FireGod f3x gui
Key RequiredUniversal

FireGod f3x gui

Universal ScriptEmoTrafficConeEmoTrafficCone 5.9K views 474 executesUpdated Apr 8, 2026
Unrated
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Lua Script•2213 lines (64054 chars)
-- FireGod f3x gui

-- Instances:

local FireGodF3xGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local FireGodGuiButton = Instance.new("TextButton")
local FireGodGuiButton_2 = Instance.new("TextButton")
local FireGodGuiButton_3 = Instance.new("TextButton")
local FireGodGuiButton_4 = Instance.new("TextButton")
local FireGodGuiButton_5 = Instance.new("TextButton")
local FireGodGuiButton_6 = Instance.new("TextButton")
local FireGodGuiButton_7 = Instance.new("TextButton")
local FireGodGuiButton_8 = Instance.new("TextButton")
local FireGodGuiButton_9 = Instance.new("TextButton")
local FireGodGuiButton_10 = Instance.new("TextButton")
local FireGodGuiButton_11 = Instance.new("TextButton")
local FireGodGuiButton_12 = Instance.new("TextButton")
local FireGodGuiButton_13 = Instance.new("TextButton")
local FireGodGuiButton_14 = Instance.new("TextButton")
local FireGodGuiButton_15 = Instance.new("TextButton")
local FireGodGuiButton_16 = Instance.new("TextButton")
local FireGodGuiButton_17 = Instance.new("TextButton")
local FireGodGuiButton_18 = Instance.new("TextButton")
local FireGodGuiButton_19 = Instance.new("TextButton")
local FireGodGuiButton_20 = Instance.new("TextButton")
local FireGodGuiButton_21 = Instance.new("TextButton")
local FireGodGuiButton_22 = Instance.new("TextButton")
local FireGodGuiButton_23 = Instance.new("TextButton")
local FireGodGuiButton_24 = Instance.new("TextButton")
local FireGodGuiButton_25 = Instance.new("TextButton")
local FireGodGuiButton_26 = Instance.new("TextButton")
local FireGodGuiButton_27 = Instance.new("TextButton")
local FireGodGuiButton_28 = Instance.new("TextButton")
local FireGodGuiButton_29 = Instance.new("TextButton")
local FireGodGuiButton_30 = Instance.new("TextButton")

--Properties:

FireGodF3xGui.Name = "FireGodF3xGui"
FireGodF3xGui.Parent = game.CoreGui
FireGodF3xGui.DisplayOrder = 999999999
FireGodF3xGui.ResetOnSpawn = false

Frame.Parent = FireGodF3xGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 4
Frame.Position = UDim2.new(0.50873214, 0, 0.51450187, 0)
Frame.Size = UDim2.new(0, 521, 0, 282)
Frame.ZIndex = 75000

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.00191938574, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 520, 0, 46)
TextLabel.ZIndex = 75000
TextLabel.Font = Enum.Font.Merriweather
TextLabel.Text = "FireGod F3x Gui"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 50.000

FireGodGuiButton.Name = "FireGodGuiButton"
FireGodGuiButton.Parent = Frame
FireGodGuiButton.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton.Position = UDim2.new(0, 0, 0.191489369, 0)
FireGodGuiButton.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton.ZIndex = 75000
FireGodGuiButton.Font = Enum.Font.Michroma
FireGodGuiButton.Text = "f3x/btools"
FireGodGuiButton.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton.TextSize = 15.000
FireGodGuiButton.TextWrapped = true

FireGodGuiButton_2.Name = "FireGodGuiButton"
FireGodGuiButton_2.Parent = Frame
FireGodGuiButton_2.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_2.Position = UDim2.new(0.214559391, 0, 0.191489369, 0)
FireGodGuiButton_2.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_2.ZIndex = 75000
FireGodGuiButton_2.Font = Enum.Font.Michroma
FireGodGuiButton_2.Text = "skybox"
FireGodGuiButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_2.TextSize = 15.000
FireGodGuiButton_2.TextWrapped = true

FireGodGuiButton_3.Name = "FireGodGuiButton"
FireGodGuiButton_3.Parent = Frame
FireGodGuiButton_3.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_3.Position = UDim2.new(0.429118782, 0, 0.191489369, 0)
FireGodGuiButton_3.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_3.ZIndex = 75000
FireGodGuiButton_3.Font = Enum.Font.Michroma
FireGodGuiButton_3.Text = "decal spam"
FireGodGuiButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_3.TextSize = 15.000
FireGodGuiButton_3.TextWrapped = true

FireGodGuiButton_4.Name = "FireGodGuiButton"
FireGodGuiButton_4.Parent = Frame
FireGodGuiButton_4.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_4.Position = UDim2.new(0.643678188, 0, 0.191489369, 0)
FireGodGuiButton_4.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_4.ZIndex = 75000
FireGodGuiButton_4.Font = Enum.Font.Michroma
FireGodGuiButton_4.Text = "play theme"
FireGodGuiButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_4.TextSize = 15.000
FireGodGuiButton_4.TextWrapped = true

