
KeylessUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
local ImageLabel = Instance.new("ImageLabel")
local clicktotp = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local discomap = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local jumphigh = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local skyboxF3X = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local decalF3X = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local killallF3X = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local particles = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local theme = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")
local baseF3X = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local iyfe = Instance.new("TextButton")
local nameless = Instance.new("TextButton")
local n0ta4gui = Instance.new("TextButton")
local c00lguife = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.132428929, 0, 0.168038398, 0)
Frame.Size = UDim2.new(0, 403, 0, 375)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 403, 0, 50)
TextLabel.Font = Enum.Font.Arcade
TextLabel.Text = "GoofyUserAh fe , f3x edition"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 26.000
UICorner.Parent = TextLabel
UICorner_2.Parent = Frame
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(-0.00162598863, 0, 0.130666822, 0)
ImageLabel.Size = UDim2.new(0, 402, 0, 324)
ImageLabel.Image = "rbxassetid://85084076344057"
clicktotp.Name = "clicktotp"
clicktotp.Parent = ImageLabel
clicktotp.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
clicktotp.BorderColor3 = Color3.fromRGB(0, 0, 0)
clicktotp.BorderSizePixel = 0
clicktotp.Position = UDim2.new(-0.00354381488, 0, -0.000495298416, 0)
clicktotp.Size = UDim2.new(0, 200, 0, 50)
clicktotp.Font = Enum.Font.Arcade
clicktotp.Text = "click to tp giver {fe}"
clicktotp.TextColor3 = Color3.fromRGB(0, 0, 0)
clicktotp.TextSize = 14.000
UICorner_3.Parent = clicktotp
discomap.Name = "discomap"
discomap.Parent = ImageLabel
discomap.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
discomap.BorderColor3 = Color3.fromRGB(0, 0, 0)
discomap.BorderSizePixel = 0
discomap.Position = UDim2.new(0.0014556041, 0, 0.166999534, 0)
discomap.Size = UDim2.new(0, 198, 0, 46)
discomap.Font = Enum.Font.Arcade
discomap.Text = "disco map {cilent}"
discomap.TextColor3 = Color3.fromRGB(0, 0, 0)
discomap.TextSize = 14.000
UICorner_4.Parent = discomap
jumphigh.Name = "jumphigh"
jumphigh.Parent = ImageLabel
jumphigh.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
jumphigh.BorderColor3 = Color3.fromRGB(0, 0, 0)
jumphigh.BorderSizePixel = 0
jumphigh.Position = UDim2.new(-0.0043668123, 0, 0.648481011, 0)
jumphigh.Size = UDim2.new(0, 198, 0, 46)
jumphigh.Font = Enum.Font.Arcade
jumphigh.Text = "jump high {fe}"
jumphigh.TextColor3 = Color3.fromRGB(0, 0, 0)
jumphigh.TextSize = 14.000
UICorner_5.Parent = jumphigh
skyboxF3X.Name = "skyboxF3X"
skyboxF3X.Parent = ImageLabel
skyboxF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
skyboxF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
skyboxF3X.BorderSizePixel = 0
skyboxF3X.Position = UDim2.new(0.0014556041, 0, 0.821320534, 0)
skyboxF3X.Size = UDim2.new(0, 198, 0, 46)
skyboxF3X.Font = Enum.Font.Arcade
skyboxF3X.Text = "skybox {F3X}"
skyboxF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
skyboxF3X.TextSize = 14.000
UICorner_6.Parent = skyboxF3X
decalF3X.Name = "decalF3X"
decalF3X.Parent = ImageLabel
decalF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
decalF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
decalF3X.BorderSizePixel = 0
decalF3X.Position = UDim2.new(0.532023251, 0, 0.648481011, 0)
decalF3X.Size = UDim2.new(0, 190, 0, 46)
decalF3X.Font = Enum.Font.Arcade
decalF3X.Text = "decalspam {F3X}"
decalF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
decalF3X.TextSize = 14.000
UICorner_7.Parent = decalF3X
killallF3X.Name = "killallF3X"
killallF3X.Parent = ImageLabel
killallF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
killallF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
killallF3X.BorderSizePixel = 0
killallF3X.Position = UDim2.new(0.532023251, 0, 0.472555101, 0)
killallF3X.Size = UDim2.new(0, 187, 0, 46)
killallF3X.Font = Enum.Font.Arcade
killallF3X.Text = "kill all {f3x}"
killallF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
killallF3X.TextSize = 14.000
UICorner_8.Parent = killallF3X
particles.Name = "particles"
particles.Parent = ImageLabel
particles.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
