
KeylessUniversal

local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "imaginary purple"
cleaveTool.RequiresHandle = false
local args = {}
game:GetService("ReplicatedStorage"):WaitForChild("Events", 9e9):WaitForChild("UnlimitedVoid0.2", 9e9):FireServer(unpack(args))
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.ImaginaryPurple
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 15 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Hollow Purple"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.Purple
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 15 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Lucky Beatdown"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.LuckyBeatdown
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 15 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
local Luckybeatdown = Instance.new("Tool")
cleaveTool.Name = "Blue"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.Blue2
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 1 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local LuckyBeatdownTool = Instance.new("Tool")
cleaveTool.Name = "Death combo"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.DomainSlashes
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 2 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local dismantleTool = Instance.new("Tool")
dismantleTool.Name = "Shutter Doors"
dismantleTool.RequiresHandle = false
local function fireDismantleRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.ShutterDoors
for i = 1, 2 do
remote:FireServer()
end
for i = 1, 15 do
remote:FireServer()
end
end
dismantleTool.Activated:Connect(fireDismantleRemote)
dismantleTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
local fireArrowTool = Instance.new("Tool")
fireArrowTool.Name = "fire arrow"
fireArrowTool.RequiresHandle = false
local function fireArrowRemote()
local remote = game:GetService("ReplicatedStorage").Assets.Remotes.Fire
for i = 1, 15 do
remote:FireServer()
end
end
local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Container"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.ContainerKick
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 3 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") fireArrowTool.Activated:Connect(fireArrowRemote)
fireArrowTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Container VARIANT"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.Container
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 20 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") fireArrowTool.Activated:Connect(fireArrowRemote)
fireArrowTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local cleaveTool = Instance.new("Tool")
cleaveTool.Name = "Dark Slices"
cleaveTool.RequiresHandle = false
local function fireCleaveRemote()
local remote = game:GetService("ReplicatedStorage").Remotes.DarkSurge
for i = 1, 4 do
remote:FireServer()
end
for i = 1, 15 do
remote:FireServer()
end
end
cleaveTool.Activated:Connect(fireCleaveRemote)
cleaveTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local domainTool = Instance.new("Tool")
domainTool.Name = "domain"
domainTool.RequiresHandle = false
local function fireDomainRemote()
local remote = game:GetService("ReplicatedStorage").Events.MalevolentShrine
remote:FireServer()
wait(5)
game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
for i = 1, 15 do
remote:FireServer()
end
end
domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")
local domainTool = Instance.new("Tool")
domainTool.Name = "SelfEmbodimentOfPerfection"
domainTool.RequiresHandle = false
local function fireDomainRemote()
local remote = game:GetService("ReplicatedStorage").Events.SelfEmbodimentOfPerfection
remote:FireServer()
wait(5)
game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
for i = 1, 15 do
remote:FireServer()
end
end
domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack") local domainTool = Instance.new("Tool")
domainTool.Name = "unlimited Void"
domainTool.RequiresHandle = false
local function fireDomainRemote()
local remote = game:GetService("ReplicatedStorage").Events.UnlimitedVoid
remote:FireServer()
wait(5)
game:GetService("ReplicatedStorage").Assets.Remotes.Fire:FireServer()
for i = 1, 15 do
remote:FireServer()
end
end
domainTool.Activated:Connect(fireDomainRemote)
domainTool.Parent = game.Players.LocalPlayer:WaitForChild("Backpack")



Bro 3 views in 2 secs how ?