FireGodGuiButton_5.Name = "FireGodGuiButton"
FireGodGuiButton_5.Parent = Frame
FireGodGuiButton_5.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_5.Position = UDim2.new(0, 0, 0.315602839, 0)
FireGodGuiButton_5.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_5.ZIndex = 75000
FireGodGuiButton_5.Font = Enum.Font.Michroma
FireGodGuiButton_5.Text = "remove skybox"
FireGodGuiButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_5.TextSize = 15.000
FireGodGuiButton_5.TextWrapped = true

FireGodGuiButton_6.Name = "FireGodGuiButton"
FireGodGuiButton_6.Parent = Frame
FireGodGuiButton_6.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_6.Position = UDim2.new(0.214559421, 0, 0.315602839, 0)
FireGodGuiButton_6.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_6.ZIndex = 75000
FireGodGuiButton_6.Font = Enum.Font.Michroma
FireGodGuiButton_6.Text = "skybox 2"
FireGodGuiButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_6.TextSize = 15.000
FireGodGuiButton_6.TextWrapped = true

FireGodGuiButton_7.Name = "FireGodGuiButton"
FireGodGuiButton_7.Parent = Frame
FireGodGuiButton_7.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_7.Position = UDim2.new(0.429118842, 0, 0.315602839, 0)
FireGodGuiButton_7.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_7.ZIndex = 75000
FireGodGuiButton_7.Font = Enum.Font.Michroma
FireGodGuiButton_7.Text = "decal spam 2"
FireGodGuiButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_7.TextSize = 15.000
FireGodGuiButton_7.TextWrapped = true

FireGodGuiButton_8.Name = "FireGodGuiButton"
FireGodGuiButton_8.Parent = Frame
FireGodGuiButton_8.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_8.Position = UDim2.new(0.643678188, 0, 0.315602839, 0)
FireGodGuiButton_8.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_8.ZIndex = 75000
FireGodGuiButton_8.Font = Enum.Font.Michroma
FireGodGuiButton_8.Text = "bring all"
FireGodGuiButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_8.TextSize = 15.000
FireGodGuiButton_8.TextWrapped = true

FireGodGuiButton_9.Name = "FireGodGuiButton"
FireGodGuiButton_9.Parent = Frame
FireGodGuiButton_9.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_9.Position = UDim2.new(0, 0, 0.439716309, 0)
FireGodGuiButton_9.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_9.ZIndex = 75000
FireGodGuiButton_9.Font = Enum.Font.Michroma
FireGodGuiButton_9.Text = "message"
FireGodGuiButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_9.TextSize = 15.000
FireGodGuiButton_9.TextWrapped = true

FireGodGuiButton_10.Name = "FireGodGuiButton"
FireGodGuiButton_10.Parent = Frame
FireGodGuiButton_10.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_10.Position = UDim2.new(0.214559421, 0, 0.439716309, 0)
FireGodGuiButton_10.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_10.ZIndex = 75000
FireGodGuiButton_10.Font = Enum.Font.Michroma
FireGodGuiButton_10.Text = "Fire parts"
FireGodGuiButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_10.TextSize = 15.000
FireGodGuiButton_10.TextWrapped = true

FireGodGuiButton_11.Name = "FireGodGuiButton"
FireGodGuiButton_11.Parent = Frame
FireGodGuiButton_11.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_11.Position = UDim2.new(0.429118842, 0, 0.439716309, 0)
FireGodGuiButton_11.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_11.ZIndex = 75000
FireGodGuiButton_11.Font = Enum.Font.Michroma
FireGodGuiButton_11.Text = "Big Fire Parts"
FireGodGuiButton_11.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_11.TextSize = 15.000
FireGodGuiButton_11.TextWrapped = true

FireGodGuiButton_12.Name = "FireGodGuiButton"
FireGodGuiButton_12.Parent = Frame
FireGodGuiButton_12.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_12.Position = UDim2.new(0.643678188, 0, 0.439716309, 0)
FireGodGuiButton_12.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_12.ZIndex = 75000
FireGodGuiButton_12.Font = Enum.Font.Michroma
FireGodGuiButton_12.Text = "kill all"
FireGodGuiButton_12.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_12.TextSize = 15.000
FireGodGuiButton_12.TextWrapped = true

FireGodGuiButton_13.Name = "FireGodGuiButton"
FireGodGuiButton_13.Parent = Frame
FireGodGuiButton_13.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_13.Position = UDim2.new(0, 0, 0.56382978, 0)
FireGodGuiButton_13.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_13.ZIndex = 75000
FireGodGuiButton_13.Font = Enum.Font.Michroma
FireGodGuiButton_13.Text = "hide name"
FireGodGuiButton_13.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_13.TextSize = 15.000
FireGodGuiButton_13.TextWrapped = true

FireGodGuiButton_14.Name = "FireGodGuiButton"
FireGodGuiButton_14.Parent = Frame
FireGodGuiButton_14.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_14.Position = UDim2.new(0.214559421, 0, 0.56382978, 0)
FireGodGuiButton_14.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_14.ZIndex = 75000
FireGodGuiButton_14.Font = Enum.Font.Michroma
FireGodGuiButton_14.Text = "R6"
FireGodGuiButton_14.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_14.TextSize = 15.000
FireGodGuiButton_14.TextWrapped = true