particles.BorderColor3 = Color3.fromRGB(0, 0, 0)
particles.BorderSizePixel = 0
particles.Position = UDim2.new(0.0014556041, 0, 0.315147668, 0)
particles.Size = UDim2.new(0, 198, 0, 46)
particles.Font = Enum.Font.Arcade
particles.Text = "particles {client}"
particles.TextColor3 = Color3.fromRGB(0, 0, 0)
particles.TextSize = 14.000
UICorner_9.Parent = particles
theme.Name = "theme"
theme.Parent = ImageLabel
theme.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
theme.BorderColor3 = Color3.fromRGB(0, 0, 0)
theme.BorderSizePixel = 0
theme.Position = UDim2.new(-0.0342501365, 0, -0.200284421, 0)
theme.Size = UDim2.new(0, 55, 0, 27)
theme.Font = Enum.Font.Arcade
theme.Text = "theme"
theme.TextColor3 = Color3.fromRGB(0, 0, 0)
theme.TextSize = 14.000
UICorner_10.Parent = theme
baseF3X.Name = "baseF3X"
baseF3X.Parent = ImageLabel
baseF3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
baseF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
baseF3X.BorderSizePixel = 0
baseF3X.Position = UDim2.new(0.0014556041, 0, 0.472555101, 0)
baseF3X.Size = UDim2.new(0, 198, 0, 46)
baseF3X.Font = Enum.Font.Arcade
baseF3X.Text = "add baseplate {F3X}"
baseF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
baseF3X.TextSize = 14.000
UICorner_11.Parent = baseF3X
iyfe.Name = "iyfe"
iyfe.Parent = ImageLabel
iyfe.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
iyfe.BorderColor3 = Color3.fromRGB(0, 0, 0)
iyfe.BorderSizePixel = 0
iyfe.Position = UDim2.new(0.532023251, 0, 0.324406952, 0)
iyfe.Size = UDim2.new(0, 187, 0, 43)
iyfe.Font = Enum.Font.Arcade
iyfe.Text = "infinite yield FE"
iyfe.TextColor3 = Color3.fromRGB(0, 0, 0)
iyfe.TextSize = 14.000
iyfe.MouseButton1Down:Connect(function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
end)
nameless.Name = "nameless"
nameless.Parent = ImageLabel
nameless.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
nameless.BorderColor3 = Color3.fromRGB(0, 0, 0)
nameless.BorderSizePixel = 0
nameless.Position = UDim2.new(0.532023251, 0, 0.17317237, 0)
nameless.Size = UDim2.new(0, 189, 0, 44)
nameless.Font = Enum.Font.Arcade
nameless.Text = "nameless admin"
nameless.TextColor3 = Color3.fromRGB(0, 0, 0)
nameless.TextSize = 14.000
nameless.MouseButton1Down:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ltseverydayyou/Nameless-Admin/main/Source"))()
end)
n0ta4gui.Name = "n0ta4gui"
n0ta4gui.Parent = ImageLabel
n0ta4gui.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
n0ta4gui.BorderColor3 = Color3.fromRGB(0, 0, 0)
n0ta4gui.BorderSizePixel = 0
n0ta4gui.Position = UDim2.new(0.532023251, 0, 0.00881967414, 0)
n0ta4gui.Size = UDim2.new(0, 189, 0, 42)
n0ta4gui.Font = Enum.Font.Arcade
n0ta4gui.Text = "n0ta4gui"
n0ta4gui.TextColor3 = Color3.fromRGB(0, 0, 0)
n0ta4gui.TextSize = 14.000
n0ta4gui.MouseButton1Down:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/pedroluckygod/Yes/main/UNDETECTABLE%20GUI%20V7"))()
end)
c00lguife.Name = "c00lgui fe"
c00lguife.Parent = ImageLabel
c00lguife.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
c00lguife.BorderColor3 = Color3.fromRGB(0, 0, 0)
c00lguife.BorderSizePixel = 0
c00lguife.Position = UDim2.new(0.524560571, 0, 0.821320534, 0)
c00lguife.Size = UDim2.new(0, 190, 0, 46)
c00lguife.Font = Enum.Font.Arcade
c00lguife.Text = "C00lgui fe"
c00lguife.TextColor3 = Color3.fromRGB(0, 0, 0)
c00lguife.TextSize = 14.000
c00lguife.MouseButton1Down:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/F5HQERvn"))()
end)
-- Scripts:
local function BDPSI_fake_script() -- ScreenGui.notalso
local script = Instance.new('LocalScript', ScreenGui)
game.StarterGui:SetCore("SendNotification", {
Title = "also the gui is fe and works on all games but except f3x scripts in there"; -- title
Text = "script by GoofyUserAh/me"; --description
Icon = "rbxassetid://13333189485"; --icon
Duration = "5"; -- how long its on screen
})
end
coroutine.wrap(BDPSI_fake_script)()
local function TMBYJG_fake_script() -- ScreenGui.notifactionnote
local script = Instance.new('LocalScript', ScreenGui)
game.StarterGui:SetCore("SendNotification", {
Title = "note:"; -- title
Text = "remember these scripts are fe but only disco map and particles and theme are client"; --description
Icon = "rbxassetid://13333189485"; --icon
Duration = "5"; -- how long its on screen
})
end
coroutine.wrap(TMBYJG_fake_script)()
local function GPHVAMJ_fake_script() -- clicktotp.LocalScript
local script = Instance.new('LocalScript', clicktotp)
script.Parent.MouseButton1Click:Connect(function()
