G00fyUserAh fe f3x edition
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G00fyUserAh fe f3x edition

Universal ScriptFishNoobAhhFishNoobAhh 9.7K views 791 executesUpdated Jan 28, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•1423 lines (31654 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
local ImageLabel = Instance.new("ImageLabel")
local clicktotp = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local discomap = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local jumphigh = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local skyboxF3X = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local decalF3X = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local killallF3X = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local particles = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local theme = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")
local baseF3X = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local iyfe = Instance.new("TextButton")
local nameless = Instance.new("TextButton")
local n0ta4gui = Instance.new("TextButton")
local c00lguife = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.132428929, 0, 0.168038398, 0)
Frame.Size = UDim2.new(0, 403, 0, 375)

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 403, 0, 50)
TextLabel.Font = Enum.Font.Arcade
TextLabel.Text = "GoofyUserAh fe , f3x edition"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 26.000

UICorner.Parent = TextLabel

UICorner_2.Parent = Frame

ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(-0.00162598863, 0, 0.130666822, 0)
ImageLabel.Size = UDim2.new(0, 402, 0, 324)
ImageLabel.Image = "rbxassetid://85084076344057"

clicktotp.Name = "clicktotp"
clicktotp.Parent = ImageLabel
clicktotp.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
clicktotp.BorderColor3 = Color3.fromRGB(0, 0, 0)
clicktotp.BorderSizePixel = 0
clicktotp.Position = UDim2.new(-0.00354381488, 0, -0.000495298416, 0)
clicktotp.Size = UDim2.new(0, 200, 0, 50)
clicktotp.Font = Enum.Font.Arcade
clicktotp.Text = "click to tp giver {fe}"
clicktotp.TextColor3 = Color3.fromRGB(0, 0, 0)
clicktotp.TextSize = 14.000

UICorner_3.Parent = clicktotp

discomap.Name = "discomap"
discomap.Parent = ImageLabel
discomap.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
discomap.BorderColor3 = Color3.fromRGB(0, 0, 0)
discomap.BorderSizePixel = 0
discomap.Position = UDim2.new(0.0014556041, 0, 0.166999534, 0)
discomap.Size = UDim2.new(0, 198, 0, 46)
discomap.Font = Enum.Font.Arcade
discomap.Text = "disco map {cilent}"
discomap.TextColor3 = Color3.fromRGB(0, 0, 0)
discomap.TextSize = 14.000

UICorner_4.Parent = discomap

jumphigh.Name = "jumphigh"
jumphigh.Parent = ImageLabel
jumphigh.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
jumphigh.BorderColor3 = Color3.fromRGB(0, 0, 0)
jumphigh.BorderSizePixel = 0
jumphigh.Position = UDim2.new(-0.0043668123, 0, 0.648481011, 0)
jumphigh.Size = UDim2.new(0, 198, 0, 46)
jumphigh.Font = Enum.Font.Arcade
jumphigh.Text = "jump high {fe}"
jumphigh.TextColor3 = Color3.fromRGB(0, 0, 0)
jumphigh.TextSize = 14.000

UICorner_5.Parent = jumphigh

skyboxF3X.Name = "skyboxF3X"
skyboxF3X.Parent = ImageLabel
skyboxF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
skyboxF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
skyboxF3X.BorderSizePixel = 0
skyboxF3X.Position = UDim2.new(0.0014556041, 0, 0.821320534, 0)
skyboxF3X.Size = UDim2.new(0, 198, 0, 46)
skyboxF3X.Font = Enum.Font.Arcade
skyboxF3X.Text = "skybox {F3X}"
skyboxF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
skyboxF3X.TextSize = 14.000

UICorner_6.Parent = skyboxF3X

decalF3X.Name = "decalF3X"
decalF3X.Parent = ImageLabel
decalF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
decalF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
decalF3X.BorderSizePixel = 0
decalF3X.Position = UDim2.new(0.532023251, 0, 0.648481011, 0)
decalF3X.Size = UDim2.new(0, 190, 0, 46)
decalF3X.Font = Enum.Font.Arcade
decalF3X.Text = "decalspam {F3X}"
decalF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
decalF3X.TextSize = 14.000

