
Key RequiredUniversal

-- FireGod f3x gui
-- Instances:
local FireGodF3xGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local FireGodGuiButton = Instance.new("TextButton")
local FireGodGuiButton_2 = Instance.new("TextButton")
local FireGodGuiButton_3 = Instance.new("TextButton")
local FireGodGuiButton_4 = Instance.new("TextButton")
local FireGodGuiButton_5 = Instance.new("TextButton")
local FireGodGuiButton_6 = Instance.new("TextButton")
local FireGodGuiButton_7 = Instance.new("TextButton")
local FireGodGuiButton_8 = Instance.new("TextButton")
local FireGodGuiButton_9 = Instance.new("TextButton")
local FireGodGuiButton_10 = Instance.new("TextButton")
local FireGodGuiButton_11 = Instance.new("TextButton")
local FireGodGuiButton_12 = Instance.new("TextButton")
local FireGodGuiButton_13 = Instance.new("TextButton")
local FireGodGuiButton_14 = Instance.new("TextButton")
local FireGodGuiButton_15 = Instance.new("TextButton")
local FireGodGuiButton_16 = Instance.new("TextButton")
local FireGodGuiButton_17 = Instance.new("TextButton")
local FireGodGuiButton_18 = Instance.new("TextButton")
local FireGodGuiButton_19 = Instance.new("TextButton")
local FireGodGuiButton_20 = Instance.new("TextButton")
local FireGodGuiButton_21 = Instance.new("TextButton")
local FireGodGuiButton_22 = Instance.new("TextButton")
local FireGodGuiButton_23 = Instance.new("TextButton")
local FireGodGuiButton_24 = Instance.new("TextButton")
local FireGodGuiButton_25 = Instance.new("TextButton")
local FireGodGuiButton_26 = Instance.new("TextButton")
local FireGodGuiButton_27 = Instance.new("TextButton")
local FireGodGuiButton_28 = Instance.new("TextButton")
local FireGodGuiButton_29 = Instance.new("TextButton")
local FireGodGuiButton_30 = Instance.new("TextButton")
--Properties:
FireGodF3xGui.Name = "FireGodF3xGui"
FireGodF3xGui.Parent = game.CoreGui
FireGodF3xGui.DisplayOrder = 999999999
FireGodF3xGui.ResetOnSpawn = false
Frame.Parent = FireGodF3xGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 4
Frame.Position = UDim2.new(0.50873214, 0, 0.51450187, 0)
Frame.Size = UDim2.new(0, 521, 0, 282)
Frame.ZIndex = 75000
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.00191938574, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 520, 0, 46)
TextLabel.ZIndex = 75000
TextLabel.Font = Enum.Font.Merriweather
TextLabel.Text = "FireGod F3x Gui"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 50.000
FireGodGuiButton.Name = "FireGodGuiButton"
FireGodGuiButton.Parent = Frame
FireGodGuiButton.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton.Position = UDim2.new(0, 0, 0.191489369, 0)
FireGodGuiButton.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton.ZIndex = 75000
FireGodGuiButton.Font = Enum.Font.Michroma
FireGodGuiButton.Text = "f3x/btools"
FireGodGuiButton.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton.TextSize = 15.000
FireGodGuiButton.TextWrapped = true
FireGodGuiButton_2.Name = "FireGodGuiButton"
FireGodGuiButton_2.Parent = Frame
FireGodGuiButton_2.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_2.Position = UDim2.new(0.214559391, 0, 0.191489369, 0)
FireGodGuiButton_2.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_2.ZIndex = 75000
FireGodGuiButton_2.Font = Enum.Font.Michroma
FireGodGuiButton_2.Text = "skybox"
FireGodGuiButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_2.TextSize = 15.000
FireGodGuiButton_2.TextWrapped = true
FireGodGuiButton_3.Name = "FireGodGuiButton"
FireGodGuiButton_3.Parent = Frame
FireGodGuiButton_3.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_3.Position = UDim2.new(0.429118782, 0, 0.191489369, 0)
FireGodGuiButton_3.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_3.ZIndex = 75000
FireGodGuiButton_3.Font = Enum.Font.Michroma
FireGodGuiButton_3.Text = "decal spam"
FireGodGuiButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_3.TextSize = 15.000
FireGodGuiButton_3.TextWrapped = true
FireGodGuiButton_4.Name = "FireGodGuiButton"
FireGodGuiButton_4.Parent = Frame
FireGodGuiButton_4.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_4.Position = UDim2.new(0.643678188, 0, 0.191489369, 0)
FireGodGuiButton_4.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_4.ZIndex = 75000
FireGodGuiButton_4.Font = Enum.Font.Michroma
FireGodGuiButton_4.Text = "play theme"
FireGodGuiButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_4.TextSize = 15.000
