Happymod
Key RequiredUniversal

Happymod

Universal ScriptFienFien 1K views 910 executesUpdated Nov 13, 2025
0.0/ 5(2 votes)
020% Positive
Lua Script•42 lines (1398 chars)
function createHappyModGUI(player)
    – Create a ScreenGui object to hold the GUI elements
    local gui = Instance.new(“ScreenGui”)
    gui.Name = “HappyModGUI”
    gui.Parent = player.PlayerGui
-- Create a Frame to hold the GUI buttons
local frame = Instance.new("Frame")
frame.Name = "ButtonsFrame"
frame.Size = UDim2.new(0, 200, 0, 200)
frame.Position = UDim2.new(0.5, -100, 0.5, -100)
frame.BackgroundColor3 = Color3.new(0, 0, 0)
frame.BackgroundTransparency = 0.5
frame.Parent = gui

-- Create a Fly button
local flyButton = Instance.new("TextButton")
flyButton.Name = "FlyButton"
flyButton.Size = UDim2.new(0, 100, 0, 50)
flyButton.Position = UDim2.new(0.5, -50, 0.1, 0)
flyButton.BackgroundColor3 = Color3.new(0, 1, 0)
flyButton.Text = "Fly"
flyButton.Parent = frame

-- Create a function to handle the Fly button click event
local function flyButtonClick()
    -- Implement the fly functionality here
    -- This function will be called when the Fly button is clicked
end

-- Connect the flyButtonClick function to the Fly button's Click event
flyButton.MouseButton1Click:Connect(flyButtonClick)

-- Create other buttons and functions for different functionalities
-- ...

return gui

end
– Example usage of the createHappyModGUI function
– Usage Example: Create a HappyMod look-alike GUI for a specific player
local player = game.Players.LocalPlayer
local gui = createHappyModGUI(player)

Features & Information

Badiclly like happymod

Community Comments (2)

NoSkillzNoSkillzNov 13, 2025

Useless ai slop

FienFienNov 19, 2025

Guys this script is still in BETA sorry if it doesnt work

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