
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local TCS = game:GetService("TextChatService")
local channel = TCS:WaitForChild("TextChannels"):WaitForChild("RBXGeneral")
local function send(msg)
if channel then pcall(function() channel:SendAsync(msg) end) end
end
-- --- CLIENT-SIDE THEME SİSTEMİ ---
local currentTheme = nil
local function playThemeOnly(id, pitch)
if currentTheme then currentTheme:Stop(); currentTheme:Destroy() end
local sound = Instance.new("Sound", game:GetService("SoundService"))
sound.SoundId = "rbxassetid://" .. tostring(id)
sound.Pitch = pitch or 0.1
sound.Volume = 2
sound.Looped = true
sound:Play()
currentTheme = sound
end
-- --- GÖRSEL EFEKT SİSTEMİ ---
local function createEffect(type, pos, color)
task.spawn(function()
local p = Instance.new("Part", workspace)
p.Anchored, p.CanCollide = true, false
p.Material = "Neon"
p.Color = color or Color3.new(1, 0, 0)
if type == "LaserShot" then
local head = localPlayer.Character and localPlayer.Character:FindFirstChild("Head")
if not head then return end
p.Shape = "Cylinder"; p.Size = Vector3.new(165, 3, 3)
p.CFrame = head.CFrame * CFrame.new(0, 0, -82) * CFrame.Angles(0, math.rad(90), 0)
task.spawn(function()
for i = 1, 10 do p.Transparency = i/10; task.wait(0.02) end
p:Destroy()
end)
elseif type == "Sphere" then
p.Position = pos; p.Shape = "Ball"
for i = 1, 15 do p.Size = Vector3.new(i*4, i*4, i*4); p.Transparency = i/15; task.wait(0.01) end
p:Destroy()
elseif type == "Ring" then
p.Position = pos; p.Shape = "Cylinder"; p.Orientation = Vector3.new(0, 0, 90)
for i = 1, 15 do p.Size = Vector3.new(1, i*10, i*10); p.Transparency = i/15; task.wait(0.01) end
p:Destroy()
elseif type == "SpinDash" then
p.Shape = "Ball"; p.Size = Vector3.new(6, 6, 6); p.Transparency = 0.5; p.Color = Color3.new(1, 1, 0)
for i = 1, 20 do
if localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then
p.Position = localPlayer.Character.HumanoidRootPart.Position
end
p.Size = p.Size + Vector3.new(0.2, 0.2, 0.2); p.Transparency = p.Transparency + 0.02; task.wait(0.03)
end
p:Destroy()
end
end)
end
-- --- GUI ---
local function createGui()
if localPlayer.PlayerGui:FindFirstChild("FleetwayUltraFix") then localPlayer.PlayerGui.FleetwayUltraFix:Destroy() end
local sg = Instance.new("ScreenGui", localPlayer.PlayerGui); sg.Name = "FleetwayUltraFix"; sg.ResetOnSpawn = false
local frame = Instance.new("Frame", sg)
frame.Size, frame.Position, frame.BackgroundTransparency = UDim2.new(0, 950, 0, 60), UDim2.new(0.5, -475, 0.88, 0), 1
local layout = Instance.new("UIListLayout", frame); layout.FillDirection, layout.HorizontalAlignment, layout.Padding = "Horizontal", "Center", UDim.new(0, 5)
local function b(name, color, func)
local btn = Instance.new("TextButton", frame)
btn.Size, btn.BackgroundColor3, btn.Text, btn.TextColor3 = UDim2.new(0, 110, 0, 45), color, name, Color3.new(1,1,1)
btn.Font, btn.TextSize = "GothamBold", 11
Instance.new("UICorner", btn); btn.MouseButton1Click:Connect(func)
end
b("THEME (0.1)", Color3.fromRGB(150, 0, 255), function() playThemeOnly(71457531370597, 0.1) end)
b("BURST", Color3.fromRGB(255, 0, 0), function()
send(";music 131135485428587")
task.wait(1.5); createEffect("Sphere", localPlayer.Character.HumanoidRootPart.Position, Color3.new(1,0,0))
for _, p in pairs(Players:GetPlayers()) do
if p ~= localPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
if (localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <= 15 then
send(";fling " .. p.Name)
end
end
end
task.delay(3.2, function() send(";unmusic") end)
end)
b("LASER", Color3.fromRGB(200, 0, 0), function()
send(";music 135426964920553")
task.wait(1.7)
for i = 1, 12 do
createEffect("LaserShot")
for _, p in pairs(Players:GetPlayers()) do
if p ~= localPlayer and p.Character and (localPlayer.Character.Head.Position - p.Character.Head.Position).Magnitude < 80 then
send(";damage " .. p.Name .. " 45")
end
end
task.wait(0.12)
end
task.delay(2, function() send(";unmusic") end)
end)
b("S-WAVE", Color3.fromRGB(100, 100, 100), function()
send(";music 132382306460338")
task.wait(1.3); createEffect("Ring", localPlayer.Character.HumanoidRootPart.Position, Color3.new(0.5,0.5,0.5))
for _, p in pairs(Players:GetPlayers()) do
if p ~= localPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
if (localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <= 25 then
send(";damage " .. p.Name .. " 85")
end
end
end
task.delay(1.5, function() send(";unmusic") end)
end)
b("PUNCH", Color3.fromRGB(255, 140, 0), function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= localPlayer and p.Character and (localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude < 25 then
send(";damage " .. p.Name .. " 60")
end
end
end)
b("S-DASH", Color3.fromRGB(255, 210, 0), function()
local hrp = localPlayer.Character.HumanoidRootPart
send(";music 115690771854368")
local bv = Instance.new("BodyVelocity", hrp); bv.MaxForce = Vector3.new(1e6, 1e6, 1e6)
bv.Velocity = Vector3.new(0, 120, 0); task.wait(0.4)
createEffect("SpinDash"); bv.Velocity = hrp.CFrame.LookVector * 650
task.wait(0.6); bv:Destroy()
task.delay(1.5, function() send(";unmusic") end)
end)
b("FLY (10s)", Color3.fromRGB(0, 200, 255), function()
send(";fly me")
task.delay(10, function() send(";unfly me") end)
end)
b("TP", Color3.fromRGB(0, 100, 255), function() send(";tp random") end)
end
-- --- BAŞLATMA VE ÖLDÜRME SİSTEMİ ---
task.spawn(function()
send(";fogcolor yellow"); send(";fog")
send(";music 8404814227"); task.wait(2.2)
send(";music 138600925686013")
send(";R15 me"); send(";char me Sonicvip789"); send(";health me 1250")
-- Öldürme Takibi
task.spawn(function()
while task.wait(0.5) do
for _, p in pairs(Players:GetPlayers()) do
if p ~= localPlayer and p.Character and p.Character:FindFirstChild("Humanoid") then
if p.Character.Humanoid.Health <= 0 and not p.Character:FindFirstChild("KilledByFleetway") then
if (localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude < 65 then
Instance.new("BoolValue", p.Character).Name = "KilledByFleetway"
send(";music 112087309908298")
createEffect("Ring", localPlayer.Character.HumanoidRootPart.Position, Color3.new(1,0,0))
createEffect("Sphere", localPlayer.Character.HumanoidRootPart.Position, Color3.new(1,0,0))
task.delay(3.5, function() send(";unmusic") end)
end
end
end
end
end
end)
task.wait(3.2); send(";unmusic"); send(";unfog"); createGui()
end)



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