
KeylessUniversal

local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
if player.PlayerGui:FindFirstChild("FloatMenu") then return end
-- GUI
local gui = Instance.new("ScreenGui")
gui.Name = "FloatMenu"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
-- KEY FRAME
local keyFrame = Instance.new("Frame", gui)
keyFrame.Size = UDim2.new(0,240,0,180)
keyFrame.Position = UDim2.new(0.5,-120,0.5,-90)
keyFrame.BackgroundColor3 = Color3.fromRGB(30,30,30)
keyFrame.Active = true
keyFrame.Draggable = true
local keyBox = Instance.new("TextBox", keyFrame)
keyBox.Size = UDim2.new(0.8,0,0,30)
keyBox.Position = UDim2.new(0.1,0,0.15,0)
keyBox.PlaceholderText = "Enter Key..."
local unlock = Instance.new("TextButton", keyFrame)
unlock.Size = UDim2.new(0.8,0,0,30)
unlock.Position = UDim2.new(0.1,0,0.4,0)
unlock.Text = "Unlock"
local getKey = Instance.new("TextButton", keyFrame)
getKey.Size = UDim2.new(0.8,0,0,30)
getKey.Position = UDim2.new(0.1,0,0.65,0)
getKey.Text = "Get Key"
getKey.MouseButton1Click:Connect(function()
if setclipboard then
setclipboard("https://jamon.dev/static/classic.html")
end
getKey.Text = "COPIED!"
task.wait(2)
getKey.Text = "Get Key"
end)
-- MENU
local menu = Instance.new("Frame", gui)
menu.Size = UDim2.new(0,220,0,150)
menu.Position = UDim2.new(0.5,-110,0.5,-75)
menu.BackgroundColor3 = Color3.fromRGB(40,40,40)
menu.Visible = false
menu.Active = true
menu.Draggable = true
-- CLOSE BUTTON
local close = Instance.new("TextButton", menu)
close.Size = UDim2.new(0,25,0,25)
close.Position = UDim2.new(1,-30,0,5)
close.Text = "X"
close.BackgroundColor3 = Color3.fromRGB(200,0,0)
close.MouseButton1Click:Connect(function()
gui:Destroy()
end)
-- FLOAT BUTTON
local floatBtn = Instance.new("TextButton", menu)
floatBtn.Size = UDim2.new(0.8,0,0,40)
floatBtn.Position = UDim2.new(0.1,0,0.2,0)
floatBtn.Text = "FLOAT"
-- STOP BUTTON
local stopBtn = Instance.new("TextButton", menu)
stopBtn.Size = UDim2.new(0.8,0,0,40)
stopBtn.Position = UDim2.new(0.1,0,0.6,0)
stopBtn.Text = "STOP"
stopBtn.BackgroundColor3 = Color3.fromRGB(255,0,0)
-- RAINBOW BUTTON
task.spawn(function()
while true do
for i=0,1,0.01 do
floatBtn.BackgroundColor3 = Color3.fromHSV(i,1,1)
task.wait(0.03)
end
end
end)
-- KEY SYSTEM
unlock.MouseButton1Click:Connect(function()
if keyBox.Text == "I_LOVE_THESE" then
keyFrame.Visible = false
menu.Visible = true
end
end)
-- FLY SYSTEM
local flying = false
local bv
local bg
local controls = {f=0,b=0,l=0,r=0,u=0,d=0}
UIS.InputBegan:Connect(function(i,g)
if g then return end
if i.KeyCode == Enum.KeyCode.W then controls.f = 1 end
if i.KeyCode == Enum.KeyCode.S then controls.b = -1 end
if i.KeyCode == Enum.KeyCode.A then controls.l = -1 end
if i.KeyCode == Enum.KeyCode.D then controls.r = 1 end
if i.KeyCode == Enum.KeyCode.Space then controls.u = 1 end
if i.KeyCode == Enum.KeyCode.LeftShift then controls.d = -1 end
end)
UIS.InputEnded:Connect(function(i)
if i.KeyCode == Enum.KeyCode.W then controls.f = 0 end
if i.KeyCode == Enum.KeyCode.S then controls.b = 0 end
if i.KeyCode == Enum.KeyCode.A then controls.l = 0 end
if i.KeyCode == Enum.KeyCode.D then controls.r = 0 end
if i.KeyCode == Enum.KeyCode.Space then controls.u = 0 end
if i.KeyCode == Enum.KeyCode.LeftShift then controls.d = 0 end
end)
local speed = 60
floatBtn.MouseButton1Click:Connect(function()
if flying then return end
flying = true
local char = player.Character or player.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(9e9,9e9,9e9)
bv.Parent = root
bg = Instance.new("BodyGyro")
bg.MaxTorque = Vector3.new(9e9,9e9,9e9)
bg.P = 10000
bg.Parent = root
RunService:BindToRenderStep("fly",0,function()
if not flying then return end
local cam = workspace.CurrentCamera
local move =
(cam.CFrame.LookVector * (controls.f + controls.b)) +
(cam.CFrame.RightVector * (controls.r + controls.l)) +
(Vector3.new(0,1,0) * (controls.u + controls.d))
bv.Velocity = move * speed
bg.CFrame = cam.CFrame
end)
end)
stopBtn.MouseButton1Click:Connect(function()
flying = false
RunService:UnbindFromRenderStep("fly")
if bv then bv:Destroy() end
if bg then bg:Destroy() end
end)
player.CharacterAdded:Connect(function()
flying = false
RunService:UnbindFromRenderStep("fly")
if bv then bv:Destroy() end
if bg then bg:Destroy() end
end)atic/classic.htmlNo comments yet for this script.



