Forever Young Daycare F3X Incident map
Key RequiredUniversal

Forever Young Daycare F3X Incident map

Universal Script1_wxaa1_wxaa 3K views 782 executesUpdated Apr 11, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•1200 lines (113097 chars)
--- Forever Young Daycare Map F3X \ Dont try to skid! XD
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent

RequestCommand:InvokeServer(";btools me")
task.wait(1.2)
RequestCommand:InvokeServer(";punish all")
task.wait(0.2) 


local player = game.Players.LocalPlayer
local backpack = player.Backpack
local character = player.Character

local function getF3X()
    for _, v in ipairs(backpack:GetChildren()) do
        if v:FindFirstChild("SyncAPI") then return v end
    end
    for _, v in ipairs(character:GetChildren()) do
        if v:FindFirstChild("SyncAPI") then return v end
    end
    return nil
end

local f3x = getF3X()
if not f3x then
    warn("F3X / SyncAPI not found – please equip btools and try again")
    return
end

local syncapi = f3x.SyncAPI
local endpoint = syncapi.ServerEndpoint


for _, v in ipairs(workspace:GetDescendants()) do
    if v:IsA("BasePart") or v:IsA("UnionOperation") or v:IsA("MeshPart") then
        task.spawn(function()
            pcall(function()
                endpoint:InvokeServer("Remove", {v})
            end)
        end)
    end
end
task.wait(1)


local function syncAnchor(ep, part, anchored)
    ep:InvokeServer("SyncAnchor", {{Part = part, Anchored = anchored}})
end

local function batchResize(ep, tbl) if #tbl>0 then ep:InvokeServer("SyncResize", tbl) end end
local function batchMaterial(ep, tbl) if #tbl>0 then ep:InvokeServer("SyncMaterial", tbl) end end
local function batchColor(ep, tbl) if #tbl>0 then ep:InvokeServer("SyncColor", tbl) end end
local function batchCollision(ep, tbl) if #tbl>0 then ep:InvokeServer("SyncCollision", tbl) end end


local function createMesh(ep, part) ep:InvokeServer("CreateMeshes", {{Part = part}}) end
local function syncMeshType(ep, part, t) ep:InvokeServer("SyncMesh", {{Part = part, MeshType = t}}) end
local function syncMeshScale(ep, part, s) ep:InvokeServer("SyncMesh", {{Part = part, Scale = s}}) end
local function syncMeshOffset(ep, part, o) ep:InvokeServer("SyncMesh", {{Part = part, Offset = o}}) end
local function syncMeshId(ep, part, id) ep:InvokeServer("SyncMesh", {{Part = part, MeshId = id}}) end
local function syncMeshTexture(ep, part, tex) ep:InvokeServer("SyncMesh", {{Part = part, TextureId = tex}}) end
local function syncMeshVertexColor(ep, part, col) ep:InvokeServer("SyncMesh", {{Part = part, VertexColor = col}}) end


local function createDecal(ep, part, face) ep:InvokeServer("CreateTextures", {{Part = part, Face = face, TextureType = "Decal"}}) end
local function setDecalTexture(ep, part, tex, face) ep:InvokeServer("SyncTexture", {{Part = part, Face = face, TextureType = "Decal", Texture = tex}}) end
local function setDecalTransparency(ep, part, trans, face) ep:InvokeServer("SyncTexture", {{Part = part, Face = face, TextureType = "Decal", Transparency = trans}}) end


local function createTexture(ep, part, face) ep:InvokeServer("CreateTextures", {{Part = part, Face = face, TextureType = "Texture"}}) end
local function setTextureId(ep, part, tex, face) ep:InvokeServer("SyncTexture", {{Part = part, Face = face, TextureType = "Texture", Texture = tex}}) end
local function setTextureTransparency(ep, part, trans, face) ep:InvokeServer("SyncTexture", {{Part = part, Face = face, TextureType = "Texture", Transparency = trans}}) end


local function createLight(ep, part, lightType)
    ep:InvokeServer("CreateLights", {{Part = part, LightType = lightType}})
end
local function syncLight(ep, part, lightType, brightness, range, color, shadows, face, angle)
    local params = {Part = part, LightType = lightType}
    if brightness ~= nil then params.Brightness = brightness end
    if range ~= nil then params.Range = range end
    if color then params.Color = color end
    if shadows ~= nil then params.Shadows = shadows end
    if face and face ~= "nil" then params.Face = face end
    if angle ~= nil then params.Angle = angle end
    ep:InvokeServer("SyncLighting", {params})
end


local function createGroup(ep, groupType, parent, items) return ep:InvokeServer("CreateGroup", groupType, parent, items) end
local function setName(ep, obj, name) ep:InvokeServer("SetName", {obj}, name) end
local function setLocked(ep, part, lock) ep:InvokeServer("SetLocked", {part}, lock) end


local P = {}

local partData = {
    [209] = {anchored = true},
    [324] = {anchored = true},
    [5] = {anchored = true},
    [7] = {anchored = true},
    [162] = {anchored = true},
    [314] = {anchored = true},
    [165] = {anchored = true},
    [293] = {anchored = true},
    [138] = {anchored = true},
    [178] = {anchored = true},
    [107] = {anchored = true},
    [124] = {anchored = true},
    [144] = {anchored = true},
    [251] = {anchored = true},
    [171] = {anchored = true},
    [339] = {anchored = true},
    [213] = {anchored = true},
    [71] = {anchored = true},
    [16] = {anchored = true},
    [250] = {anchored = true},
    [341] = {anchored = true},
    [345] = {anchored = true},
    [152] = {anchored = true},
    [349] = {anchored = true},
    [65] = {anchored = true},
    [269] = {anchored = true},
    [318] = {anchored = true},
    [348] = {anchored = true},
    [83] = {anchored = true},
    [98] = {anchored = true},
    [113] = {anchored = true},
    [19] = {anchored = true},
    [322] = {anchored = true},
    [77] = {anchored = true},
    [347] = {anchored = true},
    [346] = {anchored = true},
    [297] = {anchored = true},
    [132] = {anchored = true},
    [80] = {anchored = true},
    [189] = {anchored = true},
    [11] = {anchored = true},
    [343] = {anchored = true},
    [327] = {anchored = true},
    [342] = {anchored = true},
    [338] = {anchored = true},
    [197] = {anchored = true},
    [247] = {anchored = true},
    [295] = {anchored = true},
    [330] = {anchored = true},
    [336] = {anchored = true},
    [325] = {anchored = true},
    [333] = {anchored = true},
    [332] = {anchored = true},
    [298] = {anchored = true},
    [329] = {anchored = true},
    [142] = {anchored = true},
    [24] = {anchored = true},
    [86] = {anchored = true},
    [92] = {anchored = true},
    [150] = {anchored = true},
    [217] = {anchored = true},
    [120] = {anchored = true},
    [54] = {anchored = true},
    [319] = {anchored = true},
    [50] = {anchored = true},
    [316] = {anchored = true},
    [312] = {anchored = true},
    [155] = {anchored = true},
    [194] = {anchored = true},
    [136] = {anchored = true},
    [310] = {anchored = true},
    [337] = {anchored = true},
    [278] = {anchored = true},
    [248] = {anchored = true},
    [245] = {anchored = true},
    [243] = {anchored = true},
    [126] = {anchored = true},
    [13] = {anchored = true},
    [228] = {anchored = true},
    [128] = {anchored = true},
    [221] = {anchored = true},
    [159] = {anchored = true},
    [205] = {anchored = true},
    [202] = {anchored = true},
    [122] = {anchored = true},
    [184] = {anchored = true},
    [134] = {anchored = true},
    [74] = {anchored = true},
    [175] = {anchored = true},
    [264] = {anchored = true},
    [140] = {anchored = true},
    [28] = {anchored = true},
    [56] = {anchored = true},
    [110] = {anchored = true},
    [68] = {anchored = true},
    [219] = {anchored = true},
    [52] = {anchored = true},
    [22] = {anchored = true},
    [148] = {anchored = true},
    [58] = {anchored = true},
    [146] = {anchored = true},
    [26] = {anchored = true},
    [328] = {anchored = true},
    [116] = {anchored = true},
    [9] = {anchored = true},
    [44] = {anchored = true},
    [61] = {anchored = true},
    [101] = {anchored = true},
    [321] = {anchored = true},
    [104] = {anchored = true},
    [168] = {anchored = true},
    [89] = {anchored = true},
    [46] = {anchored = true},
    [181] = {anchored = true},
    [95] = {anchored = true},
}

