
Universal Script – FE
-- ==========================================
-- MIRA FIRME - CORPO MIRA / CÂMERA LIVRE (ANTI-VOID FIX)
-- ==========================================
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
-- ========= CONFIG =========
local MAX_DISTANCE = 1500
local FOV = 400
-- ========= ESTADO =========
local isActive = false
local target = nil
local renderName = "AimbotLock_BodyTarget"
-- ==========================================
-- 1. INTERFACE
-- ==========================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MenuMira"
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false
local ToggleButton = Instance.new("TextButton")
ToggleButton.Parent = ScreenGui
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
ToggleButton.Position = UDim2.new(0.1, 0, 0.2, 0)
ToggleButton.Size = UDim2.new(0, 150, 0, 50)
ToggleButton.Font = Enum.Font.SourceSansBold
ToggleButton.Text = "Mira: DESATIVADA"
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.TextSize = 18
ToggleButton.Active = true
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 10)
UICorner.Parent = ToggleButton
-- Arrastar botão na tela
local dragging, dragInput, mousePos, framePos = false, nil, nil, nil
ToggleButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
mousePos = input.Position
framePos = ToggleButton.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
ToggleButton.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - mousePos
ToggleButton.Position = UDim2.new(
framePos.X.Scale, framePos.X.Offset + delta.X,
framePos.Y.Scale, framePos.Y.Offset + delta.Y
)
end
end)
-- ==========================================
-- 2. VERIFICAÇÕES
-- ==========================================
local function alvoVivo(char)
if not char or not char.Parent then return false end
local hum = char:FindFirstChildOfClass("Humanoid")
if not hum or hum.Health <= 0 then return false end
return true
end
-- ==========================================
-- 3. PROCURAR NOVO ALVO (Players + NPCs)
-- ==========================================
local function encontrarNovoAlvo()
local melhor, menorDist = nil, math.huge
local centro = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
local origem = Camera.CFrame.Position
local lista = {}
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
table.insert(lista, plr.Character)
end
end
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("Model") and obj:FindFirstChildOfClass("Humanoid") then
if not Players:GetPlayerFromCharacter(obj) and obj ~= LocalPlayer.Character then
table.insert(lista, obj)
end
end
end
for _, char in pairs(lista) do
if char ~= LocalPlayer.Character and alvoVivo(char) then
local head = char:FindFirstChild("Head") or char:FindFirstChild("HumanoidRootPart")
if head then
local dist = (origem - head.Position).Magnitude
if dist <= MAX_DISTANCE then
local sp, onScreen = Camera:WorldToViewportPoint(head.Position)
if onScreen then
local d = (Vector2.new(sp.X, sp.Y) - centro).Magnitude
if d <= FOV and d < menorDist then
menorDist = d
melhor = char
end
end
end
end
end
end
return melhor
end
-- ==========================================
-- 4. LOOP ANTI-VOID (ROTAÇÃO SEGURA)
-- ==========================================
local function tick()
if not alvoVivo(target) then
target = encontrarNovoAlvo()
end
if target then
local myChar = LocalPlayer.Character
if not alvoVivo(myChar) then return end
local myRoot = myChar:FindFirstChild("HumanoidRootPart")
local head = target:FindFirstChild("Head") or target:FindFirstChild("HumanoidRootPart")
if myRoot and head then
-- Calcula a direção mantendo a altura Y idêntica para não inclinar o personagem
local targetPos = head.Position
local rootPos = myRoot.Position
local dir = Vector3.new(targetPos.X - rootPos.X, 0, targetPos.Z - rootPos.Z)
-- Evita cálculos zerados/inválidos quando estiver encostado no alvo ou sofrendo knockback
if dir.Magnitude > 0.1 then
local newCFrame = CFrame.lookAt(rootPos, rootPos + dir)
-- Aplica apenas a rotação mantendo a física da posição intacta (evita cair no void ao tomar dano/ataques)
myRoot.CFrame = CFrame.new(rootPos) * (newCFrame - newCFrame.Position)
end
end
end
end
-- ==========================================
-- 5. ATIVAR / DESATIVAR
-- ==========================================
local function ativarMira()
print("[MIRA] Ativada!")
RunService:BindToRenderStep(renderName, Enum.RenderPriority.Character.Value + 1, tick)
end
local function desativarMira()
print("[MIRA] Desativada.")
pcall(function() RunService:UnbindFromRenderStep(renderName) end)
target = nil
end
ToggleButton.MouseButton1Click:Connect(function()
isActive = not isActive
if isActive then
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
ToggleButton.Text = "Mira: ATIVADA"
ativarMira()
else
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
ToggleButton.Text = "Mira: DESATIVADA"
desativarMira()
end
end)How to Execute Universal Script – FE
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Universal Script.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
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Frequently Asked Questions
How do I execute Universal Script – FE in Roblox?
To run Universal Script – FE, copy the Lua loadstring from the code viewer above, launch Roblox and join Universal Script, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Universal Script – FE keyless or does it require an access key?
Universal Script – FE requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Universal Script – FE currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.


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