FireGodGuiButton_15.Name = "FireGodGuiButton"
FireGodGuiButton_15.Parent = Frame
FireGodGuiButton_15.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_15.Position = UDim2.new(0.429118842, 0, 0.56382978, 0)
FireGodGuiButton_15.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_15.ZIndex = 75000
FireGodGuiButton_15.Font = Enum.Font.Michroma
FireGodGuiButton_15.Text = "Sword"
FireGodGuiButton_15.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_15.TextSize = 15.000
FireGodGuiButton_15.TextWrapped = true

FireGodGuiButton_16.Name = "FireGodGuiButton"
FireGodGuiButton_16.Parent = Frame
FireGodGuiButton_16.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_16.Position = UDim2.new(0.643678188, 0, 0.56382978, 0)
FireGodGuiButton_16.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_16.ZIndex = 75000
FireGodGuiButton_16.Font = Enum.Font.Michroma
FireGodGuiButton_16.Text = "speed  50"
FireGodGuiButton_16.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_16.TextSize = 15.000
FireGodGuiButton_16.TextWrapped = true

FireGodGuiButton_17.Name = "FireGodGuiButton"
FireGodGuiButton_17.Parent = Frame
FireGodGuiButton_17.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_17.Position = UDim2.new(0, 0, 0.68794328, 0)
FireGodGuiButton_17.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_17.ZIndex = 75000
FireGodGuiButton_17.Font = Enum.Font.Michroma
FireGodGuiButton_17.Text = "R6 all"
FireGodGuiButton_17.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_17.TextSize = 15.000
FireGodGuiButton_17.TextWrapped = true

FireGodGuiButton_18.Name = "FireGodGuiButton"
FireGodGuiButton_18.Parent = Frame
FireGodGuiButton_18.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_18.Position = UDim2.new(0.214559421, 0, 0.68794328, 0)
FireGodGuiButton_18.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_18.ZIndex = 75000
FireGodGuiButton_18.Font = Enum.Font.Michroma
FireGodGuiButton_18.Text = "freeze all"
FireGodGuiButton_18.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_18.TextSize = 15.000
FireGodGuiButton_18.TextWrapped = true

FireGodGuiButton_19.Name = "FireGodGuiButton"
FireGodGuiButton_19.Parent = Frame
FireGodGuiButton_19.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_19.Position = UDim2.new(0.429118842, 0, 0.68794328, 0)
FireGodGuiButton_19.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_19.ZIndex = 75000
FireGodGuiButton_19.Font = Enum.Font.Michroma
FireGodGuiButton_19.Text = "unfreeze all"
FireGodGuiButton_19.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_19.TextSize = 15.000
FireGodGuiButton_19.TextWrapped = true

FireGodGuiButton_20.Name = "FireGodGuiButton"
FireGodGuiButton_20.Parent = Frame
FireGodGuiButton_20.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_20.Position = UDim2.new(0.643678188, 0, 0.68794328, 0)
FireGodGuiButton_20.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_20.ZIndex = 75000
FireGodGuiButton_20.Font = Enum.Font.Michroma
FireGodGuiButton_20.Text = "shutdown"
FireGodGuiButton_20.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_20.TextSize = 15.000
FireGodGuiButton_20.TextWrapped = true

FireGodGuiButton_21.Name = "FireGodGuiButton"
FireGodGuiButton_21.Parent = Frame
FireGodGuiButton_21.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_21.Position = UDim2.new(0, 0, 0.81205672, 0)
FireGodGuiButton_21.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_21.ZIndex = 75000
FireGodGuiButton_21.Font = Enum.Font.Michroma
FireGodGuiButton_21.Text = "kick all"
FireGodGuiButton_21.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_21.TextSize = 15.000
FireGodGuiButton_21.TextWrapped = true

FireGodGuiButton_22.Name = "FireGodGuiButton"
FireGodGuiButton_22.Parent = Frame
FireGodGuiButton_22.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_22.Position = UDim2.new(0.214559421, 0, 0.81205672, 0)
FireGodGuiButton_22.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_22.ZIndex = 75000
FireGodGuiButton_22.Font = Enum.Font.Michroma
FireGodGuiButton_22.Text = "no chat all"
FireGodGuiButton_22.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_22.TextSize = 15.000
FireGodGuiButton_22.TextWrapped = true

FireGodGuiButton_23.Name = "FireGodGuiButton"
FireGodGuiButton_23.Parent = Frame
FireGodGuiButton_23.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_23.Position = UDim2.new(0.429118842, 0, 0.81205672, 0)
FireGodGuiButton_23.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_23.ZIndex = 75000
FireGodGuiButton_23.Font = Enum.Font.Michroma
FireGodGuiButton_23.Text = "give all chat back"
FireGodGuiButton_23.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_23.TextSize = 15.000
FireGodGuiButton_23.TextWrapped = true

FireGodGuiButton_24.Name = "FireGodGuiButton"
FireGodGuiButton_24.Parent = Frame
FireGodGuiButton_24.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_24.Position = UDim2.new(0.643678188, 0, 0.81205672, 0)
FireGodGuiButton_24.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_24.ZIndex = 75000
FireGodGuiButton_24.Font = Enum.Font.Michroma
FireGodGuiButton_24.Text = "explode all"
FireGodGuiButton_24.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_24.TextSize = 15.000
FireGodGuiButton_24.TextWrapped = true