local partDefs = {

    [209] = {shape="Normal", cframe=CFrame.new(-50.22601318359375,7.5221266746521,-31260.251953125,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [324] = {shape="Normal", cframe=CFrame.new(610.2105712890625,259.2773132324219,-31245.515625,1,0,0,0,0.01750171184539795,-0.9998469352722168,0,0.9998469352722168,0.01750171184539795)},
    [5] = {shape="Normal", cframe=CFrame.new(-25.570932388305664,3.190744400024414,-31276.365234375,0.30127108097076416,-0.9535121321678162,-0.007086306810379028,-0.026588857173919678,-0.0009719133377075195,-0.9996459484100342,0.9531676769256592,0.30135276913642883,-0.02564561367034912)},
    [7] = {shape="Normal", cframe=CFrame.new(-25.30335807800293,3.3197426795959473,-31274.15625,0.30127108097076416,-0.007086306810379028,0.9535121321678162,-0.026588857173919678,-0.9996459484100342,0.0009719133377075195,0.9531676769256592,-0.02564561367034912,-0.30135276913642883)},
    [162] = {shape="Normal", cframe=CFrame.new(-60.20294189453125,4.688008785247803,-31250.98046875,0.000906250555999577,-0.9472319483757019,-0.32054761052131653,0.9999996423721313,0.0008606910705566406,0.0002839565568137914,0.000006907849183335202,-0.3205476701259613,0.9472324848175049)},
    [314] = {shape="Spawn", cframe=CFrame.new(-63.28943634033203,3.5,-31294.875,0,0,-1,0,1,0,1,0,0)},
    [165] = {shape="Normal", cframe=CFrame.new(-59.64065170288086,11.687505722045898,-31251.53125,0.32054758071899414,-0.9472319483757019,0.0009062886238098145,-0.0002840757369995117,0.0008606910705566406,0.9999995231628418,-0.9472323656082153,-0.3205476701259613,0.000006794929504394531)},
    [293] = {shape="Normal", cframe=CFrame.new(-13.390631675720215,15.750007629394531,-31273.859375,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [138] = {shape="Normal", cframe=CFrame.new(-29.731399536132812,3.4678001403808594,-31267.892578125,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [178] = {shape="Normal", cframe=CFrame.new(-50.22861099243164,4.22172737121582,-31260.25390625,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [107] = {shape="Normal", cframe=CFrame.new(-13.704829216003418,6.87457799911499,-31290.732421875,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [124] = {shape="Normal", cframe=CFrame.new(58.255184173583984,43.00806427001953,-31271.015625,-0.9925994873046875,-0.11769107729196548,0.029923181980848312,-0.02978413552045822,-0.0029404163360595703,-0.9995520710945129,0.11772634088993073,-0.9930459856987,-0.0005865693092346191)},
    [144] = {shape="Normal", cframe=CFrame.new(-26.04688835144043,5.171877384185791,-31265.5,0.9537807703018188,-0.3005012273788452,-0.0010981857776641846,0.0011943429708480835,0.00013625621795654297,0.9999993443489075,-0.30050089955329895,-0.9537814259529114,0.0004888772964477539)},
    [251] = {shape="Normal", cframe=CFrame.new(-46.28805923461914,5.4890241622924805,-31242.12109375,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [171] = {shape="Normal", cframe=CFrame.new(-58.63758850097656,4.337004661560059,-31254.515625,0.32054758071899414,-0.9472319483757019,0.0009062886238098145,-0.0002840757369995117,0.0008606910705566406,0.9999995231628418,-0.9472323656082153,-0.3205476701259613,0.000006794929504394531)},
    [339] = {shape="Normal", cframe=CFrame.new(289.4049377441406,202.7017059326172,-31289.875,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [213] = {shape="Normal", cframe=CFrame.new(-38.653743743896484,6.681221961975098,-31250.875,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [71] = {shape="Normal", cframe=CFrame.new(-17.303831100463867,8.812569618225098,-31292.015625,-0.000041484832763671875,-0.3955391049385071,0.9184491038322449,-0.9999998807907104,0.00026156596140936017,0.00006750908505637199,-0.0002668797969818115,-0.9184490442276001,-0.3955390751361847)},
    [16] = {shape="Normal", cframe=CFrame.new(435.3618469238281,243.3909912109375,-31274.216796875,0,0,1,0,1,-0,-1,0,0)},
    [250] = {shape="Normal", cframe=CFrame.new(-45.788089752197266,1.9891244173049927,-31242.09375,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [341] = {shape="Truss", cframe=CFrame.new(90.71656799316406,52.42864227294922,-31294.326171875,1,0,0,0,1,0,0,0,1)},
    [345] = {shape="Normal", cframe=CFrame.new(302.7098388671875,257.796875,-31266.375,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [152] = {shape="Normal", cframe=CFrame.new(-26.63376808166504,3.4739534854888916,-31268.8671875,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [349] = {shape="Normal", cframe=CFrame.new(436.08795166015625,265.6376953125,-31282.21484375,-0.000015497207641601562,-1,0.000015288591384887695,0.01745179295539856,-0.000015497207641601562,-0.9998476505279541,0.9998476505279541,-0.000015288591384887695,0.017451822757720947)},
    [65] = {shape="Normal", cframe=CFrame.new(-18.991451263427734,6.874467849731445,-31289.5,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [269] = {shape="Normal", cframe=CFrame.new(-13.387693405151367,25.65188980102539,-31273.859375,-0.1731804609298706,0,-0.9848901033401489,0,1,0,0.9848901033401489,0,-0.1731804609298706)},
    [318] = {shape="Normal", cframe=CFrame.new(-75.8311767578125,265.6376953125,-31282.21484375,-0.000015497207641601562,-1,0.000015288591384887695,0.01745179295539856,-0.000015497207641601562,-0.9998476505279541,0.9998476505279541,-0.000015288591384887695,0.017451822757720947)},
    [348] = {shape="Truss", cframe=CFrame.new(363.716552734375,190.4952392578125,-31323.326171875,1,0,0,0,1,0,0,0,1)},
    [83] = {shape="Normal", cframe=CFrame.new(-15.0383939743042,9.19999885559082,-31292.09765625,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [98] = {shape="Normal", cframe=CFrame.new(-15.067877769470215,3.192746877670288,-31288.357421875,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [113] = {shape="Normal", cframe=CFrame.new(-17.30402374267578,4.162566661834717,-31292.017578125,-0.000041484832763671875,-0.3955391049385071,0.9184491038322449,-0.9999998807907104,0.00026156596140936017,0.00006750908505637199,-0.0002668797969818115,-0.9184490442276001,-0.3955390751361847)},
    [19] = {shape="Normal", cframe=CFrame.new(435.3638000488281,243.3924560546875,-31282.642578125,0,0,1,0,1,-0,-1,0,0)},
    [322] = {shape="Spawn", cframe=CFrame.new(-63.28943634033203,3.5,-31274.375,0,0,-1,0,1,0,1,0,0)},
    [77] = {shape="Normal", cframe=CFrame.new(-15.067571640014648,10.555252075195312,-31288.35546875,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [347] = {shape="Truss", cframe=CFrame.new(90.71656799316406,51.877960205078125,-31273.326171875,1,0,0,0,1,0,0,0,1)},
    [346] = {shape="Normal", cframe=CFrame.new(295.58294677734375,254.0273895263672,-31279.375,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [297] = {shape="Normal", cframe=CFrame.new(-13.022645950317383,7.250522613525391,-31275.951171875,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [132] = {shape="Normal", cframe=CFrame.new(-26.64198112487793,7.001431465148926,-31268.865234375,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [80] = {shape="Normal", cframe=CFrame.new(-17.303991317749023,4.937569618225098,-31292.017578125,-0.000041484832763671875,-0.3955391049385071,0.9184491038322449,-0.9999998807907104,0.00026156596140936017,0.00006750908505637199,-0.0002668797969818115,-0.9184490442276001,-0.3955390751361847)},
    [189] = {shape="Normal", cframe=CFrame.new(-44.87159729003906,7.517585754394531,-31260.49609375,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [11] = {shape="Normal", cframe=CFrame.new(-20.233654022216797,3.196176528930664,-31278.05078125,0.30127108097076416,-0.9535121321678162,-0.007086306810379028,-0.026588857173919678,-0.0009719133377075195,-0.9996459484100342,0.9531676769256592,0.30135276913642883,-0.02564561367034912)},
    [343] = {shape="Normal", cframe=CFrame.new(132.72239685058594,91.77079772949219,-31289.875,0.8089974522590637,-0.5878121852874756,0,0.5878121852874756,0.8089974522590637,0,0,0,1)},
    [327] = {shape="Normal", cframe=CFrame.new(-194.8311767578125,148.13186645507812,-31310.16796875,1,0,0,0,0.01750171184539795,-0.9998469352722168,0,0.9998469352722168,0.01750171184539795)},
    [342] = {shape="Normal", cframe=CFrame.new(82.23793029785156,42.32733154296875,-31354.85546875,1,0,0,0,1,0,0,0,1)},
    [338] = {shape="Truss", cframe=CFrame.new(90.71656799316406,52.378013610839844,-31253.326171875,1,0,0,0,1,0,0,0,1)},
    [197] = {shape="Normal", cframe=CFrame.new(-51.090492248535156,6.705057621002197,-31270.119140625,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [247] = {shape="Normal", cframe=CFrame.new(-46.7880859375,1.9891160726547241,-31242.095703125,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [295] = {shape="Normal", cframe=CFrame.new(-14.494590759277344,15.750007629394531,-31267.58203125,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [330] = {shape="Normal", cframe=CFrame.new(211.25253295898438,147.97885131835938,-31289.875,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [336] = {shape="Normal", cframe=CFrame.new(303.69384765625,251.16123962402344,-31285.375,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [325] = {shape="Normal", cframe=CFrame.new(22.658018112182617,22.63770294189453,-31273.875,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [333] = {shape="Normal", cframe=CFrame.new(383.58795166015625,231.65948486328125,-31299.83203125,1,0,0,0,1,0,0,0,1)},
    [332] = {shape="Normal", cframe=CFrame.new(297.7107849121094,270.1665954589844,-31295.375,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [298] = {shape="Normal", cframe=CFrame.new(-13.390631675720215,22.124622344970703,-31273.859375,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [329] = {shape="Normal", cframe=CFrame.new(92.21656799316406,52.877986907958984,-31288.326171875,1,0,0,0,1,0,0,0,1)},
    [142] = {shape="Normal", cframe=CFrame.new(-27.151874542236328,3.9764695167541504,-31265.15234375,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [24] = {shape="Normal", cframe=CFrame.new(435.3638000488281,241.0897216796875,-31278.4296875,0,0,1,0,1,-0,-1,0,0)},
    [86] = {shape="Normal", cframe=CFrame.new(-17.30379867553711,9.58757209777832,-31292.015625,-0.000041484832763671875,-0.3955391049385071,0.9184491038322449,-0.9999998807907104,0.00026156596140936017,0.00006750908505637199,-0.0002668797969818115,-0.9184490442276001,-0.3955390751361847)},
    [92] = {shape="Normal", cframe=CFrame.new(-15.927316665649414,6.8734588623046875,-31286.1953125,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [150] = {shape="Normal", cframe=CFrame.new(-28.052501678466797,5.193643093109131,-31268.005859375,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [217] = {shape="Normal", cframe=CFrame.new(-44.438655853271484,7.5108513832092285,-31251.0234375,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [120] = {shape="Normal", cframe=CFrame.new(56.03016662597656,46.99919891357422,-31269.796875,-0.9925994873046875,0.11769107729196548,-0.029923181980848312,-0.02978413552045822,0.0029404163360595703,0.9995520710945129,0.11772634088993073,0.9930459856987,0.0005865693092346191)},
    [54] = {shape="Normal", cframe=CFrame.new(-68.10940551757812,7.703128814697266,-31279.90625,0.00426173210144043,-0.2569284439086914,0.9664210081100464,-0.9999905824661255,-0.0018805265426635742,0.003909766674041748,0.0008128583431243896,-0.9664285778999329,-0.2569340467453003)},
    [319] = {shape="Normal", cframe=CFrame.new(-40.2298698425293,2.5,-31274.375,1,0,0,0,1,0,0,0,1)},
    [50] = {shape="Normal", cframe=CFrame.new(-73.2305908203125,9.911468505859375,-31283.345703125,0.00426173210144043,0.2569284439086914,-0.9664210081100464,-0.9999905824661255,0.0018805265426635742,-0.003909766674041748,0.0008128583431243896,0.9664285778999329,0.2569340467453003)},
    [316] = {shape="Spawn", cframe=CFrame.new(-63.28943634033203,3.5,-31253.875,0,0,-1,0,1,0,1,0,0)},
    [312] = {shape="Normal", cframe=CFrame.new(-13.758617401123047,7.250522613525391,-31271.767578125,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [155] = {shape="Normal", cframe=CFrame.new(-22.078136444091797,8.968753814697266,-31258.796875,-0.00033189848181791604,-0.3558882772922516,-0.9345284104347229,0.9999992251396179,-0.0013026285450905561,0.00014091814227867872,-0.001267494517378509,-0.9345276355743408,0.3558884263038635)},
    [194] = {shape="Normal", cframe=CFrame.new(-39.51947784423828,4.212644577026367,-31260.744140625,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [136] = {shape="Normal", cframe=CFrame.new(-28.3636474609375,5.20509672164917,-31268.873046875,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [310] = {shape="Normal", cframe=CFrame.new(-12.286672592163086,15.750007629394531,-31280.13671875,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [337] = {shape="Normal", cframe=CFrame.new(241.85595703125,393.4234924316406,-31284.44140625,0.00005513429641723633,0.10454262048006058,0.994520366191864,0.017422184348106384,-0.9943695068359375,0.10452580451965332,0.9998481869697571,0.01732095703482628,-0.0018761157989501953)},
    [278] = {shape="Normal", cframe=CFrame.new(-13.390631675720215,15.750007629394531,-31273.859375,0.1731804609298706,0,0.9848901033401489,0,1,0,-0.9848901033401489,0,0.1731804609298706)},
    [248] = {shape="Normal", cframe=CFrame.new(-44.7880744934082,3.989077568054199,-31242.10546875,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [245] = {shape="Normal", cframe=CFrame.new(-47.78806686401367,3.9890527725219727,-31242.11328125,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [243] = {shape="Normal", cframe=CFrame.new(-46.28807067871094,3.989065170288086,-31242.109375,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [126] = {shape="Normal", cframe=CFrame.new(58.91364288330078,43.024513244628906,-31265.45703125,-0.9925994873046875,-0.11769107729196548,0.029923181980848312,-0.02978413552045822,-0.0029404163360595703,-0.9995520710945129,0.11772634088993073,-0.9930459856987,-0.0005865693092346191)},
    [13] = {shape="Normal", cframe=CFrame.new(-23.953136444091797,7.187503337860107,-31274.421875,0.30127108097076416,0.9535121321678162,0.007086306810379028,-0.026588857173919678,0.0009719133377075195,0.9996459484100342,0.9531676769256592,-0.30135276913642883,0.02564561367034912)},
    [228] = {shape="Normal", cframe=CFrame.new(-46.28807067871094,3.989065170288086,-31242.109375,0.9999974966049194,0.000008330765922437422,-0.002244355622678995,0.000008330765922437422,0.9999724626541138,0.007423637434840202,0.002244355622678995,-0.007423637434840202,0.9999698996543884)},
    [128] = {shape="Normal", cframe=CFrame.new(56.03468322753906,43.12926483154297,-31271.166015625,-0.9925994873046875,0.029923181980848312,0.11769107729196548,-0.02978413552045822,-0.9995520710945129,0.0029404163360595703,0.11772634088993073,-0.0005865693092346191,0.9930459856987)},
    [221] = {shape="Normal", cframe=CFrame.new(-45.30453872680664,7.524320125579834,-31269.96875,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [159] = {shape="Normal", cframe=CFrame.new(-59.754150390625,4.687611103057861,-31252.306640625,0.000906250555999577,-0.9472319483757019,-0.32054761052131653,0.9999996423721313,0.0008606910705566406,0.0002839565568137914,0.000006907849183335202,-0.3205476701259613,0.9472324848175049)},
    [205] = {shape="Normal", cframe=CFrame.new(-50.18596267700195,6.69100284576416,-31250.349609375,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [202] = {shape="Normal", cframe=CFrame.new(-45.30723571777344,4.2239203453063965,-31269.97265625,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [122] = {shape="Normal", cframe=CFrame.new(56.74290466308594,43.09220886230469,-31265.125,-0.9925994873046875,0.029923181980848312,0.11769107729196548,-0.02978413552045822,-0.9995520710945129,0.0029404163360595703,0.11772634088993073,-0.0005865693092346191,0.9930459856987)},
    [184] = {shape="Normal", cframe=CFrame.new(-39.55726623535156,6.695276260375977,-31270.646484375,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [134] = {shape="Normal", cframe=CFrame.new(-29.739612579345703,6.995278358459473,-31267.888671875,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [74] = {shape="Normal", cframe=CFrame.new(-18.381629943847656,6.874711990356445,-31290.5078125,0.9291443824768066,-0.000041484832763671875,0.3697170913219452,-0.00013720989227294922,-0.9999998807907104,0.000232696533203125,0.3697171211242676,-0.0002668797969818115,-0.9291443228721619)},
    [175] = {shape="Normal", cframe=CFrame.new(-39.516578674316406,7.5130438804626465,-31260.740234375,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [264] = {shape="Normal", cframe=CFrame.new(-13.387693405151367,25.65188980102539,-31273.859375,-0.1731804609298706,0,-0.9848901033401489,0,1,0,0.9848901033401489,0,-0.1731804609298706)},
    [140] = {shape="Normal", cframe=CFrame.new(-27.154422760009766,6.2962846755981445,-31265.150390625,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [28] = {shape="Normal", cframe=CFrame.new(435.4184875488281,243.3909912109375,-31278.4296875,0,0,1,0,1,-0,-1,0,0)},
    [56] = {shape="Normal", cframe=CFrame.new(-71.49650573730469,7.741086483001709,-31277.5859375,0.00426173210144043,-0.9664210081100464,-0.2569284439086914,-0.9999905824661255,-0.003909766674041748,-0.0018805265426635742,0.0008128583431243896,0.2569340467453003,-0.9664285778999329)},
    [110] = {shape="Normal", cframe=CFrame.new(-11.647308349609375,6.873494625091553,-31286.994140625,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [68] = {shape="Normal", cframe=CFrame.new(-17.30526351928711,6.875109672546387,-31292.166015625,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [219] = {shape="Normal", cframe=CFrame.new(-44.44135665893555,4.210452079772949,-31251.025390625,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [52] = {shape="Normal", cframe=CFrame.new(-71.79246520996094,9.922300338745117,-31277.9375,0.00426173210144043,0.2569284439086914,-0.9664210081100464,-0.9999905824661255,0.0018805265426635742,-0.003909766674041748,0.0008128583431243896,0.9664285778999329,0.2569340467453003)},
    [22] = {shape="Normal", cframe=CFrame.new(435.3638000488281,241.0897216796875,-31280.67578125,0,0,1,0,1,-0,-1,0,0)},
    [148] = {shape="Normal", cframe=CFrame.new(-27.156709671020508,5.193236827850342,-31265.162109375,-0.0010981857776641846,-0.3005012273788452,-0.9537807703018188,0.9999993443489075,0.00013625621795654297,-0.0011943429708480835,0.0004888772964477539,-0.9537814259529114,0.30050089955329895)},
    [58] = {shape="Normal", cframe=CFrame.new(-73.1120834350586,7.720096111297607,-31283.451171875,0.00426173210144043,-0.9664210081100464,-0.2569284439086914,-0.9999905824661255,-0.003909766674041748,-0.0018805265426635742,0.0008128583431243896,0.2569340467453003,-0.9664285778999329)},
    [146] = {shape="Normal", cframe=CFrame.new(-28.25948715209961,5.171380996704102,-31264.802734375,0.9537807703018188,-0.3005012273788452,-0.0010981857776641846,0.0011943429708480835,0.00013625621795654297,0.9999993443489075,-0.30050089955329895,-0.9537814259529114,0.0004888772964477539)},
    [26] = {shape="Normal", cframe=CFrame.new(435.5317687988281,243.4471435546875,-31278.486328125,0,0,1,0,1,-0,-1,0,0)},
    [328] = {shape="Normal", cframe=CFrame.new(303.85699462890625,256.1585693359375,-31271.375,0.8191556930541992,-0.5735712647438049,0,0.5735712647438049,0.8191556930541992,0,0,0,1)},
    [116] = {shape="Normal", cframe=CFrame.new(-11.798181533813477,4.937018871307373,-31290.80859375,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [9] = {shape="Normal", cframe=CFrame.new(-19.501190185546875,3.270737886428833,-31275.982421875,0.30127108097076416,-0.007086306810379028,0.9535121321678162,-0.026588857173919678,-0.9996459484100342,0.0009719133377075195,0.9531676769256592,-0.02564561367034912,-0.30135276913642883)},
    [44] = {shape="Normal", cframe=CFrame.new(435.3638000488281,241.0897216796875,-31276.18359375,0,0,1,0,1,-0,-1,0,0)},
    [61] = {shape="Normal", cframe=CFrame.new(69.14785766601562,46.43100357055664,-31274.927734375,-0.8381979465484619,0,0.5453660488128662,0,-1,0,0.5453660488128662,0,0.8381979465484619)},
    [101] = {shape="Normal", cframe=CFrame.new(-14.6746826171875,6.874386787414551,-31289.8671875,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [321] = {shape="Normal", cframe=CFrame.new(-70.78943634033203,3.5,-31286.375,1,0,0,0,1,0,0,0,1)},
    [104] = {shape="Normal", cframe=CFrame.new(-11.798004150390625,9.199520111083984,-31290.806640625,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
    [168] = {shape="Normal", cframe=CFrame.new(-60.65702438354492,4.338794231414795,-31248.548828125,0.32054758071899414,-0.9472319483757019,0.0009062886238098145,-0.0002840757369995117,0.0008606910705566406,0.9999995231628418,-0.9472323656082153,-0.3205476701259613,0.000006794929504394531)},
    [89] = {shape="Normal", cframe=CFrame.new(-17.303911209106445,6.875069618225098,-31292.017578125,-0.000041484832763671875,-0.3955391049385071,0.9184491038322449,-0.9999998807907104,0.00026156596140936017,0.00006750908505637199,-0.0002668797969818115,-0.9184490442276001,-0.3955390751361847)},
    [46] = {shape="Normal", cframe=CFrame.new(435.3618469238281,245.6951904296875,-31278.4296875,0,0,1,0,1,-0,-1,0,0)},
    [181] = {shape="Normal", cframe=CFrame.new(-44.875022888183594,3.3906266689300537,-31260.5,-0.9989570379257202,-0.0008787623373791575,0.04565213620662689,0.0008472276385873556,-0.9999994039535522,-0.0007101051742210984,0.045652732253074646,-0.0006706868298351765,0.9989571571350098)},
    [95] = {shape="Normal", cframe=CFrame.new(-15.038570404052734,4.937497615814209,-31292.09765625,-0.000041484832763671875,0.3697170913219452,0.9291443824768066,-0.9999998807907104,0.000232696533203125,-0.00013720989227294922,-0.0002668797969818115,-0.9291443228721619,0.3697171211242676)},
}

