenGui.Parent = targetParent
ScreenGui.ResetOnSpawn = false
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
MainFrame.Position = UDim2.new(0.5, -110, 0.35, -50)
MainFrame.Size = UDim2.new(0, 220, 0, 195)
MainFrame.Active = true
MainFrame.Draggable = true
local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 10)
MainCorner.Parent = MainFrame
-- 3. Top Bar Header Styling
local TopBar = Instance.new("Frame")
TopBar.Name = "TopBar"
TopBar.Parent = MainFrame
TopBar.BackgroundColor3 = Color3.fromRGB(28, 28, 35)
TopBar.Size = UDim2.new(1, 0, 0, 40)
local TopCorner = Instance.new("UICorner")
TopCorner.CornerRadius = UDim.new(0, 10)
TopCorner.Parent = TopBar
local Title = Instance.new("TextLabel")
Title.Name = "Title"
Title.Parent = TopBar
Title.BackgroundTransparency = 1
Title.Position = UDim2.new(0, 15, 0, 0)
Title.Size = UDim2.new(1, -95, 1, 0)
Title.Font = Enum.Font.GothamBold
Title.Text = "Jake’s gui"
Title.TextColor3 = Color3.fromRGB(240, 240, 245)
Title.TextSize = 14
Title.TextXAlignment = Enum.TextXAlignment.Left
-- Close Button (X)
local CloseButton = Instance.new("TextButton")
CloseButton.Name = "CloseButton"
CloseButton.Parent = TopBar
CloseButton.BackgroundTransparency = 1
CloseButton.Position = UDim2.new(1, -75, 0, 0)
CloseButton.Size = UDim2.new(0, 35, 1, 0)
CloseButton.Font = Enum.Font.GothamBold
CloseButton.Text = "✕"
CloseButton.TextColor3 = Color3.fromRGB(220, 70, 70)
CloseButton.TextSize = 14
-- Minimize Button (−)
local MinButton = Instance.new("TextButton")
MinButton.Name = "MinButton"
MinButton.Parent = TopBar
MinButton.BackgroundTransparency = 1
MinButton.Position = UDim2.new(1, -40, 0, 0)
MinButton.Size = UDim2.new(0, 40, 1, 0)
MinButton.Font = Enum.Font.GothamBold
MinButton.Text = "−"
MinButton.TextColor3 = Color3.fromRGB(150, 150, 160)
MinButton.TextSize = 16
-- 4. Scrolling Window Architecture
local ScrollFrame = Instance.new("ScrollingFrame")
ScrollFrame.Name = "ScrollFrame"
ScrollFrame.Parent = MainFrame
ScrollFrame.BackgroundTransparency = 1
ScrollFrame.Position = UDim2.new(0, 0, 0, 40)
ScrollFrame.Size = UDim2.new(0, 180, 1, -40)
ScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 200)
ScrollFrame.ScrollBarThickness = 0
ScrollFrame.ScrollingEnabled = true
-- 5. Middle Right Side Arrow Controller Dock
local ArrowDock = Instance.new("Frame")
ArrowDock.Name = "ArrowDock"
ArrowDock.Parent = MainFrame
ArrowDock.BackgroundTransparency = 1
ArrowDock.Position = UDim2.new(0, 180, 0, 40)
ArrowDock.Size = UDim2.new(0, 40, 1, -40)
-- Clean Button Creation Helper
local function createCleanButton(name, text, pos, size, bgCol, parent)
local btn = Instance.new("TextButton")
btn.Name = name
btn.Parent = parent
btn.Position = pos
btn.Size = size
btn.BackgroundColor3 = bgCol
btn.Font = Enum.Font.GothamBold
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 13
btn.BorderSizePixel = 0
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = btn
return btn
end
-- Core Layout Features (Inside ScrollFrame)
local SpeedLabel = Instance.new("TextLabel")
SpeedLabel.Name = "SpeedLabel"
SpeedLabel.Parent = ScrollFrame
SpeedLabel.BackgroundTransparency = 1
SpeedLabel.Position = UDim2.new(0, 15, 0, 10)
SpeedLabel.Size = UDim2.new(0, 150, 0, 20)
SpeedLabel.Font = Enum.Font.GothamBold
SpeedLabel.Text = "custom speed: 16"
SpeedLabel.TextColor3 = Color3.fromRGB(180, 180, 190)
SpeedLabel.TextSize = 12
local SpeedMinus = createCleanButton("SpeedMinus", "−", UDim2.new(0, 15, 0, 35), UDim2.new(0, 70, 0, 35), Color3.fromRGB(35, 35, 45), ScrollFrame)
local SpeedPlus = createCleanButton("SpeedPlus", "+", UDim2.new(0, 95, 0, 35), UDim2.new(0, 70, 0, 35), Color3.fromRGB(35, 35, 45), ScrollFrame)
local InfJumpButton = createCleanButton("InfJumpButton", "inf jump", UDim2.new(0, 15, 0, 80), UDim2.new(0, 150, 0, 35), Color3.fromRGB(35, 35, 45), ScrollFrame)
