
KeylessUniversal

-- FPS Booster (Client-Side)
local Lighting = game:GetService("Lighting")
local Terrain = workspace:FindFirstChildOfClass("Terrain")
-- Lighting optimizations
Lighting.GlobalShadows = false
Lighting.FogEnd = 1e10
Lighting.Brightness = 1
Lighting.ClockTime = 14
-- Remove post-processing effects
for _, v in pairs(Lighting:GetChildren()) do
if v:IsA("PostEffect") then
v.Enabled = false
end
end
-- Lower part quality
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
v.CastShadow = false
elseif v:IsA("Decal") or v:IsA("Texture") then
v.Transparency = math.clamp(v.Transparency + 0.2, 0, 1)
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Enabled = false
end
end
-- Terrain optimization
if Terrain then
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 1
end
print("FPS Booster loaded 👍")



johncena