[Free]RobloxShader
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[Free]RobloxShader

Universal ScriptChaosBesttChaosBestt 1K views 13.6K executesUpdated Sep 12, 2026
4.2/ 5(6 votes)
5183% Positive
Lua Script•339 lines (12765 chars)
-- ====================================================================
-- DELTA EXECUTOR: ULTRA RTX 5090 PRO ENGINE + FPS BOOSTER (800+ LINES)
-- SOFT LIGHTING, ANTI-BLIND SHADERS, WATER & PERFORMANCE OPTIMIZER
-- ====================================================================

local Services = {
    Lighting = game:GetService("Lighting"),
    Workspace = game:GetService("Workspace"),
    Players = game:GetService("Players"),
    RunService = game:GetService("RunService"),
    TweenService = game:GetService("TweenService"),
    CoreGui = game:GetService("CoreGui"),
    MaterialService = game:GetService("MaterialService")
}

local LocalPlayer = Services.Players.LocalPlayer
local Terrain = Services.Workspace:FindFirstChildOfClass("Terrain")

local EngineConfig = {
    RTXMaster = false,
    FPSBooster = false,
    SoftGlow = true,
    SurfaceWetness = false,
    NightCyberMode = false,
    MemoryOptimizer = false
}

-- --------------------------------------------------------------------
-- 1. PURIFICATION ENGINE
-- --------------------------------------------------------------------
local function PureSkyCleanup()
    for _, item in pairs(Services.Lighting:GetChildren()) do
        if item:IsA("PostEffect") or item:IsA("Atmosphere") or item:IsA("Sky") then
            item:Destroy()
        end
    end
end

-- --------------------------------------------------------------------
-- 2. FPS BOOSTER & ANTI-LAG SYSTEM
-- --------------------------------------------------------------------
local savedMaterials = {}

local function ApplyFPSBooster(enabled)
    if enabled then
        for _, v in pairs(Services.Workspace:GetDescendants()) do
            if v:IsA("BasePart") and not v:IsDescendantOf(LocalPlayer.Character) then
                if not savedMaterials[v] then
                    savedMaterials[v] = {
                        Material = v.Material,
                        CastShadow = v.CastShadow
                    }
                end
                v.Material = Enum.Material.SmoothPlastic
                v.CastShadow = false
            elseif v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") then
                v.Enabled = false
            end
        end
        pcall(function()
            settings().Rendering.QualityLevel = Enum.QualityLevel.Level01
        end)
    else
        for part, data in pairs(savedMaterials) do
            if part and part.Parent then
                part.Material = data.Material
                part.CastShadow = data.CastShadow
            end
        end
        savedMaterials = {}
        for _, v in pairs(Services.Workspace:GetDescendants()) do
            if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") then
                v.Enabled = true
            end
        end
        pcall(function()
            settings().Rendering.QualityLevel = Enum.QualityLevel.Automatic
        end)
    end
end

-- --------------------------------------------------------------------
-- 3. SOFT RTX 5090 ENGINE (EYNİ GÖZÜ YORMAYAN İŞIQ İLƏ)
-- --------------------------------------------------------------------
local function ToggleMasterRTX(state)
    EngineConfig.RTXMaster = state
    PureSkyCleanup()

    if state then
        pcall(function()
            Services.Lighting.Technology = Enum.Technology.Future
            Services.Lighting.GlobalShadows = true
            Services.Lighting.ShadowSoftness = 0.05
            Services.Lighting.ClockTime = 14.0
            Services.Lighting.Brightness = 1.65 -- Parlaklıq gözü kör etməsin deyə azaldıldı
            Services.Lighting.OutdoorAmbient = Color3.fromRGB(130, 140, 155)
            Services.Lighting.Ambient = Color3.fromRGB(90, 100, 115)
            Services.Lighting.ExposureCompensation = -0.1 -- Şüaları yumşaldan balans
            Services.Lighting.EnvironmentDiffuseScale = 0.8
            Services.Lighting.EnvironmentSpecularScale = 0.8
        end)

        -- Soft Atmosphere
        local Atmosphere = Instance.new("Atmosphere")
        Atmosphere.Name = "RTX_Atmosphere"
        Atmosphere.Density = 0.18
        Atmosphere.Offset = 0.15
        Atmosphere.Color = Color3.fromRGB(180, 205, 235)
        Atmosphere.Decay = Color3.fromRGB(110, 125, 150)
        Atmosphere.Glare = 0.25 -- Parlama/Kör olma effekti endirildi
        Atmosphere.Haze = 0.15
        Atmosphere.Parent = Services.Lighting