UICorner_7.Parent = decalF3X

killallF3X.Name = "killallF3X"
killallF3X.Parent = ImageLabel
killallF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
killallF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
killallF3X.BorderSizePixel = 0
killallF3X.Position = UDim2.new(0.532023251, 0, 0.472555101, 0)
killallF3X.Size = UDim2.new(0, 187, 0, 46)
killallF3X.Font = Enum.Font.Arcade
killallF3X.Text = "kill all {f3x}"
killallF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
killallF3X.TextSize = 14.000

UICorner_8.Parent = killallF3X

particles.Name = "particles"
particles.Parent = ImageLabel
particles.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
particles.BorderColor3 = Color3.fromRGB(0, 0, 0)
particles.BorderSizePixel = 0
particles.Position = UDim2.new(0.0014556041, 0, 0.315147668, 0)
particles.Size = UDim2.new(0, 198, 0, 46)
particles.Font = Enum.Font.Arcade
particles.Text = "particles {client}"
particles.TextColor3 = Color3.fromRGB(0, 0, 0)
particles.TextSize = 14.000

UICorner_9.Parent = particles

theme.Name = "theme"
theme.Parent = ImageLabel
theme.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
theme.BorderColor3 = Color3.fromRGB(0, 0, 0)
theme.BorderSizePixel = 0
theme.Position = UDim2.new(-0.0342501365, 0, -0.200284421, 0)
theme.Size = UDim2.new(0, 55, 0, 27)
theme.Font = Enum.Font.Arcade
theme.Text = "theme"
theme.TextColor3 = Color3.fromRGB(0, 0, 0)
theme.TextSize = 14.000

UICorner_10.Parent = theme

baseF3X.Name = "baseF3X"
baseF3X.Parent = ImageLabel
baseF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
baseF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
baseF3X.BorderSizePixel = 0
baseF3X.Position = UDim2.new(0.0014556041, 0, 0.472555101, 0)
baseF3X.Size = UDim2.new(0, 198, 0, 46)
baseF3X.Font = Enum.Font.Arcade
baseF3X.Text = "add baseplate {F3X}"
baseF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
baseF3X.TextSize = 14.000

UICorner_11.Parent = baseF3X

iyfe.Name = "iyfe"
iyfe.Parent = ImageLabel
iyfe.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
iyfe.BorderColor3 = Color3.fromRGB(0, 0, 0)
iyfe.BorderSizePixel = 0
iyfe.Position = UDim2.new(0.532023251, 0, 0.324406952, 0)
iyfe.Size = UDim2.new(0, 187, 0, 43)
iyfe.Font = Enum.Font.Arcade
iyfe.Text = "infinite yield FE"
iyfe.TextColor3 = Color3.fromRGB(0, 0, 0)
iyfe.TextSize = 14.000
iyfe.MouseButton1Down:Connect(function()
	loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
end)
nameless.Name = "nameless"
nameless.Parent = ImageLabel
nameless.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
nameless.BorderColor3 = Color3.fromRGB(0, 0, 0)
nameless.BorderSizePixel = 0
nameless.Position = UDim2.new(0.532023251, 0, 0.17317237, 0)
nameless.Size = UDim2.new(0, 189, 0, 44)
nameless.Font = Enum.Font.Arcade
nameless.Text = "nameless admin"
nameless.TextColor3 = Color3.fromRGB(0, 0, 0)
nameless.TextSize = 14.000
nameless.MouseButton1Down:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/ltseverydayyou/Nameless-Admin/main/Source"))()
end)
n0ta4gui.Name = "n0ta4gui"
n0ta4gui.Parent = ImageLabel
n0ta4gui.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
n0ta4gui.BorderColor3 = Color3.fromRGB(0, 0, 0)
n0ta4gui.BorderSizePixel = 0
n0ta4gui.Position = UDim2.new(0.532023251, 0, 0.00881967414, 0)
n0ta4gui.Size = UDim2.new(0, 189, 0, 42)
n0ta4gui.Font = Enum.Font.Arcade
n0ta4gui.Text = "n0ta4gui"
n0ta4gui.TextColor3 = Color3.fromRGB(0, 0, 0)
n0ta4gui.TextSize = 14.000
n0ta4gui.MouseButton1Down:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/pedroluckygod/Yes/main/UNDETECTABLE%20GUI%20V7"))()
end)
c00lguife.Name = "c00lgui fe"
c00lguife.Parent = ImageLabel
c00lguife.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
c00lguife.BorderColor3 = Color3.fromRGB(0, 0, 0)
c00lguife.BorderSizePixel = 0
c00lguife.Position = UDim2.new(0.524560571, 0, 0.821320534, 0)
c00lguife.Size = UDim2.new(0, 190, 0, 46)
c00lguife.Font = Enum.Font.Arcade
c00lguife.Text = "C00lgui fe"
c00lguife.TextColor3 = Color3.fromRGB(0, 0, 0)
c00lguife.TextSize = 14.000
c00lguife.MouseButton1Down:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/F5HQERvn"))()
end)
-- Scripts:

