
KeylessUniversal

--// Hitbox Changer V2 Admin GUI
--// Insert to Open/Close | Draggable | Toggles
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
-- States
local hitboxEnabled = false
local infJumpEnabled = false
local guiOpen = true
-- GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "HitboxChangerV2"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = player:WaitForChild("PlayerGui")
local Main = Instance.new("Frame")
Main.Size = UDim2.new(0, 260, 0, 180)
Main.Position = UDim2.new(0.5, -130, 0.5, -90)
Main.BackgroundColor3 = Color3.fromRGB(30,30,30)
Main.BorderSizePixel = 0
Main.Parent = ScreenGui
Main.Active = true
Main.Draggable = true
local UICorner = Instance.new("UICorner", Main)
UICorner.CornerRadius = UDim.new(0, 8)
-- Title
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1,0,0,40)
Title.BackgroundTransparency = 1
Title.Text = "Hitbox Changer V2"
Title.TextColor3 = Color3.fromRGB(255,255,255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 20
Title.Parent = Main
-- Button creator
local function createButton(text, yPos)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.85,0,0,35)
btn.Position = UDim2.new(0.075,0,0,yPos)
btn.BackgroundColor3 = Color3.fromRGB(45,45,45)
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255,255,255)
btn.Font = Enum.Font.Gotham
btn.TextSize = 14
btn.Parent = Main
Instance.new("UICorner", btn).CornerRadius = UDim.new(0,6)
return btn
end
-- Buttons
local HitboxBtn = createButton("Hitbox Changer: OFF", 50)
local JumpBtn = createButton("Infinite Jump: OFF", 95)
-- Hitbox Function
local function setHitboxes(state)
for _,v in pairs(Players:GetPlayers()) do
if v ~= player and v.Character then
local hrp = v.Character:FindFirstChild("HumanoidRootPart")
if hrp then
if state then
hrp.Size = Vector3.new(10,10,10)
hrp.Transparency = 0.7
hrp.Material = Enum.Material.Neon
hrp.BrickColor = BrickColor.new("Really red")
hrp.CanCollide = false
else
hrp.Size = Vector3.new(2,2,1)
hrp.Transparency = 1
hrp.Material = Enum.Material.Plastic
end
end
end
end
end
-- Hitbox Toggle
HitboxBtn.MouseButton1Click:Connect(function()
hitboxEnabled = not hitboxEnabled
HitboxBtn.Text = "Hitbox Changer: " .. (hitboxEnabled and "ON" or "OFF")
setHitboxes(hitboxEnabled)
end)
-- Infinite Jump
UIS.JumpRequest:Connect(function()
if infJumpEnabled then
local hum = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
if hum then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
JumpBtn.MouseButton1Click:Connect(function()
infJumpEnabled = not infJumpEnabled
JumpBtn.Text = "Infinite Jump: " .. (infJumpEnabled and "ON" or "OFF")
end)
-- Insert Key Toggle
UIS.InputBegan:Connect(function(input, gpe)
if gpe then return end
if input.KeyCode == Enum.KeyCode.Insert then
guiOpen = not guiOpen
Main.Visible = guiOpen
end
end)
-- Keep updating hitboxes
RunService.RenderStepped:Connect(function()
if hitboxEnabled then
setHitboxes(true)
end
end)
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


can you make one for apocalispe rising2? havent found any good scripts yet.. ive been looking for a chams gui that lets u change the transparency/distance etc..