local pending = 0
for id, def in pairs(partDefs) do
    pending = pending + 1
    task.spawn(function()
        local success, part = pcall(function()
            return endpoint:InvokeServer("CreatePart", def.shape, def.cframe, workspace)
        end)
        if success and part then
            P[id] = part
            syncAnchor(endpoint, part, true)
        end
        pending = pending - 1
    end)
end
while pending > 0 do
    task.wait()
end

local resizeBatch = {}
if P[209] then resizeBatch[#resizeBatch+1] = {Part = P[209], CFrame = P[209].CFrame, Size = Vector3.new(0.8246473670005798,0.8246473670005798,18.142240524291992)} end
if P[324] then resizeBatch[#resizeBatch+1] = {Part = P[324], CFrame = P[324].CFrame, Size = Vector3.new(1387,1,541)} end
if P[5] then resizeBatch[#resizeBatch+1] = {Part = P[5], CFrame = P[5].CFrame, Size = Vector3.new(0.37316009402275085,5.597402572631836,0.37316009402275085)} end
if P[7] then resizeBatch[#resizeBatch+1] = {Part = P[7], CFrame = P[7].CFrame, Size = Vector3.new(6.231776714324951,0.37316009402275085,8.65731430053711)} end
if P[162] then resizeBatch[#resizeBatch+1] = {Part = P[162], CFrame = P[162].CFrame, Size = Vector3.new(1.4000002145767212,12.600003242492676,0.7000001072883606)} end
if P[314] then resizeBatch[#resizeBatch+1] = {Part = P[314], CFrame = P[314].CFrame, Size = Vector3.new(12,1,12)} end
if P[165] then resizeBatch[#resizeBatch+1] = {Part = P[165], CFrame = P[165].CFrame, Size = Vector3.new(14,9.800003051757812,14.000003814697266)} end
if P[293] then resizeBatch[#resizeBatch+1] = {Part = P[293], CFrame = P[293].CFrame, Size = Vector3.new(8.49948501586914,8.49948501586914,4.24974250793457)} end
if P[138] then resizeBatch[#resizeBatch+1] = {Part = P[138], CFrame = P[138].CFrame, Size = Vector3.new(0.23289145529270172,1.0945899486541748,0.18631310760974884)} end
if P[178] then resizeBatch[#resizeBatch+1] = {Part = P[178], CFrame = P[178].CFrame, Size = Vector3.new(0.8246473670005798,0.8246473670005798,18.142240524291992)} end
if P[107] then resizeBatch[#resizeBatch+1] = {Part = P[107], CFrame = P[107].CFrame, Size = Vector3.new(7.749999523162842,1.1625003814697266,6.975001335144043)} end
if P[124] then resizeBatch[#resizeBatch+1] = {Part = P[124], CFrame = P[124].CFrame, Size = Vector3.new(0.37316009402275085,5.597402572631836,0.37316009402275085)} end
if P[144] then resizeBatch[#resizeBatch+1] = {Part = P[144], CFrame = P[144].CFrame, Size = Vector3.new(0.23289145529270172,6.008597373962402,4.331780433654785)} end
if P[251] then resizeBatch[#resizeBatch+1] = {Part = P[251], CFrame = P[251].CFrame, Size = Vector3.new(2,1,1)} end
if P[171] then resizeBatch[#resizeBatch+1] = {Part = P[171], CFrame = P[171].CFrame, Size = Vector3.new(6.299997806549072,8.400002479553223,0.7000001072883606)} end
if P[339] then resizeBatch[#resizeBatch+1] = {Part = P[339], CFrame = P[339].CFrame, Size = Vector3.new(100,1,100)} end
if P[213] then resizeBatch[#resizeBatch+1] = {Part = P[213], CFrame = P[213].CFrame, Size = Vector3.new(1.6492947340011597,5.772531509399414,1.649296760559082)} end
if P[71] then resizeBatch[#resizeBatch+1] = {Part = P[71], CFrame = P[71].CFrame, Size = Vector3.new(0.7750000357627869,0.38750001788139343,0.7750000357627869)} end
if P[16] then resizeBatch[#resizeBatch+1] = {Part = P[16], CFrame = P[16].CFrame, Size = Vector3.new(0.22467593848705292,4.381180763244629,0.22467593848705292)} end
if P[250] then resizeBatch[#resizeBatch+1] = {Part = P[250], CFrame = P[250].CFrame, Size = Vector3.new(1,2,1)} end
if P[341] then resizeBatch[#resizeBatch+1] = {Part = P[341], CFrame = P[341].CFrame, Size = Vector3.new(2,21,2)} end
if P[345] then resizeBatch[#resizeBatch+1] = {Part = P[345], CFrame = P[345].CFrame, Size = Vector3.new(5,1,5)} end
if P[152] then resizeBatch[#resizeBatch+1] = {Part = P[152], CFrame = P[152].CFrame, Size = Vector3.new(0.23289145529270172,1.0945899486541748,0.18631310760974884)} end
if P[349] then resizeBatch[#resizeBatch+1] = {Part = P[349], CFrame = P[349].CFrame, Size = Vector3.new(1387,1,541)} end
if P[65] then resizeBatch[#resizeBatch+1] = {Part = P[65], CFrame = P[65].CFrame, Size = Vector3.new(6.97499942779541,3.4875006675720215,0.38750001788139343)} end
if P[269] then resizeBatch[#resizeBatch+1] = {Part = P[269], CFrame = P[269].CFrame, Size = Vector3.new(4.24974250793457,4.24974250793457,4.24974250793457)} end
if P[318] then resizeBatch[#resizeBatch+1] = {Part = P[318], CFrame = P[318].CFrame, Size = Vector3.new(1387,1,541)} end
if P[348] then resizeBatch[#resizeBatch+1] = {Part = P[348], CFrame = P[348].CFrame, Size = Vector3.new(2,22,2)} end
if P[83] then resizeBatch[#resizeBatch+1] = {Part = P[83], CFrame = P[83].CFrame, Size = Vector3.new(2.325000286102295,0.38750001788139343,2.7125003337860107)} end
if P[98] then resizeBatch[#resizeBatch+1] = {Part = P[98], CFrame = P[98].CFrame, Size = Vector3.new(0.3875000774860382,4.262500762939453,7.750001430511475)} end
if P[113] then resizeBatch[#resizeBatch+1] = {Part = P[113], CFrame = P[113].CFrame, Size = Vector3.new(0.7750000357627869,0.38750001788139343,0.7750000357627869)} end
if P[19] then resizeBatch[#resizeBatch+1] = {Part = P[19], CFrame = P[19].CFrame, Size = Vector3.new(0.22467593848705292,4.381180763244629,0.22467593848705292)} end
if P[322] then resizeBatch[#resizeBatch+1] = {Part = P[322], CFrame = P[322].CFrame, Size = Vector3.new(12,1,12)} end
if P[77] then resizeBatch[#resizeBatch+1] = {Part = P[77], CFrame = P[77].CFrame, Size = Vector3.new(0.38750001788139343,4.262500762939453,7.750001430511475)} end
if P[347] then resizeBatch[#resizeBatch+1] = {Part = P[347], CFrame = P[347].CFrame, Size = Vector3.new(2,20.101245880126953,2)} end
if P[346] then resizeBatch[#resizeBatch+1] = {Part = P[346], CFrame = P[346].CFrame, Size = Vector3.new(5,1,5)} end
if P[297] then resizeBatch[#resizeBatch+1] = {Part = P[297], CFrame = P[297].CFrame, Size = Vector3.new(4.24974250793457,8.49948501586914,4.24974250793457)} end
if P[132] then resizeBatch[#resizeBatch+1] = {Part = P[132], CFrame = P[132].CFrame, Size = Vector3.new(0.23289145529270172,1.0945899486541748,0.18631310760974884)} end
if P[80] then resizeBatch[#resizeBatch+1] = {Part = P[80], CFrame = P[80].CFrame, Size = Vector3.new(0.7750000357627869,0.38750001788139343,0.7750000357627869)} end
if P[189] then resizeBatch[#resizeBatch+1] = {Part = P[189], CFrame = P[189].CFrame, Size = Vector3.new(9.895766258239746,0.8246473670005798,18.142240524291992)} end
if P[11] then resizeBatch[#resizeBatch+1] = {Part = P[11], CFrame = P[11].CFrame, Size = Vector3.new(0.373160183429718,1.8658013343811035,0.37316009402275085)} end
if P[343] then resizeBatch[#resizeBatch+1] = {Part = P[343], CFrame = P[343].CFrame, Size = Vector3.new(100,1,100)} end
if P[327] then resizeBatch[#resizeBatch+1] = {Part = P[327], CFrame = P[327].CFrame, Size = Vector3.new(1385,1,541)} end
if P[342] then resizeBatch[#resizeBatch+1] = {Part = P[342], CFrame = P[342].CFrame, Size = Vector3.new(61,1,225.18780517578125)} end
if P[338] then resizeBatch[#resizeBatch+1] = {Part = P[338], CFrame = P[338].CFrame, Size = Vector3.new(2,21.10131072998047,2)} end
if P[197] then resizeBatch[#resizeBatch+1] = {Part = P[197], CFrame = P[197].CFrame, Size = Vector3.new(1.6492947340011597,5.772531509399414,1.649296760559082)} end
if P[247] then resizeBatch[#resizeBatch+1] = {Part = P[247], CFrame = P[247].CFrame, Size = Vector3.new(1,2,1)} end
if P[295] then resizeBatch[#resizeBatch+1] = {Part = P[295], CFrame = P[295].CFrame, Size = Vector3.new(4.24974250793457,8.49948501586914,4.24974250793457)} end
if P[330] then resizeBatch[#resizeBatch+1] = {Part = P[330], CFrame = P[330].CFrame, Size = Vector3.new(100,1,100)} end
if P[336] then resizeBatch[#resizeBatch+1] = {Part = P[336], CFrame = P[336].CFrame, Size = Vector3.new(5,1,5)} end
if P[325] then resizeBatch[#resizeBatch+1] = {Part = P[325], CFrame = P[325].CFrame, Size = Vector3.new(70.99996185302734,1,68)} end
if P[333] then resizeBatch[#resizeBatch+1] = {Part = P[333], CFrame = P[333].CFrame, Size = Vector3.new(106,1,122)} end
if P[332] then resizeBatch[#resizeBatch+1] = {Part = P[332], CFrame = P[332].CFrame, Size = Vector3.new(5,1,5)} end
if P[298] then resizeBatch[#resizeBatch+1] = {Part = P[298], CFrame = P[298].CFrame, Size = Vector3.new(8.49948501586914,4.24974250793457,4.24974250793457)} end
if P[329] then resizeBatch[#resizeBatch+1] = {Part = P[329], CFrame = P[329].CFrame, Size = Vector3.new(1,20.1013126373291,98)} end
if P[142] then resizeBatch[#resizeBatch+1] = {Part = P[142], CFrame = P[142].CFrame, Size = Vector3.new(0.23289145529270172,6.008597373962402,4.331780433654785)} end
if P[24] then resizeBatch[#resizeBatch+1] = {Part = P[24], CFrame = P[24].CFrame, Size = Vector3.new(0.33701393008232117,0.22467593848705292,0.2246759682893753)} end
if P[86] then resizeBatch[#resizeBatch+1] = {Part = P[86], CFrame = P[86].CFrame, Size = Vector3.new(0.7750000357627869,0.38750001788139343,0.7750000357627869)} end
if P[92] then resizeBatch[#resizeBatch+1] = {Part = P[92], CFrame = P[92].CFrame, Size = Vector3.new(7.749999523162842,0.3875000774860382,7.750001430511475)} end
if P[150] then resizeBatch[#resizeBatch+1] = {Part = P[150], CFrame = P[150].CFrame, Size = Vector3.new(3.9125752449035645,0.16302397847175598,3.7262632846832275)} end
if P[217] then resizeBatch[#resizeBatch+1] = {Part = P[217], CFrame = P[217].CFrame, Size = Vector3.new(9.895766258239746,0.8246473670005798,0.8246473670005798)} end
if P[120] then resizeBatch[#resizeBatch+1] = {Part = P[120], CFrame = P[120].CFrame, Size = Vector3.new(7.463201999664307,12.93000316619873,7.463201999664307)} end
if P[54] then resizeBatch[#resizeBatch+1] = {Part = P[54], CFrame = P[54].CFrame, Size = Vector3.new(7.463201999664307,12.93000316619873,7.463201999664307)} end
if P[319] then resizeBatch[#resizeBatch+1] = {Part = P[319], CFrame = P[319].CFrame, Size = Vector3.new(72,1,66.99858093261719)} end
if P[50] then resizeBatch[#resizeBatch+1] = {Part = P[50], CFrame = P[50].CFrame, Size = Vector3.new(0.373160183429718,1.8658013343811035,0.37316009402275085)} end
if P[316] then resizeBatch[#resizeBatch+1] = {Part = P[316], CFrame = P[316].CFrame, Size = Vector3.new(12,1,12)} end
if P[312] then resizeBatch[#resizeBatch+1] = {Part = P[312], CFrame = P[312].CFrame, Size = Vector3.new(4.24974250793457,8.49948501586914,4.24974250793457)} end
if P[155] then resizeBatch[#resizeBatch+1] = {Part = P[155], CFrame = P[155].CFrame, Size = Vector3.new(11.968605995178223,7.213444232940674,24.56649398803711)} end
if P[194] then resizeBatch[#resizeBatch+1] = {Part = P[194], CFrame = P[194].CFrame, Size = Vector3.new(0.8246473670005798,0.8246473670005798,18.142240524291992)} end
if P[136] then resizeBatch[#resizeBatch+1] = {Part = P[136], CFrame = P[136].CFrame, Size = Vector3.new(4.005730628967285,0.18631310760974884,3.6331052780151367)} end
if P[310] then resizeBatch[#resizeBatch+1] = {Part = P[310], CFrame = P[310].CFrame, Size = Vector3.new(4.24974250793457,8.49948501586914,4.24974250793457)} end
if P[337] then resizeBatch[#resizeBatch+1] = {Part = P[337], CFrame = P[337].CFrame, Size = Vector3.new(1387,1,783)} end
if P[278] then resizeBatch[#resizeBatch+1] = {Part = P[278], CFrame = P[278].CFrame, Size = Vector3.new(8.49948501586914,8.49948501586914,4.24974250793457)} end
if P[248] then resizeBatch[#resizeBatch+1] = {Part = P[248], CFrame = P[248].CFrame, Size = Vector3.new(1,2,1)} end
if P[245] then resizeBatch[#resizeBatch+1] = {Part = P[245], CFrame = P[245].CFrame, Size = Vector3.new(1,2,1)} end
if P[243] then resizeBatch[#resizeBatch+1] = {Part = P[243], CFrame = P[243].CFrame, Size = Vector3.new(2,2,1)} end
if P[126] then resizeBatch[#resizeBatch+1] = {Part = P[126], CFrame = P[126].CFrame, Size = Vector3.new(0.373160183429718,1.8658013343811035,0.37316009402275085)} end
if P[13] then resizeBatch[#resizeBatch+1] = {Part = P[13], CFrame = P[13].CFrame, Size = Vector3.new(7.463201999664307,12.93000316619873,7.463201999664307)} end
if P[228] then resizeBatch[#resizeBatch+1] = {Part = P[228], CFrame = P[228].CFrame, Size = Vector3.new(2,2,1)} end
if P[128] then resizeBatch[#resizeBatch+1] = {Part = P[128], CFrame = P[128].CFrame, Size = Vector3.new(6.231776714324951,0.37316009402275085,8.65731430053711)} end
if P[221] then resizeBatch[#resizeBatch+1] = {Part = P[221], CFrame = P[221].CFrame, Size = Vector3.new(9.895766258239746,0.8246473670005798,0.8246473670005798)} end
if P[159] then resizeBatch[#resizeBatch+1] = {Part = P[159], CFrame = P[159].CFrame, Size = Vector3.new(1.4000002145767212,12.600003242492676,0.7000001072883606)} end
if P[205] then resizeBatch[#resizeBatch+1] = {Part = P[205], CFrame = P[205].CFrame, Size = Vector3.new(1.6492947340011597,5.772531509399414,1.649296760559082)} end
if P[202] then resizeBatch[#resizeBatch+1] = {Part = P[202], CFrame = P[202].CFrame, Size = Vector3.new(9.895766258239746,0.8246473670005798,0.8246473670005798)} end
if P[122] then resizeBatch[#resizeBatch+1] = {Part = P[122], CFrame = P[122].CFrame, Size = Vector3.new(6.138492107391357,0.37316009402275085,2.8360159397125244)} end
if P[184] then resizeBatch[#resizeBatch+1] = {Part = P[184], CFrame = P[184].CFrame, Size = Vector3.new(1.6492947340011597,5.772531509399414,1.649296760559082)} end
if P[134] then resizeBatch[#resizeBatch+1] = {Part = P[134], CFrame = P[134].CFrame, Size = Vector3.new(0.23289145529270172,1.0945899486541748,0.18631310760974884)} end
if P[74] then resizeBatch[#resizeBatch+1] = {Part = P[74], CFrame = P[74].CFrame, Size = Vector3.new(0.7750000357627869,6.975001335144043,0.38750001788139343)} end
if P[175] then resizeBatch[#resizeBatch+1] = {Part = P[175], CFrame = P[175].CFrame, Size = Vector3.new(0.8246473670005798,0.8246473670005798,18.142240524291992)} end
if P[264] then resizeBatch[#resizeBatch+1] = {Part = P[264], CFrame = P[264].CFrame, Size = Vector3.new(4.24974250793457,4.24974250793457,4.24974250793457)} end
if P[140] then resizeBatch[#resizeBatch+1] = {Part = P[140], CFrame = P[140].CFrame, Size = Vector3.new(0.23289145529270172,6.008597373962402,4.331780433654785)} end
