Invincible wobble
Key RequiredUniversal

Invincible wobble

Universal Scriptdangerousali6661dangerousali6661 5K views 1.6K executesUpdated Apr 15, 2026
Unrated
00
Lua Script•142 lines (5144 chars)
local Player = game:GetService("Players").LocalPlayer
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

-- Clean up any old UI first
local oldUI = Player.PlayerGui:FindFirstChild("DeltaUltimate")
if oldUI then oldUI:Destroy() end

-- UI Container
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "DeltaUltimate"
ScreenGui.Parent = Player:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false

-- Main Frame (The Pod) - Taller size to ensure all 3 buttons are visible
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 80, 0, 220)
MainFrame.Position = UDim2.new(0.1, 0, 0.4, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui

local UICornerMain = Instance.new("UICorner")
UICornerMain.CornerRadius = UDim.new(0, 15)
UICornerMain.Parent = MainFrame

local UIList = Instance.new("UIListLayout")
UIList.Parent = MainFrame
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.VerticalAlignment = Enum.VerticalAlignment.Center
UIList.Padding = UDim.new(0, 10)

-- Button Helper
local function CreateButton(text, color)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(0, 60, 0, 55)
    btn.BackgroundColor3 = color
    btn.Text = text
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.Font = Enum.Font.GothamBold
    btn.TextSize = 10
    btn.Parent = MainFrame
    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, 10)
    corner.Parent = btn
    return btn
end

local WobbleBtn = CreateButton("WOBBLE", Color3.fromRGB(255, 60, 60))
local FlyBtn = CreateButton("FLY", Color3.fromRGB(60, 160, 255))
local AntiFlingBtn = CreateButton("ANTI\nPLAYER", Color3.fromRGB(160, 60, 255))

-----------------------------------------------------------
-- 0.1S OVERDRIVE WOBBLE
-----------------------------------------------------------
local isWobbling = false
WobbleBtn.MouseButton1Click:Connect(function()
    if isWobbling then return end
    isWobbling = true
    local char = Player.Character
    local root = char and char:FindFirstChild("HumanoidRootPart")
    if root then
        local startTime = tick()
        while tick() - startTime < 3 do
            local original = root.CFrame
            root.CFrame = original * CFrame.new(-2.5, 0, 0)
            for i = 0, 1, 0.5 do root.CFrame = root.CFrame:Lerp(original, i) RunService.RenderStepped:Wait() end
            root.CFrame = original * CFrame.new(2.5, 0, 0)
            for i = 0, 1, 0.5 do root.CFrame = root.CFrame:Lerp(original, i) RunService.RenderStepped:Wait() end
        end
    end
    isWobbling = false
end)

-----------------------------------------------------------
-- SUPERHERO FLY (90 DEGREE TILT)
-----------------------------------------------------------
local flying = false
local flySpeed = 70
local bv, bg

FlyBtn.MouseButton1Click:Connect(function()
    flying = not flying
    local char = Player.Character
    local root = char and char:FindFirstChild("HumanoidRootPart")
    local hum = char and char:FindFirstChildOfClass("Humanoid")
    
    if flying and root and hum then
        FlyBtn.BackgroundColor3 = Color3.fromRGB(0, 255, 120)
        
        bg = Instance.new("BodyGyro", root)
        bg.P = 9e4
        bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
        
        bv = Instance.new("BodyVelocity", root)
        bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
        
        hum.PlatformStand = true 
        
        task.spawn(function()
            while flying do
                RunService.RenderStepped:Wait()
                local camCF = workspace.CurrentCamera.CFrame
                bv.velocity = camCF.LookVector * flySpeed
                -- This tilts your head toward your movement direction
                bg.cframe = camCF * CFrame.Angles(-math.pi/2, 0, 0)
            end
        end)
    else
        FlyBtn.BackgroundColor3 = Color3.fromRGB(60, 160, 255)
        if bv then bv:Destroy() end
        if bg then bg:Destroy() end
        if hum then hum.PlatformStand = false end
    end
end)

-----------------------------------------------------------
-- ANTI-PLAYER FLING (NO PLAYER COLLISION)
-----------------------------------------------------------
local antiActive = false
AntiFlingBtn.MouseButton1Click:Connect(function()
    antiActive = not antiActive
    AntiFlingBtn.BackgroundColor3 = antiActive and Color3.fromRGB(0, 255, 120) or Color3.fromRGB(160, 60, 255)
    
    task.spawn(function()
        while antiActive do
            for _, otherPlayer in pairs(Players:GetPlayers()) do
                if otherPlayer ~= Player and otherPlayer.Character then
                    for _, part in pairs(otherPlayer.Character:GetDescendants()) do
                        if part:IsA("BasePart") then
                            part.CanCollide = false
                            part.Velocity = Vector3.new(0,0,0)
                        end
                    end
                end
            end
            RunService.Stepped:Wait()
        end
    end)
end)

Features & Information

has anti fling, wobble and fly
#invincible

Community Comments (3)

AI but good

Replying to @realhckersbrotheralt
dangerousali6661dangerousali6661May 9, 2026

@realhckersbrotheralt it was made by gemini, the wobble was not that good but ill take it

Replying to @realhckersbrotheralt
dangerousali6661dangerousali6661May 9, 2026

@realhckersbrotheralt it was made by gemini, the wobble was not that good but ill take it

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