FireGodGuiButton_25.Name = "FireGodGuiButton"
FireGodGuiButton_25.Parent = Frame
FireGodGuiButton_25.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_25.Position = UDim2.new(0.858650088, 0, 0.191489369, 0)
FireGodGuiButton_25.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_25.ZIndex = 75000
FireGodGuiButton_25.Font = Enum.Font.Michroma
FireGodGuiButton_25.Text = "rain parts"
FireGodGuiButton_25.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_25.TextSize = 15.000
FireGodGuiButton_25.TextWrapped = true

FireGodGuiButton_26.Name = "FireGodGuiButton"
FireGodGuiButton_26.Parent = Frame
FireGodGuiButton_26.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_26.Position = UDim2.new(0.858650088, 0, 0.315602839, 0)
FireGodGuiButton_26.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_26.ZIndex = 75000
FireGodGuiButton_26.Font = Enum.Font.Michroma
FireGodGuiButton_26.Text = "spawn parts"
FireGodGuiButton_26.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_26.TextSize = 15.000
FireGodGuiButton_26.TextWrapped = true

FireGodGuiButton_27.Name = "FireGodGuiButton"
FireGodGuiButton_27.Parent = Frame
FireGodGuiButton_27.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_27.Position = UDim2.new(0.858650088, 0, 0.439716309, 0)
FireGodGuiButton_27.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_27.ZIndex = 75000
FireGodGuiButton_27.Font = Enum.Font.Michroma
FireGodGuiButton_27.Text = "unanchor all"
FireGodGuiButton_27.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_27.TextSize = 15.000
FireGodGuiButton_27.TextWrapped = true

FireGodGuiButton_28.Name = "FireGodGuiButton"
FireGodGuiButton_28.Parent = Frame
FireGodGuiButton_28.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_28.Position = UDim2.new(0.858650088, 0, 0.56382978, 0)
FireGodGuiButton_28.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_28.ZIndex = 75000
FireGodGuiButton_28.Font = Enum.Font.Michroma
FireGodGuiButton_28.Text = "Become FireGod"
FireGodGuiButton_28.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_28.TextSize = 15.000
FireGodGuiButton_28.TextWrapped = true

FireGodGuiButton_29.Name = "FireGodGuiButton"
FireGodGuiButton_29.Parent = Frame
FireGodGuiButton_29.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_29.Position = UDim2.new(0.858650088, 0, 0.68794328, 0)
FireGodGuiButton_29.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_29.ZIndex = 75000
FireGodGuiButton_29.Font = Enum.Font.Michroma
FireGodGuiButton_29.Text = "all become firegod"
FireGodGuiButton_29.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_29.TextSize = 15.000
FireGodGuiButton_29.TextWrapped = true

FireGodGuiButton_30.Name = "FireGodGuiButton"
FireGodGuiButton_30.Parent = Frame
FireGodGuiButton_30.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_30.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_30.Position = UDim2.new(0.858650088, 0, 0.81205672, 0)
FireGodGuiButton_30.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_30.ZIndex = 75000
FireGodGuiButton_30.Font = Enum.Font.Michroma
FireGodGuiButton_30.Text = "old town road music"
FireGodGuiButton_30.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_30.TextSize = 15.000
FireGodGuiButton_30.TextWrapped = true

-- Scripts:

local function CTGHS_fake_script() -- Frame.LocalScript 
	local script = Instance.new('LocalScript', Frame)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(CTGHS_fake_script)()
local function BFCXTI_fake_script() -- FireGodGuiButton.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools")
	end)
end
coroutine.wrap(BFCXTI_fake_script)()
local function IWQGC_fake_script() -- FireGodGuiButton_2.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_2)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		-- === INITIAL SETUP ===
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";time 0 ;fogcolor black")
		wait(0.01)
	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		-- Find SyncAPI tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		-- === FUNCTIONS ===
	
		function SetMesh(part, meshid, vertexColor)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid,
						["VertexColor"] = vertexColor or Vector3.new(1, 1, 1)
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf,parent)
			local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}
			_(args)
		end
	
		function AddMesh(part)
			local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } }
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } }
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg}
			_(args)
		end
	
		function MeshResize(part,size)
			local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } }
			_(args)
		end
	
		function SetLocked(part,boolean)
			local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
			_(args)
		end
	
		function SetTrans(part,int)
			local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } }
			_(args)
		end
	
		function Color(part,color)
			local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } }
			_(args)
		end
	
		function SyncLighting(part,brightness)
			local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } }
			_(args)
		end
	
		-- === SKY FUNCTION WITH OFFSET SUPPORT ===
		function Sky(id, transparency, scale, vertexColor, offset)
			local hrp = char.HumanoidRootPart.CFrame
			local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z))
	
			-- Apply offset (Vector3)
			local spawnPos = basePos + (offset or Vector3.new(0,0,0))
	
			CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace)
			wait(0.1)
	
			for i, v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then
	
					SetName(v, "Sky")
					AddMesh(v)
	
					SetMesh(v, "111891702759441", vertexColor)
					SetTexture(v, id)
					MeshResize(v, Vector3.new(scale, scale, scale))
	
					SetLocked(v, true)
					SetTrans(v, transparency)
	
					local matArgs = {
						[1] = "SyncMaterial",
						[2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } }
					}
					_(matArgs)
	
					Color(v, Color3.fromRGB(255, 255, 255))
	
					local lightArgs = {
						[1] = "CreateLights",
						[2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } }
					}
					_(lightArgs)
	