if P[28] then resizeBatch[#resizeBatch+1] = {Part = P[28], CFrame = P[28].CFrame, Size = Vector3.new(8.20067024230957,4.3811798095703125,0.11233796924352646)} end
if P[56] then resizeBatch[#resizeBatch+1] = {Part = P[56], CFrame = P[56].CFrame, Size = Vector3.new(6.231776714324951,0.37316009402275085,8.65731430053711)} end
if P[110] then resizeBatch[#resizeBatch+1] = {Part = P[110], CFrame = P[110].CFrame, Size = Vector3.new(6.975001335144043,4.262500762939453,0.38750001788139343)} end
if P[68] then resizeBatch[#resizeBatch+1] = {Part = P[68], CFrame = P[68].CFrame, Size = Vector3.new(7.750001430511475,1.1625001430511475,0.7750000357627869)} end
if P[219] then resizeBatch[#resizeBatch+1] = {Part = P[219], CFrame = P[219].CFrame, Size = Vector3.new(9.895766258239746,0.8246473670005798,0.8246473670005798)} end
if P[52] then resizeBatch[#resizeBatch+1] = {Part = P[52], CFrame = P[52].CFrame, Size = Vector3.new(0.37316009402275085,5.597402572631836,0.37316009402275085)} end
if P[22] then resizeBatch[#resizeBatch+1] = {Part = P[22], CFrame = P[22].CFrame, Size = Vector3.new(4.156505584716797,0.22467593848705292,0.22467593848705292)} end
if P[148] then resizeBatch[#resizeBatch+1] = {Part = P[148], CFrame = P[148].CFrame, Size = Vector3.new(4.238623142242432,6.031886100769043,4.2852020263671875)} end
if P[58] then resizeBatch[#resizeBatch+1] = {Part = P[58], CFrame = P[58].CFrame, Size = Vector3.new(6.138492107391357,0.37316009402275085,2.8360159397125244)} end
if P[146] then resizeBatch[#resizeBatch+1] = {Part = P[146], CFrame = P[146].CFrame, Size = Vector3.new(0.23289145529270172,6.008597373962402,4.331780433654785)} end
if P[26] then resizeBatch[#resizeBatch+1] = {Part = P[26], CFrame = P[26].CFrame, Size = Vector3.new(8.313007354736328,4.493517875671387,0.11233796924352646)} end
if P[328] then resizeBatch[#resizeBatch+1] = {Part = P[328], CFrame = P[328].CFrame, Size = Vector3.new(5,1,5)} end
if P[116] then resizeBatch[#resizeBatch+1] = {Part = P[116], CFrame = P[116].CFrame, Size = Vector3.new(2.325000286102295,0.38750001788139343,2.7125003337860107)} end
if P[9] then resizeBatch[#resizeBatch+1] = {Part = P[9], CFrame = P[9].CFrame, Size = Vector3.new(6.138492107391357,0.37316009402275085,2.8360159397125244)} end
if P[44] then resizeBatch[#resizeBatch+1] = {Part = P[44], CFrame = P[44].CFrame, Size = Vector3.new(4.156505584716797,0.22467593848705292,0.2246759682893753)} end
if P[61] then resizeBatch[#resizeBatch+1] = {Part = P[61], CFrame = P[61].CFrame, Size = Vector3.new(11.968605995178223,7.213444232940674,24.56649398803711)} end
if P[101] then resizeBatch[#resizeBatch+1] = {Part = P[101], CFrame = P[101].CFrame, Size = Vector3.new(6.975001335144043,1.1625001430511475,7.3625006675720215)} end
if P[321] then resizeBatch[#resizeBatch+1] = {Part = P[321], CFrame = P[321].CFrame, Size = Vector3.new(7,1,7)} end
if P[104] then resizeBatch[#resizeBatch+1] = {Part = P[104], CFrame = P[104].CFrame, Size = Vector3.new(2.325000286102295,0.38750001788139343,2.7125003337860107)} end
if P[168] then resizeBatch[#resizeBatch+1] = {Part = P[168], CFrame = P[168].CFrame, Size = Vector3.new(6.299997806549072,8.400002479553223,0.7000001072883606)} end
if P[89] then resizeBatch[#resizeBatch+1] = {Part = P[89], CFrame = P[89].CFrame, Size = Vector3.new(0.7750000357627869,0.38750001788139343,0.7750000357627869)} end
if P[46] then resizeBatch[#resizeBatch+1] = {Part = P[46], CFrame = P[46].CFrame, Size = Vector3.new(8.650022506713867,0.22467593848705292,0.2246759682893753)} end
if P[181] then resizeBatch[#resizeBatch+1] = {Part = P[181], CFrame = P[181].CFrame, Size = Vector3.new(16.49294662475586,0.8246473670005798,24.73941993713379)} end
if P[95] then resizeBatch[#resizeBatch+1] = {Part = P[95], CFrame = P[95].CFrame, Size = Vector3.new(2.325000286102295,0.38750001788139343,2.7125003337860107)} end
batchResize(endpoint, resizeBatch)
local materialBatch = {}
if P[209] then materialBatch[#materialBatch+1] = {Part = P[209], Material = Enum.Material.Wood} end
if P[324] then materialBatch[#materialBatch+1] = {Part = P[324], Material = Enum.Material.Plastic} end
if P[5] then materialBatch[#materialBatch+1] = {Part = P[5], Material = Enum.Material.SmoothPlastic} end
if P[7] then materialBatch[#materialBatch+1] = {Part = P[7], Material = Enum.Material.Plastic} end
if P[162] then materialBatch[#materialBatch+1] = {Part = P[162], Material = Enum.Material.Plastic} end
if P[314] then materialBatch[#materialBatch+1] = {Part = P[314], Material = Enum.Material.Plastic} end
if P[165] then materialBatch[#materialBatch+1] = {Part = P[165], Material = Enum.Material.Plastic} end
if P[293] then materialBatch[#materialBatch+1] = {Part = P[293], Material = Enum.Material.Plastic} end
if P[138] then materialBatch[#materialBatch+1] = {Part = P[138], Material = Enum.Material.SmoothPlastic} end
if P[178] then materialBatch[#materialBatch+1] = {Part = P[178], Material = Enum.Material.Wood} end
if P[107] then materialBatch[#materialBatch+1] = {Part = P[107], Material = Enum.Material.Plastic} end
if P[124] then materialBatch[#materialBatch+1] = {Part = P[124], Material = Enum.Material.SmoothPlastic} end
if P[144] then materialBatch[#materialBatch+1] = {Part = P[144], Material = Enum.Material.SmoothPlastic} end
if P[251] then materialBatch[#materialBatch+1] = {Part = P[251], Material = Enum.Material.Plastic} end
if P[171] then materialBatch[#materialBatch+1] = {Part = P[171], Material = Enum.Material.Plastic} end
if P[339] then materialBatch[#materialBatch+1] = {Part = P[339], Material = Enum.Material.Plastic} end
if P[213] then materialBatch[#materialBatch+1] = {Part = P[213], Material = Enum.Material.Wood} end
if P[71] then materialBatch[#materialBatch+1] = {Part = P[71], Material = Enum.Material.Plastic} end
if P[16] then materialBatch[#materialBatch+1] = {Part = P[16], Material = Enum.Material.SmoothPlastic} end
if P[250] then materialBatch[#materialBatch+1] = {Part = P[250], Material = Enum.Material.Plastic} end
if P[341] then materialBatch[#materialBatch+1] = {Part = P[341], Material = Enum.Material.Plastic} end
if P[345] then materialBatch[#materialBatch+1] = {Part = P[345], Material = Enum.Material.Plastic} end
if P[152] then materialBatch[#materialBatch+1] = {Part = P[152], Material = Enum.Material.SmoothPlastic} end
if P[349] then materialBatch[#materialBatch+1] = {Part = P[349], Material = Enum.Material.Plastic} end
if P[65] then materialBatch[#materialBatch+1] = {Part = P[65], Material = Enum.Material.Plastic} end
if P[269] then materialBatch[#materialBatch+1] = {Part = P[269], Material = Enum.Material.Plastic} end
if P[318] then materialBatch[#materialBatch+1] = {Part = P[318], Material = Enum.Material.Plastic} end
if P[348] then materialBatch[#materialBatch+1] = {Part = P[348], Material = Enum.Material.Plastic} end
if P[83] then materialBatch[#materialBatch+1] = {Part = P[83], Material = Enum.Material.Plastic} end
if P[98] then materialBatch[#materialBatch+1] = {Part = P[98], Material = Enum.Material.Plastic} end
if P[113] then materialBatch[#materialBatch+1] = {Part = P[113], Material = Enum.Material.Plastic} end
if P[19] then materialBatch[#materialBatch+1] = {Part = P[19], Material = Enum.Material.SmoothPlastic} end
if P[322] then materialBatch[#materialBatch+1] = {Part = P[322], Material = Enum.Material.Plastic} end
if P[77] then materialBatch[#materialBatch+1] = {Part = P[77], Material = Enum.Material.Plastic} end
if P[347] then materialBatch[#materialBatch+1] = {Part = P[347], Material = Enum.Material.Plastic} end
if P[346] then materialBatch[#materialBatch+1] = {Part = P[346], Material = Enum.Material.Plastic} end
if P[297] then materialBatch[#materialBatch+1] = {Part = P[297], Material = Enum.Material.Plastic} end
if P[132] then materialBatch[#materialBatch+1] = {Part = P[132], Material = Enum.Material.SmoothPlastic} end
if P[80] then materialBatch[#materialBatch+1] = {Part = P[80], Material = Enum.Material.Plastic} end
if P[189] then materialBatch[#materialBatch+1] = {Part = P[189], Material = Enum.Material.Wood} end
if P[11] then materialBatch[#materialBatch+1] = {Part = P[11], Material = Enum.Material.SmoothPlastic} end
if P[343] then materialBatch[#materialBatch+1] = {Part = P[343], Material = Enum.Material.Plastic} end
if P[327] then materialBatch[#materialBatch+1] = {Part = P[327], Material = Enum.Material.Plastic} end
if P[342] then materialBatch[#materialBatch+1] = {Part = P[342], Material = Enum.Material.Plastic} end
if P[338] then materialBatch[#materialBatch+1] = {Part = P[338], Material = Enum.Material.Plastic} end
if P[197] then materialBatch[#materialBatch+1] = {Part = P[197], Material = Enum.Material.Wood} end
if P[247] then materialBatch[#materialBatch+1] = {Part = P[247], Material = Enum.Material.Plastic} end
if P[295] then materialBatch[#materialBatch+1] = {Part = P[295], Material = Enum.Material.Plastic} end
if P[330] then materialBatch[#materialBatch+1] = {Part = P[330], Material = Enum.Material.Plastic} end
if P[336] then materialBatch[#materialBatch+1] = {Part = P[336], Material = Enum.Material.Plastic} end
if P[325] then materialBatch[#materialBatch+1] = {Part = P[325], Material = Enum.Material.Plastic} end
if P[333] then materialBatch[#materialBatch+1] = {Part = P[333], Material = Enum.Material.Plastic} end
if P[332] then materialBatch[#materialBatch+1] = {Part = P[332], Material = Enum.Material.Plastic} end
if P[298] then materialBatch[#materialBatch+1] = {Part = P[298], Material = Enum.Material.Plastic} end
if P[329] then materialBatch[#materialBatch+1] = {Part = P[329], Material = Enum.Material.Plastic} end
if P[142] then materialBatch[#materialBatch+1] = {Part = P[142], Material = Enum.Material.SmoothPlastic} end
if P[24] then materialBatch[#materialBatch+1] = {Part = P[24], Material = Enum.Material.SmoothPlastic} end
if P[86] then materialBatch[#materialBatch+1] = {Part = P[86], Material = Enum.Material.Plastic} end
if P[92] then materialBatch[#materialBatch+1] = {Part = P[92], Material = Enum.Material.Plastic} end
if P[150] then materialBatch[#materialBatch+1] = {Part = P[150], Material = Enum.Material.SmoothPlastic} end
if P[217] then materialBatch[#materialBatch+1] = {Part = P[217], Material = Enum.Material.Wood} end
if P[120] then materialBatch[#materialBatch+1] = {Part = P[120], Material = Enum.Material.Plastic} end
if P[54] then materialBatch[#materialBatch+1] = {Part = P[54], Material = Enum.Material.Plastic} end
if P[319] then materialBatch[#materialBatch+1] = {Part = P[319], Material = Enum.Material.Plastic} end
if P[50] then materialBatch[#materialBatch+1] = {Part = P[50], Material = Enum.Material.SmoothPlastic} end
if P[316] then materialBatch[#materialBatch+1] = {Part = P[316], Material = Enum.Material.Plastic} end
if P[312] then materialBatch[#materialBatch+1] = {Part = P[312], Material = Enum.Material.Plastic} end
if P[155] then materialBatch[#materialBatch+1] = {Part = P[155], Material = Enum.Material.Plastic} end
if P[194] then materialBatch[#materialBatch+1] = {Part = P[194], Material = Enum.Material.Wood} end
if P[136] then materialBatch[#materialBatch+1] = {Part = P[136], Material = Enum.Material.SmoothPlastic} end
if P[310] then materialBatch[#materialBatch+1] = {Part = P[310], Material = Enum.Material.Plastic} end
if P[337] then materialBatch[#materialBatch+1] = {Part = P[337], Material = Enum.Material.Plastic} end
if P[278] then materialBatch[#materialBatch+1] = {Part = P[278], Material = Enum.Material.Plastic} end
if P[248] then materialBatch[#materialBatch+1] = {Part = P[248], Material = Enum.Material.Plastic} end
if P[245] then materialBatch[#materialBatch+1] = {Part = P[245], Material = Enum.Material.Plastic} end
if P[243] then materialBatch[#materialBatch+1] = {Part = P[243], Material = Enum.Material.Plastic} end
if P[126] then materialBatch[#materialBatch+1] = {Part = P[126], Material = Enum.Material.SmoothPlastic} end
if P[13] then materialBatch[#materialBatch+1] = {Part = P[13], Material = Enum.Material.Plastic} end
if P[228] then materialBatch[#materialBatch+1] = {Part = P[228], Material = Enum.Material.Plastic} end
if P[128] then materialBatch[#materialBatch+1] = {Part = P[128], Material = Enum.Material.Plastic} end
if P[221] then materialBatch[#materialBatch+1] = {Part = P[221], Material = Enum.Material.Wood} end
if P[159] then materialBatch[#materialBatch+1] = {Part = P[159], Material = Enum.Material.Plastic} end
if P[205] then materialBatch[#materialBatch+1] = {Part = P[205], Material = Enum.Material.Wood} end
if P[202] then materialBatch[#materialBatch+1] = {Part = P[202], Material = Enum.Material.Wood} end
if P[122] then materialBatch[#materialBatch+1] = {Part = P[122], Material = Enum.Material.Plastic} end
if P[184] then materialBatch[#materialBatch+1] = {Part = P[184], Material = Enum.Material.Wood} end
if P[134] then materialBatch[#materialBatch+1] = {Part = P[134], Material = Enum.Material.SmoothPlastic} end
if P[74] then materialBatch[#materialBatch+1] = {Part = P[74], Material = Enum.Material.Plastic} end
if P[175] then materialBatch[#materialBatch+1] = {Part = P[175], Material = Enum.Material.Wood} end
if P[264] then materialBatch[#materialBatch+1] = {Part = P[264], Material = Enum.Material.Plastic} end
if P[140] then materialBatch[#materialBatch+1] = {Part = P[140], Material = Enum.Material.SmoothPlastic} end
if P[28] then materialBatch[#materialBatch+1] = {Part = P[28], Material = Enum.Material.SmoothPlastic} end
if P[56] then materialBatch[#materialBatch+1] = {Part = P[56], Material = Enum.Material.Plastic} end
if P[110] then materialBatch[#materialBatch+1] = {Part = P[110], Material = Enum.Material.Plastic} end
if P[68] then materialBatch[#materialBatch+1] = {Part = P[68], Material = Enum.Material.Plastic} end
if P[219] then materialBatch[#materialBatch+1] = {Part = P[219], Material = Enum.Material.Wood} end
if P[52] then materialBatch[#materialBatch+1] = {Part = P[52], Material = Enum.Material.SmoothPlastic} end
if P[22] then materialBatch[#materialBatch+1] = {Part = P[22], Material = Enum.Material.SmoothPlastic} end
if P[148] then materialBatch[#materialBatch+1] = {Part = P[148], Material = Enum.Material.Wood} end