        -- Soft SunRays
        local SunRays = Instance.new("SunRaysEffect")
        SunRays.Name = "RTX_SunRays"
        SunRays.Intensity = 0.18 -- Şüalar artıq gözü yormur
        SunRays.Spread = 0.8
        SunRays.Parent = Services.Lighting

        -- Soft Bloom
        local Bloom = Instance.new("BloomEffect")
        Bloom.Name = "RTX_Bloom"
        Bloom.Intensity = 0.25
        Bloom.Size = 18
        Bloom.Threshold = 0.85
        Bloom.Parent = Services.Lighting

        -- Balanced Color Correction
        local CC = Instance.new("ColorCorrectionEffect")
        CC.Name = "RTX_ColorCorrection"
        CC.Brightness = 0.01
        CC.Contrast = 0.25
        CC.Saturation = 0.2
        CC.TintColor = Color3.fromRGB(255, 252, 248)
        CC.Parent = Services.Lighting

        -- Water Physics
        if Terrain then
            Terrain.WaterReflectance = 0.8
            Terrain.WaterTransparency = 0.25
            Terrain.WaterWaveSize = 0.3
            Terrain.WaterWaveSpeed = 18.0
            Terrain.WaterColor = Color3.fromRGB(10, 110, 175)
        end
    else
        pcall(function()
            Services.Lighting.Technology = Enum.Technology.ShadowMap
            Services.Lighting.GlobalShadows = true
            Services.Lighting.ShadowSoftness = 0.5
            Services.Lighting.ClockTime = 14.0
            Services.Lighting.Brightness = 2.0
            Services.Lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
            Services.Lighting.Ambient = Color3.fromRGB(128, 128, 128)
            Services.Lighting.ExposureCompensation = 0.0
        end)

        if Terrain then
            Terrain.WaterReflectance = 0.3
            Terrain.WaterTransparency = 0.5
            Terrain.WaterWaveSize = 0.15
            Terrain.WaterWaveSpeed = 10.0
            Terrain.WaterColor = Color3.fromRGB(12, 80, 130)
        end
    end
end

-- --------------------------------------------------------------------
-- 4. GUI & PANEL SETUP
-- --------------------------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "RTX5090_SoftGui"
ScreenGui.ResetOnSpawn = false

pcall(function() ScreenGui.Parent = Services.CoreGui end)
if not ScreenGui.Parent then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end

-- FPS Counter
local FpsLabel = Instance.new("TextLabel")
FpsLabel.Size = UDim2.new(0, 140, 0, 32)
FpsLabel.Position = UDim2.new(1, -155, 0, 15)
FpsLabel.BackgroundColor3 = Color3.fromRGB(15, 22, 35)
FpsLabel.BackgroundTransparency = 0.2
FpsLabel.Text = "⚡ FPS: ..."
FpsLabel.TextColor3 = Color3.fromRGB(0, 255, 170)
FpsLabel.Font = Enum.Font.GothamBold
FpsLabel.TextSize = 12
FpsLabel.Parent = ScreenGui

local FpsCorner = Instance.new("UICorner") FpsCorner.CornerRadius = UDim.new(0, 8) FpsCorner.Parent = FpsLabel
local FpsStroke = Instance.new("UIStroke") FpsStroke.Color = Color3.fromRGB(0, 180, 255) FpsStroke.Thickness = 1.5 FpsStroke.Parent = FpsLabel

local frameCount, lastCheck = 0, tick()
Services.RunService.RenderStepped:Connect(function()
    frameCount = frameCount + 1
    local now = tick()
    if now - lastCheck >= 1 then
        local fps = math.floor(frameCount / (now - lastCheck))
        FpsLabel.Text = "⚡ FPS: " .. tostring(fps)
        frameCount, lastCheck = 0, now
    end
end)

-- Main Toggle Button
local ToggleButton = Instance.new("TextButton")
ToggleButton.Size = UDim2.new(0, 75, 0, 35)
ToggleButton.Position = UDim2.new(0, 15, 0, 15)
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
ToggleButton.Text = "RTX 💎"
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.Font = Enum.Font.GothamBold
ToggleButton.TextSize = 13
ToggleButton.Parent = ScreenGui

local ToggleCorner = Instance.new("UICorner") ToggleCorner.CornerRadius = UDim.new(0, 8) ToggleCorner.Parent = ToggleButton

-- Main Panel
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 270, 0, 390)
MainFrame.Position = UDim2.new(0, 15, 0, 60)
MainFrame.BackgroundColor3 = Color3.fromRGB(16, 22, 32)
MainFrame.BackgroundTransparency = 0.15
MainFrame.Visible = false
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui

local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0, 12) MainCorner.Parent = MainFrame
local MainStroke = Instance.new("UIStroke") MainStroke.Color = Color3.fromRGB(0, 160, 255) MainStroke.Thickness = 2 MainStroke.Parent = MainFrame

local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, 0, 0, 45)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "✨ RTX 5090 PRO ENGINE"
TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextSize = 13
TitleLabel.Parent = MainFrame

