Fire All Events Script
Key RequiredUniversal

Fire All Events Script

Universal ScriptNeymarJRNeymarJR 20.9K views 62 executesUpdated Nov 16, 2024
5.0/ 5(4 votes)
40100% Positive
Lua Script•9 lines (225 chars)
-- Risk ! --
local a = game:GetService("ReplicatedStorage")
local b = game.Players.LocalPlayer

    for _, V in pairs(a:GetDescendants()) do
        if V:IsA("RemoteEvent") then
            V:FireServer(V)
        end
    end

Features & Information

You use this script at your own risk. Depending on the game, you could get banned for an event not updating or even get kicked. If neither of those happens, you might gain an advantage by using this script. For example, if an event called 'killall' is active and the script does not have any protection, it will kill everyone. The event will be triggered by the script and will perform the actions defined in the event's script.

Community Comments (2)

6nnn6nnnNov 16, 2024(edited)

Que porra é essa?

NeymarJRNeymarJRNov 16, 2024(edited)

@ziro Ativa todos Eventos Do ReplicatedStorage.

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