if P[58] then materialBatch[#materialBatch+1] = {Part = P[58], Material = Enum.Material.Plastic} end
if P[146] then materialBatch[#materialBatch+1] = {Part = P[146], Material = Enum.Material.SmoothPlastic} end
if P[26] then materialBatch[#materialBatch+1] = {Part = P[26], Material = Enum.Material.SmoothPlastic} end
if P[328] then materialBatch[#materialBatch+1] = {Part = P[328], Material = Enum.Material.Plastic} end
if P[116] then materialBatch[#materialBatch+1] = {Part = P[116], Material = Enum.Material.Plastic} end
if P[9] then materialBatch[#materialBatch+1] = {Part = P[9], Material = Enum.Material.Plastic} end
if P[44] then materialBatch[#materialBatch+1] = {Part = P[44], Material = Enum.Material.SmoothPlastic} end
if P[61] then materialBatch[#materialBatch+1] = {Part = P[61], Material = Enum.Material.Plastic} end
if P[101] then materialBatch[#materialBatch+1] = {Part = P[101], Material = Enum.Material.Plastic} end
if P[321] then materialBatch[#materialBatch+1] = {Part = P[321], Material = Enum.Material.Plastic} end
if P[104] then materialBatch[#materialBatch+1] = {Part = P[104], Material = Enum.Material.Plastic} end
if P[168] then materialBatch[#materialBatch+1] = {Part = P[168], Material = Enum.Material.Plastic} end
if P[89] then materialBatch[#materialBatch+1] = {Part = P[89], Material = Enum.Material.Plastic} end
if P[46] then materialBatch[#materialBatch+1] = {Part = P[46], Material = Enum.Material.SmoothPlastic} end
if P[181] then materialBatch[#materialBatch+1] = {Part = P[181], Material = Enum.Material.Wood} end
if P[95] then materialBatch[#materialBatch+1] = {Part = P[95], Material = Enum.Material.Plastic} end
batchMaterial(endpoint, materialBatch)
local transparencyBatch = {}
if P[293] then transparencyBatch[#transparencyBatch+1] = {Part = P[293], Transparency = 1} end
if P[345] then transparencyBatch[#transparencyBatch+1] = {Part = P[345], Transparency = 1} end
if P[65] then transparencyBatch[#transparencyBatch+1] = {Part = P[65], Transparency = 0.30000001192092896} end
if P[346] then transparencyBatch[#transparencyBatch+1] = {Part = P[346], Transparency = 1} end
if P[336] then transparencyBatch[#transparencyBatch+1] = {Part = P[336], Transparency = 1} end
if P[332] then transparencyBatch[#transparencyBatch+1] = {Part = P[332], Transparency = 1} end
if P[243] then transparencyBatch[#transparencyBatch+1] = {Part = P[243], Transparency = 1} end
if P[328] then transparencyBatch[#transparencyBatch+1] = {Part = P[328], Transparency = 1} end
if P[321] then transparencyBatch[#transparencyBatch+1] = {Part = P[321], Transparency = 1} end
batchMaterial(endpoint, transparencyBatch)
local reflectanceBatch = {}
if P[7] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[7], Reflectance = 0.20000000298023224} end
if P[162] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[162], Reflectance = 0.30000001192092896} end
if P[120] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[120], Reflectance = 0.20000000298023224} end
if P[54] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[54], Reflectance = 0.20000000298023224} end
if P[13] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[13], Reflectance = 0.20000000298023224} end
if P[128] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[128], Reflectance = 0.20000000298023224} end
if P[159] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[159], Reflectance = 0.30000001192092896} end
if P[122] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[122], Reflectance = 0.20000000298023224} end
if P[74] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[74], Reflectance = 0.30000001192092896} end
if P[28] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[28], Reflectance = 0.11999999731779099} end
if P[56] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[56], Reflectance = 0.20000000298023224} end
if P[58] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[58], Reflectance = 0.20000000298023224} end
if P[9] then reflectanceBatch[#reflectanceBatch+1] = {Part = P[9], Reflectance = 0.20000000298023224} end
batchMaterial(endpoint, reflectanceBatch)
local colorBatch = {}
if P[209] then colorBatch[#colorBatch+1] = {Part = P[209], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[324] then colorBatch[#colorBatch+1] = {Part = P[324], Color = Color3.new(0.12941177189350128,0.3294117748737335,0.7254902124404907), UnionColoring = false} end
if P[5] then colorBatch[#colorBatch+1] = {Part = P[5], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[7] then colorBatch[#colorBatch+1] = {Part = P[7], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[162] then colorBatch[#colorBatch+1] = {Part = P[162], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[314] then colorBatch[#colorBatch+1] = {Part = P[314], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[165] then colorBatch[#colorBatch+1] = {Part = P[165], Color = Color3.new(0.800000011920929,0.5568627715110779,0.4117647111415863), UnionColoring = false} end
if P[293] then colorBatch[#colorBatch+1] = {Part = P[293], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[138] then colorBatch[#colorBatch+1] = {Part = P[138], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[178] then colorBatch[#colorBatch+1] = {Part = P[178], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[107] then colorBatch[#colorBatch+1] = {Part = P[107], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[124] then colorBatch[#colorBatch+1] = {Part = P[124], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[144] then colorBatch[#colorBatch+1] = {Part = P[144], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[251] then colorBatch[#colorBatch+1] = {Part = P[251], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[171] then colorBatch[#colorBatch+1] = {Part = P[171], Color = Color3.new(0.9490196108818054,0.9529411792755127,0.9529411792755127), UnionColoring = false} end
if P[339] then colorBatch[#colorBatch+1] = {Part = P[339], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[213] then colorBatch[#colorBatch+1] = {Part = P[213], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[71] then colorBatch[#colorBatch+1] = {Part = P[71], Color = Color3.new(0.9725490212440491,0.9725490212440491,0.9725490212440491), UnionColoring = false} end
if P[16] then colorBatch[#colorBatch+1] = {Part = P[16], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[250] then colorBatch[#colorBatch+1] = {Part = P[250], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[341] then colorBatch[#colorBatch+1] = {Part = P[341], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[345] then colorBatch[#colorBatch+1] = {Part = P[345], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[152] then colorBatch[#colorBatch+1] = {Part = P[152], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[349] then colorBatch[#colorBatch+1] = {Part = P[349], Color = Color3.new(0.12941177189350128,0.3294117748737335,0.7254902124404907), UnionColoring = false} end
if P[65] then colorBatch[#colorBatch+1] = {Part = P[65], Color = Color3.new(0.9490196108818054,0.9529411792755127,0.9529411792755127), UnionColoring = false} end
if P[269] then colorBatch[#colorBatch+1] = {Part = P[269], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[318] then colorBatch[#colorBatch+1] = {Part = P[318], Color = Color3.new(0.12941177189350128,0.3294117748737335,0.7254902124404907), UnionColoring = false} end
if P[348] then colorBatch[#colorBatch+1] = {Part = P[348], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[83] then colorBatch[#colorBatch+1] = {Part = P[83], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[98] then colorBatch[#colorBatch+1] = {Part = P[98], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[113] then colorBatch[#colorBatch+1] = {Part = P[113], Color = Color3.new(0.9725490212440491,0.9725490212440491,0.9725490212440491), UnionColoring = false} end
if P[19] then colorBatch[#colorBatch+1] = {Part = P[19], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[322] then colorBatch[#colorBatch+1] = {Part = P[322], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[77] then colorBatch[#colorBatch+1] = {Part = P[77], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[347] then colorBatch[#colorBatch+1] = {Part = P[347], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[346] then colorBatch[#colorBatch+1] = {Part = P[346], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[297] then colorBatch[#colorBatch+1] = {Part = P[297], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[132] then colorBatch[#colorBatch+1] = {Part = P[132], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[80] then colorBatch[#colorBatch+1] = {Part = P[80], Color = Color3.new(0.9725490212440491,0.9725490212440491,0.9725490212440491), UnionColoring = false} end
if P[189] then colorBatch[#colorBatch+1] = {Part = P[189], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[11] then colorBatch[#colorBatch+1] = {Part = P[11], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[343] then colorBatch[#colorBatch+1] = {Part = P[343], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[327] then colorBatch[#colorBatch+1] = {Part = P[327], Color = Color3.new(0.12941177189350128,0.3294117748737335,0.7254902124404907), UnionColoring = false} end
if P[342] then colorBatch[#colorBatch+1] = {Part = P[342], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[338] then colorBatch[#colorBatch+1] = {Part = P[338], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[197] then colorBatch[#colorBatch+1] = {Part = P[197], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[247] then colorBatch[#colorBatch+1] = {Part = P[247], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[295] then colorBatch[#colorBatch+1] = {Part = P[295], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[330] then colorBatch[#colorBatch+1] = {Part = P[330], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[336] then colorBatch[#colorBatch+1] = {Part = P[336], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[325] then colorBatch[#colorBatch+1] = {Part = P[325], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[333] then colorBatch[#colorBatch+1] = {Part = P[333], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[332] then colorBatch[#colorBatch+1] = {Part = P[332], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[298] then colorBatch[#colorBatch+1] = {Part = P[298], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[329] then colorBatch[#colorBatch+1] = {Part = P[329], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[142] then colorBatch[#colorBatch+1] = {Part = P[142], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[24] then colorBatch[#colorBatch+1] = {Part = P[24], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[86] then colorBatch[#colorBatch+1] = {Part = P[86], Color = Color3.new(0.9725490212440491,0.9725490212440491,0.9725490212440491), UnionColoring = false} end
if P[92] then colorBatch[#colorBatch+1] = {Part = P[92], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[150] then colorBatch[#colorBatch+1] = {Part = P[150], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[217] then colorBatch[#colorBatch+1] = {Part = P[217], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[120] then colorBatch[#colorBatch+1] = {Part = P[120], Color = Color3.new(0.929411768913269,0.9176470637321472,0.9176470637321472), UnionColoring = false} end
if P[54] then colorBatch[#colorBatch+1] = {Part = P[54], Color = Color3.new(0.929411768913269,0.9176470637321472,0.9176470637321472), UnionColoring = false} end
if P[319] then colorBatch[#colorBatch+1] = {Part = P[319], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[50] then colorBatch[#colorBatch+1] = {Part = P[50], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[316] then colorBatch[#colorBatch+1] = {Part = P[316], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[312] then colorBatch[#colorBatch+1] = {Part = P[312], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[155] then colorBatch[#colorBatch+1] = {Part = P[155], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[194] then colorBatch[#colorBatch+1] = {Part = P[194], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[136] then colorBatch[#colorBatch+1] = {Part = P[136], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[310] then colorBatch[#colorBatch+1] = {Part = P[310], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[337] then colorBatch[#colorBatch+1] = {Part = P[337], Color = Color3.new(0.12941177189350128,0.3294117748737335,0.7254902124404907), UnionColoring = false} end
if P[278] then colorBatch[#colorBatch+1] = {Part = P[278], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[248] then colorBatch[#colorBatch+1] = {Part = P[248], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[245] then colorBatch[#colorBatch+1] = {Part = P[245], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[243] then colorBatch[#colorBatch+1] = {Part = P[243], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[126] then colorBatch[#colorBatch+1] = {Part = P[126], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[13] then colorBatch[#colorBatch+1] = {Part = P[13], Color = Color3.new(0.929411768913269,0.9176470637321472,0.9176470637321472), UnionColoring = false} end
if P[228] then colorBatch[#colorBatch+1] = {Part = P[228], Color = Color3.new(0.9176470637321472,0.7215686440467834,0.572549045085907), UnionColoring = false} end