local GravityButton = createCleanButton("GravityButton", "0 gravity", UDim2.new(0, 15, 0, 120), UDim2.new(0, 150, 0, 35), Color3.fromRGB(35, 35, 45), ScrollFrame)
local EndPlaceholder = createCleanButton("EndPlaceholder", "End of Page", UDim2.new(0, 15, 0, 160), UDim2.new(0, 150, 0, 35), Color3.fromRGB(28, 28, 35), ScrollFrame)
-- 6. Up & Down Arrow Buttons
local UpArrow = createCleanButton("UpArrow", "▲", UDim2.new(0, 5, 0, 35), UDim2.new(0, 30, 0, 35), Color3.fromRGB(35, 35, 45), ArrowDock)
local DownArrow = createCleanButton("DownArrow", "▼", UDim2.new(0, 5, 0, 80), UDim2.new(0, 30, 0, 35), Color3.fromRGB(35, 35, 45), ArrowDock)
-- 7. Destroy Script Page Logic (X Button)
CloseButton.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
end)
-- 8. Continuous Press Smooth Scroll Engine
local isScrollingUp = false
local isScrollingDown = false
local scrollSpeed = 4
game:GetService("RunService").Heartbeat:Connect(function()
local maxScroll = ScrollFrame.CanvasSize.Y.Offset - ScrollFrame.AbsoluteWindowSize.Y
if isScrollingUp and ScreenGui.Parent then
local currentY = ScrollFrame.CanvasPosition.Y
ScrollFrame.CanvasPosition = Vector2.new(0, math.max(currentY - scrollSpeed, 0))
elseif isScrollingDown and ScreenGui.Parent then
local currentY = ScrollFrame.CanvasPosition.Y
ScrollFrame.CanvasPosition = Vector2.new(0, math.min(currentY + scrollSpeed, maxScroll))
end
end)
UpArrow.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
isScrollingUp = true
end
end)
UpArrow.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
isScrollingUp = false
end
end)
DownArrow.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
isScrollingDown = true
end
end)
DownArrow.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
isScrollingDown = false
end
end)
-- 9. Smooth Minimize Interaction (− / +)
local isMinimized = false
MinButton.MouseButton1Click:Connect(function()
if not isMinimized then
ScrollFrame.Visible = false
ArrowDock.Visible = false
MainFrame.Size = UDim2.new(0, 220, 0, 40)
MinButton.Text = "+"
isMinimized = true
else
MainFrame.Size = UDim2.new(0, 220, 0, 195)
ScrollFrame.Visible = true
ArrowDock.Visible = true
MinButton.Text = "−"
isMinimized = false
end
end)
-- 10. Custom Speed Configuration Logic
local currentSpeed = 16
local function applySpeed()
local character = player.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.WalkSpeed = currentSpeed
end
end
SpeedPlus.MouseButton1Click:Connect(function()
currentSpeed = math.min(currentSpeed + 5, 100)
SpeedLabel.Text = "custom speed: " .. tostring(currentSpeed)
applySpeed()
end)
SpeedMinus.MouseButton1Click:Connect(function()
currentSpeed = math.max(currentSpeed - 5, 1)
SpeedLabel.Text = "custom speed: " .. tostring(currentSpeed)
applySpeed()
end)
player.CharacterAdded:Connect(function(char)
char:WaitForChild("Humanoid", 5)
task.wait(0.5)
applySpeed()
end)
-- 11. Low Gravity Injection Engine
local gravityEnabled = false
local normalGravity = workspace.Gravity
GravityButton.MouseButton1Click:Connect(function()
if gravityEnabled then
gravityEnabled = false
workspace.Gravity = normalGravity
GravityButton.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
else
gravityEnabled = true
workspace.Gravity = 35
GravityButton.BackgroundColor3 = Color3.fromRGB(200, 100, 0)
end
end)
-- 12. High-Compatibility Infinite Jump Engine
local infJumpEnabled = false
local UserInputService = game:GetService("UserInputService")
UserInputService.JumpRequest:Connect(function()
if infJumpEnabled then
local character = player.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
InfJumpButton.MouseButton1Click:Connect(function()
infJumpEnabled = not infJumpEnabled
InfJumpButton.BackgroundColor3 = infJumpEnabled and Color3.fromRGB(140, 20, 140) or Color3.fromRGB(35, 35, 45)
end)No comments yet for this script.



