Idk ts is ai slop I made with my handmade ai
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Idk ts is ai slop I made with my handmade ai

Universal ScriptCrash93Crash93 559 views 654 executesUpdated Sep 25, 2026
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Lua Script•641 lines (20000 chars)
-- Fixed and Optimized Egg ESP Script
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")

local Folder = workspace:FindFirstChild("RenderedEggs")
if not Folder then
    warn("[ESP] workspace.RenderedEggs was not found")
    return
end

local UPDATE_RATE = 0.20
local MAX_DISTANCE = 1000
local SHOW_HIGHLIGHT = true

local ESPs = {}
local EggButtons = {}
local Connections = {}

local Running = true
local ESPEnabled = true
local SelectedEgg = nil
local UIVisible = true
local PlayersESPEnabled = false

local Character
local RootPart

local function updateCharacter(character)
    Character = character
    RootPart = character and character:FindFirstChild("HumanoidRootPart")
end

if LocalPlayer.Character then
    updateCharacter(LocalPlayer.Character)
end

Connections.CharacterAdded = LocalPlayer.CharacterAdded:Connect(function(character)
    Character = character
    RootPart = character:WaitForChild("HumanoidRootPart", 5)
end)

local function getRootPart(model)
    if model.PrimaryPart and model.PrimaryPart:IsA("BasePart") then
        return model.PrimaryPart
    end
    return model:FindFirstChildWhichIsA("BasePart", true)
end

local function findMyRanch()
    local plots = workspace:FindFirstChild("Plots")
    if not plots then
        warn("[Cool Game] workspace.Plots not found")
        return nil
    end

    for _, plot in ipairs(plots:GetChildren()) do
        local data = plot:FindFirstChild("Data")
        local owner = data and data:FindFirstChild("Owner")
        if owner and owner.Value == LocalPlayer then
            return plot
        end
    end

    for _, plot in ipairs(plots:GetChildren()) do
        if plot.Name == LocalPlayer.Name or plot.Name == tostring(LocalPlayer.UserId) then
            return plot
        end
    end

    return nil
end

--// UI Colors
local Colors = {
    Background = Color3.fromRGB(16, 16, 20),
    Surface = Color3.fromRGB(24, 24, 30),
    SurfaceHover = Color3.fromRGB(32, 32, 40),
    Accent = Color3.fromRGB(230, 50, 50),
    AccentDark = Color3.fromRGB(180, 35, 35),
    Success = Color3.fromRGB(40, 180, 90),
    Danger = Color3.fromRGB(180, 50, 50),
    Blue = Color3.fromRGB(50, 110, 220),
    Text = Color3.fromRGB(255, 255, 255),
    TextDim = Color3.fromRGB(160, 160, 170),
    TextMuted = Color3.fromRGB(100, 100, 110),
    Border = Color3.fromRGB(45, 45, 55),
    Selected = Color3.fromRGB(50, 90, 170),
}

local MIN_WIDTH = 280
local MIN_HEIGHT = 360
local MAX_WIDTH = 600
local MAX_HEIGHT = 700

--// ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "CoolGame_ESP"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui

--// Main Window
local Main = Instance.new("Frame")
Main.Name = "Main"
Main.Size = UDim2.fromOffset(320, 420)
Main.Position = UDim2.new(0.5, -160, 0.12, 0)
Main.BackgroundColor3 = Colors.Background
Main.BorderSizePixel = 0
Main.ClipsDescendants = true
Main.Parent = ScreenGui

local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 14)
MainCorner.Parent = Main

local MainStroke = Instance.new("UIStroke")
MainStroke.Color = Colors.Accent
MainStroke.Thickness = 1.5
MainStroke.Transparency = 0.35
MainStroke.Parent = Main

--// Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Name = "TitleBar"
TitleBar.Size = UDim2.new(1, 0, 0, 44)
TitleBar.BackgroundColor3 = Colors.Accent
TitleBar.BorderSizePixel = 0
TitleBar.Parent = Main

local TitleBarCorner = Instance.new("UICorner")
TitleBarCorner.CornerRadius = UDim.new(0, 14)
TitleBarCorner.Parent = TitleBar

local TitleBarFix = Instance.new("Frame")
TitleBarFix.Size = UDim2.new(1, 0, 0, 16)
TitleBarFix.Position = UDim2.new(0, 0, 1, -16)
TitleBarFix.BackgroundColor3 = Colors.Accent
TitleBarFix.BorderSizePixel = 0
TitleBarFix.Parent = TitleBar

-- LEFT side = Drag
local DragArea = Instance.new("Frame")
DragArea.Name = "DragArea"
DragArea.Size = UDim2.new(1, -50, 1, 0)
DragArea.BackgroundTransparency = 1
DragArea.Parent = TitleBar

local Title = Instance.new("TextLabel")
Title.BackgroundTransparency = 1
Title.Position = UDim2.fromOffset(16, 0)
Title.Size = UDim2.new(1, -20, 1, 0)
Title.Font = Enum.Font.GothamBold
Title.Text = "Cool Game  •  Egg ESP"
Title.TextColor3 = Colors.Text
Title.TextSize = 15
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = DragArea

-- RIGHT side = Resize
local ResizeArea = Instance.new("Frame")
ResizeArea.Name = "ResizeArea"
ResizeArea.Size = UDim2.fromOffset(50, 44)
ResizeArea.Position = UDim2.new(1, -50, 0, 0)
ResizeArea.BackgroundTransparency = 1
ResizeArea.Parent = TitleBar

local ResizeGrip = Instance.new("TextLabel")
ResizeGrip.BackgroundTransparency = 1
ResizeGrip.Size = UDim2.fromScale(1, 1)
ResizeGrip.Font = Enum.Font.GothamBold
ResizeGrip.Text = "⋮⋮"
ResizeGrip.TextColor3 = Color3.fromRGB(255, 200, 200)
ResizeGrip.TextSize = 16
ResizeGrip.Parent = ResizeArea

local Close = Instance.new("TextButton")
Close.BackgroundTransparency = 1
Close.Position = UDim2.new(1, -40, 0, 6)
Close.Size = UDim2.fromOffset(32, 32)
Close.Font = Enum.Font.GothamBold
Close.Text = "×"
Close.TextColor3 = Colors.Text
Close.TextSize = 22
Close.ZIndex = 5
Close.Parent = TitleBar

--// Tab Bar
local TabBar = Instance.new("Frame")
TabBar.Size = UDim2.new(1, -24, 0, 36)
TabBar.Position = UDim2.fromOffset(12, 52)
TabBar.BackgroundColor3 = Colors.Surface
TabBar.BorderSizePixel = 0
TabBar.Parent = Main

local TabBarCorner = Instance.new("UICorner")
TabBarCorner.CornerRadius = UDim.new(0, 10)
TabBarCorner.Parent = TabBar

local TabLayout = Instance.new("UIListLayout")
TabLayout.FillDirection = Enum.FillDirection.Horizontal
TabLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
TabLayout.VerticalAlignment = Enum.VerticalAlignment.Center
TabLayout.Padding = UDim.new(0, 4)
TabLayout.Parent = TabBar

local TabPadding = Instance.new("UIPadding")
TabPadding.PaddingLeft = UDim.new(0, 4)
TabPadding.PaddingRight = UDim.new(0, 4)
TabPadding.Parent = TabBar

--// Content
local Content = Instance.new("Frame")
Content.Name = "Content"
Content.Size = UDim2.new(1, -24, 1, -110)
Content.Position = UDim2.fromOffset(12, 96)
Content.BackgroundTransparency = 1
Content.Parent = Main

