Infinite slide for evade legacy
Key RequiredUniversal

Infinite slide for evade legacy

Universal ScriptRealPnsdgRealPnsdg 5.8K views 2.7K executesUpdated Jan 14, 2026
Unrated
00
Lua Script•25 lines (841 chars)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart", 8)

if not hrp then return end

local movementModule = character:FindFirstChild("Movement", true)
if movementModule and movementModule:IsA("ModuleScript") then
    local slidemove = require(movementModule)
     slidemove.SlideMove = function(self, dt)
    end
end


local path = workspace.Game.Players:FindFirstChild(player.Name)
if path then
    local mov = path:FindFirstChild("Movement", true)
    if mov and mov:IsA("ModuleScript") then
        local slidemove = require(mov)
        slidemove.SlideMove = function(...) 
            local self = ...
            self.d = self.d + Vector3.new(-8,0,-8) *3 --Change more Negative value to get more speed 
        end
    end
end

Features & Information

Free for script kids Idk why it's say invalid place id 😭 Evade legacy Infinite slide Legacy Evade Evade legacy Infinite slide legacy evade Infinite slide

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