FireGodGuiButton_4.TextWrapped = true
FireGodGuiButton_5.Name = "FireGodGuiButton"
FireGodGuiButton_5.Parent = Frame
FireGodGuiButton_5.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_5.Position = UDim2.new(0, 0, 0.315602839, 0)
FireGodGuiButton_5.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_5.ZIndex = 75000
FireGodGuiButton_5.Font = Enum.Font.Michroma
FireGodGuiButton_5.Text = "remove skybox"
FireGodGuiButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_5.TextSize = 15.000
FireGodGuiButton_5.TextWrapped = true
FireGodGuiButton_6.Name = "FireGodGuiButton"
FireGodGuiButton_6.Parent = Frame
FireGodGuiButton_6.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_6.Position = UDim2.new(0.214559421, 0, 0.315602839, 0)
FireGodGuiButton_6.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_6.ZIndex = 75000
FireGodGuiButton_6.Font = Enum.Font.Michroma
FireGodGuiButton_6.Text = "skybox 2"
FireGodGuiButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_6.TextSize = 15.000
FireGodGuiButton_6.TextWrapped = true
FireGodGuiButton_7.Name = "FireGodGuiButton"
FireGodGuiButton_7.Parent = Frame
FireGodGuiButton_7.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_7.Position = UDim2.new(0.429118842, 0, 0.315602839, 0)
FireGodGuiButton_7.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_7.ZIndex = 75000
FireGodGuiButton_7.Font = Enum.Font.Michroma
FireGodGuiButton_7.Text = "decal spam 2"
FireGodGuiButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_7.TextSize = 15.000
FireGodGuiButton_7.TextWrapped = true
FireGodGuiButton_8.Name = "FireGodGuiButton"
FireGodGuiButton_8.Parent = Frame
FireGodGuiButton_8.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_8.Position = UDim2.new(0.643678188, 0, 0.315602839, 0)
FireGodGuiButton_8.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_8.ZIndex = 75000
FireGodGuiButton_8.Font = Enum.Font.Michroma
FireGodGuiButton_8.Text = "bring all"
FireGodGuiButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_8.TextSize = 15.000
FireGodGuiButton_8.TextWrapped = true
FireGodGuiButton_9.Name = "FireGodGuiButton"
FireGodGuiButton_9.Parent = Frame
FireGodGuiButton_9.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_9.Position = UDim2.new(0, 0, 0.439716309, 0)
FireGodGuiButton_9.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_9.ZIndex = 75000
FireGodGuiButton_9.Font = Enum.Font.Michroma
FireGodGuiButton_9.Text = "message"
FireGodGuiButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_9.TextSize = 15.000
FireGodGuiButton_9.TextWrapped = true
FireGodGuiButton_10.Name = "FireGodGuiButton"
FireGodGuiButton_10.Parent = Frame
FireGodGuiButton_10.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_10.Position = UDim2.new(0.214559421, 0, 0.439716309, 0)
FireGodGuiButton_10.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_10.ZIndex = 75000
FireGodGuiButton_10.Font = Enum.Font.Michroma
FireGodGuiButton_10.Text = "Fire parts"
FireGodGuiButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_10.TextSize = 15.000
FireGodGuiButton_10.TextWrapped = true
FireGodGuiButton_11.Name = "FireGodGuiButton"
FireGodGuiButton_11.Parent = Frame
FireGodGuiButton_11.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_11.Position = UDim2.new(0.429118842, 0, 0.439716309, 0)
FireGodGuiButton_11.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_11.ZIndex = 75000
FireGodGuiButton_11.Font = Enum.Font.Michroma
FireGodGuiButton_11.Text = "Big Fire Parts"
FireGodGuiButton_11.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_11.TextSize = 15.000
FireGodGuiButton_11.TextWrapped = true
FireGodGuiButton_12.Name = "FireGodGuiButton"
FireGodGuiButton_12.Parent = Frame
FireGodGuiButton_12.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_12.Position = UDim2.new(0.643678188, 0, 0.439716309, 0)
FireGodGuiButton_12.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_12.ZIndex = 75000
FireGodGuiButton_12.Font = Enum.Font.Michroma
FireGodGuiButton_12.Text = "kill all"
FireGodGuiButton_12.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_12.TextSize = 15.000
FireGodGuiButton_12.TextWrapped = true
FireGodGuiButton_13.Name = "FireGodGuiButton"
FireGodGuiButton_13.Parent = Frame
FireGodGuiButton_13.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_13.Position = UDim2.new(0, 0, 0.56382978, 0)
FireGodGuiButton_13.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_13.ZIndex = 75000