local function BDPSI_fake_script() -- ScreenGui.notalso 
	local script = Instance.new('LocalScript', ScreenGui)

	game.StarterGui:SetCore("SendNotification", {
		Title = "also the gui is fe and works on all games but except f3x scripts in there"; -- title
		Text = "script by GoofyUserAh/me"; --description
		Icon = "rbxassetid://13333189485"; --icon
		Duration = "5"; -- how long its on screen
	})
end
coroutine.wrap(BDPSI_fake_script)()
local function TMBYJG_fake_script() -- ScreenGui.notifactionnote 
	local script = Instance.new('LocalScript', ScreenGui)

	game.StarterGui:SetCore("SendNotification", {
		Title = "note:"; -- title
		Text = "remember these scripts are fe but only disco map and particles and theme are client"; --description
		Icon = "rbxassetid://13333189485"; --icon
		Duration = "5"; -- how long its on screen
	})
end
coroutine.wrap(TMBYJG_fake_script)()
local function GPHVAMJ_fake_script() -- clicktotp.LocalScript 
	local script = Instance.new('LocalScript', clicktotp)

	script.Parent.MouseButton1Click:Connect(function()
		mouse = game.Players.LocalPlayer:GetMouse()
		tool = Instance.new("Tool")
		tool.RequiresHandle = false
		tool.Name = "Click Teleport"
		tool.Activated:connect(function()
			local pos = mouse.Hit+Vector3.new(0,2.5,0)
			pos = CFrame.new(pos.X,pos.Y,pos.Z)
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
		end)
		tool.Parent = game.Players.LocalPlayer.Backpack
	end)

end
coroutine.wrap(GPHVAMJ_fake_script)()
local function AAWBWB_fake_script() -- discomap.Script 
	local script = Instance.new('Script', discomap)

	script.Parent.MouseButton1Down:Connect(function()
		while wait(0000000.1) do
			for i,v in pairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") then
					local meshes = {"Brick","Cylinder","Head","Sphere","Torso","Wedge"}
					local mesh = Instance.new("SpecialMesh",v)

					mesh.MeshType = meshes[math.random(1,#meshes)]
				end
			end
			for i,fee in pairs(workspace:GetDescendants()) do
				if fee:IsA("BasePart") then
					fee.BrickColor = BrickColor.random()
				end
			end
		end
	end)
end
coroutine.wrap(AAWBWB_fake_script)()
local function YXDIGIJ_fake_script() -- jumphigh.LocalScript 
	local script = Instance.new('LocalScript', jumphigh)

	script.Parent.MouseButton1Click:Connect(function()
		local fly = false
		local plr = game.Players.LocalPlayer
		local mouse = plr:GetMouse()

		if  fly == false then
			fly = true
			if fly == true then
				plr.Character.HumanoidRootPart.Velocity = workspace.CurrentCamera.CFrame.LookVector*-35 + Vector3.new(0,100,0)
			end
		end
	end)

end
coroutine.wrap(YXDIGIJ_fake_script)()
local function PYOF_fake_script() -- skyboxF3X.LocalScript 
	local script = Instance.new('LocalScript', skyboxF3X)

	script.Parent.MouseButton1Down:Connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}