--// Status Bar
local StatusBar = Instance.new("Frame")
StatusBar.Size = UDim2.new(1, -24, 0, 28)
StatusBar.Position = UDim2.new(0, 12, 1, -36)
StatusBar.BackgroundColor3 = Colors.Surface
StatusBar.BorderSizePixel = 0
StatusBar.Parent = Main

local StatusCorner = Instance.new("UICorner")
StatusCorner.CornerRadius = UDim.new(0, 8)
StatusCorner.Parent = StatusBar

local StatusLabel = Instance.new("TextLabel")
StatusLabel.BackgroundTransparency = 1
StatusLabel.Size = UDim2.fromScale(1, 1)
StatusLabel.Position = UDim2.fromOffset(10, 0)
StatusLabel.Font = Enum.Font.Gotham
StatusLabel.Text = "Ready"
StatusLabel.TextColor3 = Colors.TextDim
StatusLabel.TextSize = 12
StatusLabel.TextXAlignment = Enum.TextXAlignment.Left
StatusLabel.Parent = StatusBar

--// Floating Toggle
local ToggleUI = Instance.new("TextButton")
ToggleUI.Name = "CoolGameToggle"
ToggleUI.Size = UDim2.fromOffset(130, 38)
ToggleUI.Position = UDim2.new(0, 18, 0.5, -19)
ToggleUI.BackgroundColor3 = Colors.Accent
ToggleUI.BorderSizePixel = 0
ToggleUI.Font = Enum.Font.GothamBold
ToggleUI.Text = "Cool Game 🎮"
ToggleUI.TextColor3 = Colors.Text
ToggleUI.TextSize = 14
ToggleUI.Parent = ScreenGui
ToggleUI.ZIndex = 10

local ToggleUICorner = Instance.new("UICorner")
ToggleUICorner.CornerRadius = UDim.new(0, 10)
ToggleUICorner.Parent = ToggleUI

local ToggleUIStroke = Instance.new("UIStroke")
ToggleUIStroke.Color = Color3.fromRGB(255, 100, 100)
ToggleUIStroke.Thickness = 1.5
ToggleUIStroke.Parent = ToggleUI

--// Tabs
local Tabs = {}
local CurrentTab = nil

local function createTab(name, order)
    local tabBtn = Instance.new("TextButton")
    tabBtn.Name = name
    tabBtn.Size = UDim2.new(0.33, -4, 1, -8)
    tabBtn.BackgroundColor3 = Colors.Surface
    tabBtn.BorderSizePixel = 0
    tabBtn.Font = Enum.Font.GothamBold
    tabBtn.Text = name
    tabBtn.TextColor3 = Colors.TextDim
    tabBtn.TextSize = 13
    tabBtn.LayoutOrder = order
    tabBtn.Parent = TabBar

    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, 8)
    corner.Parent = tabBtn

    local page = Instance.new("Frame")
    page.Name = name .. "Page"
    page.Size = UDim2.fromScale(1, 1)
    page.BackgroundTransparency = 1
    page.Visible = false
    page.Parent = Content

    Tabs[name] = {
        Button = tabBtn,
        Page = page
    }

    tabBtn.MouseButton1Click:Connect(function()
        switchTab(name)
    end)

    return page
end

function switchTab(name)
    if CurrentTab == name then return end

    for tabName, data in pairs(Tabs) do
        local isActive = (tabName == name)
        data.Page.Visible = isActive
        data.Button.BackgroundColor3 = isActive and Colors.Accent or Colors.Surface
        data.Button.TextColor3 = isActive and Colors.Text or Colors.TextDim
    end

    CurrentTab = name
end

local EspPage = createTab("ESP", 1)
local ExploitsPage = createTab("Exploits", 2)
local SettingsPage = createTab("Settings", 3)