FireGodGuiButton_13.Font = Enum.Font.Michroma
FireGodGuiButton_13.Text = "hide name"
FireGodGuiButton_13.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_13.TextSize = 15.000
FireGodGuiButton_13.TextWrapped = true
FireGodGuiButton_14.Name = "FireGodGuiButton"
FireGodGuiButton_14.Parent = Frame
FireGodGuiButton_14.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_14.Position = UDim2.new(0.214559421, 0, 0.56382978, 0)
FireGodGuiButton_14.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_14.ZIndex = 75000
FireGodGuiButton_14.Font = Enum.Font.Michroma
FireGodGuiButton_14.Text = "R6"
FireGodGuiButton_14.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_14.TextSize = 15.000
FireGodGuiButton_14.TextWrapped = true
FireGodGuiButton_15.Name = "FireGodGuiButton"
FireGodGuiButton_15.Parent = Frame
FireGodGuiButton_15.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_15.Position = UDim2.new(0.429118842, 0, 0.56382978, 0)
FireGodGuiButton_15.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_15.ZIndex = 75000
FireGodGuiButton_15.Font = Enum.Font.Michroma
FireGodGuiButton_15.Text = "Sword"
FireGodGuiButton_15.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_15.TextSize = 15.000
FireGodGuiButton_15.TextWrapped = true
FireGodGuiButton_16.Name = "FireGodGuiButton"
FireGodGuiButton_16.Parent = Frame
FireGodGuiButton_16.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_16.Position = UDim2.new(0.643678188, 0, 0.56382978, 0)
FireGodGuiButton_16.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_16.ZIndex = 75000
FireGodGuiButton_16.Font = Enum.Font.Michroma
FireGodGuiButton_16.Text = "speed 50"
FireGodGuiButton_16.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_16.TextSize = 15.000
FireGodGuiButton_16.TextWrapped = true
FireGodGuiButton_17.Name = "FireGodGuiButton"
FireGodGuiButton_17.Parent = Frame
FireGodGuiButton_17.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_17.Position = UDim2.new(0, 0, 0.68794328, 0)
FireGodGuiButton_17.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_17.ZIndex = 75000
FireGodGuiButton_17.Font = Enum.Font.Michroma
FireGodGuiButton_17.Text = "R6 all"
FireGodGuiButton_17.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_17.TextSize = 15.000
FireGodGuiButton_17.TextWrapped = true
FireGodGuiButton_18.Name = "FireGodGuiButton"
FireGodGuiButton_18.Parent = Frame
FireGodGuiButton_18.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_18.Position = UDim2.new(0.214559421, 0, 0.68794328, 0)
FireGodGuiButton_18.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_18.ZIndex = 75000
FireGodGuiButton_18.Font = Enum.Font.Michroma
FireGodGuiButton_18.Text = "freeze all"
FireGodGuiButton_18.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_18.TextSize = 15.000
FireGodGuiButton_18.TextWrapped = true
FireGodGuiButton_19.Name = "FireGodGuiButton"
FireGodGuiButton_19.Parent = Frame
FireGodGuiButton_19.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_19.Position = UDim2.new(0.429118842, 0, 0.68794328, 0)
FireGodGuiButton_19.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_19.ZIndex = 75000
FireGodGuiButton_19.Font = Enum.Font.Michroma
FireGodGuiButton_19.Text = "unfreeze all"
FireGodGuiButton_19.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_19.TextSize = 15.000
FireGodGuiButton_19.TextWrapped = true
FireGodGuiButton_20.Name = "FireGodGuiButton"
FireGodGuiButton_20.Parent = Frame
FireGodGuiButton_20.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_20.Position = UDim2.new(0.643678188, 0, 0.68794328, 0)
FireGodGuiButton_20.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_20.ZIndex = 75000
FireGodGuiButton_20.Font = Enum.Font.Michroma
FireGodGuiButton_20.Text = "shutdown"
FireGodGuiButton_20.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_20.TextSize = 15.000
FireGodGuiButton_20.TextWrapped = true
FireGodGuiButton_21.Name = "FireGodGuiButton"
FireGodGuiButton_21.Parent = Frame
FireGodGuiButton_21.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_21.Position = UDim2.new(0, 0, 0.81205672, 0)
FireGodGuiButton_21.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_21.ZIndex = 75000
FireGodGuiButton_21.Font = Enum.Font.Michroma
FireGodGuiButton_21.Text = "kick all"
FireGodGuiButton_21.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_21.TextSize = 15.000
FireGodGuiButton_21.TextWrapped = true
FireGodGuiButton_22.Name = "FireGodGuiButton"
