Free fly all games
Key RequiredUniversal

Free fly all games

Universal Scriptmydre04mydre04 872 views 4.3K executesUpdated Apr 23, 2026
5.0/ 5(3 votes)
30100% Positive
Lua Script•93 lines (2420 chars)
-- LocalScript in StarterPlayerScripts

local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer

local flying = false
local speed = 60

local vectorForce
local bodyGyro
local attachment

local function startFlying(character)
    local root = character:WaitForChild("HumanoidRootPart")

    -- Attachment for force
    attachment = Instance.new("Attachment")
    attachment.Parent = root

    -- Cancel gravity
    vectorForce = Instance.new("VectorForce")
    vectorForce.Attachment0 = attachment
    vectorForce.RelativeTo = Enum.ActuatorRelativeTo.World

    local mass = root.AssemblyMass
    local gravity = workspace.Gravity

    vectorForce.Force = Vector3.new(0, mass * gravity, 0)
    vectorForce.Parent = root

    -- Rotation control
    bodyGyro = Instance.new("BodyGyro")
    bodyGyro.MaxTorque = Vector3.new(1,1,1) * 1e5
    bodyGyro.CFrame = root.CFrame
    bodyGyro.Parent = root
end

local function stopFlying()
    if vectorForce then vectorForce:Destroy() end
    if bodyGyro then bodyGyro:Destroy() end
    if attachment then attachment:Destroy() end
end

UIS.InputBegan:Connect(function(input, gp)
    if gp then return end

    if input.KeyCode == Enum.KeyCode.F then
        flying = not flying

        local character = player.Character or player.CharacterAdded:Wait()

        if flying then
            startFlying(character)
        else
            stopFlying()
        end
    end
end)

RunService.RenderStepped:Connect(function()
    if not flying then return end

    local character = player.Character
    if not character then return end

    local root = character:FindFirstChild("HumanoidRootPart")
    if not root then return end

    local camera = workspace.CurrentCamera
    local direction = Vector3.zero

    if UIS:IsKeyDown(Enum.KeyCode.W) then
        direction += camera.CFrame.LookVector
    end
    if UIS:IsKeyDown(Enum.KeyCode.S) then
        direction -= camera.CFrame.LookVector
    end
    if UIS:IsKeyDown(Enum.KeyCode.A) then
        direction -= camera.CFrame.RightVector
    end
    if UIS:IsKeyDown(Enum.KeyCode.D) then
        direction += camera.CFrame.RightVector
    end

    if direction.Magnitude > 0 then
        root.AssemblyLinearVelocity = direction.Unit * speed
    else
        root.AssemblyLinearVelocity = Vector3.zero
    end

    bodyGyro.CFrame = camera.CFrame
end)

Features & Information

lets you fly around click f
#fly

Community Comments (7)

terissa229terissa229Apr 23, 2026

wow! this scipr works grate! i was able to fly all over!

Replying to @terissa229
mydre04mydre04Apr 23, 2026

@terissa229 thanks :) its my first scirpt and took me an hour to perfect

Honestly fire dude. gonna add in my script

Replying to @confidenceofamillion
mydre04mydre04Apr 27, 2026

@weirdguycoding okay buy you cant steal 20 dollars

Thank you for your contributions to 0xBit

Replying to @confidenceofamillion
mydre04mydre04Apr 27, 2026

@weirdguycoding yes great script best for all games

you should add a q and e style to go up and down. use your imagination! it helps with cooler things. i see you making great scripts with your imagination.

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