--// ESP PAGE
local EspToggle = Instance.new("TextButton")
EspToggle.Size = UDim2.new(1, 0, 0, 38)
EspToggle.BackgroundColor3 = Colors.Success
EspToggle.BorderSizePixel = 0
EspToggle.Font = Enum.Font.GothamBold
EspToggle.Text = "ESP: ON"
EspToggle.TextColor3 = Colors.Text
EspToggle.TextSize = 14
EspToggle.Parent = EspPage

local EspToggleCorner = Instance.new("UICorner")
EspToggleCorner.CornerRadius = UDim.new(0, 9)
EspToggleCorner.Parent = EspToggle

local SelectedLabel = Instance.new("TextLabel")
SelectedLabel.BackgroundTransparency = 1
SelectedLabel.Position = UDim2.fromOffset(0, 48)
SelectedLabel.Size = UDim2.new(1, 0, 0, 22)
SelectedLabel.Font = Enum.Font.Gotham
SelectedLabel.Text = "Selected: None"
SelectedLabel.TextColor3 = Colors.TextDim
SelectedLabel.TextSize = 13
SelectedLabel.TextXAlignment = Enum.TextXAlignment.Left
SelectedLabel.Parent = EspPage

local List = Instance.new("ScrollingFrame")
List.Name = "EggList"
List.Position = UDim2.fromOffset(0, 76)
List.Size = UDim2.new(1, 0, 1, -76)
List.BackgroundColor3 = Colors.Surface
List.BorderSizePixel = 0
List.ScrollBarThickness = 4
List.ScrollBarImageColor3 = Colors.Accent
List.CanvasSize = UDim2.new(0, 0, 0, 0)
List.AutomaticCanvasSize = Enum.AutomaticSize.Y
List.Parent = EspPage

local ListCorner = Instance.new("UICorner")
ListCorner.CornerRadius = UDim.new(0, 10)
ListCorner.Parent = List

local ListStroke = Instance.new("UIStroke")
ListStroke.Color = Colors.Border
ListStroke.Thickness = 1
ListStroke.Parent = List

local Layout = Instance.new("UIListLayout")
Layout.Padding = UDim.new(0, 5)
Layout.SortOrder = Enum.SortOrder.Name
Layout.Parent = List

local ListPad = Instance.new("UIPadding")
ListPad.PaddingTop = UDim.new(0, 6)
ListPad.PaddingBottom = UDim.new(0, 6)
ListPad.PaddingLeft = UDim.new(0, 6)
ListPad.PaddingRight = UDim.new(0, 6)
ListPad.Parent = List

--// EXPLOITS PAGE
local PlayersESPToggle = Instance.new("TextButton")
PlayersESPToggle.Size = UDim2.new(1, 0, 0, 38)
PlayersESPToggle.Position = UDim2.fromOffset(0, 10)
PlayersESPToggle.BackgroundColor3 = Colors.SurfaceHover
PlayersESPToggle.BorderSizePixel = 0
PlayersESPToggle.Font = Enum.Font.GothamBold
PlayersESPToggle.Text = "Players ESP: OFF"
PlayersESPToggle.TextColor3 = Colors.Text
PlayersESPToggle.TextSize = 14
PlayersESPToggle.Parent = ExploitsPage

local PlayersESPCorner = Instance.new("UICorner")
PlayersESPCorner.CornerRadius = UDim.new(0, 9)
PlayersESPCorner.Parent = PlayersESPToggle

local TeleportEggBtn = Instance.new("TextButton")
TeleportEggBtn.Size = UDim2.new(1, 0, 0, 44)
TeleportEggBtn.Position = UDim2.fromOffset(0, 60)
TeleportEggBtn.BackgroundColor3 = Colors.Blue
TeleportEggBtn.BorderSizePixel = 0
TeleportEggBtn.Font = Enum.Font.GothamBold
TeleportEggBtn.Text = "Teleport to Selected Egg"
TeleportEggBtn.TextColor3 = Colors.Text
TeleportEggBtn.TextSize = 14
TeleportEggBtn.Parent = ExploitsPage