					SyncLighting(v, 0)
				end
			end
		end
	
		-- === SKYBOXES (LEFT + RIGHT) ===
	
		-- Left skybox (negative X)
		Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0))
	
		wait(0.2)
	
		-- Right skybox (positive X)
		Sky("111967696759600", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0))
	end)
end
coroutine.wrap(IWQGC_fake_script)()
local function MVIR_fake_script() -- FireGodGuiButton_3.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local Players = game:GetService("Players")
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RunService = game:GetService("RunService")
		local player = Players.LocalPlayer
		local character = player.Character or player.CharacterAdded:Wait()
	
		-- Find the SyncAPI tool
		local tool
	
		local function findSyncAPITool()
			for _, v in pairs(player:GetDescendants()) do
				if v.Name == "SyncAPI" then
					return v.Parent
				end
			end
			for _, v in pairs(ReplicatedStorage:GetDescendants()) do
				if v.Name == "SyncAPI" then
					return v.Parent
				end
			end
		end
	
		tool = findSyncAPITool()
		if not tool then
			warn("SyncAPI tool not found!")
			return
		end
	
		-- Remote Function
		local remote = tool.SyncAPI.ServerEndpoint
		local function invoke(args)
			remote:InvokeServer(unpack(args))
		end
	
		-- ====== Core Functions ======
	
		-- Part Manipulation
		local function SetCollision(part, boolean)
			invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
		end
	
		local function SetAnchor(part, boolean)
			invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
		end
	
		local function CreatePart(cf, parent)
			invoke({ "CreatePart", "Normal", cf, parent })
		end
	
		local function DestroyPart(part)
			invoke({ "Remove", { part } })
		end
	
		local function MovePart(part, cf)
			invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
		end
	
		local function Resize(part, size, cf)
			invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
		end
	
		local function AddMesh(part)
			invoke({ "CreateMeshes", { { Part = part } } })
		end
	
		local function SetMesh(part, meshId)
			invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
		end
	
		local function SetTexture(part, texId)
			invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
		end
	
		local function SetName(part, name)
			invoke({ "SetName", { part }, name })
		end
	
		local function MeshResize(part, size)
			invoke({ "SyncMesh", { { Part = part, Scale = size } } })
		end
	
		local function Weld(part1, part2, lead)
			invoke({ "CreateWelds", { part1, part2 }, lead })
		end
	
		local function SetLocked(part, boolean)
			invoke({ "SetLocked", { part }, boolean })
		end
	
		local function SetTransparency(part, transparency)
			invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
		end
	
		-- Lighting & Color
		local function CreateSpotlight(part)
			invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
		end
	
		local function SyncLighting(part, brightness)
			invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
		end
	
		local function SetColor(part, color)
			invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
		end
	
		-- Decals & Textures
		local function SpawnDecal(part, face)
			invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
		end
	
		local function AddDecal(part, assetId, face)
			invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
		end
	
		-- Spam function: applies a decal on all parts in workspace
		local function SpamDecal(assetId)
			for _, v in pairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") then
	
					-- ⭐ EXCLUDE SKY PARTS ⭐
					if v.Name == "Sky" or v.Name == "Skybox" then
						continue
					end
	
					spawn(function()
						SetLocked(v, false)
						for _, face in pairs(Enum.NormalId:GetEnumItems()) do
							SpawnDecal(v, face)
							AddDecal(v, assetId, face)
						end
					end)
				end
			end
		end
	
		-- Spam a decal on all workspace parts
		SpamDecal("111967696759600")
	
	end)
end
coroutine.wrap(MVIR_fake_script)()
local function PLRLBPE_fake_script() -- FireGodGuiButton_4.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_4)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 140730997974832 ;volume inf ;pitch 0.9")
	end)
end
coroutine.wrap(PLRLBPE_fake_script)()
local function VCPHRFK_fake_script() -- FireGodGuiButton_5.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_5)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";time 12")
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
	
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
	
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function deleteall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if (v:IsA("BasePart") or v:IsA("UnionOperation")) 
					and (v.Name == "Sky" or v.Name == "Skybox") then
	
					task.spawn(function()
						delete(v)
					end)
				end
			end
		end
	
		deleteall()
	
	end)
end
coroutine.wrap(VCPHRFK_fake_script)()
local function VKGX_fake_script() -- FireGodGuiButton_6.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_6)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		-- === INITIAL SETUP ===
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";time 0 ;fogcolor black")
		wait(0.01)
	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		-- Find SyncAPI tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		-- === FUNCTIONS ===
	
		function SetMesh(part, meshid, vertexColor)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid,
						["VertexColor"] = vertexColor or Vector3.new(1, 1, 1)
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf,parent)
			local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}
			_(args)
		end
	
		function AddMesh(part)
			local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } }
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } }
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg}
			_(args)
		end
	
		function MeshResize(part,size)
			local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } }
			_(args)
		end
	
		function SetLocked(part,boolean)
			local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
			_(args)
		end
	
		function SetTrans(part,int)
			local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } }
			_(args)
		end
	
		function Color(part,color)
			local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } }
			_(args)
		end
	
		function SyncLighting(part,brightness)
			local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } }
			_(args)
		end
	