FireGodGuiButton_22.Parent = Frame
FireGodGuiButton_22.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_22.Position = UDim2.new(0.214559421, 0, 0.81205672, 0)
FireGodGuiButton_22.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_22.ZIndex = 75000
FireGodGuiButton_22.Font = Enum.Font.Michroma
FireGodGuiButton_22.Text = "no chat all"
FireGodGuiButton_22.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_22.TextSize = 15.000
FireGodGuiButton_22.TextWrapped = true
FireGodGuiButton_23.Name = "FireGodGuiButton"
FireGodGuiButton_23.Parent = Frame
FireGodGuiButton_23.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_23.Position = UDim2.new(0.429118842, 0, 0.81205672, 0)
FireGodGuiButton_23.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_23.ZIndex = 75000
FireGodGuiButton_23.Font = Enum.Font.Michroma
FireGodGuiButton_23.Text = "give all chat back"
FireGodGuiButton_23.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_23.TextSize = 15.000
FireGodGuiButton_23.TextWrapped = true
FireGodGuiButton_24.Name = "FireGodGuiButton"
FireGodGuiButton_24.Parent = Frame
FireGodGuiButton_24.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_24.Position = UDim2.new(0.643678188, 0, 0.81205672, 0)
FireGodGuiButton_24.Size = UDim2.new(0, 112, 0, 35)
FireGodGuiButton_24.ZIndex = 75000
FireGodGuiButton_24.Font = Enum.Font.Michroma
FireGodGuiButton_24.Text = "explode all"
FireGodGuiButton_24.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_24.TextSize = 15.000
FireGodGuiButton_24.TextWrapped = true
FireGodGuiButton_25.Name = "FireGodGuiButton"
FireGodGuiButton_25.Parent = Frame
FireGodGuiButton_25.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_25.Position = UDim2.new(0.858650088, 0, 0.191489369, 0)
FireGodGuiButton_25.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_25.ZIndex = 75000
FireGodGuiButton_25.Font = Enum.Font.Michroma
FireGodGuiButton_25.Text = "rain parts"
FireGodGuiButton_25.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_25.TextSize = 15.000
FireGodGuiButton_25.TextWrapped = true
FireGodGuiButton_26.Name = "FireGodGuiButton"
FireGodGuiButton_26.Parent = Frame
FireGodGuiButton_26.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_26.Position = UDim2.new(0.858650088, 0, 0.315602839, 0)
FireGodGuiButton_26.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_26.ZIndex = 75000
FireGodGuiButton_26.Font = Enum.Font.Michroma
FireGodGuiButton_26.Text = "spawn parts"
FireGodGuiButton_26.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_26.TextSize = 15.000
FireGodGuiButton_26.TextWrapped = true
FireGodGuiButton_27.Name = "FireGodGuiButton"
FireGodGuiButton_27.Parent = Frame
FireGodGuiButton_27.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_27.Position = UDim2.new(0.858650088, 0, 0.439716309, 0)
FireGodGuiButton_27.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_27.ZIndex = 75000
FireGodGuiButton_27.Font = Enum.Font.Michroma
FireGodGuiButton_27.Text = "unanchor all"
FireGodGuiButton_27.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_27.TextSize = 15.000
FireGodGuiButton_27.TextWrapped = true
FireGodGuiButton_28.Name = "FireGodGuiButton"
FireGodGuiButton_28.Parent = Frame
FireGodGuiButton_28.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_28.Position = UDim2.new(0.858650088, 0, 0.56382978, 0)
FireGodGuiButton_28.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_28.ZIndex = 75000
FireGodGuiButton_28.Font = Enum.Font.Michroma
FireGodGuiButton_28.Text = "Become FireGod"
FireGodGuiButton_28.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_28.TextSize = 15.000
FireGodGuiButton_28.TextWrapped = true
FireGodGuiButton_29.Name = "FireGodGuiButton"
FireGodGuiButton_29.Parent = Frame
FireGodGuiButton_29.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_29.Position = UDim2.new(0.858650088, 0, 0.68794328, 0)
FireGodGuiButton_29.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_29.ZIndex = 75000
FireGodGuiButton_29.Font = Enum.Font.Michroma
FireGodGuiButton_29.Text = "all become firegod"
FireGodGuiButton_29.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_29.TextSize = 15.000
FireGodGuiButton_29.TextWrapped = true
FireGodGuiButton_30.Name = "FireGodGuiButton"
FireGodGuiButton_30.Parent = Frame
FireGodGuiButton_30.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
FireGodGuiButton_30.BorderColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_30.Position = UDim2.new(0.858650088, 0, 0.81205672, 0)