if P[128] then colorBatch[#colorBatch+1] = {Part = P[128], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[221] then colorBatch[#colorBatch+1] = {Part = P[221], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[159] then colorBatch[#colorBatch+1] = {Part = P[159], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[205] then colorBatch[#colorBatch+1] = {Part = P[205], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[202] then colorBatch[#colorBatch+1] = {Part = P[202], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[122] then colorBatch[#colorBatch+1] = {Part = P[122], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[184] then colorBatch[#colorBatch+1] = {Part = P[184], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[134] then colorBatch[#colorBatch+1] = {Part = P[134], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[74] then colorBatch[#colorBatch+1] = {Part = P[74], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[175] then colorBatch[#colorBatch+1] = {Part = P[175], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[264] then colorBatch[#colorBatch+1] = {Part = P[264], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[140] then colorBatch[#colorBatch+1] = {Part = P[140], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[28] then colorBatch[#colorBatch+1] = {Part = P[28], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[56] then colorBatch[#colorBatch+1] = {Part = P[56], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[110] then colorBatch[#colorBatch+1] = {Part = P[110], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[68] then colorBatch[#colorBatch+1] = {Part = P[68], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[219] then colorBatch[#colorBatch+1] = {Part = P[219], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[52] then colorBatch[#colorBatch+1] = {Part = P[52], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[22] then colorBatch[#colorBatch+1] = {Part = P[22], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[148] then colorBatch[#colorBatch+1] = {Part = P[148], Color = Color3.new(0.42352941632270813,0.3450980484485626,0.29411765933036804), UnionColoring = false} end
if P[58] then colorBatch[#colorBatch+1] = {Part = P[58], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[146] then colorBatch[#colorBatch+1] = {Part = P[146], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[26] then colorBatch[#colorBatch+1] = {Part = P[26], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[328] then colorBatch[#colorBatch+1] = {Part = P[328], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[116] then colorBatch[#colorBatch+1] = {Part = P[116], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[9] then colorBatch[#colorBatch+1] = {Part = P[9], Color = Color3.new(0.8039215803146362,0.8039215803146362,0.8039215803146362), UnionColoring = false} end
if P[44] then colorBatch[#colorBatch+1] = {Part = P[44], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[61] then colorBatch[#colorBatch+1] = {Part = P[61], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[101] then colorBatch[#colorBatch+1] = {Part = P[101], Color = Color3.new(0.38823530077934265,0.37254902720451355,0.3843137323856354), UnionColoring = false} end
if P[321] then colorBatch[#colorBatch+1] = {Part = P[321], Color = Color3.new(0.6392157077789307,0.6352941393852234,0.6470588445663452), UnionColoring = false} end
if P[104] then colorBatch[#colorBatch+1] = {Part = P[104], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[168] then colorBatch[#colorBatch+1] = {Part = P[168], Color = Color3.new(0.9490196108818054,0.9529411792755127,0.9529411792755127), UnionColoring = false} end
if P[89] then colorBatch[#colorBatch+1] = {Part = P[89], Color = Color3.new(0.9725490212440491,0.9725490212440491,0.9725490212440491), UnionColoring = false} end
if P[46] then colorBatch[#colorBatch+1] = {Part = P[46], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
if P[181] then colorBatch[#colorBatch+1] = {Part = P[181], Color = Color3.new(0.4117647111415863,0.250980406999588,0.1568627506494522), UnionColoring = false} end
if P[95] then colorBatch[#colorBatch+1] = {Part = P[95], Color = Color3.new(0.06666667014360428,0.06666667014360428,0.06666667014360428), UnionColoring = false} end
batchColor(endpoint, colorBatch)
local collisionBatch = {}
if P[209] then collisionBatch[#collisionBatch+1] = {Part = P[209], CanCollide = true} end
if P[324] then collisionBatch[#collisionBatch+1] = {Part = P[324], CanCollide = true} end
if P[5] then collisionBatch[#collisionBatch+1] = {Part = P[5], CanCollide = true} end
if P[7] then collisionBatch[#collisionBatch+1] = {Part = P[7], CanCollide = true} end
if P[162] then collisionBatch[#collisionBatch+1] = {Part = P[162], CanCollide = true} end
if P[314] then collisionBatch[#collisionBatch+1] = {Part = P[314], CanCollide = true} end
if P[165] then collisionBatch[#collisionBatch+1] = {Part = P[165], CanCollide = true} end
if P[293] then collisionBatch[#collisionBatch+1] = {Part = P[293], CanCollide = false} end
if P[138] then collisionBatch[#collisionBatch+1] = {Part = P[138], CanCollide = true} end
if P[178] then collisionBatch[#collisionBatch+1] = {Part = P[178], CanCollide = true} end
if P[107] then collisionBatch[#collisionBatch+1] = {Part = P[107], CanCollide = true} end
if P[124] then collisionBatch[#collisionBatch+1] = {Part = P[124], CanCollide = true} end
if P[144] then collisionBatch[#collisionBatch+1] = {Part = P[144], CanCollide = true} end
if P[251] then collisionBatch[#collisionBatch+1] = {Part = P[251], CanCollide = true} end
if P[171] then collisionBatch[#collisionBatch+1] = {Part = P[171], CanCollide = true} end
if P[339] then collisionBatch[#collisionBatch+1] = {Part = P[339], CanCollide = true} end
if P[213] then collisionBatch[#collisionBatch+1] = {Part = P[213], CanCollide = true} end
if P[71] then collisionBatch[#collisionBatch+1] = {Part = P[71], CanCollide = true} end
if P[16] then collisionBatch[#collisionBatch+1] = {Part = P[16], CanCollide = true} end
if P[250] then collisionBatch[#collisionBatch+1] = {Part = P[250], CanCollide = false} end
if P[341] then collisionBatch[#collisionBatch+1] = {Part = P[341], CanCollide = true} end
if P[345] then collisionBatch[#collisionBatch+1] = {Part = P[345], CanCollide = true} end
if P[152] then collisionBatch[#collisionBatch+1] = {Part = P[152], CanCollide = true} end
if P[349] then collisionBatch[#collisionBatch+1] = {Part = P[349], CanCollide = true} end
if P[65] then collisionBatch[#collisionBatch+1] = {Part = P[65], CanCollide = true} end
if P[269] then collisionBatch[#collisionBatch+1] = {Part = P[269], CanCollide = false} end
if P[318] then collisionBatch[#collisionBatch+1] = {Part = P[318], CanCollide = true} end
if P[348] then collisionBatch[#collisionBatch+1] = {Part = P[348], CanCollide = true} end
if P[83] then collisionBatch[#collisionBatch+1] = {Part = P[83], CanCollide = true} end
if P[98] then collisionBatch[#collisionBatch+1] = {Part = P[98], CanCollide = true} end
if P[113] then collisionBatch[#collisionBatch+1] = {Part = P[113], CanCollide = true} end
if P[19] then collisionBatch[#collisionBatch+1] = {Part = P[19], CanCollide = true} end
if P[322] then collisionBatch[#collisionBatch+1] = {Part = P[322], CanCollide = true} end
if P[77] then collisionBatch[#collisionBatch+1] = {Part = P[77], CanCollide = true} end
if P[347] then collisionBatch[#collisionBatch+1] = {Part = P[347], CanCollide = true} end
if P[346] then collisionBatch[#collisionBatch+1] = {Part = P[346], CanCollide = true} end
if P[297] then collisionBatch[#collisionBatch+1] = {Part = P[297], CanCollide = false} end
if P[132] then collisionBatch[#collisionBatch+1] = {Part = P[132], CanCollide = true} end
if P[80] then collisionBatch[#collisionBatch+1] = {Part = P[80], CanCollide = true} end
if P[189] then collisionBatch[#collisionBatch+1] = {Part = P[189], CanCollide = true} end
if P[11] then collisionBatch[#collisionBatch+1] = {Part = P[11], CanCollide = true} end
if P[343] then collisionBatch[#collisionBatch+1] = {Part = P[343], CanCollide = true} end
if P[327] then collisionBatch[#collisionBatch+1] = {Part = P[327], CanCollide = true} end
if P[342] then collisionBatch[#collisionBatch+1] = {Part = P[342], CanCollide = true} end
if P[338] then collisionBatch[#collisionBatch+1] = {Part = P[338], CanCollide = true} end
if P[197] then collisionBatch[#collisionBatch+1] = {Part = P[197], CanCollide = true} end
if P[247] then collisionBatch[#collisionBatch+1] = {Part = P[247], CanCollide = false} end
if P[295] then collisionBatch[#collisionBatch+1] = {Part = P[295], CanCollide = false} end
if P[330] then collisionBatch[#collisionBatch+1] = {Part = P[330], CanCollide = true} end
if P[336] then collisionBatch[#collisionBatch+1] = {Part = P[336], CanCollide = true} end
if P[325] then collisionBatch[#collisionBatch+1] = {Part = P[325], CanCollide = true} end
if P[333] then collisionBatch[#collisionBatch+1] = {Part = P[333], CanCollide = true} end
if P[332] then collisionBatch[#collisionBatch+1] = {Part = P[332], CanCollide = true} end
if P[298] then collisionBatch[#collisionBatch+1] = {Part = P[298], CanCollide = true} end
if P[329] then collisionBatch[#collisionBatch+1] = {Part = P[329], CanCollide = true} end
if P[142] then collisionBatch[#collisionBatch+1] = {Part = P[142], CanCollide = true} end
if P[24] then collisionBatch[#collisionBatch+1] = {Part = P[24], CanCollide = true} end
if P[86] then collisionBatch[#collisionBatch+1] = {Part = P[86], CanCollide = true} end
if P[92] then collisionBatch[#collisionBatch+1] = {Part = P[92], CanCollide = true} end
if P[150] then collisionBatch[#collisionBatch+1] = {Part = P[150], CanCollide = true} end
if P[217] then collisionBatch[#collisionBatch+1] = {Part = P[217], CanCollide = true} end
if P[120] then collisionBatch[#collisionBatch+1] = {Part = P[120], CanCollide = true} end
if P[54] then collisionBatch[#collisionBatch+1] = {Part = P[54], CanCollide = true} end
if P[319] then collisionBatch[#collisionBatch+1] = {Part = P[319], CanCollide = true} end
if P[50] then collisionBatch[#collisionBatch+1] = {Part = P[50], CanCollide = true} end
if P[316] then collisionBatch[#collisionBatch+1] = {Part = P[316], CanCollide = true} end
if P[312] then collisionBatch[#collisionBatch+1] = {Part = P[312], CanCollide = false} end
if P[155] then collisionBatch[#collisionBatch+1] = {Part = P[155], CanCollide = true} end
if P[194] then collisionBatch[#collisionBatch+1] = {Part = P[194], CanCollide = true} end
if P[136] then collisionBatch[#collisionBatch+1] = {Part = P[136], CanCollide = true} end
if P[310] then collisionBatch[#collisionBatch+1] = {Part = P[310], CanCollide = false} end
if P[337] then collisionBatch[#collisionBatch+1] = {Part = P[337], CanCollide = true} end
if P[278] then collisionBatch[#collisionBatch+1] = {Part = P[278], CanCollide = true} end
if P[248] then collisionBatch[#collisionBatch+1] = {Part = P[248], CanCollide = false} end
if P[245] then collisionBatch[#collisionBatch+1] = {Part = P[245], CanCollide = false} end
if P[243] then collisionBatch[#collisionBatch+1] = {Part = P[243], CanCollide = false} end
if P[126] then collisionBatch[#collisionBatch+1] = {Part = P[126], CanCollide = true} end
if P[13] then collisionBatch[#collisionBatch+1] = {Part = P[13], CanCollide = true} end
if P[228] then collisionBatch[#collisionBatch+1] = {Part = P[228], CanCollide = true} end
if P[128] then collisionBatch[#collisionBatch+1] = {Part = P[128], CanCollide = true} end
if P[221] then collisionBatch[#collisionBatch+1] = {Part = P[221], CanCollide = true} end
if P[159] then collisionBatch[#collisionBatch+1] = {Part = P[159], CanCollide = true} end
if P[205] then collisionBatch[#collisionBatch+1] = {Part = P[205], CanCollide = true} end
if P[202] then collisionBatch[#collisionBatch+1] = {Part = P[202], CanCollide = true} end
if P[122] then collisionBatch[#collisionBatch+1] = {Part = P[122], CanCollide = true} end
if P[184] then collisionBatch[#collisionBatch+1] = {Part = P[184], CanCollide = true} end
if P[134] then collisionBatch[#collisionBatch+1] = {Part = P[134], CanCollide = true} end
if P[74] then collisionBatch[#collisionBatch+1] = {Part = P[74], CanCollide = true} end
if P[175] then collisionBatch[#collisionBatch+1] = {Part = P[175], CanCollide = true} end
if P[264] then collisionBatch[#collisionBatch+1] = {Part = P[264], CanCollide = false} end
if P[140] then collisionBatch[#collisionBatch+1] = {Part = P[140], CanCollide = true} end
if P[28] then collisionBatch[#collisionBatch+1] = {Part = P[28], CanCollide = true} end
if P[56] then collisionBatch[#collisionBatch+1] = {Part = P[56], CanCollide = true} end
if P[110] then collisionBatch[#collisionBatch+1] = {Part = P[110], CanCollide = true} end
if P[68] then collisionBatch[#collisionBatch+1] = {Part = P[68], CanCollide = true} end
if P[219] then collisionBatch[#collisionBatch+1] = {Part = P[219], CanCollide = true} end
if P[52] then collisionBatch[#collisionBatch+1] = {Part = P[52], CanCollide = true} end
if P[22] then collisionBatch[#collisionBatch+1] = {Part = P[22], CanCollide = true} end
if P[148] then collisionBatch[#collisionBatch+1] = {Part = P[148], CanCollide = true} end
if P[58] then collisionBatch[#collisionBatch+1] = {Part = P[58], CanCollide = true} end
if P[146] then collisionBatch[#collisionBatch+1] = {Part = P[146], CanCollide = true} end
if P[26] then collisionBatch[#collisionBatch+1] = {Part = P[26], CanCollide = true} end
if P[328] then collisionBatch[#collisionBatch+1] = {Part = P[328], CanCollide = true} end
if P[116] then collisionBatch[#collisionBatch+1] = {Part = P[116], CanCollide = true} end
if P[9] then collisionBatch[#collisionBatch+1] = {Part = P[9], CanCollide = true} end
if P[44] then collisionBatch[#collisionBatch+1] = {Part = P[44], CanCollide = true} end
if P[61] then collisionBatch[#collisionBatch+1] = {Part = P[61], CanCollide = true} end
if P[101] then collisionBatch[#collisionBatch+1] = {Part = P[101], CanCollide = true} end
if P[321] then collisionBatch[#collisionBatch+1] = {Part = P[321], CanCollide = false} end
if P[104] then collisionBatch[#collisionBatch+1] = {Part = P[104], CanCollide = true} end
if P[168] then collisionBatch[#collisionBatch+1] = {Part = P[168], CanCollide = true} end
if P[89] then collisionBatch[#collisionBatch+1] = {Part = P[89], CanCollide = true} end
if P[46] then collisionBatch[#collisionBatch+1] = {Part = P[46], CanCollide = true} end
if P[181] then collisionBatch[#collisionBatch+1] = {Part = P[181], CanCollide = true} end
if P[95] then collisionBatch[#collisionBatch+1] = {Part = P[95], CanCollide = true} end
batchCollision(endpoint, collisionBatch)
local lockTasks, nameTasks = {}, {}

