
KeylessUniversal

local mouse = game.Players.LocalPlayer:GetMouse()
function Light()
player = game.Players.LocalPlayer
playerChar = player.Character
playerLight = playerChar.Torso:FindFirstChild("Light")
if playerLight then
playerLight:Destroy()
else
light = Instance.new("SurfaceLight",playerChar:FindFirstChild("Torso"))
light.Name = "Light"
light.Range = 11 -- Change to distance ofthe Light.
light.Brightness = 11 -- Change to how much.
light.Shadows = false -- Change it to True/False.
local play = Instance.new("Sound",playerChar:FindFirstChild("Head"))
play.SoundId = "http://www.roblox.com/asset/?id=198914875"
play:Play()
end
end
mouse.KeyDown:connect(function(key)
key = key:lower()
if key == "f" then
Light()
end
end)



this could be useful for maps with low illumination thanks for the script
just use infinite yield light comment lmao
no one spoke to you, Mr. Obvious
good script :)