FireGodGuiButton_30.Size = UDim2.new(0, 73, 0, 35)
FireGodGuiButton_30.ZIndex = 75000
FireGodGuiButton_30.Font = Enum.Font.Michroma
FireGodGuiButton_30.Text = "old town road music"
FireGodGuiButton_30.TextColor3 = Color3.fromRGB(0, 0, 0)
FireGodGuiButton_30.TextSize = 15.000
FireGodGuiButton_30.TextWrapped = true
-- Scripts:
local function CTGHS_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(CTGHS_fake_script)()
local function BFCXTI_fake_script() -- FireGodGuiButton.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
end)
end
coroutine.wrap(BFCXTI_fake_script)()
local function IWQGC_fake_script() -- FireGodGuiButton_2.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_2)
local button = script.Parent
button.MouseButton1Click:Connect(function()
-- === INITIAL SETUP ===
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.01)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
-- Find SyncAPI tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
-- === FUNCTIONS ===
function SetMesh(part, meshid, vertexColor)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid,
["VertexColor"] = vertexColor or Vector3.new(1, 1, 1)
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}
_(args)
end
function AddMesh(part)
local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } }
_(args)
end
function SetTexture(part, texid)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } }
_(args)
end
function SetName(part, stringg)
local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg}
_(args)
end
function MeshResize(part,size)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } }
_(args)
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
_(args)
end
function SetTrans(part,int)
local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } }
_(args)
end
function Color(part,color)
local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } }
_(args)
end
function SyncLighting(part,brightness)
local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } }
_(args)
end
-- === SKY FUNCTION WITH OFFSET SUPPORT ===
function Sky(id, transparency, scale, vertexColor, offset)
local hrp = char.HumanoidRootPart.CFrame
local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z))
-- Apply offset (Vector3)
local spawnPos = basePos + (offset or Vector3.new(0,0,0))
CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace)
wait(0.1)
for i, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then
SetName(v, "Sky")
AddMesh(v)
SetMesh(v, "111891702759441", vertexColor)
SetTexture(v, id)
MeshResize(v, Vector3.new(scale, scale, scale))
SetLocked(v, true)
SetTrans(v, transparency)
local matArgs = {
[1] = "SyncMaterial",
[2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } }
}
_(matArgs)
Color(v, Color3.fromRGB(255, 255, 255))
local lightArgs = {
[1] = "CreateLights",
[2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } }
}
_(lightArgs)
SyncLighting(v, 0)
end
end
end
-- === SKYBOXES (LEFT + RIGHT) ===
-- Left skybox (negative X)
Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0))
wait(0.2)
-- Right skybox (positive X)
Sky("111967696759600", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0))
end)
end
coroutine.wrap(IWQGC_fake_script)()
local function MVIR_fake_script() -- FireGodGuiButton_3.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_3)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Find the SyncAPI tool
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
-- Remote Function
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
-- ====== Core Functions ======
-- Part Manipulation
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
-- Lighting & Color
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
-- Decals & Textures
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
-- Spam function: applies a decal on all parts in workspace
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
-- ⭐ EXCLUDE SKY PARTS ⭐
if v.Name == "Sky" or v.Name == "Skybox" then
continue
end
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
-- Spam a decal on all workspace parts
SpamDecal("111967696759600")
end)
end
coroutine.wrap(MVIR_fake_script)()
local function PLRLBPE_fake_script() -- FireGodGuiButton_4.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_4)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 140730997974832 ;volume inf ;pitch 0.9")
end)
end
coroutine.wrap(PLRLBPE_fake_script)()
