![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local StarterGui = game:GetService("StarterGui")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local MaxDistance = 15
local UiHideDistance = 15
local ScriptConnections = {}
local State = {
SyncedTarget = nil,
CurrentGui = nil,
CurrentSelection = nil,
AnimationTracks = {},
ConfirmLoop = nil
}
local Highlight = Instance.new("Highlight")
Highlight.FillColor = Color3.fromRGB(255, 255, 255)
Highlight.OutlineColor = Color3.fromRGB(255, 0, 0)
Highlight.FillTransparency = 0.5
Highlight.OutlineTransparency = 0
local BlockedKeywords = {
"walk", "run", "fall", "jump", "climb", "swim",
"float", "straf", "pose", "loop",
"tool", "equip", "lunge", "slash"
}
local function Notify(title, text)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = title, Text = text, Duration = 5, Button1 = "OK!"
})
end)
end
local function GetRigType(char)
if not char then return nil end
local hum = char:FindFirstChildOfClass("Humanoid")
return hum and hum.RigType
end
local function ToggleLocalAnimate(enabled)
local char = LocalPlayer.Character
if not char then return end
local animate = char:FindFirstChild("Animate")
if animate and animate:IsA("LocalScript") then
animate.Disabled = not enabled
end
if not enabled then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
track:Stop(0.1)
end
end
end
end
local function TerminateScript()
if ScriptConnections.SyncLoop then ScriptConnections.SyncLoop:Disconnect() end
if ScriptConnections.InputListener then ScriptConnections.InputListener:Disconnect() end
if ScriptConnections.DistanceMonitor then ScriptConnections.DistanceMonitor:Disconnect() end
ToggleLocalAnimate(true)
if Highlight.Parent then Highlight.Parent = nil end
Highlight:Destroy()
if State.CurrentGui then State.CurrentGui:Destroy() end
for _, track in pairs(State.AnimationTracks) do
if track then track:Stop(0) end
end
table.clear(State.AnimationTracks)
table.clear(State)
table.clear(ScriptConnections)
end
local function CleanupVisuals()
if ScriptConnections.DistanceMonitor then ScriptConnections.DistanceMonitor:Disconnect() ScriptConnections.DistanceMonitor = nil end
if Highlight.Parent then Highlight.Parent = nil end
if State.CurrentGui then State.CurrentGui:Destroy() State.CurrentGui = nil end
State.CurrentSelection = nil
end
local function StopSyncLogicOnly()
if ScriptConnections.SyncLoop then ScriptConnections.SyncLoop:Disconnect() ScriptConnections.SyncLoop = nil end
ToggleLocalAnimate(true)
for _, track in pairs(State.AnimationTracks) do
track:Stop(0.1)
end
table.clear(State.AnimationTracks)
State.SyncedTarget = nil
end
local function GetCharacter(descendant)
if not descendant then return nil end
if descendant:IsA("Model") and descendant:FindFirstChildOfClass("Humanoid") then
return descendant
elseif descendant.Parent then
return GetCharacter(descendant.Parent)
end
return nil
end
local function IsMovementAnimation(track)
if track.Priority == Enum.AnimationPriority.Movement then return true end
local name = track.Name:lower()
local animName = (track.Animation and track.Animation.Name:lower()) or ""
for _, keyword in ipairs(BlockedKeywords) do
if string.find(name, keyword) or string.find(animName, keyword) then
return true
end
end
if track.Priority == Enum.AnimationPriority.Idle then
if name == "idle" or name == "animation" or name == "animation1" then
return true
end
end
return false
end
local function SyncLoopStep()
if not State.SyncedTarget or not State.SyncedTarget.Parent or not State.SyncedTarget:FindFirstChildOfClass("Humanoid") then
StopSyncLogicOnly()
return
end
local TargetHumanoid = State.SyncedTarget:FindFirstChildOfClass("Humanoid")
local LocalHumanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if not LocalHumanoid then return end