		-- === SKY FUNCTION WITH OFFSET SUPPORT ===
		function Sky(id, transparency, scale, vertexColor, offset)
			local hrp = char.HumanoidRootPart.CFrame
			local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z))
	
			-- Apply offset (Vector3)
			local spawnPos = basePos + (offset or Vector3.new(0,0,0))
	
			CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace)
			wait(0.1)
	
			for i, v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then
	
					SetName(v, "Sky")
					AddMesh(v)
	
					SetMesh(v, "111891702759441", vertexColor)
					SetTexture(v, id)
					MeshResize(v, Vector3.new(scale, scale, scale))
	
					SetLocked(v, true)
					SetTrans(v, transparency)
	
					local matArgs = {
						[1] = "SyncMaterial",
						[2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } }
					}
					_(matArgs)
	
					Color(v, Color3.fromRGB(255, 255, 255))
	
					local lightArgs = {
						[1] = "CreateLights",
						[2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } }
					}
					_(lightArgs)
	
					SyncLighting(v, 0)
				end
			end
		end
	
		-- === SKYBOXES (LEFT + RIGHT) ===
	
		-- Left skybox (negative X)
		Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0))
	
		wait(0.2)
	
		-- Right skybox (positive X)
		Sky("88620421653271", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0))
	end)
end
coroutine.wrap(VKGX_fake_script)()
local function QGPB_fake_script() -- FireGodGuiButton_7.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_7)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local Players = game:GetService("Players")
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RunService = game:GetService("RunService")
		local player = Players.LocalPlayer
		local character = player.Character or player.CharacterAdded:Wait()
	
		-- Find the SyncAPI tool
		local tool
	
		local function findSyncAPITool()
			for _, v in pairs(player:GetDescendants()) do
				if v.Name == "SyncAPI" then
					return v.Parent
				end
			end
			for _, v in pairs(ReplicatedStorage:GetDescendants()) do
				if v.Name == "SyncAPI" then
					return v.Parent
				end
			end
		end
	
		tool = findSyncAPITool()
		if not tool then
			warn("SyncAPI tool not found!")
			return
		end
	
		-- Remote Function
		local remote = tool.SyncAPI.ServerEndpoint
		local function invoke(args)
			remote:InvokeServer(unpack(args))
		end
	
		-- ====== Core Functions ======
	
		-- Part Manipulation
		local function SetCollision(part, boolean)
			invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
		end
	
		local function SetAnchor(part, boolean)
			invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
		end
	
		local function CreatePart(cf, parent)
			invoke({ "CreatePart", "Normal", cf, parent })
		end
	
		local function DestroyPart(part)
			invoke({ "Remove", { part } })
		end
	
		local function MovePart(part, cf)
			invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
		end
	
		local function Resize(part, size, cf)
			invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
		end
	
		local function AddMesh(part)
			invoke({ "CreateMeshes", { { Part = part } } })
		end
	
		local function SetMesh(part, meshId)
			invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
		end
	
		local function SetTexture(part, texId)
			invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
		end
	
		local function SetName(part, name)
			invoke({ "SetName", { part }, name })
		end
	
		local function MeshResize(part, size)
			invoke({ "SyncMesh", { { Part = part, Scale = size } } })
		end
	
		local function Weld(part1, part2, lead)
			invoke({ "CreateWelds", { part1, part2 }, lead })
		end
	
		local function SetLocked(part, boolean)
			invoke({ "SetLocked", { part }, boolean })
		end
	
		local function SetTransparency(part, transparency)
			invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
		end
	
		-- Lighting & Color
		local function CreateSpotlight(part)
			invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
		end
	
		local function SyncLighting(part, brightness)
			invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
		end
	
		local function SetColor(part, color)
			invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
		end
	
		-- Decals & Textures
		local function SpawnDecal(part, face)
			invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
		end
	
		local function AddDecal(part, assetId, face)
			invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
		end
	
		-- Spam function: applies a decal on all parts in workspace
		local function SpamDecal(assetId)
			for _, v in pairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") then
	
					-- ⭐ EXCLUDE SKY PARTS ⭐
					if v.Name == "Sky" or v.Name == "Skybox" then
						continue
					end
	
					spawn(function()
						SetLocked(v, false)
						for _, face in pairs(Enum.NormalId:GetEnumItems()) do
							SpawnDecal(v, face)
							AddDecal(v, assetId, face)
						end
					end)
				end
			end
		end
	
		-- Spam a decal on all workspace parts
		SpamDecal("88620421653271")
	
	end)
end
coroutine.wrap(QGPB_fake_script)()
local function KZRCGAZ_fake_script() -- FireGodGuiButton_8.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_8)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";bring all")
	end)
end
coroutine.wrap(KZRCGAZ_fake_script)()
local function LAKDXRP_fake_script() -- FireGodGuiButton_9.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_9)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sm team FireGod Join Today!")
	end)
end
coroutine.wrap(LAKDXRP_fake_script)()
local function BBXZAQ_fake_script() -- FireGodGuiButton_10.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_10)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function AddFire(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			_(args)
		end
		function FireParts()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					AddFire(v)
				end)
			end
		end
		FireParts()
	
		local player = game.Players.LocalPlayer
	end)
end
coroutine.wrap(BBXZAQ_fake_script)()
local function FLORIR_fake_script() -- FireGodGuiButton_11.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_11)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	
		function MovePart(part, cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function Weld(part1, part2, lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
		end
	
		function SetLocked(part, boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
	
		function SetTrans(part, int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
	
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
	
		function SyncLighting(part, brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		-- 🔥 UPDATED FIRE FUNCTION (size 15, heat 25, red)
		function AddFire(part)
			-- Create fire
			local argsCreate = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			_(argsCreate)
	