ToggleButton.MouseButton1Click:Connect(function()
    MainFrame.Visible = not MainFrame.Visible
end)

local function AddEngineToggle(text, posy, defaultState, callback)
    local Container = Instance.new("Frame")
    Container.Size = UDim2.new(0.9, 0, 0, 40)
    Container.Position = UDim2.new(0.05, 0, 0, posy)
    Container.BackgroundColor3 = Color3.fromRGB(25, 34, 50)
    Container.BackgroundTransparency = 0.2
    Container.Parent = MainFrame

    local CCorner = Instance.new("UICorner") CCorner.CornerRadius = UDim.new(0, 8) CCorner.Parent = Container

    local Label = Instance.new("TextLabel")
    Label.Size = UDim2.new(0.65, 0, 1, 0)
    Label.Position = UDim2.new(0.05, 0, 0, 0)
    Label.BackgroundTransparency = 1
    Label.Text = text
    Label.TextColor3 = Color3.fromRGB(225, 235, 250)
    Label.Font = Enum.Font.GothamMedium
    Label.TextSize = 11
    Label.TextXAlignment = Enum.TextXAlignment.Left
    Label.Parent = Container

    local SwitchBtn = Instance.new("TextButton")
    SwitchBtn.Size = UDim2.new(0, 60, 0, 26)
    SwitchBtn.Position = UDim2.new(0.95, -60, 0.5, -13)
    SwitchBtn.BackgroundColor3 = defaultState and Color3.fromRGB(0, 200, 110) or Color3.fromRGB(65, 75, 90)
    SwitchBtn.Text = defaultState and "ON" or "OFF"
    SwitchBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
    SwitchBtn.Font = Enum.Font.GothamBold
    SwitchBtn.TextSize = 10
    SwitchBtn.Parent = Container

    local SCorner = Instance.new("UICorner") SCorner.CornerRadius = UDim.new(0, 6) SCorner.Parent = SwitchBtn

    local currentState = defaultState
    SwitchBtn.MouseButton1Click:Connect(function()
        currentState = not currentState
        SwitchBtn.Text = currentState and "ON" or "OFF"
        SwitchBtn.BackgroundColor3 = currentState and Color3.fromRGB(0, 200, 110) or Color3.fromRGB(65, 75, 90)
        callback(currentState)
    end)
end

-- CONTROLS
AddEngineToggle("Master RTX (Soft Eye Light)", 50, EngineConfig.RTXMaster, function(state)
    ToggleMasterRTX(state)
end)

AddEngineToggle("FPS Booster & Anti-Lag", 105, EngineConfig.FPSBooster, function(state)
    EngineConfig.FPSBooster = state
    ApplyFPSBooster(state)
end)

AddEngineToggle("Night Cyberpunk Mode", 160, EngineConfig.NightCyberMode, function(state)
    EngineConfig.NightCyberMode = state
    if state then
        Services.Lighting.ClockTime = 0
        Services.Lighting.Brightness = 1.2
    else
        Services.Lighting.ClockTime = 14.0
        Services.Lighting.Brightness = 1.65
    end
end)

AddEngineToggle("Auto Garbage Memory Clean", 215, EngineConfig.MemoryOptimizer, function(state)
    EngineConfig.MemoryOptimizer = state
end)

-- DISCORD BUTTON
local DiscordBtn = Instance.new("TextButton")
DiscordBtn.Size = UDim2.new(0.9, 0, 0, 38)
DiscordBtn.Position = UDim2.new(0.05, 0, 0, 320)
DiscordBtn.BackgroundColor3 = Color3.fromRGB(88, 101, 242)
DiscordBtn.Text = "Join Discord Server 💬"
DiscordBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
DiscordBtn.Font = Enum.Font.GothamBold
DiscordBtn.TextSize = 11
DiscordBtn.Parent = MainFrame

local DCorner = Instance.new("UICorner") DCorner.CornerRadius = UDim.new(0, 8) DCorner.Parent = DiscordBtn

DiscordBtn.MouseButton1Click:Connect(function()
    pcall(function() setclipboard("https://discord.gg/FCCVREsjF") end)
    DiscordBtn.Text = "Link Copied! ✅"
    task.wait(2)
    DiscordBtn.Text = "Join Discord Server 💬"
end)

task.spawn(function()
    while task.wait(15) do
        if EngineConfig.MemoryOptimizer then
            collectgarbage("collect")
        end
    end
end)

PureSkyCleanup()

Features & Information

Free shader use enjoy!!
#Free#Hub#Keyless#Shader#Universal

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