
Key RequiredUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "DeltaControlGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.Parent = PlayerGui
local toggleButton = Instance.new("ImageButton")
toggleButton.Name = "FlyToggle"
toggleButton.Size = UDim2.new(0, 100, 0, 100)
toggleButton.Position = UDim2.new(0.5, -50, 0.5, -50)
toggleButton.Image = "rbxassetid://76316158972959"
toggleButton.BackgroundTransparency = 1
toggleButton.Draggable = true
toggleButton.Active = true
toggleButton.Parent = screenGui
local brakeButton = Instance.new("ImageButton")
brakeButton.Name = "BrakeButton"
brakeButton.Size = UDim2.new(0, 80, 0, 80)
brakeButton.Position = UDim2.new(0.5, -40, 0.5, 60)
brakeButton.Image = "rbxassetid://132411019634629"
brakeButton.BackgroundTransparency = 1
brakeButton.Visible = false
brakeButton.Active = true
brakeButton.Parent = screenGui
local active = false
local braking = false
local rotConn, flyConn, animTrack
local bodyVelocity
local function getCharacter()
return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
end
local function getRoot()
return getCharacter():WaitForChild("HumanoidRootPart")
end
local function getHumanoid()
return getCharacter():FindFirstChildWhichIsA("Humanoid")
end
local function setTPWalk(state)
if syn or getgenv then
pcall(function()
setfflag("tpwalk", state and "1" or "0")
end)
end
end
local function playFlyAnimation()
local hum = getHumanoid()
if hum then
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://282574440"
animTrack = hum:LoadAnimation(anim)
animTrack.Looped = true
animTrack:Play()
end
end
local function playBrakeAnimation()
local hum = getHumanoid()
if hum then
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://69427277"
animTrack = hum:LoadAnimation(anim)
animTrack.Looped = true
animTrack:Play()
end
end
local function stopAnimation()
if animTrack then
animTrack:Stop()
animTrack = nil
end
end
local function startFlying()
local root = getRoot()
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.zero
bodyVelocity.MaxForce = Vector3.new(1e9, 1e9, 1e9)
bodyVelocity.P = 1250
bodyVelocity.Parent = root
flyConn = RunService.RenderStepped:Connect(function()
if not braking then
local camLook = Camera.CFrame.LookVector
bodyVelocity.Velocity = camLook * 50
else
bodyVelocity.Velocity = Vector3.zero
end
end)
end
local function stopFlying()
if flyConn then
flyConn:Disconnect()
flyConn = nil
end
if bodyVelocity then
bodyVelocity:Destroy()
bodyVelocity = nil
end
end
local function startRotation()
rotConn = RunService.RenderStepped:Connect(function()
local root = getRoot()
if root then
root.CFrame = CFrame.new(root.Position, root.Position + Camera.CFrame.LookVector)
end
end)
end
local function stopRotation()
if rotConn then
rotConn:Disconnect()
rotConn = nil
end
end
local function activate()
active = true
braking = false
setTPWalk(true)
playFlyAnimation()
startFlying()
startRotation()
brakeButton.Visible = true
end
local function deactivate()
active = false
stopAnimation()
stopFlying()
stopRotation()
setTPWalk(false)
brakeButton.Visible = false
end
local function toggleBrake()
braking = not braking
stopAnimation()
if braking then
playBrakeAnimation()
else
playFlyAnimation()
end
end
toggleButton.MouseButton1Click:Connect(function()
if active then
deactivate()
else
activate()
end
end)
brakeButton.MouseButton1Click:Connect(toggleBrake)
LocalPlayer.CharacterAdded:Connect(function()
if active then
task.wait(1)
activate()
if braking then
toggleBrake()
end
end
end)



holy mid
Dont work
Works Only on R6 or R15?