			-- Apply fire settings
			local argsSync = {
				[1] = "SyncDecorate",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire",
						["Size"] = 25,
						["Heat"] = 25,
						["Color"] = Color3.new(1, 0.666667, 0)
					}
				}
			}
			_(argsSync)
		end
	
		function FireParts()
			for i, v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v, false)
					AddFire(v)
				end)
			end
		end
	
		FireParts()
	
		local player = game.Players.LocalPlayer
	
	
	end)
end
coroutine.wrap(FLORIR_fake_script)()
local function YUCVC_fake_script() -- FireGodGuiButton_12.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_12)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kill nonfriends")
	end)
end
coroutine.wrap(YUCVC_fake_script)()
local function LEZQSSG_fake_script() -- FireGodGuiButton_13.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_13)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";name me")
	end)
end
coroutine.wrap(LEZQSSG_fake_script)()
local function HYBG_fake_script() -- FireGodGuiButton_14.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_14)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6")
	end)
end
coroutine.wrap(HYBG_fake_script)()
local function TAISB_fake_script() -- FireGodGuiButton_15.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_15)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sword")
	end)
end
coroutine.wrap(TAISB_fake_script)()
local function BERFDP_fake_script() -- FireGodGuiButton_16.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_16)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";speed me 50")
	end)
end
coroutine.wrap(BERFDP_fake_script)()
local function UETHSM_fake_script() -- FireGodGuiButton_17.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_17)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6 all")
	end)
end
coroutine.wrap(UETHSM_fake_script)()
local function RMPSNJQ_fake_script() -- FireGodGuiButton_18.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_18)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";freeze nonfriends")
	end)
end
coroutine.wrap(RMPSNJQ_fake_script)()
local function SZWLZNK_fake_script() -- FireGodGuiButton_19.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_19)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";unfreeze all")
	end)
end
coroutine.wrap(SZWLZNK_fake_script)()
local function GKJCA_fake_script() -- FireGodGuiButton_20.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_20)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";shutdown")
	end)
end
coroutine.wrap(GKJCA_fake_script)()
local function SUNSLOU_fake_script() -- FireGodGuiButton_21.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_21)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kick nonfriends Server Hacked By FireGod")
	end)
end
coroutine.wrap(SUNSLOU_fake_script)()
local function URLP_fake_script() -- FireGodGuiButton_22.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_22)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";mute nonfriends ;uncmdbar2 nonfriends")
	end)
end
coroutine.wrap(URLP_fake_script)()
local function ZYWFWQ_fake_script() -- FireGodGuiButton_23.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_23)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";unmute all")
	end)
end
coroutine.wrap(ZYWFWQ_fake_script)()
local function RGLH_fake_script() -- FireGodGuiButton_24.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_24)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";explode nonfriends")
	end)
end
coroutine.wrap(RGLH_fake_script)()
local function NCSO_fake_script() -- FireGodGuiButton_25.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_25)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		--// Locate SyncAPI Tool
		local player = game.Players.LocalPlayer
		local tool
	
		for _,v in ipairs(player:GetDescendants()) do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local function Send(args)
			remote:InvokeServer(unpack(args))
		end
	
		--// SyncAPI Wrappers
		local function CreatePart(cf, parent)
			Send({"CreatePart", "Normal", cf, parent})
		end
	
		local function Resize(part, size, cf)
			Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})
		end
	
		local function SetColor(part, color)
			Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})
		end
	
		local function SetMaterial(part, material)
			Send({"SyncMaterial", {{Part = part, Material = material}}})
		end
	
		local function SetAnchor(part, bool)
			Send({"SyncAnchor", {{Part = part, Anchored = bool}}})
		end
	
		--// Random Helpers
		local shapes = {"Block", "Cylinder", "Ball"}
	
		local function randomShape()
			return shapes[math.random(1, #shapes)]
		end
	
		local function randomSize()
			return Vector3.new(
				math.random(3, 20),
				math.random(3, 20),
				math.random(3, 20)
			)
		end
	
		local function randomColor()
			return Color3.fromHSV(math.random(), 1, 1)
		end
	
		local function randomSpawnPosition()
			local root = player.Character.HumanoidRootPart
	
			local radius = 80
			local offsetX = math.random(-radius, radius)
			local offsetZ = math.random(-radius, radius)
			local height = 120
	
			return root.CFrame * CFrame.new(offsetX, height, offsetZ)
		end
	
		--// Main Spawner
		local function SpawnFallingPart()
			local spawnPos = randomSpawnPosition()
	
			-- Create base part
			CreatePart(spawnPos, workspace)
			task.wait(0.05)
	
			-- Find the part we just created
			local newPart
			for _,v in ipairs(workspace:GetChildren()) do
				if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 5 then
					newPart = v
				end
			end
			if not newPart then return end
	
			-- Apply random size
			local size = randomSize()
			Resize(newPart, size, newPart.CFrame)
	
			-- Random color
			SetColor(newPart, randomColor())
	
