
KeylessUniversal

-- LocalScript in StarterPlayer รขโ โ StarterPlayerScripts
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- Create GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "GodModeToggle"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 50)
frame.Position = UDim2.new(0.5, -100, 0.8, 0)
frame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
Instance.new("UICorner", frame)
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, 0, 1, 0)
button.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
button.Text = "God Mode: OFF"
button.Font = Enum.Font.GothamBold
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextScaled = true
button.Parent = frame
Instance.new("UICorner", button)
-- State
local godMode = false
local humanoid
local renderConnection
-- Update humanoid protection
local function updateGodMode()
if not humanoid then return end
if godMode then
humanoid.BreakJointsOnDeath = false
humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
humanoid.Health = 100
if not renderConnection then
renderConnection = RunService.RenderStepped:Connect(function()
if humanoid and humanoid.Parent and humanoid.Health < 100 then
humanoid.Health = 100
end
end)
end
else
humanoid.BreakJointsOnDeath = true
humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
if renderConnection then
renderConnection:Disconnect()
renderConnection = nil
end
end
end
-- Setup character
local function setupCharacter(character)
humanoid = character:WaitForChild("Humanoid", 5)
if not humanoid then return end
-- Reapply settings on character respawn
updateGodMode()
humanoid.Died:Connect(function()
if godMode then
local hrp = humanoid.Parent:FindFirstChild("HumanoidRootPart")
local newHumanoid = Instance.new("Humanoid")
newHumanoid.Parent = humanoid.Parent
humanoid:Destroy()
humanoid = newHumanoid
setupCharacter(newHumanoid.Parent)
if hrp then
humanoid.Parent:MoveTo(hrp.Position)
end
end
end)
end
player.CharacterAdded:Connect(setupCharacter)
if player.Character then
setupCharacter(player.Character)
end
-- Toggle button
button.MouseButton1Click:Connect(function()
godMode = not godMode
button.Text = "God Mode: " .. (godMode and "ON" or "OFF")
updateGodMode()
end)



gpt script lol
bro didnt even try to hide that the script is a.i ๐
Gng its not even mine i just want people to have godmode ๐
Works for me tho in nds
@sergioskrkr still working..tried it on pet capture adventure brand new game..toook me awhile to find a working one. are you able to make it draggable it lays behind my inventory ahha in that game!!1
how do even use this broski. im new to this
lemme try ts