if P[314] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[314], "SpawnLocation1") end) end
if P[293] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[293], "HumanoidRootPart") end) end
if P[251] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[251], "Head") end) end
if P[250] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[250], "Right Leg") end) end
if P[341] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[341], "Truss") end) end
if P[345] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[345], "DropZone1") end) end
if P[269] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[269], "Handle") end) end
if P[348] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[348], "Truss") end) end
if P[322] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[322], "SpawnLocation2") end) end
if P[347] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[347], "Truss") end) end
if P[346] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[346], "DropZone4") end) end
if P[297] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[297], "Right Leg") end) end
if P[338] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[338], "Truss") end) end
if P[247] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[247], "Left Leg") end) end
if P[295] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[295], "Left Arm") end) end
if P[336] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[336], "DropZone3") end) end
if P[332] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[332], "DropZone2") end) end
if P[298] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[298], "Head") end) end
if P[316] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[316], "SpawnLocation3") end) end
if P[312] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[312], "Left Leg") end) end
if P[155] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[155], "MeshPart") end) end
if P[310] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[310], "Right Arm") end) end
if P[278] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[278], "Torso") end) end
if P[248] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[248], "Right Arm") end) end
if P[245] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[245], "Left Arm") end) end
if P[243] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[243], "HumanoidRootPart") end) end
if P[228] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[228], "Torso") end) end
if P[264] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[264], "Handle") end) end
if P[28] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[28], "Deca") end) end
if P[328] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[328], "DropZone5") end) end
if P[61] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[61], "MeshPart") end) end
if P[321] then nameTasks[#nameTasks+1] = task.spawn(function() setName(endpoint, P[321], "Part1") end) end
task.wait(0.2)
if P[68] then
    task.spawn(function()
        createMesh(endpoint, P[68])
        syncMeshType(endpoint, P[68], Enum.MeshType.Wedge)
        syncMeshScale(endpoint, P[68], Vector3.new(1,1,1))
        syncMeshOffset(endpoint, P[68], Vector3.new(0,0,0))
    end)
end
if P[74] then
    task.spawn(function()
        createMesh(endpoint, P[74])
        syncMeshType(endpoint, P[74], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[74], Vector3.new(0.4843750298023224,1.9375001192092896,0.4843750298023224))
        syncMeshOffset(endpoint, P[74], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[74], "http://www.roblox.com/asset/?id=3270017")
    end)
end
if P[159] then
    task.spawn(function()
        createMesh(endpoint, P[159])
        syncMeshType(endpoint, P[159], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[159], Vector3.new(0.8750001192092896,3.500000476837158,0.8750001192092896))
        syncMeshOffset(endpoint, P[159], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[159], "http://www.roblox.com/asset/?id=3270017")
    end)
end
if P[162] then
    task.spawn(function()
        createMesh(endpoint, P[162])
        syncMeshType(endpoint, P[162], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[162], Vector3.new(0.8750001192092896,3.500000476837158,0.8750001192092896))
        syncMeshOffset(endpoint, P[162], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[162], "http://www.roblox.com/asset/?id=3270017")
    end)
end
if P[251] then
    task.spawn(function()
        createMesh(endpoint, P[251])
        syncMeshType(endpoint, P[251], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[251], Vector3.new(1,1,1))
        syncMeshOffset(endpoint, P[251], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[251], "rbxassetid://84012766026169")
        syncMeshTexture(endpoint, P[251], "rbxassetid://138482205111830")
    end)
end
if P[269] then
    task.spawn(function()
        createMesh(endpoint, P[269])
        syncMeshType(endpoint, P[269], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[269], Vector3.new(4.24974250793457,4.24974250793457,4.24974250793457))
        syncMeshOffset(endpoint, P[269], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[269], "rbxassetid://18856354877")
        syncMeshTexture(endpoint, P[269], "rbxassetid://18856356322")
    end)
end
if P[298] then
    task.spawn(function()
        createMesh(endpoint, P[298])
        syncMeshType(endpoint, P[298], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[298], Vector3.new(4.24974250793457,4.24974250793457,4.24974250793457))
        syncMeshOffset(endpoint, P[298], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[298], "rbxassetid://84012766026169")
        syncMeshTexture(endpoint, P[298], "rbxassetid://138482205111830")
    end)
end
if P[264] then
    task.spawn(function()
        createMesh(endpoint, P[264])
        syncMeshType(endpoint, P[264], Enum.MeshType.FileMesh)
        syncMeshScale(endpoint, P[264], Vector3.new(4.24974250793457,4.24974250793457,4.24974250793457))
        syncMeshOffset(endpoint, P[264], Vector3.new(0,0,0))
        syncMeshId(endpoint, P[264], "rbxassetid://18856354877")
        syncMeshTexture(endpoint, P[264], "rbxassetid://18856356322")
    end)
end
task.wait(0.3)
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059062216", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059079081", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059086913", Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059100365", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059122107", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059139679", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059164385", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059187920", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059199929", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059207998", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059235017", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[28] then
    task.spawn(function()
        createDecal(endpoint, P[28], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[28], "rbxassetid://13059235017", Enum.NormalId.Front)
        setDecalTransparency(endpoint, P[28], 1, Enum.NormalId.Front)
    end)
end
if P[228] then
    task.spawn(function()
        createDecal(endpoint, P[228], Enum.NormalId.Front)
    end)
end
if P[251] then
    task.spawn(function()
        createDecal(endpoint, P[251], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[251], "rbxasset://textures/face.png", Enum.NormalId.Front)
    end)
end
if P[278] then
    task.spawn(function()
        createDecal(endpoint, P[278], Enum.NormalId.Front)
    end)
end
if P[298] then
    task.spawn(function()
        createDecal(endpoint, P[298], Enum.NormalId.Front)
        setDecalTexture(endpoint, P[298], "rbxasset://textures/face.png", Enum.NormalId.Front)
    end)
end
if P[314] then
    task.spawn(function()
        createDecal(endpoint, P[314], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[314], "rbxasset://textures/SpawnLocation.png", Enum.NormalId.Top)
    end)
end
if P[316] then
    task.spawn(function()
        createDecal(endpoint, P[316], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[316], "rbxasset://textures/SpawnLocation.png", Enum.NormalId.Top)
    end)
end
if P[319] then
    task.spawn(function()
        createDecal(endpoint, P[319], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[319], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
if P[322] then
    task.spawn(function()
        createDecal(endpoint, P[322], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[322], "rbxasset://textures/SpawnLocation.png", Enum.NormalId.Top)
    end)
end
if P[325] then
    task.spawn(function()
        createDecal(endpoint, P[325], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[325], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
if P[330] then
    task.spawn(function()
        createDecal(endpoint, P[330], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[330], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
if P[333] then
    task.spawn(function()
        createDecal(endpoint, P[333], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[333], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
if P[339] then
    task.spawn(function()
        createDecal(endpoint, P[339], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[339], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
if P[343] then
    task.spawn(function()
        createDecal(endpoint, P[343], Enum.NormalId.Top)
        setDecalTexture(endpoint, P[343], "rbxassetid://83686330220442", Enum.NormalId.Top)
    end)
end
task.wait(0.3)
if P[28] then
    task.spawn(function()
        createLight(endpoint, P[28], "SurfaceLight")
        syncLight(endpoint, P[28], "SurfaceLight", 3, 20, Color3.new(1,1,1), true, Enum.NormalId.Front, 90)
    end)
end
task.wait(0.3)
local G = {}
task.spawn(function()
    G[263] = createGroup(endpoint, "Model", workspace, {278,293,295,297,298,310,312})
    setName(endpoint, G[263], "1_wxaa")
end)
task.spawn(function()
    G[15] = createGroup(endpoint, "Model", workspace, {16,19,22,24,26,28,44,46})
    setName(endpoint, G[15], "Nyan-Cat TV")
end)
task.spawn(function()
    G[49] = createGroup(endpoint, "Model", workspace, {50,52,54,56,58})
    setName(endpoint, G[49], "FallingModel1")
end)
task.spawn(function()
    G[4] = createGroup(endpoint, "Model", workspace, {5,7,9,11,13})
    setName(endpoint, G[4], "FallingModel1")
end)
task.spawn(function()
    G[224] = createGroup(endpoint, "Model", workspace, {228,243,245,247,248,250,251})
    setName(endpoint, G[224], "1_wxaa")
end)
task.spawn(function()
    G[64] = createGroup(endpoint, "Model", workspace, {65,68,71,74,77,80,83,86,89,92,95,98,101,104,107,110,113,116})
    setName(endpoint, G[64], "FallingModel6")
end)
task.spawn(function()
    G[174] = createGroup(endpoint, "Model", workspace, {175,178,181,184,189,194,197,202,205,209,213,217,219,221})
    setName(endpoint, G[174], "FallingModel4")
end)
task.spawn(function()
    G[131] = createGroup(endpoint, "Model", workspace, {132,134,136,138,140,142,144,146,148,150,152})
    setName(endpoint, G[131], "FallingModel2")
end)
task.spawn(function()
    G[158] = createGroup(endpoint, "Model", workspace, {159,162,165,168,171})
    setName(endpoint, G[158], "FallingModel3")
end)
task.spawn(function()
    G[119] = createGroup(endpoint, "Model", workspace, {120,122,124,126,128})
    setName(endpoint, G[119], "FallingModel1")
end)
task.spawn(function()
    G[60] = createGroup(endpoint, "Model", workspace, {61})
    setName(endpoint, G[60], "FallingModel5")
end)
task.spawn(function()
    G[154] = createGroup(endpoint, "Model", workspace, {155})
    setName(endpoint, G[154], "FallingModel5")
end)
task.wait(0.3)
task.wait(0.5)
local missed = {}
for id, part in pairs(P) do
    if part and not part.Anchored then
        missed[#missed+1] = {Part = part, Anchored = true}
    end
end
if #missed > 0 then
    print("Fixing", #missed, "missed anchor(s)...")
    for i = 1, #missed, 100 do
        local chunk = {}
        for j = i, math.min(i+99, #missed) do
            chunk[#chunk+1] = missed[j]
        end
        endpoint:InvokeServer("SyncAnchor", chunk)
        task.wait()
    end
end

