
KeylessUniversal

local ScreenSize = Vector2.new(1920, 1080) -- Write down your screen resolution and open Roblox in full screen mode
if not getgenv().Fix then
local obj = Drawing.new("Circle")
local mt = getrawmetatable(obj)
setreadonly(mt, false)
local old_newindex = mt.__newindex
mt.__newindex = function(self, key, value)
if table.find({"Position", "PointA", "PointB", "PointC", "PointD", "To", "From"}, key) and typeof(value) == "Vector2" then
local viewport = workspace.CurrentCamera.ViewportSize
value = Vector2.new(
value.X / viewport.X * ScreenSize.X,
value.Y / viewport.Y * ScreenSize.Y
)
end
return old_newindex(self, key, value)
end
obj:Destroy()
getgenv().Fix = true
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