local function VCPHRFK_fake_script() -- FireGodGuiButton_5.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_5)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 12")
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if (v:IsA("BasePart") or v:IsA("UnionOperation"))
and (v.Name == "Sky" or v.Name == "Skybox") then
task.spawn(function()
delete(v)
end)
end
end
end
deleteall()
end)
end
coroutine.wrap(VCPHRFK_fake_script)()
local function VKGX_fake_script() -- FireGodGuiButton_6.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_6)
local button = script.Parent
button.MouseButton1Click:Connect(function()
-- === INITIAL SETUP ===
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.01)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
-- Find SyncAPI tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
-- === FUNCTIONS ===
function SetMesh(part, meshid, vertexColor)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid,
["VertexColor"] = vertexColor or Vector3.new(1, 1, 1)
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}
_(args)
end
function AddMesh(part)
local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } }
_(args)
end
function SetTexture(part, texid)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } }
_(args)
end
function SetName(part, stringg)
local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg}
_(args)
end
function MeshResize(part,size)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } }
_(args)
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
_(args)
end
function SetTrans(part,int)
local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } }
_(args)
end
function Color(part,color)
local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } }
_(args)
end
function SyncLighting(part,brightness)
local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } }
_(args)
end
-- === SKY FUNCTION WITH OFFSET SUPPORT ===
function Sky(id, transparency, scale, vertexColor, offset)
local hrp = char.HumanoidRootPart.CFrame
local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z))
-- Apply offset (Vector3)
local spawnPos = basePos + (offset or Vector3.new(0,0,0))
CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace)
wait(0.1)
for i, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then
SetName(v, "Sky")
AddMesh(v)
SetMesh(v, "111891702759441", vertexColor)
SetTexture(v, id)
MeshResize(v, Vector3.new(scale, scale, scale))
SetLocked(v, true)
SetTrans(v, transparency)
local matArgs = {
[1] = "SyncMaterial",
[2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } }
}
_(matArgs)
Color(v, Color3.fromRGB(255, 255, 255))
local lightArgs = {
[1] = "CreateLights",
[2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } }
}
_(lightArgs)
SyncLighting(v, 0)
end
end
end
-- === SKYBOXES (LEFT + RIGHT) ===
-- Left skybox (negative X)
Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0))
wait(0.2)
-- Right skybox (positive X)
Sky("88620421653271", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0))
end)
end
coroutine.wrap(VKGX_fake_script)()
local function QGPB_fake_script() -- FireGodGuiButton_7.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_7)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Find the SyncAPI tool
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
-- Remote Function
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
-- ====== Core Functions ======
-- Part Manipulation
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
-- Lighting & Color
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
-- Decals & Textures
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
-- Spam function: applies a decal on all parts in workspace
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
-- ⭐ EXCLUDE SKY PARTS ⭐
if v.Name == "Sky" or v.Name == "Skybox" then
continue
end
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
-- Spam a decal on all workspace parts
SpamDecal("88620421653271")
end)
end
coroutine.wrap(QGPB_fake_script)()
local function KZRCGAZ_fake_script() -- FireGodGuiButton_8.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_8)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";bring all")
end)
end
coroutine.wrap(KZRCGAZ_fake_script)()
local function LAKDXRP_fake_script() -- FireGodGuiButton_9.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_9)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sm team FireGod Join Today!")
