
KeylessUniversal

--// 🔥 INFERNO LOCK SYSTEM 🔥
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
--// SETTINGS
local Settings = {
MaxDistance = 160,
Prediction = 0.18,
Smooth = 0.15,
Offset = Vector3.new(2.5,2,8)
}
--// MODES
local Modes = {
"HARD","SOFT","SNAP","CINEMATIC","FREEFLOW",
"AGGRESSIVE","STEADY","FLOAT","TIGHT","WIDE",
"HUNTER","ORBIT","SHARP","LOCKED","FUNNY"
}
local currentMode = 1
local lockOn = false
local target = nil
local renderConn
--// GUI
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.Name = "InfernoGUI"
gui.ResetOnSpawn = false
gui.Enabled = false
local clickSound = Instance.new("Sound", gui)
clickSound.SoundId = "rbxassetid://12221967"
clickSound.Volume = 1
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0,210,0,280)
frame.Position = UDim2.new(0,-250,0.5,-140)
frame.BackgroundColor3 = Color3.fromRGB(25,10,5)
frame.Active = true
frame.Draggable = true
frame.BorderSizePixel = 0
Instance.new("UICorner", frame).CornerRadius = UDim.new(0,16)
local stroke = Instance.new("UIStroke", frame)
stroke.Color = Color3.fromRGB(255,120,0)
stroke.Thickness = 2
local layout = Instance.new("UIListLayout", frame)
layout.Padding = UDim.new(0,6)
local function makeButton(text)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1,-10,0,45)
b.BackgroundColor3 = Color3.fromRGB(60,20,10)
b.TextColor3 = Color3.fromRGB(255,170,0)
b.Font = Enum.Font.GothamBold
b.TextScaled = true
b.Text = text
b.Parent = frame
Instance.new("UICorner", b).CornerRadius = UDim.new(0,12)
return b
end
local title = makeButton("🔥 INFERNO LOCK")
title.BackgroundColor3 = Color3.fromRGB(80,30,10)
local onBtn = makeButton("LOCK ON")
local offBtn = makeButton("LOCK OFF")
local modeBtn = makeButton("MODE: "..Modes[currentMode])
--// INTRO ANIMATION
gui.Enabled = true
TweenService:Create(frame, TweenInfo.new(0.8, Enum.EasingStyle.Back), {
Position = UDim2.new(0,15,0.5,-140)
}):Play()
--// HELPERS
local function char() return player.Character end
local function hrp(c) return c and c:FindFirstChild("HumanoidRootPart") end
local function hum(c) return c and c:FindFirstChildOfClass("Humanoid") end
local function valid(m)
return m and m ~= char() and hum(m) and hum(m).Health > 0 and hrp(m)
end
local function getClosest()
local best,dist=nil,math.huge
local myhrp = hrp(char())
if not myhrp then return end
for _,m in pairs(workspace:GetDescendants()) do
if m:IsA("Model") and valid(m) then
local d = (hrp(m).Position - myhrp.Position).Magnitude
if d < dist and d < Settings.MaxDistance then
dist=d
best=m
end
end
end
return best
end
local function resetCam()
camera.CameraType = Enum.CameraType.Custom
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
--// LOCK LOOP
local function startLock()
if renderConn then return end
lockOn = true
camera.CameraType = Enum.CameraType.Scriptable
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
renderConn = RunService.RenderStepped:Connect(function()
if not lockOn then return end
local c = char()
local myhrp = hrp(c)
if not myhrp then return end
if not valid(target) then
target = getClosest()
end
if not valid(target) then return end
local tpos = hrp(target).Position + hrp(target).Velocity * Settings.Prediction
-- Character rotation (ALL MODES)
myhrp.CFrame = CFrame.new(myhrp.Position, Vector3.new(tpos.X,myhrp.Position.Y,tpos.Z))
local smooth = Settings.Smooth
local offset = Settings.Offset
if Modes[currentMode] == "SNAP" then smooth = 0.9 end
if Modes[currentMode] == "CINEMATIC" then smooth = 0.05 offset = Vector3.new(4,3,12) end
if Modes[currentMode] == "TIGHT" then offset = Vector3.new(1.5,1.5,5) end
if Modes[currentMode] == "WIDE" then offset = Vector3.new(6,4,14) end
if Modes[currentMode] == "ORBIT" then
offset = Vector3.new(math.sin(tick()*2)*6,3,math.cos(tick()*2)*6)
end
-- FUNNY MODE (CHAOS)
if Modes[currentMode] == "FUNNY" then
offset = Vector3.new(
math.sin(tick()*12)*8,
math.cos(tick()*15)*6 + math.random(-2,2),
8 + math.sin(tick()*20)*4
)
smooth = 1
camera.FieldOfView = 70 + math.sin(tick()*10)*20
else
camera.FieldOfView = 70
end
local camPos = myhrp.CFrame:ToWorldSpace(CFrame.new(offset))
local camCF = CFrame.new(camPos.Position, tpos)
camera.CFrame = camera.CFrame:Lerp(camCF, smooth)
end)
end
local function stopLock()
lockOn=false
target=nil
if renderConn then renderConn:Disconnect() end
renderConn=nil
resetCam()
camera.FieldOfView = 70
end
--// BUTTONS
onBtn.MouseButton1Click:Connect(function()
clickSound:Play()
startLock()
end)
offBtn.MouseButton1Click:Connect(function()
clickSound:Play()
stopLock()
end)
modeBtn.MouseButton1Click:Connect(function()
clickSound:Play()
currentMode += 1
if currentMode > #Modes then currentMode = 1 end
modeBtn.Text = "MODE: "..Modes[currentMode]
end)
player.CharacterAdded:Connect(function()
task.wait(.5)
stopLock()
end)



how do you make the chatgpt to create script for ya?
@nalproplayer141 jst say "make a roblox script of (thing u want) " jst don't say a game's name or it will say bs
This is good but when you get hit you get ragdoll