Highlight all players made by Google ai
Key RequiredUniversal

Highlight all players made by Google ai

Universal Scriptameeenjadorameeenjador 1.3K views 25 executesUpdated Aug 26, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•60 lines (2010 chars)
-- Services
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")

-- Configuration for the highlight effect
local HIGHLIGHT_COLOR = Color3.new(1, 1, 0) -- Yellow color (RGB: 255, 255, 0)
local HIGHLIGHT_OUTLINE_COLOR = Color3.new(0, 0, 0) -- Black color (RGB: 0, 0, 0)
local HIGHLIGHT_DEPTH_MODE = Enum.DepthMode.AlwaysOnTop -- Makes the highlight visible through objects

-- Function to create and add the highlight to a character
local function addHighlightToCharacter(character)
	-- Check if the character already has a highlight to prevent duplicates
	if character:FindFirstChildOfClass("Highlight") then
		return
	end

	-- Create a new Highlight instance
	local highlight = Instance.new("Highlight")
	highlight.Parent = character
	highlight.FillColor = HIGHLIGHT_COLOR
	highlight.OutlineColor = HIGHLIGHT_OUTLINE_COLOR
	highlight.DepthMode = HIGHLIGHT_DEPTH_MODE

	print("Highlight added to character: " .. character.Name)
end

-- Function to handle new players joining the game
local function onPlayerAdded(player)
	print("Player joined: " .. player.Name)

	-- Wait for the player's character to spawn
	player.CharacterAdded:Wait()

	-- Add highlight to the new player's character
	addHighlightToCharacter(player.Character)

	-- Listen for when the character respawns to re-add the highlight
	player.CharacterAdded:Connect(addHighlightToCharacter)
end

-- Function to handle players leaving the game (optional but good practice)
local function onPlayerRemoving(player)
	print("Player left: " .. player.Name)
end

-- Main script execution logic

-- Add highlights to all players who are currently in the game
for _, player in ipairs(Players:GetPlayers()) do
	-- Check if the player's character has already spawned
	if player.Character then
		addHighlightToCharacter(player.Character)
	end
end

-- Listen for new players joining the game
Players.PlayerAdded:Connect(onPlayerAdded)

-- Listen for players leaving the game
Players.PlayerRemoving:Connect(onPlayerRemoving)

Features & Information

highlight

Community Comments (2)

bopery7bopery7Aug 26, 2025

easy to script lol

ZERETETZERETETAug 26, 2025

skid

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