G1337 Block R15
Key RequiredUniversal Patched

G1337 Block R15

Universal Scriptsomeguyonscriptbloxsomeguyonscriptblox 1.8K views 23 executesUpdated Apr 26, 2026
Unrated
00
Lua Script•107 lines (2686 chars)
--// SETTINGS
local NORMAL_SPEED = 7
local BLOCK_SPEED = 0.1
local ANIM_ID = "rbxassetid://139933859877956"

--// REFERENCES
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

--// CLEANUP
if playerGui:FindFirstChild("BlockButtonUI") then
	playerGui.BlockButtonUI:Destroy()
end

--// GUI
local gui = Instance.new("ScreenGui")
gui.Name = "BlockButtonUI"
gui.ResetOnSpawn = false
gui.Parent = playerGui

local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 120, 0, 60)
button.Position = UDim2.new(0, 100, 0, 200)
button.Text = "BLOCK"
button.TextScaled = true
button.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
button.TextColor3 = Color3.new(1,1,1)
button.Parent = gui

Instance.new("UICorner", button)

--// DRAG
local dragging = false
local dragStart, startPos

button.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = button.Position
	end
end)

button.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = false
	end
end)

game:GetService("UserInputService").InputChanged:Connect(function(input)
	if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
		local delta = input.Position - dragStart
		button.Position = UDim2.new(
			startPos.X.Scale,
			startPos.X.Offset + delta.X,
			startPos.Y.Scale,
			startPos.Y.Offset + delta.Y
		)
	end
end)

--// CHARACTER
local humanoid, animator

local function setupCharacter(char)
	humanoid = char:WaitForChild("Humanoid")

	-- ensure Animator exists
	animator = humanoid:FindFirstChildOfClass("Animator")
	if not animator then
		animator = Instance.new("Animator")
		animator.Parent = humanoid
	end

	humanoid.WalkSpeed = NORMAL_SPEED
end

if player.Character then
	setupCharacter(player.Character)
end
player.CharacterAdded:Connect(setupCharacter)

--// BLOCK
local busy = false

button.MouseButton1Click:Connect(function()
	if not humanoid or not animator or busy then return end
	busy = true

	humanoid.WalkSpeed = BLOCK_SPEED

	local anim = Instance.new("Animation")
	anim.AnimationId = ANIM_ID

	local track = animator:LoadAnimation(anim)
	track.Priority = Enum.AnimationPriority.Action
	track.Looped = false
	track:Play()

	-- failsafe (some executors don't fire Stopped properly)
	task.delay(track.Length > 0 and track.Length or 1.5, function()
		if humanoid then
			humanoid.WalkSpeed = NORMAL_SPEED
		end
		busy = false
	end)
end)

Features & Information

idk bro 💔
#guest#fe

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts