Headless script does not take away accessories
Key RequiredUniversal

Headless script does not take away accessories

Universal ScriptFalahq767Falahq767 3.8K views 66.8K executesUpdated Jul 2, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•30 lines (983 chars)
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()

local function makeHeadless()
    if not char:FindFirstChild("Head") then return end
    local head = char.Head
    
    -- Make head invisible / remove visuals
    head.Transparency = 1
    for _, v in pairs(head:GetChildren()) do
        if v:IsA("MeshPart") or v:IsA("SpecialMesh") or v:IsA("Decal") or v:IsA("Texture") then
            v.Transparency = 1
        end
    end
    
    -- Optional: Destroy head parts but re-parent accessories if needed
    -- head:Destroy()  -- Uncomment if full removal wanted, but accessories may detach
    
    -- Ensure accessories stay attached (they usually do via attachments)
    print("Headless activated - Head removed, accessories preserved!")
end

makeHeadless()

-- Auto re-apply on respawn
player.CharacterAdded:Connect(function(newChar)
    char = newChar
    wait(1)  -- Give time for character to load
    makeHeadless()
end)

Features & Information

Gives you headless in all games realistic

Community Comments (4)

Ex_STKEx_STKJul 2, 2026

Can other people see it?

Ex_STKEx_STKJul 2, 2026

Can other people see it?

Replying to @Ex_STK
protolover21protolover21Jul 2, 2026

@Ex_STK no.

Replying to @Ex_STK
WuzRERBornWuzRERBornJul 3, 2026

@Ex_STK nga atleast read the script omg

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