Gaze Anti bang V1
Key RequiredUniversal

Gaze Anti bang V1

Universal ScriptGazer_HAGazer_HA 22.7K views 17.9K executesUpdated Nov 14, 2024
5.0/ 5(2 votes)
20100% Positive
Lua Script•100 lines (2809 chars)
local TeleportTime = 0.1


local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")


local localPlayer = Players.LocalPlayer

local function resetCameraSubject()
	if workspace.CurrentCamera and localPlayer.Character then
		local humanoid = localPlayer.Character:FindFirstChildWhichIsA("Humanoid")
		if humanoid then
			workspace.CurrentCamera.CameraSubject = humanoid
		end
	end
end

local plr = Players.LocalPlayer
local character = plr.Character or plr.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local gui = Instance.new("ScreenGui")
local btn = Instance.new("TextButton")

local toggle = false
local targetPos = Vector3.new(905, -500, 0)
local lastPos = hrp.Position
local velConn

gui.Parent = plr:WaitForChild("PlayerGui")

btn.Size = UDim2.new(0, 100, 0, 50)
btn.Position = UDim2.new(0.5, -50, 0.5, -25)
btn.Text = "Toggle OFF"
btn.BackgroundColor3 = Color3.new(0.7, 0.7, 0.7)
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Draggable = true
btn.Parent = gui

local function createTween(targetCFrame)
    local tweenInfo = TweenInfo.new(TeleportTime, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
    return TweenService:Create(hrp, tweenInfo, {CFrame = targetCFrame})
end

local function startVelLoop()
    velConn = RunService.Heartbeat:Connect(function()
        if toggle then
            hrp.Velocity = Vector3.new(0, 0, 0)
        end
    end)
end

local function stopVelLoop()
    if velConn then
        velConn:Disconnect()
        velConn = nil
    end
end

local function toggleTween()
    if toggle then
        toggle = false
        btn.Text = "OFF"
        btn.BackgroundColor3 = Color3.new(1, 0, 0)
        stopVelLoop()
        local tweenBack = createTween(CFrame.new(lastPos))
        tweenBack:Play()
        tweenBack.Completed:Wait()
        workspace.FallenPartsDestroyHeight = -500
        resetCameraSubject()
        if workspace:FindFirstChild("Gaze") then
            workspace.Gaze:Destroy()
        end
    else
    lastPos = hrp.Position
    local part = Instance.new("Part")
        part.Size = Vector3.new(4, 1, 4)
        part.Position = lastPos
        part.Anchored = true
        part.CanCollide = false
        part.Transparency = 0.5
        part.Name = "Gaze"
        part.Parent = game.Workspace
        workspace.CurrentCamera.CameraSubject = part
        toggle = true
        btn.Text = "ON"
        btn.BackgroundColor3 = Color3.new(0, 1, 0)
        
        wait()
        workspace.FallenPartsDestroyHeight = -1000
        local tweenToTarget = createTween(CFrame.new(targetPos))
        tweenToTarget:Play()
        tweenToTarget.Completed:Wait()
        startVelLoop()
        
    end
end

btn.MouseButton1Click:Connect(toggleTween)

Features & Information

Just create toggle and yeah anti bang or anti target For now im using other people method Maybe, I'll find My own method later
#Anti bang#Anti target

Community Comments (4)

drak09927drak09927Nov 14, 2024(edited)

Hoy si ya no 🥵

MysticCoolzyMysticCoolzyNov 14, 2024(edited)

Thank's for script.

SingusTheTexanSingusTheTexanDec 31, 2024(edited)

pretty good

MiniCapyMiniCapyJun 8, 2025

Sigma

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