end)
end
coroutine.wrap(LAKDXRP_fake_script)()
local function BBXZAQ_fake_script() -- FireGodGuiButton_10.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_10)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function FireParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddFire(v)
end)
end
end
FireParts()
local player = game.Players.LocalPlayer
end)
end
coroutine.wrap(BBXZAQ_fake_script)()
local function FLORIR_fake_script() -- FireGodGuiButton_11.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_11)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part, cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2, lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part, int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part, brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
-- 🔥 UPDATED FIRE FUNCTION (size 15, heat 25, red)
function AddFire(part)
-- Create fire
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(argsCreate)
-- Apply fire settings
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 25,
["Heat"] = 25,
["Color"] = Color3.new(1, 0.666667, 0)
}
}
}
_(argsSync)
end
function FireParts()
for i, v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v, false)
AddFire(v)
end)
end
end
FireParts()
local player = game.Players.LocalPlayer
end)
end
coroutine.wrap(FLORIR_fake_script)()
local function YUCVC_fake_script() -- FireGodGuiButton_12.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_12)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kill nonfriends")
end)
end
coroutine.wrap(YUCVC_fake_script)()
local function LEZQSSG_fake_script() -- FireGodGuiButton_13.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_13)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";name me")
end)
end
coroutine.wrap(LEZQSSG_fake_script)()
local function HYBG_fake_script() -- FireGodGuiButton_14.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_14)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end
coroutine.wrap(HYBG_fake_script)()
local function TAISB_fake_script() -- FireGodGuiButton_15.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_15)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sword")
end)
end
coroutine.wrap(TAISB_fake_script)()
local function BERFDP_fake_script() -- FireGodGuiButton_16.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_16)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";speed me 50")
end)
end
coroutine.wrap(BERFDP_fake_script)()
local function UETHSM_fake_script() -- FireGodGuiButton_17.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_17)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6 all")
end)
end
coroutine.wrap(UETHSM_fake_script)()
local function RMPSNJQ_fake_script() -- FireGodGuiButton_18.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_18)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";freeze nonfriends")
end)
end
coroutine.wrap(RMPSNJQ_fake_script)()
local function SZWLZNK_fake_script() -- FireGodGuiButton_19.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_19)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";unfreeze all")
end)
end
coroutine.wrap(SZWLZNK_fake_script)()
local function GKJCA_fake_script() -- FireGodGuiButton_20.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_20)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";shutdown")
end)
end
coroutine.wrap(GKJCA_fake_script)()
local function SUNSLOU_fake_script() -- FireGodGuiButton_21.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_21)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kick nonfriends Server Hacked By FireGod")
end)
end
coroutine.wrap(SUNSLOU_fake_script)()
local function URLP_fake_script() -- FireGodGuiButton_22.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_22)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";mute nonfriends ;uncmdbar2 nonfriends")
end)
end
coroutine.wrap(URLP_fake_script)()
local function ZYWFWQ_fake_script() -- FireGodGuiButton_23.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_23)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";unmute all")
end)
end
coroutine.wrap(ZYWFWQ_fake_script)()
local function RGLH_fake_script() -- FireGodGuiButton_24.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_24)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";explode nonfriends")
end)
end
coroutine.wrap(RGLH_fake_script)()
local function NCSO_fake_script() -- FireGodGuiButton_25.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_25)
local button = script.Parent
button.MouseButton1Click:Connect(function()
--// Locate SyncAPI Tool
local player = game.Players.LocalPlayer
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local function Send(args)
remote:InvokeServer(unpack(args))
end
--// SyncAPI Wrappers
local function CreatePart(cf, parent)
Send({"CreatePart", "Normal", cf, parent})
end
local function Resize(part, size, cf)
Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})
end
local function SetColor(part, color)
Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})
end
local function SetMaterial(part, material)
Send({"SyncMaterial", {{Part = part, Material = material}}})
end
local function SetAnchor(part, bool)
Send({"SyncAnchor", {{Part = part, Anchored = bool}}})
end
--// Random Helpers
local shapes = {"Block", "Cylinder", "Ball"}
local function randomShape()
return shapes[math.random(1, #shapes)]
end
local function randomSize()
