
KeylessUniversal

-- Criando a Interface Gráfica (GUI)
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local PosLabel = Instance.new("TextLabel")
local SaveInput = Instance.new("TextBox")
local SaveBtn = Instance.new("TextButton")
local TpCurrentBtn = Instance.new("TextButton") -- NOVO: Botão para teletransportar para a posição atual
local ClearAllBtn = Instance.new("TextButton")
local ScrollFrame = Instance.new("ScrollingFrame")
local UIListLayout = Instance.new("UIListLayout")
-- Configurando a Tela Principal
ScreenGui.Name = "TeleportSystemGui"
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
MainFrame.Position = UDim2.new(0.05, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0, 250, 0, 380) -- Aumentado um pouco para caber o novo botão
MainFrame.Active = true
MainFrame.Draggable = true -- Permite arrastar a janela pela tela
Title.Name = "Title"
Title.Parent = MainFrame
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
Title.Text = "Gotta 3🤑"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 19
Title.Font = Enum.Font.SourceSansBold
-- Mostrador de Posição Atual
PosLabel.Name = "PosLabel"
PosLabel.Parent = MainFrame
PosLabel.Position = UDim2.new(0, 10, 0, 40)
PosLabel.Size = UDim2.new(1, -20, 0, 30)
PosLabel.Text = "Posição: X: 0, Y: 0, Z: 0"
PosLabel.TextColor3 = Color3.fromRGB(0, 255, 128)
PosLabel.TextSize = 12
PosLabel.Font = Enum.Font.SourceSansSemibold
-- Input para dar nome ao teleporte
SaveInput.Name = "SaveInput"
SaveInput.Parent = MainFrame
SaveInput.Position = UDim2.new(0, 10, 0, 75)
SaveInput.Size = UDim2.new(1, -20, 0, 30)
SaveInput.PlaceholderText = "Nome do Teleporte..."
SaveInput.Text = ""
SaveInput.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
SaveInput.TextColor3 = Color3.fromRGB(255, 255, 255)
-- Botão Salvar Posição Atual
SaveBtn.Name = "SaveBtn"
SaveBtn.Parent = MainFrame
SaveBtn.Position = UDim2.new(0, 10, 0, 110)
SaveBtn.Size = UDim2.new(0, 110, 0, 30)
SaveBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
SaveBtn.Text = "Salvar Posição"
SaveBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
-- Botão Limpar Tudo
ClearAllBtn.Name = "ClearAllBtn"
ClearAllBtn.Parent = MainFrame
ClearAllBtn.Position = UDim2.new(0, 130, 0, 110)
ClearAllBtn.Size = UDim2.new(0, 110, 0, 30)
ClearAllBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
ClearAllBtn.Text = "Apagar Todos"
ClearAllBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
-- NOVO: Botão para Forçar Teleporte na Posição Armada/Atual
TpCurrentBtn.Name = "TpCurrentBtn"
TpCurrentBtn.Parent = MainFrame
TpCurrentBtn.Position = UDim2.new(0, 10, 0, 145)
TpCurrentBtn.Size = UDim2.new(1, -20, 0, 30)
TpCurrentBtn.BackgroundColor3 = Color3.fromRGB(40, 160, 80)
TpCurrentBtn.Text = "Teleportar para Pos. Atual (Reset)"
TpCurrentBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
-- Lista com os teleportes salvos
ScrollFrame.Name = "ScrollFrame"
ScrollFrame.Parent = MainFrame
ScrollFrame.Position = UDim2.new(0, 10, 0, 185)
ScrollFrame.Size = UDim2.new(1, -20, 0, 185)
ScrollFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
ScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ScrollFrame.ScrollBarThickness = 6
UIListLayout.Parent = ScrollFrame
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 5)
-- Lógica do Script
local Player = game.Players.LocalPlayer
local saves = {}
local checkpointCFrame = nil -- Guarda o CFrame atual para o botão de emergência
-- Atualiza o texto da posição atual em tempo real
spawn(function()
while wait(0.2) do
if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
local root = Player.Character.HumanoidRootPart
checkpointCFrame = root.CFrame
PosLabel.Text = string.format("Posição: X: %.1f, Y: %.1f, Z: %.1f", root.Position.X, root.Position.Y, root.Position.Z)
end
end
end)
-- Função para atualizar a lista visual de teleportes salvos
local function atualizarLista()
-- Limpa a lista visual antiga
for _, child in pairs(ScrollFrame:GetChildren()) do
if child:IsA("Frame") then
child:Destroy()
end
end
-- Recria os botões para cada teleporte salvo
for name, cframe in pairs(saves) do
local ItemFrame = Instance.new("Frame")
local TpBtn = Instance.new("TextButton")
local DelBtn = Instance.new("TextButton")
ItemFrame.Size = UDim2.new(1, 0, 0, 30)
ItemFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
ItemFrame.Parent = ScrollFrame
-- Botão de Teletransportar para o local Salvo
TpBtn.Size = UDim2.new(0, 150, 1, 0)
TpBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
TpBtn.Text = " " .. name
TpBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
TpBtn.TextXAlignment = Enum.TextXAlignment.Left
TpBtn.Parent = ItemFrame
TpBtn.MouseButton1Click:Connect(function()
if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
Player.Character.HumanoidRootPart.CFrame = cframe
end
end)
-- Botão de Deletar um único item
DelBtn.Size = UDim2.new(0, 30, 1, 0)
DelBtn.Position = UDim2.new(1, -30, 0, 0)
DelBtn.BackgroundColor3 = Color3.fromRGB(150, 40, 40)
DelBtn.Text = "X"
DelBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
DelBtn.Parent = ItemFrame
DelBtn.MouseButton1Click:Connect(function()
saves[name] = nil
atualizarLista()
end)
end
ScrollFrame.CanvasSize = UDim2.new(0, 0, 0, UIListLayout.AbsoluteContentSize.Y)
end
-- Evento do Botão de Teleporte para a Posição Atual (Reset/Forçar)
TpCurrentBtn.MouseButton1Click:Connect(function()
if checkpointCFrame and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
Player.Character.HumanoidRootPart.CFrame = checkpointCFrame
end
end)
-- Evento de Salvar
SaveBtn.MouseButton1Click:Connect(function()
local name = SaveInput.Text
if name == "" then
name = "Teleporte " .. math.random(1, 999)
end
if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
saves[name] = Player.Character.HumanoidRootPart.CFrame
SaveInput.Text = "" -- Limpa a caixa de texto
atualizarLista()
end
end)
-- Evento de Apagar Tudo
ClearAllBtn.MouseButton1Click:Connect(function()
saves = {}
atualizarLista()
end)No comments yet for this script.



