local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer RunService.RenderStepped:Connect(function() LocalPlayer.CameraMaxZoomDistance = math.huge end)
That's a very good idea.
what purpose did it serve to define players just to use it one off when defining localplayers 😭😭 so counterproductive
That's a very good idea.
what purpose did it serve to define players just to use it one off when defining localplayers 😭😭 so counterproductive