
KeylessUniversal

local Players = game:GetService("Players")
local lp = Players.LocalPlayer
local char = lp.Character or lp.CharacterAdded:Wait()
local function fireTouch(part)
if not part:IsA("BasePart") then return end
for _, ti in ipairs(part:GetChildren()) do
if ti:IsA("TouchTransmitter") then
for _, myPart in ipairs(char:GetDescendants()) do
if myPart:IsA("BasePart") then
firetouchinterest(myPart, part, 0)
task.wait()
firetouchinterest(myPart, part, 1)
end
end
end
end
end
for _, v in ipairs(workspace:GetDescendants()) do
fireTouch(v)
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