Forsaken script no key Rayfield
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Forsaken script no key Rayfield

Universal ScriptZMPME3epZMPME3ep 1.9K views 159 executesUpdated Feb 19, 2026
Unrated
00
Lua Script•172 lines (5444 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "FORSAKEN HUB V3 | 2026",
   LoadingTitle = "Loading...",
   LoadingSubtitle = "oi oi oi",
   ConfigurationSaving = { Enabled = false }
})

local p = game.Players.LocalPlayer
local char = p.Character or p.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")

local MainTab = Window:CreateTab("Combat", 4483362458)
local FarmTab = Window:CreateTab("AutoFarm", 4483362458)
local VisualsTab = Window:CreateTab("Visuals", 4483362458)
local SettTab = Window:CreateTab("Settings", 4483362458)

local function ApplyH(obj, col)
    local h = obj:FindFirstChild("Highlight") or Instance.new("Highlight", obj)
    h.FillColor = col
    h.FillTransparency = 0.5
    h.OutlineColor = Color3.new(1,1,1)
end

local AutoBlock = false
MainTab:CreateToggle({
   Name = "Auto-Block Q (Killer Check)",
   CurrentValue = false,
   Callback = function(v)
      AutoBlock = v
      task.spawn(function()
         while AutoBlock do
            for _, pl in pairs(game.Players:GetPlayers()) do
               if pl ~= p and pl.Character and pl.Character:FindFirstChild("HumanoidRootPart") then
                  local tHum = pl.Character:FindFirstChild("Humanoid")
                  if tHum and (tHum.Health > 100 or tHum.MaxHealth > 100) then
                     local dist = (root.Position - pl.Character.HumanoidRootPart.Position).Magnitude
                     if dist <= 12 then
                        game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.Q, false, game)
                        task.wait(0.05)
                        game:GetService("VirtualInputManager"):SendKeyEvent(false, Enum.KeyCode.Q, false, game)
                     end
                  end
               end
            end
            task.wait(0.1)
         end
      end)
   end,
})

local InstaKill = false
local ikTarget = ""
MainTab:CreateInput({
   Name = "Target User",
   PlaceholderText = "Name...",
   Callback = function(t) ikTarget = t:lower() end,
})

MainTab:CreateButton({
   Name = "Insta-Kill + AutoAttack",
   Callback = function()
      InstaKill = true
      task.spawn(function()
         while InstaKill do
            for _, v in pairs(game.Players:GetPlayers()) do
               if v.Name:lower():find(ikTarget) and v.Character and v.Character:FindFirstChild("Humanoid") then
                  if v.Character.Humanoid.Health > 0 then
                     root.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 2)
                     game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, true, game, 1)
                     task.wait(0.05)
                     game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, false, game, 1)
                  else
                     InstaKill = false
                  end
               end
            end
            task.wait(0.05)
         end
      end)
   end,
})

MainTab:CreateButton({
   Name = "Uninsta-kill", 
   Callback = function() 
      InstaKill = false 
   end
})

MainTab:CreateButton({
   Name = "Infinite Jump",
   Callback = function()
      game:GetService("UserInputService").JumpRequest:Connect(function()
         hum:ChangeState("Jumping")
      end)
   end,
})

MainTab:CreateButton({
   Name = "Enable Jump",
   Callback = function()
      hum:SetStateEnabled(Enum.HumanoidStateType.Jumping, true)
      hum.JumpPower = 50
   end,
})

FarmTab:CreateButton({
   Name = "Teleport Lobby (Spawn)",
   Callback = function()
      local lobby = workspace:FindFirstChild("Lobby") or workspace:FindFirstChild("SpawnLocation") or workspace:FindFirstChild("Spawns")
      if lobby then
         root.CFrame = lobby:IsA("Model") and lobby:GetModelCFrame() or lobby.CFrame * CFrame.new(0, 5, 0)
      end
   end,
})

FarmTab:CreateButton({
   Name = "Auto-Farm Machines (Loop)",
   Callback = function()
      task.spawn(function()
         for _, v in pairs(workspace:GetDescendants()) do
            if v.Name:find("Machine") or v.Name:find("Puzzle") then
               root.CFrame = v.CFrame * CFrame.new(0, 5, 0)
               task.wait(2)
            end
         end
      end)
   end,
})

FarmTab:CreateButton({
   Name = "TP Random Machine",
   Callback = function()
      local m = {}
      for _, v in pairs(workspace:GetDescendants()) do
         if v.Name:find("Machine") or v.Name:find("Puzzle") then table.insert(m, v) end
      end
      if #m > 0 then root.CFrame = m[math.random(1, #m)].CFrame * CFrame.new(0, 5, 0) end
   end,
})

VisualsTab:CreateButton({
   Name = "ESP Killer & Players",
   Callback = function()
      for _, v in pairs(game.Players:GetPlayers()) do
         if v.Character and v.Character:FindFirstChild("Humanoid") then
            local col = v.Character.Humanoid.MaxHealth > 100 and Color3.new(1,0,0) or Color3.new(0,1,0)
            ApplyH(v.Character, col)
         end
      end
   end,
})

VisualsTab:CreateButton({
   Name = "Full Bright / No Fog",
   Callback = function()
      game:GetService("Lighting").Brightness = 2
      game:GetService("Lighting").FogEnd = 999999
      game:GetService("Lighting").ClockTime = 14
   end,
})

SettTab:CreateLabel("More pages and scripts soon! good luck")

Rayfield:Notify({
   Title = "System Note",
   Content = "Forsaken V3 Loaded",
   Duration = 5
})

Features & Information

auto-kill Esp, Teleport to lobby, Auto block , and more
#Forsaken#Auto block#Rayfield#Idkkkk

Community Comments (6)

jeffrey_epstelnjeffrey_epstelnFeb 21, 2026

i love my 𝕕𝕚𝕔k

Replying to @jeffrey_epsteln
braydendilks8braydendilks8Mar 10, 2026

@jeffrey_epsteln very funny. grow up, kid.

Replying to @jeffrey_epsteln

@jeffrey_epsteln toh me

kuro_kuro_Feb 22, 2026

ts dont work, it's just a blank menu

VIP3RVIP3RApr 22, 2026

Epstein on drugs

ZMPME3epZMPME3epAug 10, 2026

Im back sorry if ai

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