local TargetAnimator = TargetHumanoid:FindFirstChildOfClass("Animator")
local LocalAnimator = LocalHumanoid:FindFirstChildOfClass("Animator")
if not TargetAnimator or not LocalAnimator then return end
local ActiveTracks = TargetAnimator:GetPlayingAnimationTracks()
local ActiveIDs = {}
for _, TargetTrack in ipairs(ActiveTracks) do
if not IsMovementAnimation(TargetTrack) then
local AnimId = TargetTrack.Animation.AnimationId
if AnimId and #AnimId > 0 then
ActiveIDs[AnimId] = true
if not State.AnimationTracks[AnimId] then
local NewAnim = Instance.new("Animation")
NewAnim.AnimationId = AnimId
local LocalTrack = LocalAnimator:LoadAnimation(NewAnim)
LocalTrack.Priority = Enum.AnimationPriority.Action4
LocalTrack:Play(0.1, 1, TargetTrack.Speed)
State.AnimationTracks[AnimId] = LocalTrack
end
local LocalTrack = State.AnimationTracks[AnimId]
if LocalTrack then
-- === HARD SYNC FOR EXACT REPLICATION ===
LocalTrack.Looped = TargetTrack.Looped
LocalTrack:AdjustWeight(TargetTrack.WeightTarget, 0) -- Instant weight
LocalTrack:AdjustSpeed(TargetTrack.Speed)
LocalTrack.TimePosition = TargetTrack.TimePosition -- Force time position
end
end
end
end
for Id, LocalTrack in pairs(State.AnimationTracks) do
if not ActiveIDs[Id] then
LocalTrack:Stop(0.1)
State.AnimationTracks[Id] = nil
end
end
end
local function CreateUI(TargetModel)
if State.CurrentGui then State.CurrentGui:Destroy() end
local Gui = Instance.new("BillboardGui")
Gui.Name = "ExploitUI_Controller"
Gui.Adornee = TargetModel:FindFirstChild("HumanoidRootPart") or TargetModel:FindFirstChild("Head")
Gui.Size = UDim2.new(0, 300, 0, 70)
Gui.StudsOffset = Vector3.new(0, 3.5, 0)
Gui.AlwaysOnTop = true
Gui.Active = true
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(1, 0, 1, 0)
MainFrame.BackgroundTransparency = 1
MainFrame.Parent = Gui
local MainPage = Instance.new("Frame")
MainPage.Name = "MainPage"
MainPage.Size = UDim2.new(1, 0, 1, 0)
MainPage.BackgroundTransparency = 1
MainPage.Visible = true
MainPage.Parent = MainFrame
local ConfirmPage = Instance.new("Frame")
ConfirmPage.Name = "ConfirmPage"
ConfirmPage.Size = UDim2.new(1, 0, 1, 0)
ConfirmPage.BackgroundTransparency = 1
ConfirmPage.Visible = false
ConfirmPage.Parent = MainFrame
local MainLayout = Instance.new("UIListLayout")
MainLayout.FillDirection = Enum.FillDirection.Horizontal
MainLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
MainLayout.VerticalAlignment = Enum.VerticalAlignment.Center
MainLayout.Padding = UDim.new(0, 5)
MainLayout.Parent = MainPage
local ConfirmLayout = Instance.new("UIListLayout")
ConfirmLayout.FillDirection = Enum.FillDirection.Horizontal
ConfirmLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
ConfirmLayout.VerticalAlignment = Enum.VerticalAlignment.Center
ConfirmLayout.Padding = UDim.new(0, 5)
ConfirmLayout.Parent = ConfirmPage
local function CreateButton(Parent, Text, Color, SizeX)
local Btn = Instance.new("TextButton")
Btn.Text = Text
Btn.Size = UDim2.new(0, SizeX, 0, 40)
Btn.BackgroundColor3 = Color
Btn.TextColor3 = Color3.new(1, 1, 1)
Btn.Font = Enum.Font.GothamBold
Btn.TextSize = 14
Btn.AutoButtonColor = true
Btn.Parent = Parent
local Corner = Instance.new("UICorner")
Corner.CornerRadius = UDim.new(0, 6)
Corner.Parent = Btn
local Stroke = Instance.new("UIStroke")
Stroke.Thickness = 1.5
Stroke.Color = Color3.new(0, 0, 0)
Stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
Stroke.Parent = Btn
return Btn
end
local SyncBtn = CreateButton(MainPage, "Sync Animation", Color3.fromRGB(0, 170, 255), 110)
local CloseXBtn = CreateButton(MainPage, "X", Color3.fromRGB(255, 60, 60), 40)
local UnsyncBtn = CreateButton(MainPage, "Unsync", Color3.fromRGB(255, 170, 0), 110)
local YesBtn = CreateButton(ConfirmPage, "YES (3s)", Color3.fromRGB(150, 150, 150), 125)
