
Key Required VerifiedUniversal

local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Parent = screenGui
button.Size = UDim2.new(0, 150, 0, 50)
button.Position = UDim2.new(0.5, -75, 0.8, 0)
button.Text = "Enable Hitbox"
button.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.Font = Enum.Font.GothamBold
button.TextSize = 16
button.BorderSizePixel = 0
button.AutoButtonColor = true
_G.HeadSize = 12 --change this if you want
_G.Disabled = true
local function updateHitboxes()
for _, v in next, game:GetService("Players"):GetPlayers() do
if v.Name ~= game:GetService("Players").LocalPlayer.Name and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then
local hrp = v.Character.HumanoidRootPart
pcall(function()
if _G.Disabled then
hrp.Size = Vector3.new(2, 2, 1) -- Reset to normal size when disabled
hrp.Transparency = 0
hrp.BrickColor = BrickColor.new("Medium stone grey")
hrp.Material = Enum.Material.Plastic
else
hrp.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize)
hrp.Transparency = 0.7
hrp.BrickColor = BrickColor.new("Really Blue")
hrp.Material = Enum.Material.Neon
hrp.CanCollide = false
end
end)
end
end
end
game:GetService("RunService").RenderStepped:Connect(updateHitboxes)
button.MouseButton1Click:Connect(function()
_G.Disabled = not _G.Disabled
if _G.Disabled then
button.Text = "Enable Hitbox"
button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) -- Red when off
else
button.Text = "Disable Hitbox"
button.BackgroundColor3 = Color3.fromRGB(0, 255, 0) -- Green when on
end
end)



Can you make Tribe Survival🏝️ script?
never heard of the game. i'll need to play it first before making a script for it