
Key RequiredUniversal

local prompts = {}
local function check(v)
if v:IsA("ProximityPrompt") then
table.insert(prompts,v)
end
end
for i,v in ipairs(workspace:GetDescendants()) do
check(v)
end
workspace.DescendantAdded:Connect(check)
game.UserInputService.InputBegan:Connect(function(i)
if i.KeyCode == Enum.KeyCode.E then
for i,v in ipairs(prompts) do
v.HoldDuration = 0.01
v:InputHoldBegin();
task.delay(0.05,function() v:InputHoldEnd() end)
end
end
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