
KeylessUniversal

local player = game:GetService("Players").LocalPlayer
-- Remove old GUI if it already exists
pcall(function()
game:GetService("CoreGui"):FindFirstChild("Melts_V11_Final"):Destroy()
end)
local sg = Instance.new("ScreenGui")
sg.Name = "Melts_V11_Final"
sg.ResetOnSpawn = false
sg.Parent = game:GetService("CoreGui")
-- Purple Draggable Frame
local frame = Instance.new("Frame")
frame.Parent = sg
frame.Size = UDim2.new(0, 160, 0, 95)
frame.Position = UDim2.new(0.5, -80, 0, 15)
frame.BackgroundColor3 = Color3.fromRGB(110, 0, 190)
frame.Active = true
frame.Draggable = true
frame.BorderSizePixel = 0
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 8)
-- Title
local title = Instance.new("TextLabel")
title.Parent = frame
title.Size = UDim2.new(1, 0, 0.4, 0)
title.BackgroundTransparency = 1
title.Text = "Melts Rebirth"
title.Font = Enum.Font.LuckiestGuy
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 18
-- Toggle Button
local toggle = Instance.new("TextButton")
toggle.Parent = frame
toggle.Size = UDim2.new(0.85, 0, 0.5, 0)
toggle.Position = UDim2.new(0.075, 0, 0.45, 0)
-- AUTO TOGGLE ON WHEN GUI OPENS
local running = true
toggle.Text = "ON"
toggle.BackgroundColor3 = Color3.new(0, 0.7, 0)
toggle.TextColor3 = Color3.new(1, 1, 1)
toggle.Font = Enum.Font.SourceSansBold
toggle.TextScaled = true
toggle.BorderSizePixel = 0
Instance.new("UICorner", toggle)
-- Toggle ON/OFF
toggle.MouseButton1Click:Connect(function()
running = not running
if running then
toggle.Text = "ON"
toggle.BackgroundColor3 = Color3.new(0, 0.7, 0)
else
toggle.Text = "OFF"
toggle.BackgroundColor3 = Color3.new(0.7, 0, 0)
end
end)
-- Main Loop
task.spawn(function()
while task.wait(0.1) do
if running then
-- Auto Strength
pcall(function()
local character = player.Character
if character then
local dumbell = character:FindFirstChild("BasicDumbell")
if dumbell then
local toolRemote = dumbell:FindFirstChild("Dumbell")
and dumbell.Dumbell:FindFirstChild("RemoteEvent")
if toolRemote then
toolRemote:FireServer()
end
end
end
end)
-- Auto Rebirth
pcall(function()
local rebirthEvent = game:GetService("ReplicatedStorage")
:WaitForChild("Events")
:WaitForChild("Rebirth")
rebirthEvent:FireServer(true)
end)
end
end
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