
KeylessUniversal

local UIS = game:GetService("UserInputService")
local RS = game:GetService("RunService")
local Stats = game:GetService("Stats")
local HttpService = game:GetService("HttpService")
local saveFile = "MinimalStats_Pos.json"
local function loadPos()
if isfile(saveFile) then
local d = HttpService:JSONDecode(readfile(saveFile))
return UDim2.new(d.XS, d.XO, d.YS, d.YO)
end
end
local function savePos(p)
writefile(saveFile, HttpService:JSONEncode({
XS = p.X.Scale,
XO = p.X.Offset,
YS = p.Y.Scale,
YO = p.Y.Offset
}))
end
local sg = Instance.new("ScreenGui")
sg.Name = "MinimalStats"
sg.ResetOnSpawn = false
sg.IgnoreGuiInset = true
sg.Parent = game:GetService("CoreGui")
local main = Instance.new("Frame")
main.Size = UDim2.new(0,100,0,40)
main.Position = loadPos() or UDim2.new(0.5,-50,0.1,0)
main.BackgroundColor3 = Color3.fromRGB(15,15,15)
main.BackgroundTransparency = 0.25
main.BorderSizePixel = 0
main.Active = true
main.Parent = sg
Instance.new("UICorner", main).CornerRadius = UDim.new(0,9)
local stroke = Instance.new("UIStroke", main)
stroke.Thickness = 1.2
stroke.Color = Color3.new(1,1,1)
stroke.Transparency = 0.8
local layout = Instance.new("UIListLayout", main)
layout.HorizontalAlignment = Enum.HorizontalAlignment.Center
layout.VerticalAlignment = Enum.VerticalAlignment.Center
layout.Padding = UDim.new(0,1)
local function label()
local l = Instance.new("TextLabel")
l.Size = UDim2.new(1,0,0,15)
l.BackgroundTransparency = 1
l.Font = Enum.Font.GothamBold
l.TextColor3 = Color3.new(1,1,1)
l.TextSize = 10
l.Parent = main
return l
end
local fpsLabel = label()
local pingLabel = label()
local dragging, dragInput, dragStart, startPos
main.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = i.Position
startPos = main.Position
i.Changed:Connect(function()
if i.UserInputState == Enum.UserInputState.End then
dragging = false
savePos(main.Position)
end
end)
end
end)
main.InputChanged:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch then
dragInput = i
end
end)
UIS.InputChanged:Connect(function(i)
if i == dragInput and dragging then
local d = i.Position - dragStart
main.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + d.X,
startPos.Y.Scale,
startPos.Y.Offset + d.Y
)
end
end)
local frames = 0
local last = tick()
RS.RenderStepped:Connect(function()
frames += 1
local now = tick()
if now - last >= 1 then
local fps = frames
local ping = Stats.PerformanceStats.Ping:GetValue()
fpsLabel.Text = "FPS: "..fps
pingLabel.Text = "PING: "..string.format("%.0f", ping).."ms"
if fps >= 50 then
fpsLabel.TextColor3 = Color3.fromRGB(120,255,120)
elseif fps >= 30 then
fpsLabel.TextColor3 = Color3.fromRGB(255,200,80)
else
fpsLabel.TextColor3 = Color3.fromRGB(255,80,80)
end
frames = 0
last = now
end
end)



我看到陈泽了