return Vector3.new(
math.random(3, 20),
math.random(3, 20),
math.random(3, 20)
)
end
local function randomColor()
return Color3.fromHSV(math.random(), 1, 1)
end
local function randomSpawnPosition()
local root = player.Character.HumanoidRootPart
local radius = 80
local offsetX = math.random(-radius, radius)
local offsetZ = math.random(-radius, radius)
local height = 120
return root.CFrame * CFrame.new(offsetX, height, offsetZ)
end
--// Main Spawner
local function SpawnFallingPart()
local spawnPos = randomSpawnPosition()
-- Create base part
CreatePart(spawnPos, workspace)
task.wait(0.05)
-- Find the part we just created
local newPart
for _,v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 5 then
newPart = v
end
end
if not newPart then return end
-- Apply random size
local size = randomSize()
Resize(newPart, size, newPart.CFrame)
-- Random color
SetColor(newPart, randomColor())
-- 20% chance neon
if math.random() < 0.2 then
SetMaterial(newPart, Enum.Material.Neon)
end
-- Anchor briefly, then drop
SetAnchor(newPart, true)
task.wait(0.2)
SetAnchor(newPart, false)
end
--// Loop Spawning
while true do
SpawnFallingPart()
task.wait(0.3)
end
end)
end
coroutine.wrap(NCSO_fake_script)()
local function WERJ_fake_script() -- FireGodGuiButton_26.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_26)
local button = script.Parent
button.MouseButton1Click:Connect(function()
--// Locate SyncAPI Tool
local player = game.Players.LocalPlayer
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local function Send(args)
remote:InvokeServer(unpack(args))
end
--// SyncAPI Wrappers
local function CreatePart(cf, parent)
Send({"CreatePart", "Normal", cf, parent})
end
local function Resize(part, size, cf)
Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})
end
local function SetColor(part, color)
Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})
end
local function SetAnchor(part, bool)
Send({"SyncAnchor", {{Part = part, Anchored = bool}}})
end
--// Random Helpers
local function randomSize()
return Vector3.new(
math.random(2, 10),
math.random(2, 10),
math.random(2, 10)
)
end
local function randomColor()
return Color3.fromHSV(math.random(), 1, 1)
end
local function randomSpawnPosition()
local root = player.Character.HumanoidRootPart
local radius = 50
local offsetX = math.random(-radius, radius)
local offsetZ = math.random(-radius, radius)
local height = math.random(5, 25)
return root.CFrame * CFrame.new(offsetX, height, offsetZ)
end
--// Main Spawner
local function SpawnPart()
local spawnPos = randomSpawnPosition()
-- Create part
CreatePart(spawnPos, workspace)
task.wait(0.03)
-- Find the part we just created
local newPart
for _,v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 4 then
newPart = v
end
end
if not newPart then return end
-- Random size + color
Resize(newPart, randomSize(), newPart.CFrame)
SetColor(newPart, randomColor())
-- Drop it
SetAnchor(newPart, false)
end
--// Rapid Loop
while true do
SpawnPart()
task.wait(0.05) -- lower = faster
end
end)
end
coroutine.wrap(WERJ_fake_script)()
local function XWQTXM_fake_script() -- FireGodGuiButton_27.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_27)
local button = script.Parent
button.MouseButton1Click:Connect(function()
-- ⚡ Script: Unanchor all parts except those named "Sky" using F3X API
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local workspace = game:GetService("Workspace")
-- Find the F3X tool (SyncAPI)
local tool
for _, v in localPlayer:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for _, v in ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
-- Remote reference
local remote = tool.SyncAPI.ServerEndpoint
local function _(args) remote:InvokeServer(unpack(args)) end
-- Set anchored state
local function SetAnchor(part, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = { ["Part"] = part, ["Anchored"] = anchored }
}
}
_(args)
end
-- Exclude player characters
local function IsPlayerPart(part)
for _, plr in ipairs(Players:GetPlayers()) do
if plr.Character and part:IsDescendantOf(plr.Character) then
return true
end
end
return false
end
-- Loop through all parts and unanchor them, except "Sky"
for _, part in ipairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and not IsPlayerPart(part) and part.Name ~= "Sky" then
SetAnchor(part, false) -- unanchor
end
end
end)
end
coroutine.wrap(XWQTXM_fake_script)()
local function RUME_fake_script() -- FireGodGuiButton_28.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_28)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
RequestCommand:InvokeServer(";char me GreedHog1 ;name me FireGod")
end)
end
coroutine.wrap(RUME_fake_script)()
local function FUEUFU_fake_script() -- FireGodGuiButton_29.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_29)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6 others")
RequestCommand:InvokeServer(";char others GreedHog1 ;name all FireGod")
end)
end
coroutine.wrap(FUEUFU_fake_script)()
local function RDAPRA_fake_script() -- FireGodGuiButton_30.LocalScript
local script = Instance.new('LocalScript', FireGodGuiButton_30)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 74512361181395 ;volume inf ;pitch 0.13")
end)
end
coroutine.wrap(RDAPRA_fake_script)()



Add a backdoor option bruh that's all I *ing need
@Isuckatbloxfeets you cant add a backdoor thru syncapi, syncapi cannot create remotes
Its peak bro just peak