mouse = game.Players.LocalPlayer:GetMouse()
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Click Teleport"
tool.Activated:connect(function()
local pos = mouse.Hit+Vector3.new(0,2.5,0)
pos = CFrame.new(pos.X,pos.Y,pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end)
end
coroutine.wrap(GPHVAMJ_fake_script)()
local function AAWBWB_fake_script() -- discomap.Script
local script = Instance.new('Script', discomap)
script.Parent.MouseButton1Down:Connect(function()
while wait(0000000.1) do
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local meshes = {"Brick","Cylinder","Head","Sphere","Torso","Wedge"}
local mesh = Instance.new("SpecialMesh",v)
mesh.MeshType = meshes[math.random(1,#meshes)]
end
end
for i,fee in pairs(workspace:GetDescendants()) do
if fee:IsA("BasePart") then
fee.BrickColor = BrickColor.random()
end
end
end
end)
end
coroutine.wrap(AAWBWB_fake_script)()
local function YXDIGIJ_fake_script() -- jumphigh.LocalScript
local script = Instance.new('LocalScript', jumphigh)
script.Parent.MouseButton1Click:Connect(function()
local fly = false
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
if fly == false then
fly = true
if fly == true then
plr.Character.HumanoidRootPart.Velocity = workspace.CurrentCamera.CFrame.LookVector*-35 + Vector3.new(0,100,0)
end
end
end)
end
coroutine.wrap(YXDIGIJ_fake_script)()
local function PYOF_fake_script() -- skyboxF3X.LocalScript
local script = Instance.new('LocalScript', skyboxF3X)
script.Parent.MouseButton1Down:Connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("104144359228055")
end)
end
coroutine.wrap(PYOF_fake_script)()
local function QMLOA_fake_script() -- decalF3X.LocalScript
local script = Instance.new('LocalScript', decalF3X)
script.Parent.MouseButton1Down:Connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("104144359228055")
end)
end
coroutine.wrap(QMLOA_fake_script)()
local function SJHM_fake_script() -- killallF3X.LocalScript
local script = Instance.new('LocalScript', killallF3X)
script.Parent.MouseButton1Down:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function KillAll()
for i,v in game.Players:GetPlayers() do
spawn(function()
SetLocked(v.Character.Head,false)
DestroyPart(v.Character.Head)
end)
end
end
KillAll()
end)
end
coroutine.wrap(SJHM_fake_script)()
local function FLOM_fake_script() -- particles.Script
local script = Instance.new('Script', particles)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game.Players:GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=104144359228055"
emit.VelocitySpread = 10000000000
end
end)
end
coroutine.wrap(FLOM_fake_script)()
local function QBHI_fake_script() -- theme.Script
local script = Instance.new('Script', theme)
function onClick()
local tubers93 = Instance.new("Sound")
tubers93.Parent = game:GetService("Workspace")
tubers93.SoundId = "rbxassetid://1847661783"
tubers93.Playing = true
tubers93.Looped = true
tubers93.Pitch = 1
tubers93.Volume = 10
end
script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(QBHI_fake_script)()
local function YEPXVI_fake_script() -- baseF3X.LocalScript
local script = Instance.new('LocalScript', baseF3X)
script.Parent.MouseButton1Down:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function KillAll()
for i,v in game.Players:GetPlayers() do
spawn(function()
SetLocked(v.Character.Head,false)
DestroyPart(v.Character.Head)
end)
end
end
KillAll()
end)
end
coroutine.wrap(YEPXVI_fake_script)()
local function HEMBV_fake_script() -- Frame.DraggableGUI
local script = Instance.new('LocalScript', Frame)
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end
coroutine.wrap(HEMBV_fake_script)()
local function RHCJW_fake_script() -- ScreenGui.notfication
local script = Instance.new('LocalScript', ScreenGui)
game.StarterGui:SetCore("SendNotification", {
Title = "enjoy trolling!"; -- title
Text = "script by GoofyUserAh/me"; --description
Icon = "rbxassetid://13333189485"; --icon
Duration = "5"; -- how long its on screen
})
end
coroutine.wrap(RHCJW_fake_script)()
local function TJSX_fake_script() -- ScreenGui.notifactionnoteF3X
local script = Instance.new('LocalScript', ScreenGui)
game.StarterGui:SetCore("SendNotification", {
Title = "note 2:"; -- title
Text = "join f3x games if you want to try f3x scripts in this gui"; --description
Icon = "rbxassetid://13333189485"; --icon
Duration = "5"; -- how long its on screen
})
end
coroutine.wrap(TJSX_fake_script)()
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


fixed
Cap or fact lets see. *1 minute later* it works