			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end

		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("104144359228055")
	end)
end
coroutine.wrap(PYOF_fake_script)()
local function QMLOA_fake_script() -- decalF3X.LocalScript 
	local script = Instance.new('LocalScript', decalF3X)

	script.Parent.MouseButton1Down:Connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}

			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end

		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)

						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)

						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)

						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)

						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)

						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("104144359228055")
	end)
end
coroutine.wrap(QMLOA_fake_script)()
local function SJHM_fake_script() -- killallF3X.LocalScript 
	local script = Instance.new('LocalScript', killallF3X)

	script.Parent.MouseButton1Down:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end

		function KillAll()
			for i,v in game.Players:GetPlayers() do
				spawn(function()
					SetLocked(v.Character.Head,false)
					DestroyPart(v.Character.Head)
				end)
			end
		end
		KillAll()
	end)
end
coroutine.wrap(SJHM_fake_script)()
local function FLOM_fake_script() -- particles.Script 
	local script = Instance.new('Script', particles)

	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game.Players:GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=104144359228055"
			emit.VelocitySpread = 10000000000
		end
	end)


end
coroutine.wrap(FLOM_fake_script)()
local function QBHI_fake_script() -- theme.Script 
	local script = Instance.new('Script', theme)

	function onClick()
		local tubers93		= Instance.new("Sound")
		tubers93.Parent		= game:GetService("Workspace")
		tubers93.SoundId		= "rbxassetid://1847661783"
		tubers93.Playing		= true
		tubers93.Looped		= true
		tubers93.Pitch      = 1
		tubers93.Volume		= 10

	end

	script.Parent.MouseButton1Down:connect(onClick)

end
coroutine.wrap(QBHI_fake_script)()
local function YEPXVI_fake_script() -- baseF3X.LocalScript 
	local script = Instance.new('LocalScript', baseF3X)

	script.Parent.MouseButton1Down:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end

		function KillAll()
			for i,v in game.Players:GetPlayers() do
				spawn(function()
					SetLocked(v.Character.Head,false)
					DestroyPart(v.Character.Head)
				end)
			end
		end
		KillAll()
	end)
end
coroutine.wrap(YEPXVI_fake_script)()
local function HEMBV_fake_script() -- Frame.DraggableGUI 
	local script = Instance.new('LocalScript', Frame)

	local UIS = game:GetService('UserInputService')
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil

	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
			startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end

	frame.InputBegan:Connect(function(input)
		if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)

	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
end
coroutine.wrap(HEMBV_fake_script)()
local function RHCJW_fake_script() -- ScreenGui.notfication 
	local script = Instance.new('LocalScript', ScreenGui)

	game.StarterGui:SetCore("SendNotification", {
		Title = "enjoy trolling!"; -- title
		Text = "script by GoofyUserAh/me"; --description
		Icon = "rbxassetid://13333189485"; --icon
		Duration = "5"; -- how long its on screen
	})
end
coroutine.wrap(RHCJW_fake_script)()
local function TJSX_fake_script() -- ScreenGui.notifactionnoteF3X 
	local script = Instance.new('LocalScript', ScreenGui)

	game.StarterGui:SetCore("SendNotification", {
		Title = "note 2:"; -- title
		Text = "join f3x games if you want to try f3x scripts in this gui"; --description
		Icon = "rbxassetid://13333189485"; --icon
		Duration = "5"; -- how long its on screen
	})
end
coroutine.wrap(TJSX_fake_script)()

Features & Information

the f3x scripts buttons works on most and some f3x games btw
#scripts#troll#gui

Community Comments (2)

FishNoobAhhFishNoobAhhJan 28, 2025(edited)

fixed

TotallyNotCXVcTotallyNotCXVcJun 18, 2025

Cap or fact lets see. *1 minute later* it works

More Scripts for Universal Scripts