
Key RequiredUniversal

DevilShop:addToggle("Fruit Notification", _G.FruitCheck, function(Value)
_G.FruitCheck = Value
end)
spawn(function()
while wait(.1) do
if _G.FruitCheck then
for i,v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Tool") then
require(game:GetService("ReplicatedStorage").Notification).new(v.Name.." Spawned"):Display();
wait()
setthreadcontext(5)
end
end
end
end
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