			-- 20% chance neon
			if math.random() < 0.2 then
				SetMaterial(newPart, Enum.Material.Neon)
			end
	
			-- Anchor briefly, then drop
			SetAnchor(newPart, true)
			task.wait(0.2)
			SetAnchor(newPart, false)
		end
	
		--// Loop Spawning
		while true do
			SpawnFallingPart()
			task.wait(0.3)
		end
	
	end)
end
coroutine.wrap(NCSO_fake_script)()
local function WERJ_fake_script() -- FireGodGuiButton_26.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_26)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		--// Locate SyncAPI Tool
		local player = game.Players.LocalPlayer
		local tool
	
		for _,v in ipairs(player:GetDescendants()) do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local function Send(args)
			remote:InvokeServer(unpack(args))
		end
	
		--// SyncAPI Wrappers
		local function CreatePart(cf, parent)
			Send({"CreatePart", "Normal", cf, parent})
		end
	
		local function Resize(part, size, cf)
			Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})
		end
	
		local function SetColor(part, color)
			Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})
		end
	
		local function SetAnchor(part, bool)
			Send({"SyncAnchor", {{Part = part, Anchored = bool}}})
		end
	
		--// Random Helpers
		local function randomSize()
			return Vector3.new(
				math.random(2, 10),
				math.random(2, 10),
				math.random(2, 10)
			)
		end
	
		local function randomColor()
			return Color3.fromHSV(math.random(), 1, 1)
		end
	
		local function randomSpawnPosition()
			local root = player.Character.HumanoidRootPart
	
			local radius = 50
			local offsetX = math.random(-radius, radius)
			local offsetZ = math.random(-radius, radius)
			local height = math.random(5, 25)
	
			return root.CFrame * CFrame.new(offsetX, height, offsetZ)
		end
	
		--// Main Spawner
		local function SpawnPart()
			local spawnPos = randomSpawnPosition()
	
			-- Create part
			CreatePart(spawnPos, workspace)
			task.wait(0.03)
	
			-- Find the part we just created
			local newPart
			for _,v in ipairs(workspace:GetChildren()) do
				if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 4 then
					newPart = v
				end
			end
			if not newPart then return end
	
			-- Random size + color
			Resize(newPart, randomSize(), newPart.CFrame)
			SetColor(newPart, randomColor())
	
			-- Drop it
			SetAnchor(newPart, false)
		end
	
		--// Rapid Loop
		while true do
			SpawnPart()
			task.wait(0.05) -- lower = faster
		end
	end)
end
coroutine.wrap(WERJ_fake_script)()
local function XWQTXM_fake_script() -- FireGodGuiButton_27.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_27)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		-- ⚡ Script: Unanchor all parts except those named "Sky" using F3X API
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local Players = game:GetService("Players")
		local localPlayer = Players.LocalPlayer
		local workspace = game:GetService("Workspace")
	
		-- Find the F3X tool (SyncAPI)
		local tool
		for _, v in localPlayer:GetDescendants() do
			if v.Name == "SyncAPI" then tool = v.Parent end
		end
		for _, v in ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then tool = v.Parent end
		end
	
		-- Remote reference
		local remote = tool.SyncAPI.ServerEndpoint
		local function _(args) remote:InvokeServer(unpack(args)) end
	
		-- Set anchored state
		local function SetAnchor(part, anchored)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = { ["Part"] = part, ["Anchored"] = anchored }
				}
			}
			_(args)
		end
	
		-- Exclude player characters
		local function IsPlayerPart(part)
			for _, plr in ipairs(Players:GetPlayers()) do
				if plr.Character and part:IsDescendantOf(plr.Character) then
					return true
				end
			end
			return false
		end
	
		-- Loop through all parts and unanchor them, except "Sky"
		for _, part in ipairs(workspace:GetDescendants()) do
			if part:IsA("BasePart") and not IsPlayerPart(part) and part.Name ~= "Sky" then
				SetAnchor(part, false) -- unanchor
			end
		end
	
	
	end)
end
coroutine.wrap(XWQTXM_fake_script)()
local function RUME_fake_script() -- FireGodGuiButton_28.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_28)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6")
		RequestCommand:InvokeServer(";char me GreedHog1 ;name me FireGod")
	end)
end
coroutine.wrap(RUME_fake_script)()
local function FUEUFU_fake_script() -- FireGodGuiButton_29.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_29)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6 others")
		RequestCommand:InvokeServer(";char others GreedHog1 ;name all FireGod")
	end)
end
coroutine.wrap(FUEUFU_fake_script)()
local function RDAPRA_fake_script() -- FireGodGuiButton_30.LocalScript 
	local script = Instance.new('LocalScript', FireGodGuiButton_30)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 74512361181395 ;volume inf ;pitch 0.13")
	end)
end
coroutine.wrap(RDAPRA_fake_script)()

Features & Information

f3x fe bypass
#backdoor#serverside#febyp*

Community Comments (3)

IsuckatbloxfeetsIsuckatbloxfeetsApr 8, 2026

Add a backdoor option bruh that's all I *ing need

Replying to @Isuckatbloxfeets
MagnifyMagnifyApr 8, 2026

@Isuckatbloxfeets you cant add a backdoor thru syncapi, syncapi cannot create remotes

GuigozGuigozJun 3, 2026

Its peak bro just peak

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