
Key Required VerifiedUniversal

-- // Infinite Jump
-- made by: user_45374756745438 // Client-Sided (does not affect all Players)
-- this is current
local Configuration = JumpConfiguration()
print("setting configuration..")
local gameVerify = "gameVerified"
print(gameVerify)
task.wait(2)
local UIS = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local function onJumpRequest()
local character = player.Character
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- checks if player is Jumping
end
UIS.JumpRequest:Connect(onJumpRequest)
-- // made in Xeno
-- //Edited By LuaScripter
-- // 2/11/26


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this so old bru