Fixed Camera
Key RequiredUniversal

Fixed Camera

Universal ScriptLuigi71Luigi71 335 views 454 executesUpdated Jul 3, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•69 lines (2142 chars)
loadstring([[ 
local player = game.Players.LocalPlayer
local camera = workspace.CurrentCamera
local uis = game:GetService("UserInputService")
local runService = game:GetService("RunService")

local fixedEnabled = false
local connection = nil
local frozenCFrame = nil

-- GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FixedCameraGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")

local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0, 200, 0, 40)
textLabel.Position = UDim2.new(1, -205, 1, -35)
textLabel.BackgroundTransparency = 1
textLabel.Text = "Fixed Camera: OFF"
textLabel.TextColor3 = Color3.new(1, 1, 1)
textLabel.TextScaled = true
textLabel.Font = Enum.Font.GothamBold
textLabel.TextStrokeTransparency = 0
textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
textLabel.Parent = screenGui

local function toggleFixedCamera()
    fixedEnabled = not fixedEnabled
    if fixedEnabled then
        textLabel.Text = "Fixed Camera: ON"
        frozenCFrame = camera.CFrame  -- Capture current camera position/rotation
        camera.CameraType = Enum.CameraType.Scriptable
        
        if connection then connection:Disconnect() end
        connection = runService.RenderStepped:Connect(function()
            if frozenCFrame then
                camera.CFrame = frozenCFrame
            end
        end)
    else
        textLabel.Text = "Fixed Camera: OFF"
        if connection then 
            connection:Disconnect() 
            connection = nil 
        end
        frozenCFrame = nil
        camera.CameraType = Enum.CameraType.Custom
    end
end

-- Click/Tap the text to toggle
textLabel.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        toggleFixedCamera()
    end
end)

-- F key backup
uis.InputBegan:Connect(function(input, gp)
    if gp then return end
    if input.KeyCode == Enum.KeyCode.F then
        toggleFixedCamera()
    end
end)

print("✅ Fixed Camera loaded! Click the text or press F to toggle (FREEZES camera in place)")
]])()

Features & Information

It’s simply a fixed camera with toggleable (on and off) options (Note: this script is made with bad clanker AI and decided to modify it since it was trash)

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