Instant PROXIMITY PROMPT INFINITE MAX DISTANCE
Key RequiredUniversal

Instant PROXIMITY PROMPT INFINITE MAX DISTANCE

Universal ScriptIrfannnnnIrfannnnn 4.3K views 376 executesUpdated Nov 14, 2025
2.5/ 5(4 votes)
2250% Positive
Lua Script•11 lines (388 chars)
local Workspace = game:GetService("Workspace")
local function configureInfinitePrompt(prompt: Instance)
if prompt:IsA("ProximityPrompt") then
		prompt.HoldDuration = 0
		prompt.MaxActivationDistance = math.huge
	end
end
for _, descendant: Instance in ipairs(Workspace:GetDescendants()) do
	configureInfinitePrompt(descendant)
end
Workspace.DescendantAdded:Connect(configureInfinitePrompt)

Features & Information

TESTED ON XENO (All Executors SUPPORTED) Instant PROXIMITY PROMPT + INFINITE MAX DISTANCE by me Just Added 'math.huge' into 'MaxActivationDistance' So You Can Use Proximity Prompt From Any Distances. [Add this script into 'autoexec' folder or you can run it manually.]
#PROXIMITY PROMPT

Community Comments (6)

UnsightedManUnsightedManNov 14, 2025

I'm not trying to be a hater, but I have to say I don't see how this script would be useful. Most games check the player's distance when you activate the proximity prompt, so this script won't do you any good. Besides, even if the game didn't do it, it's much better to activate proximity through a script. Otherwise, if the game has several proximity prompts, your whole screen will be covered in them.

Replying to @UnsightedMan
UhrvnsUhrvnsNov 14, 2025

@UnsightedMan Bro don't dislike his post i u don't want just comments

Replying to @Uhrvns
UnsightedManUnsightedManNov 14, 2025

@Oehx I don't know what you're talking about, I didn't dislike this post.

Replying to @UnsightedMan
UhrvnsUhrvnsNov 14, 2025

@UnsightedMan Mb

Replying to @UnsightedMan
IrfannnnnIrfannnnnNov 15, 2025

@UnsightedMan i do this 1 script because someone requested it, there's separate Instant Proximity Prompt script i made..

UhrvnsUhrvnsNov 14, 2025

Cool

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