RequestCommand:InvokeServer(";re all")
task.wait(0.1)
RequestCommand:InvokeServer(";sm MAP HAS BEEN HAX BY W.X.A! IF YOU GO BACK INTO THE GAME AND DON'T COMPLETE THIS OBBY YOU WILL BE PERM BANNED FROM PLACE! COMPLE THIS OBBY AND YOU WILL BE PUT BACK INTO YOUR MAP")
task.wait(0.1)
RequestCommand:InvokeServer(";sh MAP HAS BEEN HAX BY W.X.A! IF YOU GO BACK INTO THE GAME AND DON'T COMPLETE THIS OBBY YOU WILL BE PERM BANNED FROM PLACE! COMPLE THIS OBBY AND YOU WILL BE PUT BACK INTO YOUR MAP")
task.wait(0.1)
RequestCommand:InvokeServer(";music 87792473318538 ;pitch 0.1 ;volume inf")

Features & Information

The Forever Young Daycare map incident \ So credits to X9D and WXA !
#HDADMIN#FE#HD#ADMIN#BTOOLS

Community Comments (2)

MagnifyMagnifyApr 11, 2026

Remove credits, I dont deserve credits when I'm already dead

Replying to @Magnify
1_wxaa1_wxaaApr 12, 2026

@x9dzz i cant remove it

More Scripts for Universal Scripts