local TeleportEggCorner = Instance.new("UICorner")
TeleportEggCorner.CornerRadius = UDim.new(0, 10)
TeleportEggCorner.Parent = TeleportEggBtn

local RanchBtn = Instance.new("TextButton")
RanchBtn.Size = UDim2.new(1, 0, 0, 44)
RanchBtn.Position = UDim2.fromOffset(0, 116)
RanchBtn.BackgroundColor3 = Colors.Accent
RanchBtn.BorderSizePixel = 0
RanchBtn.Font = Enum.Font.GothamBold
RanchBtn.Text = "Teleport to My Ranch"
RanchBtn.TextColor3 = Colors.Text
RanchBtn.TextSize = 14
RanchBtn.Parent = ExploitsPage

local RanchCorner = Instance.new("UICorner")
RanchCorner.CornerRadius = UDim.new(0, 10)
RanchCorner.Parent = RanchBtn

local ExploitInfo = Instance.new("TextLabel")
ExploitInfo.BackgroundTransparency = 1
ExploitInfo.Position = UDim2.fromOffset(0, 180)
ExploitInfo.Size = UDim2.new(1, 0, 0, 80)
ExploitInfo.Font = Enum.Font.Gotham
ExploitInfo.Text = "• Players ESP - shows info about players\n• Teleport to Selected Egg - moves you to egg\n• Teleport to My Ranch - moves you to your ranch"
ExploitInfo.TextColor3 = Colors.TextMuted
ExploitInfo.TextSize = 13
ExploitInfo.TextWrapped = true
ExploitInfo.TextXAlignment = Enum.TextXAlignment.Left
ExploitInfo.Parent = ExploitsPage

--// SETTINGS PAGE
local CreditsTitle = Instance.new("TextLabel")
CreditsTitle.BackgroundTransparency = 1
CreditsTitle.Size = UDim2.new(1, 0, 0, 24)
CreditsTitle.Font = Enum.Font.GothamBold
CreditsTitle.Text = "Credits"
CreditsTitle.TextColor3 = Colors.Text
CreditsTitle.TextSize = 14
CreditsTitle.TextXAlignment = Enum.TextXAlignment.Left
CreditsTitle.Parent = SettingsPage

local CreditsLabel = Instance.new("TextLabel")
CreditsLabel.BackgroundTransparency = 1
CreditsLabel.Position = UDim2.fromOffset(0, 28)
CreditsLabel.Size = UDim2.new(1, 0, 0, 40)
CreditsLabel.Font = Enum.Font.Gotham
CreditsLabel.Text = "YT @Byteeezzzz\nTikTok coolgamescripter"
CreditsLabel.TextColor3 = Colors.TextDim
CreditsLabel.TextSize = 13
CreditsLabel.TextXAlignment = Enum.TextXAlignment.Left
CreditsLabel.Parent = SettingsPage

local ControlsTitle = Instance.new("TextLabel")
ControlsTitle.BackgroundTransparency = 1
ControlsTitle.Position = UDim2.fromOffset(0, 80)
ControlsTitle.Size = UDim2.new(1, 0, 0, 24)
ControlsTitle.Font = Enum.Font.GothamBold
ControlsTitle.Text = "Controls"
ControlsTitle.TextColor3 = Colors.Text
ControlsTitle.TextSize = 14
ControlsTitle.TextXAlignment = Enum.TextXAlignment.Left
ControlsTitle.Parent = SettingsPage

local ControlsLabel = Instance.new("TextLabel")
ControlsLabel.BackgroundTransparency = 1
ControlsLabel.Position = UDim2.fromOffset(0, 108)
ControlsLabel.Size = UDim2.new(1, 0, 0, 80)
ControlsLabel.Font = Enum.Font.Gotham
ControlsLabel.Text = "• Drag LEFT side of red bar = Move\n• Drag RIGHT side of red bar = Resize\n• Press X to fully shutdown\n• Side button hides/shows UI"
ControlsLabel.TextColor3 = Colors.TextDim
ControlsLabel.TextSize = 13
ControlsLabel.TextXAlignment = Enum.TextXAlignment.Left
ControlsLabel.Parent = SettingsPage

switchTab("ESP")

