Fps hub aimbot universal
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Fps hub aimbot universal

Universal Scriptleonao123321leonao123321 1.3K views 558 executesUpdated Jan 8, 2026
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Lua Script•65 lines (2168 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer

local FOV_RAIO = 150 -- Test circle size
local COLOR_LINE = Color3.fromRGB(0, 255, 0) -- Green
local COLOR_BODY = Color3.fromRGB(255, 0, 0) -- Red

local fovCircle = Drawing.new("Circle")
fovCircle.Thickness = 2
fovCircle.Color = Color3.new(1, 1, 1)
fovCircle.Filled = false
fovCircle.Radius = FOV_RAIO
fovCircle.Visible = true

local function createEsp(player)
    if player == LocalPlayer then return end

    local line = Drawing.new("Line")
    line.Thickness = 1
    line.Color = LINE_COLOR

    local highlight = Instance.new("Highlight")
    
    local function update()
        local connection
        connection = RunService.RenderStepped:Connect(function()
            local char = player.Character
            if char and char:FindFirstChild("HumanoidRootPart") then
                -- Update Highlight (Body)
                if not highlight.Parent then highlight.Parent = char end
                highlight.FillColor = BODY_COLOR
                
                -- Update Line (Tracer)
                local pos, onScreen = Camera:WorldToViewportPoint(char.HumanoidRootPart.Position)
                if onScreen then
                    line.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y)
                    line.To = Vector2.new(pos.X, pos.Y)
                    line.Visible = true
                else
                    line.Visible = false
                end
            else
                line.Visible = false
                highlight.Parent = nil
            end
            
            if not player.Parent then
                line:Remove()
                highlight:Destroy()
                connection:Disconnect()
            end
        end)
    end
    to update()
end

-- Update FOV circle position
RunService.RenderStepped:Connect(function()
    fovCircle.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
end)

Players.PlayerAdded:Connect(createEsp)
for _, p in pairs(Players:GetPlayers()) do gerarEsp(p) end

Features & Information

Thats has shooooo good script
#corpo esp#linha esp#Aimbot esp

Community Comments (1)

itrepentitrepentJan 13, 2026

it ai but nice you try your best :D

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