
Key RequiredUniversal

-- Mobile Fly GUI Script (LocalScript)
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
-- Create GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MobileFlyGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 120, 0, 50)
button.Position = UDim2.new(1, -140, 1, -70) -- Bottom right
button.BackgroundColor3 = Color3.fromRGB(50, 150, 255)
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextScaled = true
button.Font = Enum.Font.SourceSansBold
button.Text = "Fly: OFF"
button.Parent = screenGui
button.AnchorPoint = Vector2.new(0, 0)
-- Fly logic
local flying = false
local speed = 50
local direction = Vector3.zero
local keys = {
W = false,
A = false,
S = false,
D = false,
Space = false,
Shift = false,
}
-- Touch-based fallback direction (always forward)
local function getTouchDirection()
local cam = workspace.CurrentCamera
return cam and cam.CFrame.LookVector or Vector3.new(0, 0, -1)
end
-- Keyboard input for PC support
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.W then keys.W = true end
if input.KeyCode == Enum.KeyCode.A then keys.A = true end
if input.KeyCode == Enum.KeyCode.S then keys.S = true end
if input.KeyCode == Enum.KeyCode.D then keys.D = true end
if input.KeyCode == Enum.KeyCode.Space then keys.Space = true end
if input.KeyCode == Enum.KeyCode.LeftShift then keys.Shift = true end
end)
UIS.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.W then keys.W = false end
if input.KeyCode == Enum.KeyCode.A then keys.A = false end
if input.KeyCode == Enum.KeyCode.S then keys.S = false end
if input.KeyCode == Enum.KeyCode.D then keys.D = false end
if input.KeyCode == Enum.KeyCode.Space then keys.Space = false end
if input.KeyCode == Enum.KeyCode.LeftShift then keys.Shift = false end
end)
-- Update movement direction
local function updateDirection()
local cam = workspace.CurrentCamera
local moveDir = Vector3.zero
if UIS.TouchEnabled then
moveDir = getTouchDirection()
else
if keys.W then moveDir += cam.CFrame.LookVector end
if keys.S then moveDir -= cam.CFrame.LookVector end
if keys.A then moveDir -= cam.CFrame.RightVector end
if keys.D then moveDir += cam.CFrame.RightVector end
if keys.Space then moveDir += Vector3.new(0, 1, 0) end
if keys.Shift then moveDir -= Vector3.new(0, 1, 0) end
end
direction = moveDir
end
-- Flying movement
RunService.RenderStepped:Connect(function()
if flying then
updateDirection()
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.Velocity = direction.Unit * speed
end
end
end)
-- Toggle flying on button press
button.MouseButton1Click:Connect(function()
flying = not flying
button.Text = flying and "Fly: ON" or "Fly: OFF"
if not flying then
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.Velocity = Vector3.zero
end
end
end)



Tell me if I could add anything elce and I’m working on a trolling gui that will be coming soon
arruma o mod ai pra nois tentei executar ele e não funciona mais
Fix the mod for us, I tried to run it and it doesn't work anymore.