--// DRAG
local dragging = false
local dragStart = nil
local startPos = nil

local function updateDrag(input)
    local delta = input.Position - dragStart
    Main.Position = UDim2.new(
        startPos.X.Scale,
        startPos.X.Offset + delta.X,
        startPos.Y.Scale,
        startPos.Y.Offset + delta.Y
    )
end

DragArea.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = Main.Position

        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

DragArea.InputChanged:Connect(function(input)
    if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
        updateDrag(input)
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
        updateDrag(input)
    end
end)

UserInputService.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = false
        resizing = false
    end
end)

--// RESIZE
local resizing = false
local resizeStart = nil
local startSize = nil

local function updateResize(input)
    local delta = input.Position - resizeStart
    local newWidth = math.clamp(startSize.X.Offset + delta.X, MIN_WIDTH, MAX_WIDTH)
    local newHeight = math.clamp(startSize.Y.Offset + delta.Y, MIN_HEIGHT, MAX_HEIGHT)
    Main.Size = UDim2.fromOffset(newWidth, newHeight)
end

ResizeArea.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        resizing = true
        resizeStart = input.Position
        startSize = Main.Size

        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                resizing = false
            end
        end)
    end
end)

ResizeArea.InputChanged:Connect(function(input)
    if resizing and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
        updateResize(input)
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if resizing and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
        updateResize(input)
    end
end)

--// ESP Logic
local function createESP(model)
    if not Running or not model:IsA("Model") or ESPs[model] then return end

    local part = getRootPart(model)
    if not part then return end

    local highlight
    if SHOW_HIGHLIGHT then
        highlight = Instance.new("Highlight")
        highlight.Name = "RenderedEggsESP"
        highlight.Adornee = model
        highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
        highlight.FillTransparency = 0.75
        highlight.OutlineTransparency = 0
        highlight.Enabled = ESPEnabled
        highlight.Parent = model
    end

    local billboard = Instance.new("BillboardGui")
    billboard.Name = "RenderedEggsESP"
    billboard.Adornee = part
    billboard.Size = UDim2.fromOffset(180, 36)
    billboard.StudsOffset = Vector3.new(0, 3, 0)
    billboard.AlwaysOnTop = true
    billboard.Enabled = ESPEnabled
    billboard.Parent = part

    local label = Instance.new("TextLabel")
    label.BackgroundTransparency = 1
    label.Size = UDim2.fromScale(1, 1)
    label.Font = Enum.Font.GothamBold
    label.TextSize = 14
    label.TextColor3 = Color3.new(1, 1, 1)
    label.TextStrokeTransparency = 0
    label.TextStrokeColor3 = Color3.new(0, 0, 0)
    label.Text = model.Name
    label.Parent = billboard

    ESPs[model] = {
        Part = part,
        Billboard = billboard,
        Label = label,
        Highlight = highlight
    }
end

local function removeESP(model)
    local data = ESPs[model]
    if not data then return end
    if data.Billboard then data.Billboard:Destroy() end
    if data.Highlight then data.Highlight:Destroy() end
    ESPs[model] = nil
end

local function createEggButton(model)
    if not model:IsA("Model") or EggButtons[model] then return end

    local Button = Instance.new("TextButton")
    Button.Name = model.Name
    Button.Size = UDim2.new(1, -12, 0, 32)
    Button.BackgroundColor3 = Colors.SurfaceHover
    Button.BorderSizePixel = 0
    Button.Font = Enum.Font.GothamSemibold
    Button.TextColor3 = Colors.Text
    Button.TextSize = 12
    Button.TextXA

Features & Information

Jdjdjdj

Community Comments (1)

bloxxevnbloxxevnOct 1, 2026

yo bro

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