Gojo vs toji
Key RequiredUniversal

Gojo vs toji

Universal Scriptmarinoroman2014marinoroman2014 20.6K views 1.5K executesUpdated Mar 3, 2025
2.5/ 5(2 votes)
1150% Positive
Lua Script•204 lines (7343 chars)
local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "imaginary purple"
cleaveTool.RequiresHandle = false

local args = {}

game:GetService("ReplicatedStorage"):WaitForChild("Events", 9e9):WaitForChild("UnlimitedVoid0.2", 9e9):FireServer(unpack(args))

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.ImaginaryPurple
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 15 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
                                                                                                                      local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Hollow Purple"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.Purple
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 15 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                     local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Lucky Beatdown"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.LuckyBeatdown
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 15 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
                                                                                                                      local Luckybeatdown = Instance.new("Tool")
cleaveTool.Name = "Blue"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.Blue2
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 1 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                    local LuckyBeatdownTool = Instance.new("Tool")
cleaveTool.Name = "Death combo"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.DomainSlashes
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 2 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                      local dismantleTool = Instance.new("Tool")
dismantleTool.Name = "Shutter Doors"
dismantleTool.RequiresHandle = false

local function fireDismantleRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.ShutterDoors
    for i = 1, 2 do
        remote:FireServer()
    end
    for i = 1, 15 do
        remote:FireServer()
    end
end

dismantleTool.Activated:Connect(fireDismantleRemote)
dismantleTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")

local fireArrowTool = Instance.new("Tool")
fireArrowTool.Name = "fire arrow"
fireArrowTool.RequiresHandle = false

local function fireArrowRemote()
    local remote = game:GetService("ReplicatedStorage").Assets.Remotes.Fire
    for i = 1, 15 do
        remote:FireServer()
    end
end

  local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Container"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.ContainerKick
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 3 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                 fireArrowTool.Activated:Connect(fireArrowRemote)
fireArrowTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
                                                                                                                      local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Container VARIANT"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.Container
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 20 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                 fireArrowTool.Activated:Connect(fireArrowRemote)
fireArrowTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                     local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Dark Slices"
cleaveTool.RequiresHandle = false

local function fireCleaveRemote()
    local remote = game:GetService("ReplicatedStorage").Remotes.DarkSurge
    for i = 1, 4 do
        remote:FireServer()
    end
    for i = 1, 15 do
        remote:FireServer()
    end
end

cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                                local domainTool = Instance.new("Tool")
domainTool.Name = "domain"
domainTool.RequiresHandle = false

local function fireDomainRemote()
    local remote = game:GetService("ReplicatedStorage").Events.MalevolentShrine
    remote:FireServer()
    wait(5)
    game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
    for i = 1, 15 do
        remote:FireServer()
    end
end

domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
                                                                                                                      local domainTool = Instance.new("Tool")
domainTool.Name = "SelfEmbodimentOfPerfection"
domainTool.RequiresHandle = false

local function fireDomainRemote()
    local remote = game:GetService("ReplicatedStorage").Events.SelfEmbodimentOfPerfection
    remote:FireServer()
    wait(5)
    game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
    for i = 1, 15 do
        remote:FireServer()
    end
end

domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")                                                                                local domainTool = Instance.new("Tool")
domainTool.Name = "unlimited Void"
domainTool.RequiresHandle = false

local function fireDomainRemote()
    local remote = game:GetService("ReplicatedStorage").Events.UnlimitedVoid
    remote:FireServer()
    wait(5)
    game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
    for i = 1, 15 do
        remote:FireServer()
    end
end

domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")

Features & Information

Its like the other i upload but with a tiny update it have like a spawn anim make others be stunned for a long time like gojo domain expansion

Community Comments (1)

marinoroman2014marinoroman2014Mar 3, 2025(edited)

Bro 3 views in 2 secs how ?

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