
Key RequiredUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "JCHUB",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "JCHUB",
LoadingSubtitle = "by JC_Dev",
ShowText = "JCHUB", -- for mobile users to unhide rayfield, change if you'd like
Theme = "DarkBlue", -- Check https://docs.sirius.menu/rayfield/configuration/themes
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", nil) -- Title, Image
local PlayerSection = MainTab:CreateSection("Player")
Rayfield:Notify({
Title = "JCHUB Is ready to be used!",
Content = "JCHUB Executed",
Duration = 6.5,
Image = 4483362458,
})
local Slider = MainTab:CreateSlider({
Name = "Walkspeed",
Range = {0, 1000},
Increment = 10,
Suffix = "",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local InvSection = MainTab:CreateSection("Inventory Exploits")
local Button = MainTab:CreateButton({
Name = "Crucifix that works on anything (by PenguinManiack)",
Callback = function()
_G.Uses = 10000000
_G.Range = 5000
_G.OnAnything = true
_G.Fail = false
loadstring(game:HttpGet('https://raw.githubusercontent.com/PenguinManiack/Crucifix/main/Crucifix.lua'))()
end,
})
local Button = MainTab:CreateButton({
Name = "Rocket Launcher (by notpoiu)",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/notpoiu/Scripts/refs/heads/main/rocketLauncher.lua'))()
end,
})
local Button = MainTab:CreateButton({
Name = "Seek plush",
Callback = function()
local plr = game.Players.LocalPlayer
local hum = plr.Character:WaitForChild("Humanoid")
local plush = game:GetObjects("rbxassetid://13613269677")[1]
plush.Parent = plr.Backpack
local anim = hum:LoadAnimation(plush.A.Hold)
plush.Equipped:Connect(function()
anim:Play()
end)
plush.Unequipped:Connect(function()
anim:Stop()
end)
plush.Activated:Connect(function()
plush.Toy:Play()
end)
end,
})



Its simple af