local NoBtn = CreateButton(ConfirmPage, "NO", Color3.fromRGB(255, 50, 50), 125)
local CanClickYes = false
if State.SyncedTarget == TargetModel then SyncBtn.Text = "Synced" end
SyncBtn.MouseButton1Click:Connect(function()
if State.SyncedTarget == TargetModel then return end
if State.SyncedTarget then StopSyncLogicOnly() end
ToggleLocalAnimate(false)
State.SyncedTarget = TargetModel
SyncBtn.Text = "Synced"
ScriptConnections.SyncLoop = RunService.RenderStepped:Connect(SyncLoopStep)
end)
UnsyncBtn.MouseButton1Click:Connect(function()
if State.SyncedTarget then
StopSyncLogicOnly()
SyncBtn.Text = "Sync Animation"
end
end)
CloseXBtn.MouseButton1Click:Connect(function()
MainPage.Visible = false
ConfirmPage.Visible = true
CanClickYes = false
YesBtn.BackgroundColor3 = Color3.fromRGB(150, 150, 150)
YesBtn.Text = "YES (3s)"
local Token = tick()
State.ConfirmLoop = Token
task.spawn(function()
for i = 3, 1, -1 do
if State.ConfirmLoop ~= Token or not Gui.Parent then return end
YesBtn.Text = "YES ("..i.."s)"
task.wait(1)
end
if State.ConfirmLoop == Token and Gui.Parent and ConfirmPage.Visible then
YesBtn.Text = "YES"
YesBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
CanClickYes = true
end
end)
end)
NoBtn.MouseButton1Click:Connect(function()
State.ConfirmLoop = nil
ConfirmPage.Visible = false
MainPage.Visible = true
end)
YesBtn.MouseButton1Click:Connect(function()
if CanClickYes then TerminateScript() end
end)
local parent = CoreGui or LocalPlayer:WaitForChild("PlayerGui")
Gui.Parent = parent
State.CurrentGui = Gui
ScriptConnections.DistanceMonitor = RunService.RenderStepped:Connect(function()
local MyHRP = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local TargetHRP = TargetModel and TargetModel.Parent and TargetModel:FindFirstChild("HumanoidRootPart")
if MyHRP and TargetHRP then
if (MyHRP.Position - TargetHRP.Position).Magnitude > UiHideDistance then
CleanupVisuals()
end
else
CleanupVisuals()
end
end)
end
ScriptConnections.InputListener = UserInputService.InputBegan:Connect(function(input, gameProcessed)
if input.UserInputType == Enum.UserInputType.MouseButton1 and not gameProcessed then
local MouseLocation = UserInputService:GetMouseLocation()
local RayOrigin = Camera:ViewportPointToRay(MouseLocation.X, MouseLocation.Y)
local RayParams = RaycastParams.new()
RayParams.FilterType = Enum.RaycastFilterType.Exclude
RayParams.FilterDescendantsInstances = {LocalPlayer.Character}
local Result = workspace:Raycast(RayOrigin.Origin, RayOrigin.Direction * 2000, RayParams)
local DidSelect = false
if Result and Result.Instance then
local HitChar = GetCharacter(Result.Instance)
if HitChar and HitChar ~= LocalPlayer.Character then
local MyHRP = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if MyHRP and (Result.Position - MyHRP.Position).Magnitude <= MaxDistance then
local LocalRig = GetRigType(LocalPlayer.Character)
local TargetRig = GetRigType(HitChar)
if LocalRig == TargetRig then
DidSelect = true
if State.CurrentSelection ~= HitChar then
CleanupVisuals()
State.CurrentSelection = HitChar
Highlight.Adornee = HitChar
Highlight.Parent = HitChar
CreateUI(HitChar)
elseif State.CurrentGui == nil then
CleanupVisuals()
State.CurrentSelection = HitChar
Highlight.Adornee = HitChar
Highlight.Parent = HitChar
CreateUI(HitChar)
end
else
local RigName = (TargetRig == Enum.HumanoidRigType.R6 and "R6" or "R15")
Notify("Incompatible Rig", "Your RigType does not match the target's ("..RigName..").")
CleanupVisuals()
end
end
end
end
if not DidSelect then CleanupVisuals() end
end
end)
Notify("Global Animations Sync V1 Loaded", "Click any targets to sync (R6/R15 supported).")![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)



yo i can be your friend to test out fe script
mau test bareng bang?