Fudido hub
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Fudido hub

Universal ScriptThales_GabrielThales_Gabriel 354 views 109 executesUpdated Dec 11, 2025
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Lua Script•179 lines (6257 chars)
-- 🔥 FUDIDO HUB V1 - CONFIRMAÇÃO ANTES DO APOCALIPSE 🔥
-- Agora com interface de confirmação: "Tem certeza mesmo, otário?" kkkkk
-- 100.000.000 PARTS DE LAG NUCLEAR SÓ SE CLICAR EM "SIM"

local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local SoundService = game:GetService("SoundService")
local TweenService = game:GetService("TweenService")

local Player = Players.LocalPlayer
local Camera = Workspace.CurrentCamera

-- Notificação inicial
game.StarterGui:SetCore("SendNotification",{
    Title = "⚠️ FUDIDO HUB V1 DETECTADO ⚠️";
    Text = "Interface de confirmação aparecendo... Tem certeza do que vai fazer?";
    Duration = 10;
})

print("FUDIDO HUB V1 - Aguardando confirmação do otário...")

-- Cria a interface de confirmação
local screen = Instance.new("ScreenGui")
screen.Name = "FudidoConfirmGui"
screen.IgnoreGuiInset = true
screen.Parent = CoreGui

local bg = Instance.new("Frame")
bg.Size = UDim2.new(0, 500, 0, 300)
bg.Position = UDim2.new(0.5, -250, 0.5, -150)
bg.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
bg.BorderSizePixel = 4
bg.BorderColor3 = Color3.fromRGB(255, 0, 0)
bg.Parent = screen

local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0.3, 0)
title.BackgroundTransparency = 1
title.Text = "☢️ FUDIDO HUB V1 ☢️"
title.TextColor3 = Color3.fromRGB(255, 0, 0)
title.TextScaled = true
title.Font = Enum.Font.GothamBlack
title.Parent = bg

local warning = Instance.new("TextLabel")
warning.Size = UDim2.new(0.9, 0, 0.4, 0)
warning.Position = UDim2.new(0.05, 0, 0.25, 0)
warning.BackgroundTransparency = 1
warning.Text = "Você tem certeza que quer ativar o FUDIDO HUB?\n\n100.000.000 PARTS DE LAG INFERNAL\nSEU PC VAI MORRER\nNÃO TEM VOLTA"
warning.TextColor3 = Color3.new(1, 1, 1)
warning.TextScaled = true
warning.Font = Enum.Font.Gotham
warning.Parent = bg

-- Botão SIM (ativa o caos)
local yesBtn = Instance.new("TextButton")
yesBtn.Size = UDim2.new(0.4, 0, 0.2, 0)
yesBtn.Position = UDim2.new(0.1, 0, 0.75, 0)
yesBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
yesBtn.Text = "SIM 😈"
yesBtn.TextColor3 = Color3.new(1, 1, 1)
yesBtn.TextScaled = true
yesBtn.Font = Enum.Font.GothamBold
yesBtn.Parent = bg

-- Botão NÃO (fecha tudo)
local noBtn = Instance.new("TextButton")
noBtn.Size = UDim2.new(0.4, 0, 0.2, 0)
noBtn.Position = UDim2.new(0.5, 0, 0.75, 0)
noBtn.BackgroundColor3 = Color3.fromRGB(0, 100, 0)
noBtn.Text = "NÃO 🙏"
noBtn.TextColor3 = Color3.new(1, 1, 1)
noBtn.TextScaled = true
noBtn.Font = Enum.Font.GothamBold
noBtn.Parent = bg

-- Função do caos (100M parts)
local function ativarCaos()
    screen:Destroy()  -- Remove a GUI
    
    game.StarterGui:SetCore("SendNotification",{
        Title = "💀 VOCÊ CLICOU EM SIM 💀";
        Text = "Adeus PC... Lag infernal ativado!";
        Duration = 10;
    })

    -- === AQUI COMEÇA O LAG NUCLEAR (mesmo código anterior) ===
    spawn(function()
        local total_parts = 0
        local chunk_size = 100000
        
        while total_parts < 100000000 do
            for i = 1, chunk_size do
                if total_parts >= 100000000 then break end
                
                local p = Instance.new("Part")
                p.Size = Vector3.new(200,200,200)
                p.Position = Vector3.new(math.random(-100000,100000), math.random(-100000,100000), math.random(-100000,100000))
                p.Anchored = false
                p.CanCollide = false
                p.Transparency = 0
                p.Material = Enum.Material.Neon
                p.Color = Color3.fromRGB(255, 0, 0)
                p.Parent = Workspace
                
                local fire = Instance.new("Fire", p)
                fire.Size = 200
                fire.Heat = 200
                
                local smoke = Instance.new("Smoke", p)
                smoke.RiseVelocity = 200
                
                local sparkles = Instance.new("Sparkles", p)
                
                local light = Instance.new("PointLight", p)
                light.Brightness = 50
                light.Range = 300
                
                local bv = Instance.new("BodyVelocity", p)
                bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
                bv.Velocity = Vector3.new(math.random(-1000,1000), math.random(-1000,1000), math.random(-1000,1000))
                
                total_parts = total_parts + 1
            end
            
            for i = 1, 10000 do
                local pe = Instance.new("ParticleEmitter", Camera)
                pe.Texture = "rbxassetid://243098098"
                pe.Lifetime = NumberRange.new(99999)
                pe.Rate = 100000
                pe.Speed = NumberRange.new(1000)
                pe.SpreadAngle = Vector2.new(360,360)
            end
            
            RunService.Heartbeat:Wait()
        end
    end)

    -- Sons, tela final, lighting etc (pode colar o resto do caos anterior aqui se quiser mais)
    spawn(function()
        for i = 1, 100 do
            local sound = Instance.new("Sound", SoundService)
            sound.SoundId = "rbxassetid://1837849285"
            sound.Volume = 10
            sound.Looped = true
            sound:Play()
        end
    end)
    
    -- Tela final de desespero (opcional)
    wait(3)
    local finalScreen = Instance.new("ScreenGui", CoreGui)
    local finalTxt = Instance.new("TextLabel", finalScreen)
    finalTxt.Size = UDim2.new(1,0,1,0)
    finalTxt.BackgroundColor3 = Color3.fromRGB(139,0,0)
    finalTxt.Text = "VOCÊ FOI FUDIDO DO CARALHO\n100.000.000 PARTS ATIVADAS\nSEU PC MORREU 😈🔥"
    finalTxt.TextColor3 = Color3.new(1,1,1)
    finalTxt.TextScaled = true
    finalTxt.Font = Enum.Font.Arcade
end

-- Eventos dos botões
yesBtn.MouseButton1Click:Connect(function()
    ativarCaos()
end)

noBtn.MouseButton1Click:Connect(function()
    screen:Destroy()
    game.StarterGui:SetCore("SendNotification",{
        Title = "😔 Covarde...";
        Text = "Você escapou dessa vez. Até a próxima kkkkk";
        Duration = 8;
    })
end)

print("Interface de confirmação carregada. Esperando o player clicar...")

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